Merge branch 'cellmarker'

loadfix
Marc Zinnschlag 10 years ago
commit a3c894c1e2

@ -273,6 +273,7 @@ endif(OGRE_STATIC)
include_directories("."
${OGRE_INCLUDE_DIR} ${OGRE_INCLUDE_DIR}/Ogre ${OGRE_INCLUDE_DIR}/OGRE ${OGRE_INCLUDE_DIRS} ${OGRE_PLUGIN_INCLUDE_DIRS}
${OGRE_INCLUDE_DIR}/Overlay ${OGRE_Overlay_INCLUDE_DIR}
${SDL2_INCLUDE_DIR}
${Boost_INCLUDE_DIR}
${PLATFORM_INCLUDE_DIR}

@ -82,7 +82,7 @@ opencs_units (view/render
opencs_units_noqt (view/render
navigation navigation1st navigationfree navigationorbit lighting lightingday lightingnight
lightingbright object cell terrainstorage
lightingbright object cell terrainstorage textoverlay overlaymask overlaysystem
)
opencs_hdrs_noqt (view/render
@ -199,6 +199,7 @@ endif(APPLE)
target_link_libraries(opencs
${OGRE_LIBRARIES}
${OGRE_Overlay_LIBRARIES}
${OGRE_STATIC_PLUGINS}
${SHINY_LIBRARIES}
${Boost_LIBRARIES}

@ -20,7 +20,8 @@
#include "model/world/data.hpp"
CS::Editor::Editor (OgreInit::OgreInit& ogreInit)
: mUserSettings (mCfgMgr), mDocumentManager (mCfgMgr), mViewManager (mDocumentManager),
: mUserSettings (mCfgMgr), mOverlaySystem (0), mDocumentManager (mCfgMgr),
mViewManager (mDocumentManager),
mIpcServerName ("org.openmw.OpenCS"), mServer(NULL), mClientSocket(NULL)
{
std::pair<Files::PathContainer, std::vector<std::string> > config = readConfig();
@ -32,6 +33,8 @@ CS::Editor::Editor (OgreInit::OgreInit& ogreInit)
ogreInit.init ((mCfgMgr.getUserConfigPath() / "opencsOgre.log").string());
mOverlaySystem.reset (new CSVRender::OverlaySystem);
Bsa::registerResources (Files::Collections (config.first, !mFsStrict), config.second, true,
mFsStrict);
@ -65,6 +68,9 @@ CS::Editor::Editor (OgreInit::OgreInit& ogreInit)
this, SLOT (createNewGame (const boost::filesystem::path&)));
}
CS::Editor::~Editor ()
{}
void CS::Editor::setupDataFiles (const Files::PathContainer& dataDirs)
{
for (Files::PathContainer::const_iterator iter = dataDirs.begin(); iter != dataDirs.end(); ++iter)
@ -269,6 +275,9 @@ std::auto_ptr<sh::Factory> CS::Editor::setupGraphics()
Ogre::Root::getSingleton().setRenderSystem(Ogre::Root::getSingleton().getRenderSystemByName(renderSystem));
// Initialise Ogre::OverlaySystem after Ogre::Root but before initialisation
mOverlaySystem.get();
Ogre::Root::getSingleton().initialise(false);
// Create a hidden background window to keep resources
@ -295,6 +304,10 @@ std::auto_ptr<sh::Factory> CS::Editor::setupGraphics()
sh::OgrePlatform* platform =
new sh::OgrePlatform ("General", (mResources / "materials").string());
// for font used in overlays
Ogre::Root::getSingleton().addResourceLocation ((mResources / "mygui").string(),
"FileSystem", Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME, true);
if (!boost::filesystem::exists (mCfgMgr.getCachePath()))
boost::filesystem::create_directories (mCfgMgr.getCachePath());

@ -27,6 +27,7 @@
#include "view/doc/newgame.hpp"
#include "view/settings/dialog.hpp"
#include "view/render/overlaysystem.hpp"
namespace OgreInit
{
@ -42,6 +43,7 @@ namespace CS
Nif::Cache mNifCache;
Files::ConfigurationManager mCfgMgr;
CSMSettings::UserSettings mUserSettings;
std::auto_ptr<CSVRender::OverlaySystem> mOverlaySystem;
CSMDoc::DocumentManager mDocumentManager;
CSVDoc::ViewManager mViewManager;
CSVDoc::StartupDialogue mStartup;
@ -64,6 +66,7 @@ namespace CS
public:
Editor (OgreInit::OgreInit& ogreInit);
~Editor ();
bool makeIPCServer();
void connectToIPCServer();

@ -47,4 +47,9 @@ void CSMWorld::IdTableProxyModel::setFilter (const boost::shared_ptr<CSMFilter::
mFilter = filter;
updateColumnMap();
invalidateFilter();
}
}
bool CSMWorld::IdTableProxyModel::lessThan(const QModelIndex &left, const QModelIndex &right) const
{
return QSortFilterProxyModel::lessThan(left, right);
}

@ -33,7 +33,11 @@ namespace CSMWorld
virtual QModelIndex getModelIndex (const std::string& id, int column) const;
void setFilter (const boost::shared_ptr<CSMFilter::Node>& filter);
protected:
bool lessThan(const QModelIndex &left, const QModelIndex &right) const;
};
}
#endif
#endif

@ -214,3 +214,11 @@ bool CSVRender::Cell::referenceAdded (const QModelIndex& parent, int start, int
return addObjects (start, end);
}
float CSVRender::Cell::getTerrainHeightAt(const Ogre::Vector3 &pos) const
{
if(mTerrain.get() != NULL)
return mTerrain->getHeightAt(pos);
else
return -std::numeric_limits<float>::max();
}

@ -70,6 +70,8 @@ namespace CSVRender
/// \return Did this call result in a modification of the visual representation of
/// this cell?
bool referenceAdded (const QModelIndex& parent, int start, int end);
float getTerrainHeightAt(const Ogre::Vector3 &pos) const;
};
}

@ -0,0 +1,52 @@
#include "overlaymask.hpp"
#include <OgreOverlayManager.h>
#include <OgreOverlayContainer.h>
#include "textoverlay.hpp"
#include "../../model/world/cellcoordinates.hpp"
namespace CSVRender
{
// ideas from http://www.ogre3d.org/forums/viewtopic.php?f=5&t=44828#p486334
OverlayMask::OverlayMask(std::map<CSMWorld::CellCoordinates, TextOverlay *> &overlays, Ogre::Viewport* viewport)
: mTextOverlays(overlays), mViewport(viewport)
{
}
OverlayMask::~OverlayMask()
{
}
void OverlayMask::setViewport(Ogre::Viewport *viewport)
{
mViewport = viewport;
}
void OverlayMask::preViewportUpdate(const Ogre::RenderTargetViewportEvent &event)
{
if(event.source == mViewport)
{
Ogre::OverlayManager &overlayMgr = Ogre::OverlayManager::getSingleton();
for(Ogre::OverlayManager::OverlayMapIterator iter = overlayMgr.getOverlayIterator();
iter.hasMoreElements();)
{
Ogre::Overlay* item = iter.getNext();
for(Ogre::Overlay::Overlay2DElementsIterator it = item->get2DElementsIterator();
it.hasMoreElements();)
{
Ogre::OverlayContainer* container = it.getNext();
if(container) container->hide();
}
}
std::map<CSMWorld::CellCoordinates, TextOverlay *>::iterator it = mTextOverlays.begin();
for(; it != mTextOverlays.end(); ++it)
{
it->second->show(true);
}
}
}
}

@ -0,0 +1,42 @@
#ifndef OPENCS_VIEW_OVERLAYMASK_H
#define OPENCS_VIEW_OVERLAYMASK_H
#include <OgreRenderTargetListener.h>
namespace Ogre
{
class Viewport;
class RendertargetViewportEvent;
}
namespace CSMWorld
{
class CellCoordinates;
}
namespace CSVRender
{
class TextOverlay;
class OverlayMask : public Ogre::RenderTargetListener
{
std::map<CSMWorld::CellCoordinates, TextOverlay *> &mTextOverlays;
Ogre::Viewport* mViewport;
public:
OverlayMask(std::map<CSMWorld::CellCoordinates, TextOverlay *> &overlays,
Ogre::Viewport* viewport);
virtual ~OverlayMask();
void setViewport(Ogre::Viewport *viewport);
protected:
virtual void preViewportUpdate(const Ogre::RenderTargetViewportEvent &event);
};
}
#endif // OPENCS_VIEW_OVERLAYMASK_H

@ -0,0 +1,34 @@
#include "overlaysystem.hpp"
#include <cassert>
#include <OgreOverlaySystem.h>
namespace CSVRender
{
OverlaySystem *OverlaySystem::mOverlaySystemInstance = 0;
OverlaySystem::OverlaySystem()
{
assert(!mOverlaySystemInstance);
mOverlaySystemInstance = this;
mOverlaySystem = new Ogre::OverlaySystem();
}
OverlaySystem::~OverlaySystem()
{
delete mOverlaySystem;
}
OverlaySystem &OverlaySystem::instance()
{
assert(mOverlaySystemInstance);
return *mOverlaySystemInstance;
}
Ogre::OverlaySystem *OverlaySystem::get()
{
return mOverlaySystem;
}
}

@ -0,0 +1,26 @@
#ifndef OPENCS_VIEW_OVERLAYSYSTEM_H
#define OPENCS_VIEW_OVERLAYSYSTEM_H
namespace Ogre
{
class OverlaySystem;
}
namespace CSVRender
{
class OverlaySystem
{
Ogre::OverlaySystem *mOverlaySystem;
static OverlaySystem *mOverlaySystemInstance;
public:
OverlaySystem();
~OverlaySystem();
static OverlaySystem &instance();
Ogre::OverlaySystem *get();
};
}
#endif // OPENCS_VIEW_OVERLAYSYSTEM_H

@ -3,9 +3,19 @@
#include <sstream>
#include <QMouseEvent>
#include <OgreCamera.h>
#include <OgreSceneManager.h>
#include <OgreManualObject.h>
#include <OgreOverlayContainer.h>
#include <OgreOverlayManager.h>
#include <OgreRoot.h>
#include <OgreSceneQuery.h>
#include <QtGui/qevent.h>
#include <components/esm/loadland.hpp>
#include "textoverlay.hpp"
#include "overlaymask.hpp"
#include "../../model/world/tablemimedata.hpp"
#include "../../model/world/idtable.hpp"
@ -22,7 +32,7 @@ bool CSVRender::PagedWorldspaceWidget::adjustCells()
const CSMWorld::IdCollection<CSMWorld::Cell>& cells = mDocument.getData().getCells();
{
// remove
// remove (or name/region modified)
std::map<CSMWorld::CellCoordinates, Cell *>::iterator iter (mCells.begin());
while (iter!=mCells.end())
@ -32,12 +42,57 @@ bool CSVRender::PagedWorldspaceWidget::adjustCells()
if (!mSelection.has (iter->first) || index==-1 ||
cells.getRecord (index).mState==CSMWorld::RecordBase::State_Deleted)
{
// delete overlays
std::map<CSMWorld::CellCoordinates, TextOverlay *>::iterator itOverlay = mTextOverlays.find(iter->first);
if(itOverlay != mTextOverlays.end())
{
delete itOverlay->second;
mTextOverlays.erase(itOverlay);
}
// destroy manual objects
getSceneManager()->destroyManualObject("manual"+iter->first.getId(mWorldspace));
delete iter->second;
mCells.erase (iter++);
modified = true;
}
else
{
// check if name or region field has changed
// FIXME: config setting
std::string name = cells.getRecord(index).get().mName;
std::string region = cells.getRecord(index).get().mRegion;
std::map<CSMWorld::CellCoordinates, TextOverlay *>::iterator it = mTextOverlays.find(iter->first);
if(it != mTextOverlays.end())
{
if(it->second->getDesc() != "") // previously had name
{
if(name != it->second->getDesc()) // new name
{
if(name != "")
it->second->setDesc(name);
else // name deleted, use region
it->second->setDesc(region);
it->second->update();
}
}
else if(name != "") // name added
{
it->second->setDesc(name);
it->second->update();
}
else if(region != it->second->getDesc()) // new region
{
it->second->setDesc(region);
it->second->update();
}
modified = true;
}
++iter;
}
}
}
@ -53,15 +108,59 @@ bool CSVRender::PagedWorldspaceWidget::adjustCells()
if (index > 0 && cells.getRecord (index).mState!=CSMWorld::RecordBase::State_Deleted &&
mCells.find (*iter)==mCells.end())
{
Cell *cell = new Cell (mDocument.getData(), getSceneManager(), iter->getId (mWorldspace));
mCells.insert (std::make_pair (*iter, cell));
float height = cell->getTerrainHeightAt(Ogre::Vector3(
ESM::Land::REAL_SIZE * iter->getX() + ESM::Land::REAL_SIZE/2,
ESM::Land::REAL_SIZE * iter->getY() + ESM::Land::REAL_SIZE/2,
0));
if (setCamera)
{
setCamera = false;
getCamera()->setPosition (8192*iter->getX()+4096, 8192*iter->getY()+4096, 0);
getCamera()->setPosition (
ESM::Land::REAL_SIZE * iter->getX() + ESM::Land::REAL_SIZE/2,
ESM::Land::REAL_SIZE * iter->getY() + ESM::Land::REAL_SIZE/2,
height);
// better camera position at the start
getCamera()->move(getCamera()->getDirection() * -6000); // FIXME: config setting
}
mCells.insert (std::make_pair (*iter,
new Cell (mDocument.getData(), getSceneManager(),
iter->getId (mWorldspace))));
Ogre::ManualObject* manual =
getSceneManager()->createManualObject("manual" + iter->getId(mWorldspace));
manual->begin("BaseWhite", Ogre::RenderOperation::OT_LINE_LIST);
// define start and end point (x, y, z)
manual-> position(ESM::Land::REAL_SIZE * iter->getX() + ESM::Land::REAL_SIZE/2,
ESM::Land::REAL_SIZE * iter->getY() + ESM::Land::REAL_SIZE/2,
height);
manual-> position(ESM::Land::REAL_SIZE * iter->getX() + ESM::Land::REAL_SIZE/2,
ESM::Land::REAL_SIZE * iter->getY() + ESM::Land::REAL_SIZE/2,
height+200); // FIXME: config setting
manual->end();
manual->setBoundingBox(Ogre::AxisAlignedBox(
ESM::Land::REAL_SIZE * iter->getX() + ESM::Land::REAL_SIZE/2,
ESM::Land::REAL_SIZE * iter->getY() + ESM::Land::REAL_SIZE/2,
height,
ESM::Land::REAL_SIZE * iter->getX() + ESM::Land::REAL_SIZE/2,
ESM::Land::REAL_SIZE * iter->getY() + ESM::Land::REAL_SIZE/2,
height+200));
getSceneManager()->getRootSceneNode()->createChildSceneNode()->attachObject(manual);
manual->setVisible(false);
CSVRender::TextOverlay *textDisp =
new CSVRender::TextOverlay(manual, getCamera(), iter->getId(mWorldspace));
textDisp->enable(true);
textDisp->setCaption(iter->getId(mWorldspace));
std::string desc = cells.getRecord(index).get().mName;
if(desc == "") desc = cells.getRecord(index).get().mRegion;
textDisp->setDesc(desc); // FIXME: config setting
textDisp->update();
mTextOverlays.insert(std::make_pair(*iter, textDisp));
if(!mOverlayMask)
{
mOverlayMask = new OverlayMask(mTextOverlays, getViewport());
addRenderTargetListener(mOverlayMask);
}
modified = true;
}
@ -70,6 +169,53 @@ bool CSVRender::PagedWorldspaceWidget::adjustCells()
return modified;
}
void CSVRender::PagedWorldspaceWidget::mouseReleaseEvent (QMouseEvent *event)
{
if(event->button() == Qt::RightButton)
{
std::map<CSMWorld::CellCoordinates, TextOverlay *>::iterator iter = mTextOverlays.begin();
for(; iter != mTextOverlays.end(); ++iter)
{
if(mDisplayCellCoord &&
iter->second->isEnabled() && iter->second->container().contains(event->x(), event->y()))
{
std::cout << "clicked: " << iter->second->getCaption() << std::endl;
break;
}
}
}
}
void CSVRender::PagedWorldspaceWidget::mouseDoubleClickEvent (QMouseEvent *event)
{
if(event->button() == Qt::RightButton)
{
std::cout << "double clicked" << std::endl;
}
}
void CSVRender::PagedWorldspaceWidget::updateOverlay()
{
if(getCamera()->getViewport())
{
if((uint32_t)getCamera()->getViewport()->getVisibilityMask()
& (uint32_t)CSVRender::Element_CellMarker)
mDisplayCellCoord = true;
else
mDisplayCellCoord = false;
}
if(!mTextOverlays.empty())
{
std::map<CSMWorld::CellCoordinates, TextOverlay *>::iterator it = mTextOverlays.begin();
for(; it != mTextOverlays.end(); ++it)
{
it->second->enable(mDisplayCellCoord);
it->second->update();
}
}
}
void CSVRender::PagedWorldspaceWidget::referenceableDataChanged (const QModelIndex& topLeft,
const QModelIndex& bottomRight)
{
@ -149,7 +295,7 @@ std::string CSVRender::PagedWorldspaceWidget::getStartupInstruction()
CSVRender::PagedWorldspaceWidget::PagedWorldspaceWidget (QWidget* parent, CSMDoc::Document& document)
: WorldspaceWidget (document, parent), mDocument (document), mWorldspace ("std::default"),
mControlElements(NULL)
mControlElements(NULL), mDisplayCellCoord(true), mOverlayMask(NULL)
{
QAbstractItemModel *cells =
document.getData().getTableModel (CSMWorld::UniversalId::Type_Cells);
@ -166,7 +312,20 @@ CSVRender::PagedWorldspaceWidget::~PagedWorldspaceWidget()
{
for (std::map<CSMWorld::CellCoordinates, Cell *>::iterator iter (mCells.begin());
iter!=mCells.end(); ++iter)
{
delete iter->second;
getSceneManager()->destroyManualObject("manual"+iter->first.getId(mWorldspace));
}
for (std::map<CSMWorld::CellCoordinates, TextOverlay *>::iterator iter (mTextOverlays.begin());
iter != mTextOverlays.end(); ++iter)
{
delete iter->second;
}
removeRenderTargetListener(mOverlayMask);
delete mOverlayMask;
}
void CSVRender::PagedWorldspaceWidget::useViewHint (const std::string& hint)

@ -10,6 +10,10 @@
namespace CSVRender
{
class TextOverlay;
class OverlayMask;
class PagedWorldspaceWidget : public WorldspaceWidget
{
Q_OBJECT
@ -19,6 +23,9 @@ namespace CSVRender
std::map<CSMWorld::CellCoordinates, Cell *> mCells;
std::string mWorldspace;
CSVWidget::SceneToolToggle *mControlElements;
bool mDisplayCellCoord;
std::map<CSMWorld::CellCoordinates, TextOverlay *> mTextOverlays;
OverlayMask *mOverlayMask;
private:
@ -55,7 +62,7 @@ namespace CSVRender
void useViewHint (const std::string& hint);
void setCellSelection (const CSMWorld::CellSelection& selection);
void setCellSelection(const CSMWorld::CellSelection& selection);
/// \return Drop handled?
virtual bool handleDrop (const std::vector<CSMWorld::UniversalId>& data,
@ -70,6 +77,14 @@ namespace CSVRender
virtual unsigned int getElementMask() const;
protected:
virtual void updateOverlay();
virtual void mouseReleaseEvent (QMouseEvent *event);
virtual void mouseDoubleClickEvent (QMouseEvent *event);
signals:
void cellSelectionChanged (const CSMWorld::CellSelection& selection);

@ -11,12 +11,14 @@
#include <OgreCamera.h>
#include <OgreSceneNode.h>
#include <OgreViewport.h>
#include <OgreOverlaySystem.h>
#include "../widget/scenetoolmode.hpp"
#include "../../model/settings/usersettings.hpp"
#include "navigation.hpp"
#include "lighting.hpp"
#include "overlaysystem.hpp"
namespace CSVRender
{
@ -59,6 +61,9 @@ namespace CSVRender
setLighting (&mLightingDay);
mOverlaySystem = OverlaySystem::instance().get();
mSceneMgr->addRenderQueueListener(mOverlaySystem);
QTimer *timer = new QTimer (this);
connect (timer, SIGNAL (timeout()), this, SLOT (update()));
@ -160,8 +165,12 @@ namespace CSVRender
if (mWindow)
Ogre::Root::getSingleton().destroyRenderTarget (mWindow);
if (mSceneMgr)
mSceneMgr->removeRenderQueueListener (mOverlaySystem);
if (mSceneMgr)
Ogre::Root::getSingleton().destroySceneManager (mSceneMgr);
}
void SceneWidget::setVisibilityMask (unsigned int mask)
@ -179,6 +188,24 @@ namespace CSVRender
}
}
void SceneWidget::addRenderTargetListener(Ogre::RenderTargetListener *listener)
{
mWindow->addListener(listener);
}
void SceneWidget::removeRenderTargetListener(Ogre::RenderTargetListener *listener)
{
mWindow->removeListener(listener);
}
Ogre::Viewport *SceneWidget::getViewport()
{
if (!mWindow)
updateOgreWindow();
return mViewport;
}
Ogre::SceneManager *SceneWidget::getSceneManager()
{
return mSceneMgr;
@ -379,9 +406,13 @@ namespace CSVRender
{
mUpdate = false;
mWindow->update();
updateOverlay();
}
}
void SceneWidget::updateOverlay()
{ }
void SceneWidget::setLighting (Lighting *lighting)
{
if (mLighting)

@ -15,6 +15,8 @@ namespace Ogre
class SceneManager;
class RenderWindow;
class Viewport;
class OverlaySystem;
class RenderTargetListener;
}
namespace CSVWidget
@ -50,6 +52,12 @@ namespace CSVRender
void setNavigation (Navigation *navigation);
///< \attention The ownership of \a navigation is not transferred to *this.
void addRenderTargetListener(Ogre::RenderTargetListener *listener);
void removeRenderTargetListener(Ogre::RenderTargetListener *listener);
Ogre::Viewport *getViewport();
Ogre::SceneManager *getSceneManager();
Ogre::Camera *getCamera();
@ -59,6 +67,10 @@ namespace CSVRender
void setDefaultAmbient (const Ogre::ColourValue& colour);
///< \note The actual ambient colour may differ based on lighting settings.
virtual void updateOverlay();
virtual void mouseReleaseEvent (QMouseEvent *event);
private:
void paintEvent(QPaintEvent* e);
void resizeEvent(QResizeEvent* e);
@ -76,17 +88,16 @@ namespace CSVRender
void mouseMoveEvent (QMouseEvent *event);
void mouseReleaseEvent (QMouseEvent *event);
void updateOgreWindow();
void setLighting (Lighting *lighting);
///< \attention The ownership of \a lighting is not transferred to *this.
Ogre::Camera* mCamera;
Ogre::Camera* mCamera;
Ogre::SceneManager* mSceneMgr;
Ogre::RenderWindow* mWindow;
Ogre::Viewport *mViewport;
Ogre::OverlaySystem *mOverlaySystem;
Navigation *mNavigation;
Lighting *mLighting;

@ -0,0 +1,359 @@
#include "textoverlay.hpp"
#include <OgreCamera.h>
#include <OgreMaterialManager.h>
#include <OgreTechnique.h>
#include <OgreOverlayManager.h>
#include <OgreOverlayContainer.h>
#include <OgreFontManager.h>
#include <OgreTextAreaOverlayElement.h>
#include <OgreEntity.h>
#include <OgreViewport.h>
#include <OgreRoot.h>
#include <OgreHardwarePixelBuffer.h>
namespace CSVRender
{
// Things to do:
// - configurable font size in pixels (automatically calulate everything else from it)
// - configurable texture to use
// - try material script
// - decide whether to use QPaint (http://www.ogre3d.org/tikiwiki/Ogre+overlays+using+Qt)
// http://www.ogre3d.org/tikiwiki/ObjectTextDisplay
// http://www.ogre3d.org/tikiwiki/MovableTextOverlay
// http://www.ogre3d.org/tikiwiki/Creating+dynamic+textures
// http://www.ogre3d.org/tikiwiki/ManualObject
TextOverlay::TextOverlay(const Ogre::MovableObject* obj, const Ogre::Camera* camera, const Ogre::String& id)
: mOverlay(0), mCaption(""), mDesc(""), mEnabled(true), mCamera(camera), mObj(obj), mId(id)
, mOnScreen(false) , mInstance(0), mFontHeight(16) // FIXME: make font height configurable
{
if(id == "" || !camera || !obj)
throw std::runtime_error("TextOverlay could not be created.");
// setup font
Ogre::FontManager &fontMgr = Ogre::FontManager::getSingleton();
if (fontMgr.resourceExists("DejaVuLGC"))
mFont = fontMgr.getByName("DejaVuLGC","General");
else
{
mFont = fontMgr.create("DejaVuLGC","General");
mFont->setType(Ogre::FT_TRUETYPE);
mFont->setSource("DejaVuLGCSansMono.ttf");
mFont->setTrueTypeSize(mFontHeight);
mFont->setTrueTypeResolution(96);
}
if(!mFont.isNull())
mFont->load();
else
throw std::runtime_error("TextOverlay font not loaded.");
// setup overlay
Ogre::OverlayManager &overlayMgr = Ogre::OverlayManager::getSingleton();
mOverlay = overlayMgr.getByName("CellIDPanel"+mId+Ogre::StringConverter::toString(mInstance));
// FIXME: this logic is badly broken as it is possible to delete an earlier instance
while(mOverlay != NULL)
{
mInstance++;
mOverlay = overlayMgr.getByName("CellIDPanel"+mId+Ogre::StringConverter::toString(mInstance));
}
mOverlay = overlayMgr.create("CellIDPanel"+mId+Ogre::StringConverter::toString(mInstance));
// create texture
Ogre::TexturePtr texture = Ogre::TextureManager::getSingleton().getByName("DynamicTransBlue");
if(texture.isNull())
{
texture = Ogre::TextureManager::getSingleton().createManual(
"DynamicTransBlue", // name
Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME,
Ogre::TEX_TYPE_2D, // type
8, 8, // width & height
0, // number of mipmaps
Ogre::PF_BYTE_BGRA, // pixel format
Ogre::TU_DEFAULT); // usage; should be TU_DYNAMIC_WRITE_ONLY_DISCARDABLE for
// textures updated very often (e.g. each frame)
Ogre::HardwarePixelBufferSharedPtr pixelBuffer = texture->getBuffer();
pixelBuffer->lock(Ogre::HardwareBuffer::HBL_NORMAL);
const Ogre::PixelBox& pixelBox = pixelBuffer->getCurrentLock();
uint8_t* pDest = static_cast<uint8_t*>(pixelBox.data);
// Fill in some pixel data. This will give a semi-transparent blue,
// but this is of course dependent on the chosen pixel format.
for (size_t j = 0; j < 8; j++)
{
for(size_t i = 0; i < 8; i++)
{
*pDest++ = 255; // B
*pDest++ = 0; // G
*pDest++ = 0; // R
*pDest++ = 63; // A
}
pDest += pixelBox.getRowSkip() * Ogre::PixelUtil::getNumElemBytes(pixelBox.format);
}
pixelBuffer->unlock();
}
// setup material for containers
Ogre::MaterialPtr mQuadMaterial = Ogre::MaterialManager::getSingleton().getByName(
"TransOverlayMaterial");
if(mQuadMaterial.isNull())
{
Ogre::MaterialPtr mQuadMaterial = Ogre::MaterialManager::getSingleton().create(
"TransOverlayMaterial",
Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME, true );
Ogre::Pass *pass = mQuadMaterial->getTechnique( 0 )->getPass( 0 );
pass->setLightingEnabled( false );
pass->setDepthWriteEnabled( false );
pass->setSceneBlending( Ogre::SBT_TRANSPARENT_ALPHA );
Ogre::TextureUnitState *tex = pass->createTextureUnitState("MyCustomState", 0);
tex->setTextureName("DynamicTransBlue");
tex->setTextureFiltering( Ogre::TFO_ANISOTROPIC );
mQuadMaterial->load();
}
mContainer = static_cast<Ogre::OverlayContainer*>(overlayMgr.createOverlayElement(
"Panel", "container"+mId +"#"+Ogre::StringConverter::toString(mInstance)));
mContainer->setMaterialName("TransOverlayMaterial");
mOverlay->add2D(mContainer);
// setup text area overlay element
mElement = static_cast<Ogre::TextAreaOverlayElement*>(overlayMgr.createOverlayElement(
"TextArea", "text"+mId +"#"+Ogre::StringConverter::toString(mInstance)));
mElement->setMetricsMode(Ogre::GMM_RELATIVE);
mElement->setDimensions(1.0, 1.0);
mElement->setMetricsMode(Ogre::GMM_PIXELS);
mElement->setPosition(2*fontHeight()/3, 1.3*fontHeight()/3); // 1.3 & 2 = fudge factor
mElement->setFontName("DejaVuLGC");
mElement->setCharHeight(fontHeight()); // NOTE: seems that this is required as well as font->setTrueTypeSize()
mElement->setHorizontalAlignment(Ogre::GHA_LEFT);
//mElement->setColour(Ogre::ColourValue(1.0, 1.0, 1.0)); // R, G, B
mElement->setColour(Ogre::ColourValue(1.0, 1.0, 0)); // yellow
mContainer->addChild(mElement);
mOverlay->show();
}
void TextOverlay::getScreenCoordinates(const Ogre::Vector3& position, Ogre::Real& x, Ogre::Real& y)
{
Ogre::Vector3 hcsPosition = mCamera->getProjectionMatrix() * (mCamera->getViewMatrix() * position);
x = 1.0f - ((hcsPosition.x * 0.5f) + 0.5f); // 0 <= x <= 1 // left := 0,right := 1
y = ((hcsPosition.y * 0.5f) + 0.5f); // 0 <= y <= 1 // bottom := 0,top := 1
}
void TextOverlay::getMinMaxEdgesOfAABBIn2D(float& MinX, float& MinY, float& MaxX, float& MaxY,
bool top)
{
MinX = 0, MinY = 0, MaxX = 0, MaxY = 0;
float X[4]; // the 2D dots of the AABB in screencoordinates
float Y[4];
if(!mObj->isInScene())
return;
const Ogre::AxisAlignedBox &AABB = mObj->getWorldBoundingBox(true); // the AABB of the target
Ogre::Vector3 cornersOfAABB[4];
if(top)
{
cornersOfAABB[0] = AABB.getCorner(Ogre::AxisAlignedBox::FAR_LEFT_TOP);
cornersOfAABB[1] = AABB.getCorner(Ogre::AxisAlignedBox::FAR_RIGHT_TOP);
cornersOfAABB[2] = AABB.getCorner(Ogre::AxisAlignedBox::NEAR_LEFT_TOP);
cornersOfAABB[3] = AABB.getCorner(Ogre::AxisAlignedBox::NEAR_RIGHT_TOP);
}
else
{
cornersOfAABB[0] = AABB.getCorner(Ogre::AxisAlignedBox::FAR_LEFT_BOTTOM);
cornersOfAABB[1] = AABB.getCorner(Ogre::AxisAlignedBox::FAR_RIGHT_BOTTOM);
cornersOfAABB[2] = AABB.getCorner(Ogre::AxisAlignedBox::NEAR_LEFT_BOTTOM);
cornersOfAABB[3] = AABB.getCorner(Ogre::AxisAlignedBox::NEAR_RIGHT_BOTTOM);
}
//The normal vector of the plane. This points directly infront of the camera.
Ogre::Vector3 cameraPlainNormal = mCamera->getDerivedOrientation().zAxis();
//the plane that devides the space before and behind the camera.
Ogre::Plane CameraPlane = Ogre::Plane(cameraPlainNormal, mCamera->getDerivedPosition());
for (int i = 0; i < 4; i++)
{
X[i] = 0;
Y[i] = 0;
getScreenCoordinates(cornersOfAABB[i],X[i],Y[i]); // transfor into 2d dots
if (CameraPlane.getSide(cornersOfAABB[i]) == Ogre::Plane::NEGATIVE_SIDE)
{
if (i == 0) // accept the first set of values, no matter how bad it might be.
{
MinX = X[i];
MinY = Y[i];
MaxX = X[i];
MaxY = Y[i];
}
else // now compare if you get "better" values
{
if (MinX > X[i]) MinX = X[i];
if (MinY > Y[i]) MinY = Y[i];
if (MaxX < X[i]) MaxX = X[i];
if (MaxY < Y[i]) MaxY = Y[i];
}
}
else
{
MinX = 0;
MinY = 0;
MaxX = 0;
MaxY = 0;
break;
}
}
}
TextOverlay::~TextOverlay()
{
Ogre::OverlayManager::OverlayMapIterator iter = Ogre::OverlayManager::getSingleton().getOverlayIterator();
if(!iter.hasMoreElements())
mOverlay->hide();
Ogre::OverlayManager *overlayMgr = Ogre::OverlayManager::getSingletonPtr();
mContainer->removeChild("text"+mId+"#"+Ogre::StringConverter::toString(mInstance));
mOverlay->remove2D(mContainer);
if(!iter.hasMoreElements())
overlayMgr->destroy(mOverlay);
}
void TextOverlay::show(bool show)
{
if(show && mOnScreen)
mContainer->show();
else
mContainer->hide();
}
void TextOverlay::enable(bool enable)
{
if(enable == mOverlay->isVisible())
return;
mEnabled = enable;
if(enable)
mOverlay->show();
else
mOverlay->hide();
}
bool TextOverlay::isEnabled()
{
return mEnabled;
}
void TextOverlay::setCaption(const Ogre::String& text)
{
if(mCaption == text)
return;
mCaption = text;
mElement->setCaption(text);
}
void TextOverlay::setDesc(const Ogre::String& text)
{
if(mDesc == text)
return;
mDesc = text;
mElement->setCaption(mCaption + ((text == "") ? "" : ("\n" + text)));
}
Ogre::FontPtr TextOverlay::getFont()
{
return mFont;
}
int TextOverlay::textWidth()
{
float captionWidth = 0;
float descWidth = 0;
for(Ogre::String::const_iterator i = mCaption.begin(); i < mCaption.end(); ++i)
{
if(*i == 0x0020)
captionWidth += getFont()->getGlyphAspectRatio(0x0030);
else
captionWidth += getFont()->getGlyphAspectRatio(*i);
}
for(Ogre::String::const_iterator i = mDesc.begin(); i < mDesc.end(); ++i)
{
if(*i == 0x0020)
descWidth += getFont()->getGlyphAspectRatio(0x0030);
else
descWidth += getFont()->getGlyphAspectRatio(*i);
}
captionWidth *= fontHeight();
descWidth *= fontHeight();
return (int) std::max(captionWidth, descWidth);
}
int TextOverlay::fontHeight()
{
return mFontHeight;
}
void TextOverlay::update()
{
float min_x, max_x, min_y, max_y;
getMinMaxEdgesOfAABBIn2D(min_x, min_y, max_x, max_y, false);
if ((min_x>0.0) && (max_x<1.0) && (min_y>0.0) && (max_y<1.0))
{
mOnScreen = true;
mContainer->show();
}
else
{
mOnScreen = false;
mContainer->hide();
return;
}
getMinMaxEdgesOfAABBIn2D(min_x, min_y, max_x, max_y);
Ogre::OverlayManager &overlayMgr = Ogre::OverlayManager::getSingleton();
float viewportWidth = std::max(overlayMgr.getViewportWidth(), 1); // zero at the start
float viewportHeight = std::max(overlayMgr.getViewportHeight(), 1); // zero at the start
int width = fontHeight()*2/3 + textWidth() + fontHeight()*2/3; // add margins
int height = fontHeight()/3 + fontHeight() + fontHeight()/3;
if(mDesc != "")
height = fontHeight()/3 + 2*fontHeight() + fontHeight()/3;
float relTextWidth = width / viewportWidth;
float relTextHeight = height / viewportHeight;
float posX = 1 - (min_x + max_x + relTextWidth)/2;
float posY = 1 - max_y - (relTextHeight-fontHeight()/3/viewportHeight);
mContainer->setMetricsMode(Ogre::GMM_RELATIVE);
mContainer->setPosition(posX, posY);
mContainer->setDimensions(relTextWidth, relTextHeight);
mPos = QRect(posX*viewportWidth, posY*viewportHeight, width, height);
}
QRect TextOverlay::container()
{
return mPos;
}
}

@ -0,0 +1,66 @@
#ifndef OPENCS_VIEW_TEXTOVERLAY_H
#define OPENCS_VIEW_TEXTOVERLAY_H
#include <QRect>
#include <OgreString.h>
#include <OgreFont.h>
namespace Ogre
{
class MovableObject;
class Camera;
class Font;
class Overlay;
class OverlayContainer;
class TextAreaOverlayElement;
}
namespace CSVRender
{
class TextOverlay
{
Ogre::Overlay* mOverlay;
Ogre::OverlayContainer* mContainer;
Ogre::TextAreaOverlayElement* mElement;
Ogre::String mCaption;
Ogre::String mDesc;
const Ogre::MovableObject* mObj;
const Ogre::Camera* mCamera;
Ogre::FontPtr mFont;
int mFontHeight; // in pixels
Ogre::String mId;
QRect mPos;
bool mEnabled;
bool mOnScreen;
int mInstance;
Ogre::FontPtr getFont();
int textWidth();
int fontHeight();
void getScreenCoordinates(const Ogre::Vector3& position, Ogre::Real& x, Ogre::Real& y);
void getMinMaxEdgesOfAABBIn2D(float& MinX, float& MinY, float& MaxX, float& MaxY,
bool top = true);
public:
TextOverlay(const Ogre::MovableObject* obj, const Ogre::Camera* camera, const Ogre::String &id);
virtual ~TextOverlay();
void enable(bool enable); // controlled from scene widget toolbar visibility mask
void show(bool show); // for updating from render target listener
bool isEnabled();
void setCaption(const Ogre::String& text);
void setDesc(const Ogre::String& text);
void update();
QRect container(); // for detection of mouse click on the overlay
Ogre::String getCaption() { return mCaption; } // FIXME: debug
Ogre::String getDesc() { return mDesc; }
};
}
#endif // OPENCS_VIEW_TEXTOVERLAY_H

@ -313,4 +313,9 @@ void CSVRender::WorldspaceWidget::elementSelectionChanged()
{
setVisibilityMask (getElementMask());
flagAsModified();
updateOverlay();
}
void CSVRender::WorldspaceWidget::updateOverlay()
{
}

@ -88,6 +88,8 @@ namespace CSVRender
CSMDoc::Document& getDocument();
virtual void updateOverlay();
private:
void dragEnterEvent(QDragEnterEvent *event);
@ -134,4 +136,4 @@ namespace CSVRender
};
}
#endif
#endif

@ -18,7 +18,7 @@
# Once done, this will define
#
# OGRE_FOUND - system has OGRE
# OGRE_INCLUDE_DIRS - the OGRE include directories
# OGRE_INCLUDE_DIRS - the OGRE include directories
# OGRE_LIBRARIES - link these to use the OGRE core
# OGRE_BINARY_REL - location of the main Ogre binary (win32 non-static only, release)
# OGRE_BINARY_DBG - location of the main Ogre binaries (win32 non-static only, debug)
@ -35,7 +35,7 @@
#
# OGRE_${COMPONENT}_FOUND - ${COMPONENT} is available
# OGRE_${COMPONENT}_INCLUDE_DIRS - additional include directories for ${COMPONENT}
# OGRE_${COMPONENT}_LIBRARIES - link these to use ${COMPONENT}
# OGRE_${COMPONENT}_LIBRARIES - link these to use ${COMPONENT}
# OGRE_${COMPONENT}_BINARY_REL - location of the component binary (win32 non-static only, release)
# OGRE_${COMPONENT}_BINARY_DBG - location of the component binary (win32 non-static only, debug)
#
@ -110,9 +110,9 @@ if (OGRE_PREFIX_SOURCE AND OGRE_PREFIX_BUILD)
set(OGRE_INC_SEARCH_PATH ${dir}/include ${OGRE_INC_SEARCH_PATH})
set(OGRE_LIB_SEARCH_PATH ${dir}/lib ${OGRE_LIB_SEARCH_PATH})
set(OGRE_BIN_SEARCH_PATH ${dir}/bin ${OGRE_BIN_SEARCH_PATH})
set(OGRE_BIN_SEARCH_PATH ${dir}/Samples/Common/bin ${OGRE_BIN_SEARCH_PATH})
set(OGRE_BIN_SEARCH_PATH ${dir}/Samples/Common/bin ${OGRE_BIN_SEARCH_PATH})
endforeach(dir)
if (OGRE_PREFIX_DEPENDENCIES_DIR)
set(OGRE_INC_SEARCH_PATH ${OGRE_PREFIX_DEPENDENCIES_DIR}/include ${OGRE_INC_SEARCH_PATH})
set(OGRE_LIB_SEARCH_PATH ${OGRE_PREFIX_DEPENDENCIES_DIR}/lib ${OGRE_LIB_SEARCH_PATH})
@ -124,12 +124,12 @@ else()
endif ()
# redo search if any of the environmental hints changed
set(OGRE_COMPONENTS Paging Terrain
set(OGRE_COMPONENTS Paging Terrain Overlay
Plugin_BSPSceneManager Plugin_CgProgramManager Plugin_OctreeSceneManager
Plugin_OctreeZone Plugin_PCZSceneManager Plugin_ParticleFX
RenderSystem_Direct3D10 RenderSystem_Direct3D9 RenderSystem_GL RenderSystem_GLES2)
set(OGRE_RESET_VARS
OGRE_CONFIG_INCLUDE_DIR OGRE_INCLUDE_DIR
set(OGRE_RESET_VARS
OGRE_CONFIG_INCLUDE_DIR OGRE_INCLUDE_DIR
OGRE_LIBRARY_FWK OGRE_LIBRARY_REL OGRE_LIBRARY_DBG
OGRE_PLUGIN_DIR_DBG OGRE_PLUGIN_DIR_REL OGRE_MEDIA_DIR)
foreach (comp ${OGRE_COMPONENTS})
@ -148,7 +148,7 @@ if(NOT OGRE_BUILD_PLATFORM_IPHONE AND APPLE)
# try to find framework on OSX
findpkg_framework(OGRE)
else()
set(OGRE_LIBRARY_FWK "")
set(OGRE_LIBRARY_FWK "")
endif()
# locate Ogre include files
@ -215,8 +215,8 @@ list(REMOVE_DUPLICATES OGRE_INCLUDE_DIR)
findpkg_finish(OGRE)
add_parent_dir(OGRE_INCLUDE_DIRS OGRE_INCLUDE_DIR)
if (OGRE_SOURCE)
# If working from source rather than SDK, add samples include
set(OGRE_INCLUDE_DIRS ${OGRE_INCLUDE_DIRS} "${OGRE_SOURCE}/Samples/Common/include")
# If working from source rather than SDK, add samples include
set(OGRE_INCLUDE_DIRS ${OGRE_INCLUDE_DIRS} "${OGRE_SOURCE}/Samples/Common/include")
endif()
mark_as_advanced(OGRE_CONFIG_INCLUDE_DIR OGRE_MEDIA_DIR OGRE_PLUGIN_DIR_REL OGRE_PLUGIN_DIR_DBG)
@ -259,13 +259,13 @@ if (OGRE_STATIC)
endif ()
if (ANDROID)
set(OGRE_LIBRARIES ${OGRE_LIBRARIES} ${OGRE_LIBRARY_FWK} ${ZZip_LIBRARIES} ${ZLIB_LIBRARIES}
${FreeImage_LIBRARIES} ${FREETYPE_LIBRARIES}
set(OGRE_LIBRARIES ${OGRE_LIBRARIES} ${OGRE_LIBRARY_FWK} ${ZZip_LIBRARIES} ${ZLIB_LIBRARIES}
${FreeImage_LIBRARIES} ${FREETYPE_LIBRARIES}
${Cocoa_LIBRARIES} ${Carbon_LIBRARIES})
else ()
set(OGRE_LIBRARIES ${OGRE_LIBRARIES} ${OGRE_LIBRARY_FWK} ${ZZip_LIBRARIES} ${ZLIB_LIBRARIES}
${FreeImage_LIBRARIES} ${FREETYPE_LIBRARIES}
${X11_LIBRARIES} ${X11_Xt_LIBRARIES} ${XAW_LIBRARY} ${X11_Xrandr_LIB}
set(OGRE_LIBRARIES ${OGRE_LIBRARIES} ${OGRE_LIBRARY_FWK} ${ZZip_LIBRARIES} ${ZLIB_LIBRARIES}
${FreeImage_LIBRARIES} ${FREETYPE_LIBRARIES}
${X11_LIBRARIES} ${X11_Xt_LIBRARIES} ${XAW_LIBRARY} ${X11_Xrandr_LIB}
${Cocoa_LIBRARIES} ${Carbon_LIBRARIES})
endif()
@ -279,9 +279,9 @@ endif()
set(OGRE_DEPS_FOUND FALSE)
endif ()
if (UNIX AND NOT APPLE AND NOT ANDROID)
if (NOT X11_FOUND)
if (NOT X11_FOUND)
set(OGRE_DEPS_FOUND FALSE)
endif ()
endif ()
endif ()
if (OGRE_CONFIG_THREADS)
@ -311,7 +311,7 @@ endif()
endif ()
endif ()
endif ()
if (NOT OGRE_DEPS_FOUND)
pkg_message(OGRE "Could not find all required dependencies for the Ogre package.")
set(OGRE_FOUND FALSE)
@ -329,13 +329,13 @@ set(OGRE_LIBRARY_DIRS ${OGRE_LIBRARY_DIR_REL} ${OGRE_LIBRARY_DIR_DBG})
# find binaries
if (NOT OGRE_STATIC)
if (WIN32)
find_file(OGRE_BINARY_REL NAMES "OgreMain.dll" HINTS ${OGRE_BIN_SEARCH_PATH}
if (WIN32)
find_file(OGRE_BINARY_REL NAMES "OgreMain.dll" HINTS ${OGRE_BIN_SEARCH_PATH}
PATH_SUFFIXES "" release relwithdebinfo minsizerel)
find_file(OGRE_BINARY_DBG NAMES "OgreMain_d.dll" HINTS ${OGRE_BIN_SEARCH_PATH}
find_file(OGRE_BINARY_DBG NAMES "OgreMain_d.dll" HINTS ${OGRE_BIN_SEARCH_PATH}
PATH_SUFFIXES "" debug )
endif()
mark_as_advanced(OGRE_BINARY_REL OGRE_BINARY_DBG)
endif()
mark_as_advanced(OGRE_BINARY_REL OGRE_BINARY_DBG)
endif()
@ -343,7 +343,7 @@ endif()
# Find Ogre components
#########################################################
set(OGRE_COMPONENT_SEARCH_PATH_REL
set(OGRE_COMPONENT_SEARCH_PATH_REL
${OGRE_LIBRARY_DIR_REL}/..
${OGRE_LIBRARY_DIR_REL}/../..
${OGRE_BIN_SEARCH_PATH}
@ -356,7 +356,7 @@ set(OGRE_COMPONENT_SEARCH_PATH_DBG
macro(ogre_find_component COMPONENT HEADER)
findpkg_begin(OGRE_${COMPONENT})
find_path(OGRE_${COMPONENT}_INCLUDE_DIR NAMES ${HEADER} HINTS ${OGRE_INCLUDE_DIRS} ${OGRE_PREFIX_SOURCE} PATH_SUFFIXES ${COMPONENT} OGRE/${COMPONENT} Components/${COMPONENT}/include)
find_path(OGRE_${COMPONENT}_INCLUDE_DIR NAMES ${HEADER} HINTS ${OGRE_INCLUDE_DIRS} ${OGRE_INCLUDE_DIR}/OGRE/${COMPONENT} ${OGRE_PREFIX_SOURCE} PATH_SUFFIXES ${COMPONENT} OGRE/${COMPONENT} Components/${COMPONENT}/include)
set(OGRE_${COMPONENT}_LIBRARY_NAMES "Ogre${COMPONENT}${OGRE_LIB_SUFFIX}")
get_debug_names(OGRE_${COMPONENT}_LIBRARY_NAMES)
find_library(OGRE_${COMPONENT}_LIBRARY_REL NAMES ${OGRE_${COMPONENT}_LIBRARY_NAMES} HINTS ${OGRE_LIBRARY_DIR_REL} PATH_SUFFIXES "" "release" "relwithdebinfo" "minsizerel")
@ -364,19 +364,25 @@ macro(ogre_find_component COMPONENT HEADER)
make_library_set(OGRE_${COMPONENT}_LIBRARY)
findpkg_finish(OGRE_${COMPONENT})
if (OGRE_${COMPONENT}_FOUND)
if (APPLE)
include_directories("${OGRE_INCLUDE_DIR}/OGRE/${COMPONENT}")
endif()
# find binaries
if (NOT OGRE_STATIC)
if (WIN32)
find_file(OGRE_${COMPONENT}_BINARY_REL NAMES "Ogre${COMPONENT}.dll" HINTS ${OGRE_COMPONENT_SEARCH_PATH_REL} PATH_SUFFIXES "" bin bin/release bin/relwithdebinfo bin/minsizerel release)
find_file(OGRE_${COMPONENT}_BINARY_DBG NAMES "Ogre${COMPONENT}_d.dll" HINTS ${OGRE_COMPONENT_SEARCH_PATH_DBG} PATH_SUFFIXES "" bin bin/debug debug)
endif()
mark_as_advanced(OGRE_${COMPONENT}_BINARY_REL OGRE_${COMPONENT}_BINARY_DBG)
if (WIN32)
find_file(OGRE_${COMPONENT}_BINARY_REL NAMES "Ogre${COMPONENT}.dll" HINTS ${OGRE_COMPONENT_SEARCH_PATH_REL} PATH_SUFFIXES "" bin bin/release bin/relwithdebinfo bin/minsizerel release)
find_file(OGRE_${COMPONENT}_BINARY_DBG NAMES "Ogre${COMPONENT}_d.dll" HINTS ${OGRE_COMPONENT_SEARCH_PATH_DBG} PATH_SUFFIXES "" bin bin/debug debug)
endif()
mark_as_advanced(OGRE_${COMPONENT}_BINARY_REL OGRE_${COMPONENT}_BINARY_DBG)
endif()
endif()
endmacro()
# look for Paging component
ogre_find_component(Paging OgrePaging.h)
# look for Overlay component
ogre_find_component(Overlay OgreOverlaySystem.h)
ogre_find_component(Overlay OgreOverlay.h)
# look for Terrain component
ogre_find_component(Terrain OgreTerrain.h)
# look for Property component
@ -395,17 +401,17 @@ macro(ogre_find_plugin PLUGIN HEADER)
set(TMP_CMAKE_LIB_PREFIX ${CMAKE_FIND_LIBRARY_PREFIXES})
set(CMAKE_FIND_LIBRARY_PREFIXES ${CMAKE_FIND_LIBRARY_PREFIXES} "")
endif()
# strip RenderSystem_ or Plugin_ prefix from plugin name
string(REPLACE "RenderSystem_" "" PLUGIN_TEMP ${PLUGIN})
string(REPLACE "Plugin_" "" PLUGIN_NAME ${PLUGIN_TEMP})
# header files for plugins are not usually needed, but find them anyway if they are present
set(OGRE_PLUGIN_PATH_SUFFIXES
PlugIns PlugIns/${PLUGIN_NAME} Plugins Plugins/${PLUGIN_NAME} ${PLUGIN}
PlugIns PlugIns/${PLUGIN_NAME} Plugins Plugins/${PLUGIN_NAME} ${PLUGIN}
RenderSystems RenderSystems/${PLUGIN_NAME} ${ARGN})
find_path(OGRE_${PLUGIN}_INCLUDE_DIR NAMES ${HEADER}
HINTS ${OGRE_INCLUDE_DIRS} ${OGRE_PREFIX_SOURCE}
find_path(OGRE_${PLUGIN}_INCLUDE_DIR NAMES ${HEADER}
HINTS ${OGRE_INCLUDE_DIRS} ${OGRE_PREFIX_SOURCE}
PATH_SUFFIXES ${OGRE_PLUGIN_PATH_SUFFIXES})
# find link libraries for plugins
set(OGRE_${PLUGIN}_LIBRARY_NAMES "${PLUGIN}${OGRE_LIB_SUFFIX}")
@ -443,15 +449,15 @@ macro(ogre_find_plugin PLUGIN HEADER)
if (OGRE_${PLUGIN}_FOUND)
if (NOT OGRE_PLUGIN_DIR_REL OR NOT OGRE_PLUGIN_DIR_DBG)
if (WIN32)
set(OGRE_PLUGIN_SEARCH_PATH_REL
set(OGRE_PLUGIN_SEARCH_PATH_REL
${OGRE_LIBRARY_DIR_REL}/..
${OGRE_LIBRARY_DIR_REL}/../..
${OGRE_BIN_SEARCH_PATH}
${OGRE_BIN_SEARCH_PATH}
)
set(OGRE_PLUGIN_SEARCH_PATH_DBG
${OGRE_LIBRARY_DIR_DBG}/..
${OGRE_LIBRARY_DIR_DBG}/../..
${OGRE_BIN_SEARCH_PATH}
${OGRE_BIN_SEARCH_PATH}
)
find_path(OGRE_PLUGIN_DIR_REL NAMES "${PLUGIN}.dll" HINTS ${OGRE_PLUGIN_SEARCH_PATH_REL}
PATH_SUFFIXES "" bin bin/release bin/relwithdebinfo bin/minsizerel release)
@ -468,16 +474,16 @@ macro(ogre_find_plugin PLUGIN HEADER)
set(OGRE_PLUGIN_DIR_DBG ${OGRE_PLUGIN_DIR_TMP})
endif ()
endif ()
# find binaries
if (NOT OGRE_STATIC)
if (WIN32)
find_file(OGRE_${PLUGIN}_REL NAMES "${PLUGIN}.dll" HINTS ${OGRE_PLUGIN_DIR_REL})
find_file(OGRE_${PLUGIN}_DBG NAMES "${PLUGIN}_d.dll" HINTS ${OGRE_PLUGIN_DIR_DBG})
endif()
mark_as_advanced(OGRE_${PLUGIN}_REL OGRE_${PLUGIN}_DBG)
endif()
# find binaries
if (NOT OGRE_STATIC)
if (WIN32)
find_file(OGRE_${PLUGIN}_REL NAMES "${PLUGIN}.dll" HINTS ${OGRE_PLUGIN_DIR_REL})
find_file(OGRE_${PLUGIN}_DBG NAMES "${PLUGIN}_d.dll" HINTS ${OGRE_PLUGIN_DIR_DBG})
endif()
mark_as_advanced(OGRE_${PLUGIN}_REL OGRE_${PLUGIN}_DBG)
endif()
endif ()
if (TMP_CMAKE_LIB_PREFIX)
@ -521,7 +527,7 @@ if (OGRE_STATIC)
if (NOT Cg_FOUND)
set(OGRE_Plugin_CgProgramManager_FOUND FALSE)
endif ()
set(OGRE_RenderSystem_Direct3D9_LIBRARIES ${OGRE_RenderSystem_Direct3D9_LIBRARIES}
${DirectX9_LIBRARIES}
)

@ -45,7 +45,7 @@ static char strict_normalize_char(char ch)
static char nonstrict_normalize_char(char ch)
{
return ch == '\\' ? '/' : std::tolower(ch);
return ch == '\\' ? '/' : std::tolower(ch,std::locale::classic());
}
template<typename T1, typename T2>

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