forked from teamnwah/openmw-tes3coop
ingredient tooltip shows possible effects
This commit is contained in:
parent
a1907e7b88
commit
a3a22e9096
6 changed files with 178 additions and 103 deletions
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@ -135,6 +135,19 @@ namespace MWClass
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text += MWGui::ToolTips::getMiscString(ref->base->script, "Script");
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}
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MWGui::Widgets::SpellEffectList list;
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for (int i=0; i<4; ++i)
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{
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if (ref->base->data.effectID[i] < 0)
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continue;
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MWGui::Widgets::SpellEffectParams params;
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params.mEffectID = ref->base->data.effectID[i];
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params.mAttribute = ref->base->data.attributes[i];
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params.mSkill = ref->base->data.skills[i];
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list.push_back(params);
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}
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info.effects = list;
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info.text = text;
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return info;
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@ -132,7 +132,7 @@ namespace MWClass
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text += "\n" + store.gameSettings.search("sWeight")->str + ": " + MWGui::ToolTips::toString(ref->base->data.weight);
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text += MWGui::ToolTips::getValueString(ref->base->data.value, store.gameSettings.search("sValue")->str);
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info.effects = &ref->base->effects;
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info.effects = MWGui::Widgets::MWEffectList::effectListFromESM(&ref->base->effects);
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if (MWBase::Environment::get().getWindowManager()->getFullHelp()) {
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text += MWGui::ToolTips::getMiscString(ref->ref.owner, "Owner");
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@ -285,7 +285,7 @@ IntSize ToolTips::createToolTip(const MWGui::ToolTipInfo& info)
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IntSize totalSize = IntSize( std::max(textSize.width, captionSize.width + ((image != "") ? imageCaptionHPadding : 0)),
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((text != "") ? textSize.height + imageCaptionVPadding : 0) + captionHeight );
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if (info.effects != 0)
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if (!info.effects.empty())
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{
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Widget* effectArea = mDynamicToolTipBox->createWidget<Widget>("",
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IntCoord(0, totalSize.height, 300, 300-totalSize.height),
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@ -305,7 +305,7 @@ IntSize ToolTips::createToolTip(const MWGui::ToolTipInfo& info)
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effectsWidget->setEffectList(info.effects);
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std::vector<MyGUI::WidgetPtr> effectItems;
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effectsWidget->createEffectWidgets(effectItems, effectArea, coord, true, Widgets::MWEffectList::EF_Potion);
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effectsWidget->createEffectWidgets(effectItems, effectArea, coord, true, Widgets::MWEffectList::EF_NoTarget);
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totalSize.height += coord.top-6;
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totalSize.width = std::max(totalSize.width, coord.width);
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}
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@ -321,7 +321,7 @@ IntSize ToolTips::createToolTip(const MWGui::ToolTipInfo& info)
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Widgets::MWEffectListPtr enchantWidget = enchantArea->createWidget<Widgets::MWEffectList>
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("MW_StatName", coord, Align::Default, "ToolTipEnchantWidget");
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enchantWidget->setWindowManager(mWindowManager);
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enchantWidget->setEffectList(&enchant->effects);
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enchantWidget->setEffectList(Widgets::MWEffectList::effectListFromESM(&enchant->effects));
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std::vector<MyGUI::WidgetPtr> enchantEffectItems;
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int flag = (enchant->data.type == ESM::Enchantment::ConstantEffect) ? Widgets::MWEffectList::EF_Constant : 0;
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@ -5,6 +5,8 @@
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#include <openengine/gui/layout.hpp>
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#include "../mwworld/ptr.hpp"
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#include "widgets.hpp"
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namespace MWGui
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{
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class WindowManager;
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@ -13,11 +15,6 @@ namespace MWGui
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struct ToolTipInfo
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{
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public:
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ToolTipInfo() :
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effects(0)
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{
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};
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std::string caption;
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std::string text;
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std::string icon;
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@ -26,7 +23,7 @@ namespace MWGui
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std::string enchant;
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// effects (for potions, ingredients)
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const ESM::EffectList* effects;
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Widgets::SpellEffectList effects;
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};
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class ToolTips : public OEngine::GUI::Layout
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@ -234,8 +234,17 @@ void MWSpell::createEffectWidgets(std::vector<MyGUI::WidgetPtr> &effects, MyGUI:
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{
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effect = creator->createWidget<MWSpellEffect>("MW_EffectImage", coord, MyGUI::Align::Default);
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effect->setWindowManager(mWindowManager);
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effect->setFlags(flags);
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effect->setSpellEffect(*it);
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SpellEffectParams params;
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params.mEffectID = it->effectID;
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params.mSkill = it->skill;
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params.mAttribute = it->attribute;
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params.mDuration = it->duration;
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params.mMagnMin = it->magnMin;
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params.mMagnMax = it->magnMax;
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params.mRange = it->range;
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params.mIsConstant = (flags & MWEffectList::EF_Constant);
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params.mNoTarget = (flags & MWEffectList::EF_NoTarget);
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effect->setSpellEffect(params);
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effects.push_back(effect);
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coord.top += effect->getHeight();
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coord.width = std::max(coord.width, effect->getRequestedWidth());
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@ -274,7 +283,7 @@ MWEffectList::MWEffectList()
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{
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}
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void MWEffectList::setEffectList(const ESM::EffectList* list)
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void MWEffectList::setEffectList(const SpellEffectList& list)
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{
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mEffectList = list;
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updateWidgets();
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@ -283,25 +292,26 @@ void MWEffectList::setEffectList(const ESM::EffectList* list)
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void MWEffectList::createEffectWidgets(std::vector<MyGUI::WidgetPtr> &effects, MyGUI::WidgetPtr creator, MyGUI::IntCoord &coord, bool center, int flags)
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{
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// We don't know the width of all the elements beforehand, so we do it in
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// 2 steps: first, create all widgets and check their width
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// 2 steps: first, create all widgets and check their width....
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MWSpellEffectPtr effect = nullptr;
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std::vector<ESM::ENAMstruct>::const_iterator end = mEffectList->list.end();
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int maxwidth = coord.width;
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for (std::vector<ESM::ENAMstruct>::const_iterator it = mEffectList->list.begin(); it != end; ++it)
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for (SpellEffectList::iterator it=mEffectList.begin();
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it != mEffectList.end(); ++it)
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{
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effect = creator->createWidget<MWSpellEffect>("MW_EffectImage", coord, MyGUI::Align::Default);
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effect->setWindowManager(mWindowManager);
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effect->setFlags(flags);
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it->mIsConstant = (flags & EF_Constant);
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it->mNoTarget = (flags & EF_NoTarget);
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effect->setSpellEffect(*it);
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effects.push_back(effect);
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if (effect->getRequestedWidth() > maxwidth)
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maxwidth = effect->getRequestedWidth();
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coord.top += effect->getHeight();
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}
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// then adjust the size for all widgets
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// ... then adjust the size for all widgets
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for (std::vector<MyGUI::WidgetPtr>::iterator it = effects.begin(); it != effects.end(); ++it)
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{
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effect = static_cast<MWSpellEffectPtr>(*it);
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@ -334,6 +344,25 @@ MWEffectList::~MWEffectList()
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{
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}
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SpellEffectList MWEffectList::effectListFromESM(const ESM::EffectList* effects)
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{
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SpellEffectList result;
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std::vector<ESM::ENAMstruct>::const_iterator end = effects->list.end();
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for (std::vector<ESM::ENAMstruct>::const_iterator it = effects->list.begin(); it != end; ++it)
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{
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SpellEffectParams params;
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params.mEffectID = it->effectID;
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params.mSkill = it->skill;
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params.mAttribute = it->attribute;
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params.mDuration = it->duration;
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params.mMagnMin = it->magnMin;
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params.mMagnMax = it->magnMax;
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params.mRange = it->range;
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result.push_back(params);
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}
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return result;
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}
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/* MWSpellEffect */
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MWSpellEffect::MWSpellEffect()
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@ -341,13 +370,12 @@ MWSpellEffect::MWSpellEffect()
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, imageWidget(nullptr)
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, textWidget(nullptr)
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, mRequestedWidth(0)
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, mFlags(0)
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{
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}
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void MWSpellEffect::setSpellEffect(SpellEffectValue value)
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void MWSpellEffect::setSpellEffect(const SpellEffectParams& params)
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{
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effect = value;
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mEffectParams = params;
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updateWidgets();
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}
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@ -357,74 +385,71 @@ void MWSpellEffect::updateWidgets()
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return;
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const ESMS::ESMStore &store = mWindowManager->getStore();
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const ESM::MagicEffect *magicEffect = store.magicEffects.search(effect.effectID);
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const ESM::MagicEffect *magicEffect = store.magicEffects.search(mEffectParams.mEffectID);
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if (!magicEffect)
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return;
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if (textWidget)
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{
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if (magicEffect)
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std::string pt = mWindowManager->getGameSettingString("spoint", "");
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std::string pts = mWindowManager->getGameSettingString("spoints", "");
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std::string to = " " + mWindowManager->getGameSettingString("sTo", "") + " ";
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std::string sec = " " + mWindowManager->getGameSettingString("ssecond", "");
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std::string secs = " " + mWindowManager->getGameSettingString("sseconds", "");
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std::string effectIDStr = effectIDToString(mEffectParams.mEffectID);
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std::string spellLine = mWindowManager->getGameSettingString(effectIDStr, "");
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if (effectInvolvesSkill(effectIDStr) && mEffectParams.mSkill >= 0 && mEffectParams.mSkill < ESM::Skill::Length)
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{
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std::string pt = mWindowManager->getGameSettingString("spoint", "");
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std::string pts = mWindowManager->getGameSettingString("spoints", "");
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std::string to = " " + mWindowManager->getGameSettingString("sTo", "") + " ";
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std::string sec = " " + mWindowManager->getGameSettingString("ssecond", "");
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std::string secs = " " + mWindowManager->getGameSettingString("sseconds", "");
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std::string effectIDStr = effectIDToString(effect.effectID);
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std::string spellLine = mWindowManager->getGameSettingString(effectIDStr, "");
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if (effect.skill >= 0 && effect.skill < ESM::Skill::Length)
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{
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spellLine += " " + mWindowManager->getGameSettingString(ESM::Skill::sSkillNameIds[effect.skill], "");
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}
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if (effect.attribute >= 0 && effect.attribute < 8)
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{
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static const char *attributes[8] = {
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"sAttributeStrength",
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"sAttributeIntelligence",
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"sAttributeWillpower",
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"sAttributeAgility",
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"sAttributeSpeed",
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"sAttributeEndurance",
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"sAttributePersonality",
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"sAttributeLuck"
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};
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spellLine += " " + mWindowManager->getGameSettingString(attributes[effect.attribute], "");
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}
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if ((effect.magnMin >= 0 || effect.magnMax >= 0) && effectHasMagnitude(effectIDStr))
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{
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if (effect.magnMin == effect.magnMax)
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spellLine += " " + boost::lexical_cast<std::string>(effect.magnMin) + " " + ((effect.magnMin == 1) ? pt : pts);
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else
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{
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spellLine += " " + boost::lexical_cast<std::string>(effect.magnMin) + to + boost::lexical_cast<std::string>(effect.magnMax) + " " + pts;
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}
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}
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// constant effects have no duration and no target
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if (!(mFlags & MWEffectList::EF_Constant))
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{
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if (effect.duration >= 0 && effectHasDuration(effectIDStr))
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{
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spellLine += " " + mWindowManager->getGameSettingString("sfor", "") + " " + boost::lexical_cast<std::string>(effect.duration) + ((effect.duration == 1) ? sec : secs);
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}
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// potions have no target
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if (!(mFlags & MWEffectList::EF_Potion))
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{
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std::string on = mWindowManager->getGameSettingString("sonword", "");
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if (effect.range == ESM::RT_Self)
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spellLine += " " + on + " " + mWindowManager->getGameSettingString("sRangeSelf", "");
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else if (effect.range == ESM::RT_Touch)
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spellLine += " " + on + " " + mWindowManager->getGameSettingString("sRangeTouch", "");
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else if (effect.range == ESM::RT_Target)
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spellLine += " " + on + " " + mWindowManager->getGameSettingString("sRangeTarget", "");
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}
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}
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static_cast<MyGUI::TextBox*>(textWidget)->setCaption(spellLine);
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mRequestedWidth = textWidget->getTextSize().width + 24;
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spellLine += " " + mWindowManager->getGameSettingString(ESM::Skill::sSkillNameIds[mEffectParams.mSkill], "");
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}
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else
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static_cast<MyGUI::TextBox*>(textWidget)->setCaption("");
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if (effectInvolvesAttribute(effectIDStr) && mEffectParams.mAttribute >= 0 && mEffectParams.mAttribute < 8)
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{
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static const char *attributes[8] = {
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"sAttributeStrength",
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"sAttributeIntelligence",
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"sAttributeWillpower",
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"sAttributeAgility",
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"sAttributeSpeed",
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"sAttributeEndurance",
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"sAttributePersonality",
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"sAttributeLuck"
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};
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spellLine += " " + mWindowManager->getGameSettingString(attributes[mEffectParams.mAttribute], "");
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}
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if ((mEffectParams.mMagnMin >= 0 || mEffectParams.mMagnMax >= 0) && effectHasMagnitude(effectIDStr))
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{
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if (mEffectParams.mMagnMin == mEffectParams.mMagnMax)
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spellLine += " " + boost::lexical_cast<std::string>(mEffectParams.mMagnMin) + " " + ((mEffectParams.mMagnMin == 1) ? pt : pts);
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else
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{
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spellLine += " " + boost::lexical_cast<std::string>(mEffectParams.mMagnMin) + to + boost::lexical_cast<std::string>(mEffectParams.mMagnMax) + " " + pts;
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}
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}
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// constant effects have no duration and no target
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if (!mEffectParams.mIsConstant)
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{
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if (mEffectParams.mDuration >= 0 && effectHasDuration(effectIDStr))
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{
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spellLine += " " + mWindowManager->getGameSettingString("sfor", "") + " " + boost::lexical_cast<std::string>(mEffectParams.mDuration) + ((mEffectParams.mDuration == 1) ? sec : secs);
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}
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// potions have no target
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if (!mEffectParams.mNoTarget)
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{
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std::string on = mWindowManager->getGameSettingString("sonword", "");
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if (mEffectParams.mRange == ESM::RT_Self)
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spellLine += " " + on + " " + mWindowManager->getGameSettingString("sRangeSelf", "");
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else if (mEffectParams.mRange == ESM::RT_Touch)
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spellLine += " " + on + " " + mWindowManager->getGameSettingString("sRangeTouch", "");
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else if (mEffectParams.mRange == ESM::RT_Target)
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spellLine += " " + on + " " + mWindowManager->getGameSettingString("sRangeTarget", "");
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}
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}
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static_cast<MyGUI::TextBox*>(textWidget)->setCaption(spellLine);
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mRequestedWidth = textWidget->getTextSize().width + 24;
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}
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if (imageWidget)
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{
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@ -677,6 +702,24 @@ bool MWSpellEffect::effectHasMagnitude(const std::string& effect)
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return (std::find(effectsWithoutMagnitude.begin(), effectsWithoutMagnitude.end(), effect) == effectsWithoutMagnitude.end());
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}
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bool MWSpellEffect::effectInvolvesAttribute (const std::string& effect)
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{
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return (effect == "sEffectRestoreAttribute"
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|| effect == "sEffectAbsorbAttribute"
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|| effect == "sEffectDrainAttribute"
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|| effect == "sEffectFortifyAttribute"
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|| effect == "sEffectDamageAttribute");
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}
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bool MWSpellEffect::effectInvolvesSkill (const std::string& effect)
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{
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return (effect == "sEffectRestoreSkill"
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|| effect == "sEffectAbsorbSkill"
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|| effect == "sEffectDrainSkill"
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|| effect == "sEffectFortifySkill"
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|| effect == "sEffectDamageSkill");
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}
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MWSpellEffect::~MWSpellEffect()
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{
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}
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@ -21,20 +21,40 @@ namespace MWGui
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namespace Widgets
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{
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class MWEffectList;
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void fixTexturePath(std::string &path);
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struct SpellEffectParams
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{
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bool mHasTarget; // potion effects for example have no target (target is always the player)
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bool mIsConstant; // constant effect means that duration will not be displayed
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std::string effectID;
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SpellEffectParams()
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: mMagnMin(-1)
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, mMagnMax(-1)
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, mRange(-1)
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, mDuration(-1)
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, mSkill(-1)
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, mAttribute(-1)
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, mEffectID(-1)
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, mNoTarget(false)
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, mIsConstant(false)
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{
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}
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// note that the ESM::MagicEffect (retrieved through effectID) might already store skill and attribute,
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// in that case the ESM::MagicEffect skill/attribute is preferred. this is just here for ingredients which
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// have them defined elsewhere.
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signed char skill, attribute;
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bool mNoTarget; // potion effects for example have no target (target is always the player)
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bool mIsConstant; // constant effect means that duration will not be displayed
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// value of -1 here means the effect is unknown to the player
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short mEffectID;
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// value of -1 here means there is no skill/attribute
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signed char mSkill, mAttribute;
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// value of -1 here means the value is unavailable
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int mMagnMin, mMagnMax, mRange, mDuration;
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};
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typedef std::vector<SpellEffectParams> SpellEffectList;
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class MYGUI_EXPORT MWSkill : public Widget
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{
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MYGUI_RTTI_DERIVED( MWSkill );
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@ -120,6 +140,9 @@ namespace MWGui
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};
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typedef MWAttribute* MWAttributePtr;
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/**
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* @todo remove this class and use MWEffectList instead
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*/
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class MWSpellEffect;
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class MYGUI_EXPORT MWSpell : public Widget
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{
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@ -167,12 +190,14 @@ namespace MWGui
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enum EffectFlags
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{
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EF_Potion = 0x01, // potions have no target (target is always the player)
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EF_NoTarget = 0x01, // potions have no target (target is always the player)
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EF_Constant = 0x02 // constant effect means that duration will not be displayed
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};
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|
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void setWindowManager(WindowManager* parWindowManager) { mWindowManager = parWindowManager; }
|
||||
void setEffectList(const ESM::EffectList* list);
|
||||
void setEffectList(const SpellEffectList& list);
|
||||
|
||||
static SpellEffectList effectListFromESM(const ESM::EffectList* effects);
|
||||
|
||||
/**
|
||||
* @param vector to store the created effect widgets
|
||||
|
@ -192,7 +217,7 @@ namespace MWGui
|
|||
void updateWidgets();
|
||||
|
||||
WindowManager* mWindowManager;
|
||||
const ESM::EffectList* mEffectList;
|
||||
SpellEffectList mEffectList;
|
||||
};
|
||||
typedef MWEffectList* MWEffectListPtr;
|
||||
|
||||
|
@ -205,14 +230,13 @@ namespace MWGui
|
|||
typedef ESM::ENAMstruct SpellEffectValue;
|
||||
|
||||
void setWindowManager(WindowManager* parWindowManager) { mWindowManager = parWindowManager; }
|
||||
void setSpellEffect(SpellEffectValue value);
|
||||
void setFlags(int flags) { mFlags = flags; }
|
||||
void setSpellEffect(const SpellEffectParams& params);
|
||||
|
||||
std::string effectIDToString(const short effectID);
|
||||
bool effectHasMagnitude (const std::string& effect);
|
||||
bool effectHasDuration (const std::string& effect);
|
||||
|
||||
const SpellEffectValue &getSpellEffect() const { return effect; }
|
||||
bool effectInvolvesAttribute (const std::string& effect);
|
||||
bool effectInvolvesSkill (const std::string& effect);
|
||||
|
||||
int getRequestedWidth() const { return mRequestedWidth; }
|
||||
|
||||
|
@ -226,8 +250,7 @@ namespace MWGui
|
|||
void updateWidgets();
|
||||
|
||||
WindowManager* mWindowManager;
|
||||
SpellEffectValue effect;
|
||||
int mFlags;
|
||||
SpellEffectParams mEffectParams;
|
||||
MyGUI::ImageBox* imageWidget;
|
||||
MyGUI::TextBox* textWidget;
|
||||
int mRequestedWidth;
|
||||
|
@ -259,7 +282,6 @@ namespace MWGui
|
|||
MyGUI::TextBox* barTextWidget;
|
||||
};
|
||||
typedef MWDynamicStat* MWDynamicStatPtr;
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue