Added BM trees to transparency overrides

actorid
scrawl 12 years ago
parent 4e1e0eaf62
commit 9f0bd95ef1

@ -572,3 +572,52 @@
[textures\tx_velothi_glyph00.dds]
alphaRejectValue = 128
# Bloodmoon
[textures\tx_bm_holly_01.dds]
alphaRejectValue = 128
[textures\tx_bm_holly_snow_01.dds]
alphaRejectValue = 128
[textures\tx_bm_pine_04a.dds]
alphaRejectValue = 128
[textures\tx_bm_pine_03a.dds]
alphaRejectValue = 128
[textures\tx_bm_pine_02a.dds]
alphaRejectValue = 128
[textures\tx_bm_pine_01a.dds]
alphaRejectValue = 128
[textures\tx_bm_shrub_02.dds]
alphaRejectValue = 128
[textures\tx_bm_shrub_01.dds]
alphaRejectValue = 128
[textures\tx_bm_snow_pine_01a.dds]
alphaRejectValue = 128
[textures\tx_bm_snow_pine_02a.dds]
alphaRejectValue = 128
[textures\tx_bm_snow_pine_03a.dds]
alphaRejectValue = 128
[textures\tx_bm_snow_pine_04a.dds]
alphaRejectValue = 128
[textures\tx_bm_deadpine_01.dds]
alphaRejectValue = 128
[textures\tx_bm_shrub_snow_02.dds]
alphaRejectValue = 128
[textures\tx_bm_s_deadpine_01.dds]
alphaRejectValue = 128

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