forked from teamnwah/openmw-tes3coop
added new argument type: z (optional, any)
parent
11a2c767cc
commit
aa8c0bccb4
@ -0,0 +1,70 @@
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#include "discardparser.hpp"
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#include "scanner.hpp"
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namespace Compiler
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{
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DiscardParser::DiscardParser (ErrorHandler& errorHandler, const Context& context)
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: Parser (errorHandler, context), mState (StartState)
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{
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}
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bool DiscardParser::parseInt (int value, const TokenLoc& loc, Scanner& scanner)
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{
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if (mState==StartState || mState==CommaState || mState==MinusState)
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{
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start();
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return false;
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}
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return Parser::parseInt (value, loc, scanner);
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}
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bool DiscardParser::parseFloat (float value, const TokenLoc& loc, Scanner& scanner)
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{
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if (mState==StartState || mState==CommaState || mState==MinusState)
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{
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start();
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return false;
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}
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return Parser::parseFloat (value, loc, scanner);
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}
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bool DiscardParser::parseName (const std::string& name, const TokenLoc& loc,
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Scanner& scanner)
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{
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if (mState==StartState || mState==CommaState)
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{
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start();
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return false;
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}
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return Parser::parseName (name, loc, scanner);
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}
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bool DiscardParser::parseSpecial (int code, const TokenLoc& loc, Scanner& scanner)
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{
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if (code==Scanner::S_comma && mState==StartState)
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{
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mState = CommaState;
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return true;
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}
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if (code==Scanner::S_minus && (mState==StartState || mState==CommaState))
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{
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mState = MinusState;
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return true;
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}
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return Parser::parseSpecial (code, loc, scanner);
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}
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void DiscardParser::reset()
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{
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mState = StartState;
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Parser::reset();
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}
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}
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@ -0,0 +1,45 @@
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#ifndef COMPILER_DISCARDPARSER_H_INCLUDED
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#define COMPILER_DISCARDPARSER_H_INCLUDED
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#include "parser.hpp"
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namespace Compiler
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{
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/// \brief Parse a single optional numeric value or string and discard it
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class DiscardParser : public Parser
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{
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enum State
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{
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StartState, CommaState, MinusState
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};
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State mState;
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public:
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DiscardParser (ErrorHandler& errorHandler, const Context& context);
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virtual bool parseInt (int value, const TokenLoc& loc, Scanner& scanner);
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///< Handle an int token.
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/// \return fetch another token?
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virtual bool parseFloat (float value, const TokenLoc& loc, Scanner& scanner);
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///< Handle a float token.
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/// \return fetch another token?
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virtual bool parseName (const std::string& name, const TokenLoc& loc,
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Scanner& scanner);
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///< Handle a name token.
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/// \return fetch another token?
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virtual bool parseSpecial (int code, const TokenLoc& loc, Scanner& scanner);
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///< Handle a special character token.
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/// \return fetch another token?
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virtual void reset();
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///< Reset parser to clean state.
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};
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}
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#endif
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