forked from teamnwah/openmw-tes3coop
Fix idle animations playing
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1 changed files with 1 additions and 1 deletions
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@ -1892,7 +1892,7 @@ void CharacterController::update(float duration)
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movestate = mMovementState;
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}
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if(!isTurning())
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if(movestate != CharState_None && !isTurning())
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clearAnimQueue();
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if(mAnimQueue.empty() || inwater || sneak)
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