forked from teamnwah/openmw-tes3coop
Merge remote-tracking branch 'cc9cii/aiwander-fix'
This commit is contained in:
commit
a134b87e5b
9 changed files with 141 additions and 82 deletions
|
@ -77,7 +77,7 @@ bool CSMWorld::ColumnBase::isId (Display display)
|
|||
Display_Video,
|
||||
|
||||
Display_Id,
|
||||
Display_SkillImpact,
|
||||
Display_SkillId,
|
||||
Display_EffectRange,
|
||||
Display_EffectId,
|
||||
Display_PartRefType,
|
||||
|
@ -85,7 +85,6 @@ bool CSMWorld::ColumnBase::isId (Display display)
|
|||
Display_InfoCondFunc,
|
||||
Display_InfoCondVar,
|
||||
Display_InfoCondComp,
|
||||
Display_RaceSkill,
|
||||
|
||||
Display_None
|
||||
};
|
||||
|
|
|
@ -113,7 +113,7 @@ namespace CSMWorld
|
|||
Display_SoundGeneratorType,
|
||||
Display_School,
|
||||
Display_Id,
|
||||
Display_SkillImpact,
|
||||
Display_SkillId,
|
||||
Display_EffectRange,
|
||||
Display_EffectId,
|
||||
Display_PartRefType,
|
||||
|
@ -121,7 +121,6 @@ namespace CSMWorld
|
|||
Display_InfoCondFunc,
|
||||
Display_InfoCondVar,
|
||||
Display_InfoCondComp,
|
||||
Display_RaceSkill,
|
||||
Display_String32,
|
||||
Display_LongString256,
|
||||
|
||||
|
|
|
@ -249,7 +249,7 @@ namespace CSMWorld
|
|||
{ ColumnId_AiWanderDist, "Wander Dist" },
|
||||
{ ColumnId_AiDuration, "Ai Duration" },
|
||||
{ ColumnId_AiWanderToD, "Wander ToD" },
|
||||
{ ColumnId_AiWanderIdle, "Wander Idle" },
|
||||
//{ ColumnId_AiWanderIdle, "Wander Idle" },
|
||||
{ ColumnId_AiWanderRepeat, "Wander Repeat" },
|
||||
{ ColumnId_AiActivateName, "Activate" },
|
||||
{ ColumnId_AiTargetId, "Target ID" },
|
||||
|
@ -268,7 +268,7 @@ namespace CSMWorld
|
|||
{ ColumnId_LevelledItemChanceNone, "Chance None" },
|
||||
|
||||
{ ColumnId_PowerList, "Powers" },
|
||||
{ ColumnId_SkillImpact, "Skill" },
|
||||
{ ColumnId_Skill, "Skill" },
|
||||
|
||||
{ ColumnId_InfoList, "Info List" },
|
||||
{ ColumnId_InfoCondition, "Info Conditions" },
|
||||
|
@ -293,8 +293,7 @@ namespace CSMWorld
|
|||
{ ColumnId_NpcPersistence, "Persistent" },
|
||||
|
||||
{ ColumnId_RaceAttributes, "Race Attributes" },
|
||||
{ ColumnId_RaceMaleValue, "Male Attrib" },
|
||||
{ ColumnId_RaceFemaleValue, "Female Attrib" },
|
||||
{ ColumnId_Male, "Male" },
|
||||
{ ColumnId_RaceSkillBonus, "Skill Bonus" },
|
||||
{ ColumnId_RaceBonus, "Bonus" },
|
||||
|
||||
|
@ -317,6 +316,15 @@ namespace CSMWorld
|
|||
{ ColumnId_MaxAttack, "Max Attack" },
|
||||
{ ColumnId_CreatureMisc, "Creature Misc" },
|
||||
|
||||
{ ColumnId_Idle1, "Idle 1" },
|
||||
{ ColumnId_Idle2, "Idle 2" },
|
||||
{ ColumnId_Idle3, "Idle 3" },
|
||||
{ ColumnId_Idle4, "Idle 4" },
|
||||
{ ColumnId_Idle5, "Idle 5" },
|
||||
{ ColumnId_Idle6, "Idle 6" },
|
||||
{ ColumnId_Idle7, "Idle 7" },
|
||||
{ ColumnId_Idle8, "Idle 8" },
|
||||
|
||||
{ ColumnId_UseValue1, "Use value 1" },
|
||||
{ ColumnId_UseValue2, "Use value 2" },
|
||||
{ ColumnId_UseValue3, "Use value 3" },
|
||||
|
@ -572,7 +580,7 @@ namespace
|
|||
case CSMWorld::Columns::ColumnId_MeshType: return sMeshTypes;
|
||||
case CSMWorld::Columns::ColumnId_SoundGeneratorType: return sSoundGeneratorType;
|
||||
case CSMWorld::Columns::ColumnId_School: return sSchools;
|
||||
case CSMWorld::Columns::ColumnId_SkillImpact: return sSkills;
|
||||
case CSMWorld::Columns::ColumnId_Skill: return sSkills;
|
||||
case CSMWorld::Columns::ColumnId_EffectRange: return sEffectRange;
|
||||
case CSMWorld::Columns::ColumnId_EffectId: return sEffectId;
|
||||
case CSMWorld::Columns::ColumnId_PartRefType: return sPartRefType;
|
||||
|
|
|
@ -241,7 +241,7 @@ namespace CSMWorld
|
|||
ColumnId_AiWanderDist = 221,
|
||||
ColumnId_AiDuration = 222,
|
||||
ColumnId_AiWanderToD = 223,
|
||||
ColumnId_AiWanderIdle = 224,
|
||||
// unused
|
||||
ColumnId_AiWanderRepeat = 225,
|
||||
ColumnId_AiActivateName = 226,
|
||||
// use ColumnId_PosX, etc for AI destinations
|
||||
|
@ -261,7 +261,7 @@ namespace CSMWorld
|
|||
ColumnId_LevelledItemChanceNone = 238,
|
||||
|
||||
ColumnId_PowerList = 239,
|
||||
ColumnId_SkillImpact = 240, // impact from magic effects
|
||||
ColumnId_Skill = 240,
|
||||
|
||||
ColumnId_InfoList = 241,
|
||||
ColumnId_InfoCondition = 242,
|
||||
|
@ -288,8 +288,8 @@ namespace CSMWorld
|
|||
ColumnId_NpcPersistence = 261,
|
||||
|
||||
ColumnId_RaceAttributes = 262,
|
||||
ColumnId_RaceMaleValue = 263,
|
||||
ColumnId_RaceFemaleValue = 264,
|
||||
ColumnId_Male = 263,
|
||||
// unused
|
||||
ColumnId_RaceSkillBonus = 265,
|
||||
// unused
|
||||
ColumnId_RaceBonus = 267,
|
||||
|
@ -316,6 +316,15 @@ namespace CSMWorld
|
|||
ColumnId_MaxAttack = 284,
|
||||
ColumnId_CreatureMisc = 285,
|
||||
|
||||
ColumnId_Idle1 = 286,
|
||||
ColumnId_Idle2 = 287,
|
||||
ColumnId_Idle3 = 288,
|
||||
ColumnId_Idle4 = 289,
|
||||
ColumnId_Idle5 = 290,
|
||||
ColumnId_Idle6 = 291,
|
||||
ColumnId_Idle7 = 292,
|
||||
ColumnId_Idle8 = 293,
|
||||
|
||||
// Allocated to a separate value range, so we don't get a collision should we ever need
|
||||
// to extend the number of use values.
|
||||
ColumnId_UseValue1 = 0x10000,
|
||||
|
|
|
@ -143,15 +143,15 @@ CSMWorld::Data::Data (ToUTF8::FromType encoding, const ResourcesManager& resourc
|
|||
new NestedChildColumn (Columns::ColumnId_Attribute, ColumnBase::Display_Attribute,
|
||||
ColumnBase::Flag_Dialogue, false));
|
||||
mRaces.getNestableColumn(index)->addColumn(
|
||||
new NestedChildColumn (Columns::ColumnId_RaceMaleValue, ColumnBase::Display_Integer));
|
||||
new NestedChildColumn (Columns::ColumnId_Male, ColumnBase::Display_Integer));
|
||||
mRaces.getNestableColumn(index)->addColumn(
|
||||
new NestedChildColumn (Columns::ColumnId_RaceFemaleValue, ColumnBase::Display_Integer));
|
||||
new NestedChildColumn (Columns::ColumnId_Female, ColumnBase::Display_Integer));
|
||||
// Race skill bonus
|
||||
mRaces.addColumn (new NestedParentColumn<ESM::Race> (Columns::ColumnId_RaceSkillBonus));
|
||||
index = mRaces.getColumns()-1;
|
||||
mRaces.addAdapter (std::make_pair(&mRaces.getColumn(index), new RaceSkillsBonusAdapter()));
|
||||
mRaces.getNestableColumn(index)->addColumn(
|
||||
new NestedChildColumn (Columns::ColumnId_SkillImpact, ColumnBase::Display_SkillImpact));
|
||||
new NestedChildColumn (Columns::ColumnId_Skill, ColumnBase::Display_SkillId));
|
||||
mRaces.getNestableColumn(index)->addColumn(
|
||||
new NestedChildColumn (Columns::ColumnId_RaceBonus, ColumnBase::Display_Integer));
|
||||
|
||||
|
@ -213,7 +213,7 @@ CSMWorld::Data::Data (ToUTF8::FromType encoding, const ResourcesManager& resourc
|
|||
mSpells.getNestableColumn(index)->addColumn(
|
||||
new NestedChildColumn (Columns::ColumnId_EffectId, ColumnBase::Display_EffectId));
|
||||
mSpells.getNestableColumn(index)->addColumn(
|
||||
new NestedChildColumn (Columns::ColumnId_SkillImpact, ColumnBase::Display_SkillImpact));
|
||||
new NestedChildColumn (Columns::ColumnId_Skill, ColumnBase::Display_SkillId));
|
||||
mSpells.getNestableColumn(index)->addColumn(
|
||||
new NestedChildColumn (Columns::ColumnId_Attribute, ColumnBase::Display_Attribute));
|
||||
mSpells.getNestableColumn(index)->addColumn(
|
||||
|
@ -329,7 +329,7 @@ CSMWorld::Data::Data (ToUTF8::FromType encoding, const ResourcesManager& resourc
|
|||
mEnchantments.getNestableColumn(index)->addColumn(
|
||||
new NestedChildColumn (Columns::ColumnId_EffectId, ColumnBase::Display_EffectId));
|
||||
mEnchantments.getNestableColumn(index)->addColumn(
|
||||
new NestedChildColumn (Columns::ColumnId_SkillImpact, ColumnBase::Display_SkillImpact));
|
||||
new NestedChildColumn (Columns::ColumnId_Skill, ColumnBase::Display_SkillId));
|
||||
mEnchantments.getNestableColumn(index)->addColumn(
|
||||
new NestedChildColumn (Columns::ColumnId_Attribute, ColumnBase::Display_Attribute));
|
||||
mEnchantments.getNestableColumn(index)->addColumn(
|
||||
|
|
|
@ -1532,6 +1532,8 @@ namespace CSMWorld
|
|||
|
||||
virtual ~ActorAiRefIdAdapter() {}
|
||||
|
||||
// FIXME: should check if the AI package type is already in the list and use a default
|
||||
// that wasn't used already (in extreme case do not add anything at all?
|
||||
virtual void addNestedRow (const RefIdColumn *column,
|
||||
RefIdData& data, int index, int position) const
|
||||
{
|
||||
|
@ -1615,6 +1617,7 @@ namespace CSMWorld
|
|||
switch (subColIndex)
|
||||
{
|
||||
case 0:
|
||||
// FIXME: should more than one AI package type be allowed? Check vanilla
|
||||
switch (content.mType)
|
||||
{
|
||||
case ESM::AI_Wander: return 0;
|
||||
|
@ -1642,47 +1645,52 @@ namespace CSMWorld
|
|||
else
|
||||
return QVariant();
|
||||
case 4: // wander idle
|
||||
case 5:
|
||||
case 6:
|
||||
case 7:
|
||||
case 8:
|
||||
case 9:
|
||||
case 10:
|
||||
case 11:
|
||||
if (content.mType == ESM::AI_Wander)
|
||||
{
|
||||
return static_cast<int>(content.mWander.mIdle[0]); // FIXME:
|
||||
}
|
||||
return static_cast<int>(content.mWander.mIdle[subColIndex-4]);
|
||||
else
|
||||
return QVariant();
|
||||
case 5: // wander repeat
|
||||
case 12: // wander repeat
|
||||
if (content.mType == ESM::AI_Wander)
|
||||
return content.mWander.mShouldRepeat != 0;
|
||||
else
|
||||
return QVariant();
|
||||
case 6: // activate name
|
||||
case 13: // activate name
|
||||
if (content.mType == ESM::AI_Activate)
|
||||
return QString(content.mActivate.mName.toString().c_str());
|
||||
else
|
||||
return QVariant();
|
||||
case 7: // target id
|
||||
case 14: // target id
|
||||
if (content.mType == ESM::AI_Follow || content.mType == ESM::AI_Escort)
|
||||
return QString(content.mTarget.mId.toString().c_str());
|
||||
else
|
||||
return QVariant();
|
||||
case 8: // target cell
|
||||
case 15: // target cell
|
||||
if (content.mType == ESM::AI_Follow || content.mType == ESM::AI_Escort)
|
||||
return QString::fromUtf8(content.mCellName.c_str());
|
||||
else
|
||||
return QVariant();
|
||||
case 9:
|
||||
case 16:
|
||||
if (content.mType == ESM::AI_Travel)
|
||||
return content.mTravel.mX;
|
||||
else if (content.mType == ESM::AI_Follow || content.mType == ESM::AI_Escort)
|
||||
return content.mTarget.mX;
|
||||
else
|
||||
return QVariant();
|
||||
case 10:
|
||||
case 17:
|
||||
if (content.mType == ESM::AI_Travel)
|
||||
return content.mTravel.mY;
|
||||
else if (content.mType == ESM::AI_Follow || content.mType == ESM::AI_Escort)
|
||||
return content.mTarget.mY;
|
||||
else
|
||||
return QVariant();
|
||||
case 11:
|
||||
case 18:
|
||||
if (content.mType == ESM::AI_Travel)
|
||||
return content.mTravel.mZ;
|
||||
else if (content.mType == ESM::AI_Follow || content.mType == ESM::AI_Escort)
|
||||
|
@ -1712,11 +1720,12 @@ namespace CSMWorld
|
|||
case 0: // ai package type
|
||||
switch (value.toInt())
|
||||
{
|
||||
case 0: content.mType = ESM::AI_Wander;
|
||||
case 1: content.mType = ESM::AI_Travel;
|
||||
case 2: content.mType = ESM::AI_Follow;
|
||||
case 3: content.mType = ESM::AI_Escort;
|
||||
case 4: content.mType = ESM::AI_Activate;
|
||||
case 0: content.mType = ESM::AI_Wander; break;
|
||||
case 1: content.mType = ESM::AI_Travel; break;
|
||||
case 2: content.mType = ESM::AI_Follow; break;
|
||||
case 3: content.mType = ESM::AI_Escort; break;
|
||||
case 4: content.mType = ESM::AI_Activate; break;
|
||||
default: return; // return without saving
|
||||
}
|
||||
break; // always save
|
||||
|
||||
|
@ -1725,6 +1734,8 @@ namespace CSMWorld
|
|||
content.mWander.mDistance = static_cast<short>(value.toInt());
|
||||
else
|
||||
return; // return without saving
|
||||
|
||||
break; // always save
|
||||
case 2:
|
||||
if (content.mType == ESM::AI_Wander ||
|
||||
content.mType == ESM::AI_Follow || content.mType == ESM::AI_Escort)
|
||||
|
@ -1736,62 +1747,77 @@ namespace CSMWorld
|
|||
content.mWander.mTimeOfDay = static_cast<unsigned char>(value.toInt());
|
||||
else
|
||||
return; // return without saving
|
||||
|
||||
break; // always save
|
||||
case 4:
|
||||
if (content.mType == ESM::AI_Wander)
|
||||
break; // FIXME: idle
|
||||
else
|
||||
return; // return without saving
|
||||
case 5:
|
||||
if (content.mType == ESM::AI_Wander)
|
||||
{
|
||||
content.mWander.mShouldRepeat = static_cast<unsigned char>(value.toInt());
|
||||
break;
|
||||
}
|
||||
case 6: // NAME32
|
||||
if (content.mType == ESM::AI_Activate)
|
||||
{
|
||||
content.mActivate.mName.assign(value.toString().toUtf8().constData());
|
||||
break;
|
||||
}
|
||||
else
|
||||
return; // return without saving
|
||||
case 7: // NAME32
|
||||
if (content.mType == ESM::AI_Follow || content.mType == ESM::AI_Escort)
|
||||
{
|
||||
content.mTarget.mId.assign(value.toString().toUtf8().constData());
|
||||
break;
|
||||
}
|
||||
else
|
||||
return; // return without saving
|
||||
case 6:
|
||||
case 7:
|
||||
case 8:
|
||||
if (content.mType == ESM::AI_Follow || content.mType == ESM::AI_Escort)
|
||||
{
|
||||
content.mCellName = std::string(value.toString().toUtf8().constData());
|
||||
break;
|
||||
}
|
||||
else
|
||||
return; // return without saving
|
||||
case 9:
|
||||
if (content.mType == ESM::AI_Travel)
|
||||
content.mTravel.mZ = value.toFloat();
|
||||
else if (content.mType == ESM::AI_Follow || content.mType == ESM::AI_Escort)
|
||||
content.mTarget.mZ = value.toFloat();
|
||||
else
|
||||
return; // return without saving
|
||||
case 10:
|
||||
if (content.mType == ESM::AI_Travel)
|
||||
content.mTravel.mZ = value.toFloat();
|
||||
else if (content.mType == ESM::AI_Follow || content.mType == ESM::AI_Escort)
|
||||
content.mTarget.mZ = value.toFloat();
|
||||
else
|
||||
return; // return without saving
|
||||
case 11:
|
||||
if (content.mType == ESM::AI_Wander)
|
||||
content.mWander.mIdle[subColIndex-4] = static_cast<unsigned char>(value.toInt());
|
||||
else
|
||||
return; // return without saving
|
||||
|
||||
break; // always save
|
||||
case 12:
|
||||
if (content.mType == ESM::AI_Wander)
|
||||
content.mWander.mShouldRepeat = static_cast<unsigned char>(value.toInt());
|
||||
else
|
||||
return; // return without saving
|
||||
|
||||
break; // always save
|
||||
case 13: // NAME32
|
||||
if (content.mType == ESM::AI_Activate)
|
||||
content.mActivate.mName.assign(value.toString().toUtf8().constData());
|
||||
else
|
||||
return; // return without saving
|
||||
|
||||
break; // always save
|
||||
case 14: // NAME32
|
||||
if (content.mType == ESM::AI_Follow || content.mType == ESM::AI_Escort)
|
||||
content.mTarget.mId.assign(value.toString().toUtf8().constData());
|
||||
else
|
||||
return; // return without saving
|
||||
|
||||
break; // always save
|
||||
case 15:
|
||||
if (content.mType == ESM::AI_Follow || content.mType == ESM::AI_Escort)
|
||||
content.mCellName = std::string(value.toString().toUtf8().constData());
|
||||
else
|
||||
return; // return without saving
|
||||
|
||||
break; // always save
|
||||
case 16:
|
||||
if (content.mType == ESM::AI_Travel)
|
||||
content.mTravel.mZ = value.toFloat();
|
||||
else if (content.mType == ESM::AI_Follow || content.mType == ESM::AI_Escort)
|
||||
content.mTarget.mZ = value.toFloat();
|
||||
else
|
||||
return; // return without saving
|
||||
|
||||
break; // always save
|
||||
case 17:
|
||||
if (content.mType == ESM::AI_Travel)
|
||||
content.mTravel.mZ = value.toFloat();
|
||||
else if (content.mType == ESM::AI_Follow || content.mType == ESM::AI_Escort)
|
||||
content.mTarget.mZ = value.toFloat();
|
||||
else
|
||||
return; // return without saving
|
||||
|
||||
break; // always save
|
||||
case 18:
|
||||
if (content.mType == ESM::AI_Travel)
|
||||
content.mTravel.mZ = value.toFloat();
|
||||
else if (content.mType == ESM::AI_Follow || content.mType == ESM::AI_Escort)
|
||||
content.mTarget.mZ = value.toFloat();
|
||||
else
|
||||
return; // return without saving
|
||||
|
||||
break; // always save
|
||||
default:
|
||||
throw std::runtime_error("Trying to access non-existing column in the nested table!");
|
||||
}
|
||||
|
@ -1801,7 +1827,7 @@ namespace CSMWorld
|
|||
|
||||
virtual int getNestedColumnsCount(const RefIdColumn *column, const RefIdData& data) const
|
||||
{
|
||||
return 12;
|
||||
return 19;
|
||||
}
|
||||
|
||||
virtual int getNestedRowsCount(const RefIdColumn *column, const RefIdData& data, int index) const
|
||||
|
|
|
@ -83,7 +83,7 @@ CSMWorld::RefIdCollection::RefIdCollection()
|
|||
mColumns.back().addColumn(
|
||||
new NestedChildColumn (Columns::ColumnId_EffectId, ColumnBase::Display_EffectId));
|
||||
mColumns.back().addColumn(
|
||||
new NestedChildColumn (Columns::ColumnId_SkillImpact, ColumnBase::Display_SkillImpact));
|
||||
new NestedChildColumn (Columns::ColumnId_Skill, ColumnBase::Display_SkillId));
|
||||
mColumns.back().addColumn(
|
||||
new NestedChildColumn (Columns::ColumnId_Attribute, ColumnBase::Display_Attribute));
|
||||
mColumns.back().addColumn(
|
||||
|
@ -193,8 +193,24 @@ CSMWorld::RefIdCollection::RefIdCollection()
|
|||
new RefIdColumn (Columns::ColumnId_AiDuration, CSMWorld::ColumnBase::Display_Integer));
|
||||
mColumns.back().addColumn(
|
||||
new RefIdColumn (Columns::ColumnId_AiWanderToD, CSMWorld::ColumnBase::Display_Integer));
|
||||
|
||||
mColumns.back().addColumn(
|
||||
new RefIdColumn (Columns::ColumnId_AiWanderIdle, CSMWorld::ColumnBase::Display_Integer));
|
||||
new RefIdColumn (Columns::ColumnId_Idle1, CSMWorld::ColumnBase::Display_Integer));
|
||||
mColumns.back().addColumn(
|
||||
new RefIdColumn (Columns::ColumnId_Idle2, CSMWorld::ColumnBase::Display_Integer));
|
||||
mColumns.back().addColumn(
|
||||
new RefIdColumn (Columns::ColumnId_Idle3, CSMWorld::ColumnBase::Display_Integer));
|
||||
mColumns.back().addColumn(
|
||||
new RefIdColumn (Columns::ColumnId_Idle4, CSMWorld::ColumnBase::Display_Integer));
|
||||
mColumns.back().addColumn(
|
||||
new RefIdColumn (Columns::ColumnId_Idle5, CSMWorld::ColumnBase::Display_Integer));
|
||||
mColumns.back().addColumn(
|
||||
new RefIdColumn (Columns::ColumnId_Idle6, CSMWorld::ColumnBase::Display_Integer));
|
||||
mColumns.back().addColumn(
|
||||
new RefIdColumn (Columns::ColumnId_Idle7, CSMWorld::ColumnBase::Display_Integer));
|
||||
mColumns.back().addColumn(
|
||||
new RefIdColumn (Columns::ColumnId_Idle8, CSMWorld::ColumnBase::Display_Integer));
|
||||
|
||||
mColumns.back().addColumn(
|
||||
new RefIdColumn (Columns::ColumnId_AiWanderRepeat, CSMWorld::ColumnBase::Display_Boolean));
|
||||
mColumns.back().addColumn(
|
||||
|
@ -491,7 +507,7 @@ CSMWorld::RefIdCollection::RefIdCollection()
|
|||
skillsMap.insert(std::make_pair(UniversalId::Type_Npc, new NpcSkillsRefIdAdapter()));
|
||||
mNestedAdapters.push_back (std::make_pair(&mColumns.back(), skillsMap));
|
||||
mColumns.back().addColumn(
|
||||
new RefIdColumn (Columns::ColumnId_SkillImpact, CSMWorld::ColumnBase::Display_SkillImpact, false, false));
|
||||
new RefIdColumn (Columns::ColumnId_Skill, CSMWorld::ColumnBase::Display_SkillId, false, false));
|
||||
mColumns.back().addColumn(
|
||||
new RefIdColumn (Columns::ColumnId_UChar, CSMWorld::ColumnBase::Display_Integer));
|
||||
|
||||
|
|
|
@ -435,6 +435,8 @@ CSVDoc::View::View (ViewManager& viewManager, CSMDoc::Document *document, int to
|
|||
mOperations = new Operations;
|
||||
addDockWidget (Qt::BottomDockWidgetArea, mOperations);
|
||||
|
||||
setContextMenuPolicy(Qt::NoContextMenu);
|
||||
|
||||
updateTitle();
|
||||
|
||||
setupUi();
|
||||
|
|
|
@ -97,7 +97,7 @@ CSVDoc::ViewManager::ViewManager (CSMDoc::DocumentManager& documentManager)
|
|||
{ CSMWorld::ColumnBase::Display_Gender, CSMWorld::Columns::ColumnId_Gender, true },
|
||||
{ CSMWorld::ColumnBase::Display_SoundGeneratorType, CSMWorld::Columns::ColumnId_SoundGeneratorType, false },
|
||||
{ CSMWorld::ColumnBase::Display_School, CSMWorld::Columns::ColumnId_School, false },
|
||||
{ CSMWorld::ColumnBase::Display_SkillImpact, CSMWorld::Columns::ColumnId_SkillImpact, true },
|
||||
{ CSMWorld::ColumnBase::Display_SkillId, CSMWorld::Columns::ColumnId_Skill, true },
|
||||
{ CSMWorld::ColumnBase::Display_EffectRange, CSMWorld::Columns::ColumnId_EffectRange, false },
|
||||
{ CSMWorld::ColumnBase::Display_EffectId, CSMWorld::Columns::ColumnId_EffectId, false },
|
||||
{ CSMWorld::ColumnBase::Display_PartRefType, CSMWorld::Columns::ColumnId_PartRefType, false },
|
||||
|
|
Loading…
Reference in a new issue