forked from teamnwah/openmw-tes3coop
[Client] Disable regular spawning of leveled creatures
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1 changed files with 12 additions and 0 deletions
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@ -8,6 +8,7 @@
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Include additional headers for multiplayer purposes
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Include additional headers for multiplayer purposes
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*/
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*/
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#include <components/openmw-mp/Log.hpp>
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#include "../mwmp/Main.hpp"
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#include "../mwmp/Main.hpp"
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#include "../mwmp/LocalPlayer.hpp"
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#include "../mwmp/LocalPlayer.hpp"
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/*
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/*
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@ -153,6 +154,17 @@ namespace
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ptr.getCellRef().setScale(2);
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ptr.getCellRef().setScale(2);
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}
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}
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/*
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Start of tes3mp change (major)
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Don't insert leveled creatures; they'll be inserted later on when the server needs them
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*/
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if (ptr.getTypeName() == typeid(ESM::CreatureLevList).name())
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continue;
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/*
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End of tes3mp change (major)
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*/
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if (!ptr.getRefData().isDeleted() && ptr.getRefData().isEnabled())
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if (!ptr.getRefData().isDeleted() && ptr.getRefData().isEnabled())
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{
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{
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try
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try
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