forked from teamnwah/openmw-tes3coop
Make client send placeholder ID_WORLD_OBJECT_REMOVAL to server
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1 changed files with 4 additions and 0 deletions
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@ -17,6 +17,8 @@
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#include <components/sceneutil/positionattitudetransform.hpp>
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#include "../mwmp/Main.hpp"
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#include "../mwbase/environment.hpp"
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#include "../mwbase/soundmanager.hpp"
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#include "../mwbase/mechanicsmanager.hpp"
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@ -1103,6 +1105,8 @@ namespace MWWorld
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&& mWorldScene->getActiveCells().find(ptr.getCell()) != mWorldScene->getActiveCells().end()
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&& ptr.getRefData().isEnabled())
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{
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mwmp::Main::get().getNetworking()->GetWorldPacket(ID_WORLD_OBJECT_REMOVAL)->Send(mwmp::Main::get().getLocalPlayer());
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mWorldScene->removeObjectFromScene (ptr);
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mLocalScripts.remove (ptr);
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removeContainerScripts (ptr);
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