forked from teamnwah/openmw-tes3coop
[Server] Add OnObjectState callback
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@ -157,6 +157,7 @@ public:
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{"OnContainer", Function<void, unsigned short, const char*>()},
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{"OnContainer", Function<void, unsigned short, const char*>()},
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{"OnDoorState", Function<void, unsigned short, const char*>()},
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{"OnDoorState", Function<void, unsigned short, const char*>()},
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{"OnObjectPlace", Function<void, unsigned short, const char*>()},
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{"OnObjectPlace", Function<void, unsigned short, const char*>()},
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{"OnObjectState", Function<void, unsigned short, const char*>()},
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{"OnObjectSpawn", Function<void, unsigned short, const char*>()},
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{"OnObjectSpawn", Function<void, unsigned short, const char*>()},
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{"OnObjectDelete", Function<void, unsigned short, const char*>()},
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{"OnObjectDelete", Function<void, unsigned short, const char*>()},
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{"OnObjectLock", Function<void, unsigned short, const char*>()},
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{"OnObjectLock", Function<void, unsigned short, const char*>()},
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