From a57f6ac2af8fdb759b9f93c15bc451969fac598a Mon Sep 17 00:00:00 2001 From: Andrei Kortunov Date: Sat, 23 Sep 2017 08:25:58 +0400 Subject: [PATCH] Fix a typo in attack animation name --- apps/openmw/mwmechanics/character.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/apps/openmw/mwmechanics/character.cpp b/apps/openmw/mwmechanics/character.cpp index 0e53f77df..6e1e075fb 100644 --- a/apps/openmw/mwmechanics/character.cpp +++ b/apps/openmw/mwmechanics/character.cpp @@ -925,7 +925,7 @@ void CharacterController::handleTextKey(const std::string &groupname, const std: mPtr.getClass().hit(mPtr, mAttackStrength, ESM::Weapon::AT_Chop); else if (groupname == "attack2" || groupname == "swimattack2") mPtr.getClass().hit(mPtr, mAttackStrength, ESM::Weapon::AT_Slash); - else if (groupname == "attack3" || groupname == "swimattack1") + else if (groupname == "attack3" || groupname == "swimattack3") mPtr.getClass().hit(mPtr, mAttackStrength, ESM::Weapon::AT_Thrust); else mPtr.getClass().hit(mPtr, mAttackStrength);