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@ -608,7 +608,7 @@ namespace MWWorld
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void launchProjectile (MWWorld::Ptr actor, MWWorld::ConstPtr projectile,
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void launchProjectile (MWWorld::Ptr actor, MWWorld::ConstPtr projectile,
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const osg::Vec3f& worldPos, const osg::Quat& orient, MWWorld::Ptr bow, float speed, float attackStrength) override;
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const osg::Vec3f& worldPos, const osg::Quat& orient, MWWorld::Ptr bow, float speed, float attackStrength) override;
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void applyLoopingParticles(const MWWorld::Ptr& ptr);
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void applyLoopingParticles(const MWWorld::Ptr& ptr) override;
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const std::vector<std::string>& getContentFiles() const override;
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const std::vector<std::string>& getContentFiles() const override;
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void breakInvisibility (const MWWorld::Ptr& actor) override;
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void breakInvisibility (const MWWorld::Ptr& actor) override;
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