Reduce server console spam

coverity_scan^2
David Cernat 8 years ago
parent 436548413e
commit a36c20eaae

@ -30,8 +30,6 @@ const char *ScriptFunctions::GetName(unsigned short pid) noexcept
Player *player;
GET_PLAYER(pid, player, 0);
cout << "pname: " << player->Npc()->mName.c_str() << endl;
return player->Npc()->mName.c_str();
}
@ -64,7 +62,7 @@ void ScriptFunctions::SetRace(unsigned short pid, const char *race) noexcept
if (player->Npc()->mRace == race)
return;
printf("Attempt to set race %s -> %s", player->Npc()->mRace.c_str(), race);
printf("Attempt to set race %s -> %s\n", player->Npc()->mRace.c_str(), race);
player->Npc()->mRace = race;
}
@ -288,8 +286,6 @@ void ScriptFunctions::SetAttribute(unsigned short pid, unsigned short attribute,
if (attribute > 7)
return;
DEBUG_PRINTF("SetAttribute(%d, %d, %d)\n", pid, attribute, value);
player->CreatureStats()->mAttributes[attribute].mBase = value;
}

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