forked from teamnwah/openmw-tes3coop
Replace nonconst getId with setId, add template specialization and specialized derived classes for LandTexture
parent
5d14a2afcc
commit
9e41f1340a
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#include "landtexturecreator.hpp"
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#include <cstdint>
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#include <limits>
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#include <QIntValidator>
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#include <QLabel>
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#include <QLineEdit>
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#include "../../model/world/commands.hpp"
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#include "../../model/world/idtable.hpp"
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#include "../../model/world/landtexture.hpp"
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namespace CSVWorld
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{
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LandTextureCreator::LandTextureCreator(CSMWorld::Data& data, QUndoStack& undoStack, const CSMWorld::UniversalId& id)
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: GenericCreator(data, undoStack, id)
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{
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// One index is reserved for a default texture
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const size_t MaxIndex = std::numeric_limits<uint16_t>::max() - 1;
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setManualEditing(false);
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QLabel* nameLabel = new QLabel("Name");
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insertBeforeButtons(nameLabel, false);
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mNameEdit = new QLineEdit(this);
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insertBeforeButtons(mNameEdit, true);
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QLabel* indexLabel = new QLabel("Index");
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insertBeforeButtons(indexLabel, false);
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QIntValidator* indexValidator = new QIntValidator(0, MaxIndex, this);
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mIndexEdit = new QLineEdit(this);
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mIndexEdit->setValidator(indexValidator);
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insertBeforeButtons(mIndexEdit, true);
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connect(mNameEdit, SIGNAL(textChanged(const QString&)), this, SLOT(nameChanged(const QString&)));
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connect(mIndexEdit, SIGNAL(textChanged(const QString&)), this, SLOT(indexChanged(const QString&)));
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}
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void LandTextureCreator::cloneMode(const std::string& originId, const CSMWorld::UniversalId::Type type)
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{
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GenericCreator::cloneMode(originId, type);
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CSMWorld::IdTable& table = dynamic_cast<CSMWorld::IdTable&>(*getData().getTableModel(getCollectionId()));
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int column = table.findColumnIndex(CSMWorld::Columns::ColumnId_TextureHandle);
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mNameEdit->setText((table.data(table.getModelIndex(originId, column)).toString()));
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column = table.findColumnIndex(CSMWorld::Columns::ColumnId_TextureIndex);
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mIndexEdit->setText((table.data(table.getModelIndex(originId, column)).toString()));
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}
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void LandTextureCreator::focus()
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{
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mIndexEdit->setFocus();
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}
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void LandTextureCreator::reset()
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{
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GenericCreator::reset();
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mNameEdit->setText("");
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mIndexEdit->setText("");
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}
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std::string LandTextureCreator::getErrors() const
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{
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std::string id = getId();
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// TODO empty index edit?
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if (getData().getLandTextures().searchId(getId()) >= 0)
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{
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return "Index is already in use";
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}
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return "";
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}
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void LandTextureCreator::configureCreateCommand(CSMWorld::CreateCommand& command) const
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{
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GenericCreator::configureCreateCommand(command);
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CSMWorld::IdTable& table = dynamic_cast<CSMWorld::IdTable&>(*getData().getTableModel(getCollectionId()));
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int column = table.findColumnIndex(CSMWorld::Columns::ColumnId_TextureHandle);
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command.addValue(column, mName.c_str());
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}
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std::string LandTextureCreator::getId() const
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{
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return CSMWorld::LandTexture::createUniqueRecordId(0, mIndex);
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}
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void LandTextureCreator::nameChanged(const QString& value)
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{
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mName = value.toUtf8().constData();
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update();
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}
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void LandTextureCreator::indexChanged(const QString& value)
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{
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mIndex = value.toInt();
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update();
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}
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}
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@ -0,0 +1,49 @@
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#ifndef CSV_WORLD_LANDTEXTURECREATOR_H
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#define CSV_WORLD_LANDTEXTURECREATOR_H
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#include <string>
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#include "genericcreator.hpp"
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class QLineEdit;
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namespace CSVWorld
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{
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class LandTextureCreator : public GenericCreator
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{
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Q_OBJECT
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public:
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LandTextureCreator(CSMWorld::Data& data, QUndoStack& undoStack, const CSMWorld::UniversalId& id);
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void cloneMode(const std::string& originId, const CSMWorld::UniversalId::Type type) override;
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void focus() override;
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void reset() override;
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std::string getErrors() const override;
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protected:
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void configureCreateCommand(CSMWorld::CreateCommand& command) const override;
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std::string getId() const override;
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private slots:
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void nameChanged(const QString& val);
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void indexChanged(const QString& val);
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private:
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QLineEdit* mNameEdit;
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QLineEdit* mIndexEdit;
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std::string mName;
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int mIndex;
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};
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}
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#endif
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