[Server] Initialize processors for recently added ActorPackets

This commit is contained in:
David Cernat 2017-04-13 18:57:48 +03:00
parent 426d5a7fc2
commit 9e25a95861

View file

@ -81,7 +81,14 @@ void ProcessorInitializer()
ActorProcessor::AddProcessor(new ProcessorActorList());
ActorProcessor::AddProcessor(new ProcessorActorAuthority());
ActorProcessor::AddProcessor(new ProcessorActorAnimPlay());
ActorProcessor::AddProcessor(new ProcessorActorAttack());
ActorProcessor::AddProcessor(new ProcessorActorCellChange());
ActorProcessor::AddProcessor(new ProcessorActorDrawState());
ActorProcessor::AddProcessor(new ProcessorActorDynamicStats());
ActorProcessor::AddProcessor(new ProcessorActorHeadRotation());
ActorProcessor::AddProcessor(new ProcessorActorPosition());
ActorProcessor::AddProcessor(new ProcessorActorSpeech());
ActorProcessor::AddProcessor(new ProcessorActorTest());
WorldProcessor::AddProcessor(new ProcessorContainer());