forked from teamnwah/openmw-tes3coop
Started to weire the dialogue manager and the dialogue GUI
This commit is contained in:
parent
5cbd256e1c
commit
abe38e5f87
9 changed files with 106 additions and 21 deletions
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@ -16,6 +16,8 @@
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#include "../mwworld/player.hpp"
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#include "../mwinput/inputmanager.hpp"
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#include "../mwgui/dialogue.hpp"
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#include "../mwgui/window_manager.hpp"
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#include <iostream>
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@ -236,13 +238,13 @@ namespace MWDialogue
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if (!isMatching (actor, *iter))
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return false;
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std::cout
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/*std::cout
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<< "unchecked entries:" << std::endl
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<< " player faction: " << info.pcFaction << std::endl
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<< " disposition: " << info.data.disposition << std::endl
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<< " NPC rank: " << static_cast<int> (info.data.rank) << std::endl
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<< " gender: " << static_cast<int> (info.data.gender) << std::endl
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<< " PC rank: " << static_cast<int> (info.data.PCrank) << std::endl;
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<< " PC rank: " << static_cast<int> (info.data.PCrank) << std::endl;*/
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return true;
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}
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@ -254,7 +256,7 @@ namespace MWDialogue
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std::cout << "talking with " << MWWorld::Class::get (actor).getName (actor) << std::endl;
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const ESM::Dialogue *dialogue = mEnvironment.mWorld->getStore().dialogs.find ("hello");
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for (std::vector<ESM::DialInfo>::const_iterator iter (dialogue->mInfo.begin());
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iter!=dialogue->mInfo.end(); ++iter)
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{
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@ -277,9 +279,32 @@ namespace MWDialogue
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}
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mEnvironment.mInputManager->setGuiMode(MWGui::GM_Dialogue);
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MWGui::DialogueWindow* win = mEnvironment.mWindowManager->getDialogueWindow();
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win->startDialogue(MWWorld::Class::get (actor).getName (actor));
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win->addText(iter->response);
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break;
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}
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}
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ESMS::RecListT<ESM::Dialogue>::MapType dialogueList = mEnvironment.mWorld->getStore().dialogs.list;
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for(ESMS::RecListT<ESM::Dialogue>::MapType::iterator it = dialogueList.begin(); it!=dialogueList.end();it++)
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{
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ESM::Dialogue ndialogue = it->second;
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if(ndialogue.type == ESM::Dialogue::Type::Topic)
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{
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for (std::vector<ESM::DialInfo>::const_iterator iter (it->second.mInfo.begin());
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iter!=it->second.mInfo.end(); ++iter)
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{
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if (isMatching (actor, *iter))
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{
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MWGui::DialogueWindow* win = mEnvironment.mWindowManager->getDialogueWindow();
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win->addKeyword(it->first,iter->response);
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//std::cout << "match found!!";
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break;
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}
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}
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}
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}
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}
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}
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@ -14,6 +14,23 @@
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using namespace MWGui;
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using namespace Widgets;
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/**
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*Copied from the internet.
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*/
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std::string lower_string(const std::string& str)
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{
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std::string lower;
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std::transform(str.begin(), str.end(), std::back_inserter(lower), std::tolower);
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return lower;
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}
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std::string::size_type find_str_ci(const std::string& str, const std::string& substr,size_t pos)
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{
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return lower_string(str).find(lower_string(substr),pos);
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}
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DialogueWindow::DialogueWindow(WindowManager& parWindowManager)
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: WindowBase("openmw_dialogue_window_layout.xml", parWindowManager)
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{
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@ -39,7 +56,9 @@ DialogueWindow::DialogueWindow(WindowManager& parWindowManager)
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getWidget(byeButton, "ByeButton");
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byeButton->eventMouseButtonClick = MyGUI::newDelegate(this, &DialogueWindow::onByeClicked);
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//updateOptions();
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getWidget(pDispositionBar, "Disposition");
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getWidget(pDispositionText,"DispositionText");
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std::cout << "creation dialogue";
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}
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void DialogueWindow::onHistoryClicked(MyGUI::Widget* _sender)
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@ -57,7 +76,7 @@ void DialogueWindow::onHistoryClicked(MyGUI::Widget* _sender)
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UString key = history->getColorTextAt(cursorPosition);
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//std::cout << "Clicked on key: " << key << std::endl;
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if(color == "#686EBA") displayTopicText(key);
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if(color == "#686EBA") displayTopicText(lower_string(key));
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if(color == "#572D21")
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{
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//TODO: send back the answere to the question!
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@ -117,17 +136,17 @@ void DialogueWindow::removeKeyword(std::string keyWord)
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}
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}
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/**
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*Copied from the internet.
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*/
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void replaceInString(std::string& str, const std::string& oldStr, const std::string& newStr)
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void addColorInString(std::string& str, const std::string& keyword,std::string color1, std::string color2)
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{
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size_t pos = 0;
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while((pos = str.find(oldStr, pos)) != std::string::npos)
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while((pos = find_str_ci(str,keyword, pos)) != std::string::npos)
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{
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str.replace(pos, oldStr.length(), newStr);
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pos += newStr.length();
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//str.replace(pos, oldStr.length(), "#686EBA"+str.get);
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str.insert(pos,color1);
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pos += color1.length();
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pos += keyword.length();
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str.insert(pos,color2);
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pos+= color2.length();
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}
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}
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@ -137,8 +156,8 @@ std::string DialogueWindow::parseText(std::string text)
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for(int i = 0;i<topicsList->getItemCount();i++)
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{
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std::string keyWord = topicsList->getItem(i);
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std::string newKeyWord = "#686EBA"+keyWord+"#B29154";
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replaceInString(text,keyWord,newKeyWord);
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//std::string newKeyWord = "#686EBA"+keyWord+"#B29154";
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addColorInString(text,keyWord,"#686EBA","#B29154");
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}
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return text;
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}
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@ -156,6 +175,11 @@ void DialogueWindow::displayTopicText(std::string topic)
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}
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}
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void DialogueWindow::addText(std::string text)
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{
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history->addDialogText(parseText(text));
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}
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void DialogueWindow::askQuestion(std::string question,std::list<std::string> answers)
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{
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history->addDialogText(parseText(question));
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@ -180,13 +204,18 @@ void DialogueWindow::updateOptions()
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pTopicsText.clear();
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history->eraseText(0,history->getTextLength());
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addKeyword("gus","gus is working on the dialogue system");
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displayTopicText("gus");
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/*addKeyword("gus","gus is working on the dialogue system");
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displayTopicText("gus");*/
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std::list<std::string> test;
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pDispositionBar->setProgressRange(100);
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pDispositionBar->setProgressPosition(40);
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pDispositionText->eraseText(0,pDispositionText->getTextLength());
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pDispositionText->addText("#B29154"+std::string("40/100")+"#B29154");
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/*std::list<std::string> test;
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test.push_back("option 1");
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test.push_back("option 2");
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askQuestion("is gus cooking?",test);
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askQuestion("is gus cooking?",test);*/
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/*topicsList->addItem("Ald'ruhn", i++);
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topicsList->addItem("Balmora", i++);
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topicsList->addItem("Sadrith Mora", i++);
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@ -57,6 +57,8 @@ namespace MWGui
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DialogeHistory* history;
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MyGUI::ListPtr topicsList;
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MyGUI::ProgressPtr pDispositionBar;
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MyGUI::EditPtr pDispositionText;
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std::map<std::string,std::string> pTopicsText;// this map links keyword and "real" text.
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};
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}
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@ -472,6 +472,7 @@ void WindowManager::updateSkillArea()
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void WindowManager::removeDialog(OEngine::GUI::Layout*dialog)
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{
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std::cout << "dialogue a la poubelle";
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assert(dialog);
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if (!dialog)
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return;
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@ -553,7 +554,8 @@ void WindowManager::onDialogueWindowBye()
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if (dialogueWindow)
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{
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//FIXME set some state and stuff?
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removeDialog(dialogueWindow);
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//removeDialog(dialogueWindow);
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dialogueWindow->setVisible(false);
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}
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setGuiMode(GM_Game);
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}
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@ -207,6 +207,8 @@ namespace MWGui
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updateVisible();
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}
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MWGui::DialogueWindow* getDialogueWindow() {return dialogueWindow;}
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MyGUI::Gui* getGui() const { return gui; }
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void wmUpdateFps(float fps, size_t triangleCount, size_t batchCount)
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1
extern/mygui_3.0.1/CMakeLists.txt
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1
extern/mygui_3.0.1/CMakeLists.txt
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@ -54,6 +54,7 @@ configure_file("${SDIR}/openmw_chargen_class_description_layout.xml" "${DDIR}/op
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configure_file("${SDIR}/openmw_chargen_birth_layout.xml" "${DDIR}/openmw_chargen_birth_layout.xml" COPYONLY)
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configure_file("${SDIR}/openmw_chargen_review_layout.xml" "${DDIR}/openmw_chargen_review_layout.xml" COPYONLY)
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configure_file("${SDIR}/openmw_dialogue_window_layout.xml" "${DDIR}/openmw_dialogue_window_layout.xml" COPYONLY)
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configure_file("${SDIR}/openmw_dialogue_window_skin.xml" "${DDIR}/openmw_dialogue_window_skin.xml" COPYONLY)
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configure_file("${SDIR}/openmw_inventory_window_layout.xml" "${DDIR}/openmw_inventory_window_layout.xml" COPYONLY)
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configure_file("${SDIR}/openmw_layers.xml" "${DDIR}/openmw_layers.xml" COPYONLY)
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configure_file("${SDIR}/openmw_mainmenu_layout.xml" "${DDIR}/openmw_mainmenu_layout.xml" COPYONLY)
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1
extern/mygui_3.0.1/openmw_resources/core.xml
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@ -20,6 +20,7 @@
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<List file="openmw_mainmenu_skin.xml" group="General"/>
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<List file="openmw_console.skin.xml" group="General"/>
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<List file="openmw_journal_skin.xml" group="General"/>
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<List file="openmw_dialogue_window_skin.xml" group="General"/>
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</MyGUI>
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</MyGUI>
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@ -17,8 +17,13 @@
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<Property key="Edit_VisibleVScroll" value="1" />
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</Widget>
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<!-- The disposition bar-->
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<Widget type="Progress" skin="MW_EnergyBar_Blue" position="432 39 132 18"
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align="Right Top" name="Disposition">
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<Widget type="Edit" skin="MW_DispositionEdit" position_real = "0.25 0 0.5 1" name = "DispositionText"/>
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</Widget>
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<!-- The list of topics -->
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<Widget type="List" skin="MW_List" position="432 39 132 341" name="TopicsList">
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<Widget type="List" skin="MW_List" position="432 62 132 318" name="TopicsList">
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</Widget>
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<!-- The Goodbye button -->
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18
extern/mygui_3.0.1/openmw_resources/openmw_dialogue_window_skin.xml
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extern/mygui_3.0.1/openmw_resources/openmw_dialogue_window_skin.xml
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<?xml version="1.0" encoding="UTF-8"?>
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<MyGUI type="Skin">
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<Skin name = "MW_DispEdit" size = "10 10">
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<Property key="FontName" value = "MonoFont" />
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<Property key="AlignText" value = "Left Top" />
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<Property key="Colour" value = "0000FF" />
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<!--Property key="Pointer" value = "beam" /-->
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<BasisSkin type="EditText" offset = "0 0 10 10" align = "Stretch"/>
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</Skin>
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<Skin name="MW_DispositionEdit" size="0 0 50 50">
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<Property key="WordWrap" value = "true" />
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<Child type="Widget" skin="MW_DispEdit" offset="0 0 35 10" align = "ALIGN_STRETCH" name = "Client"/>
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<!--Child type="VScroll" skin="VScroll" offset = "35 0 15 50" align = "Right VStretch" name = "VScroll"/-->
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</Skin>
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</MyGUI>
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