c++11
scrawl 10 years ago
parent efad4efe19
commit ad6764fa6a

@ -351,9 +351,11 @@ namespace MWRender
void RenderingManager::update(float dt, bool paused)
{
if (!paused)
{
mEffectManager->update(dt);
mSky->update(dt);
}
mSky->update(dt);
mWater->update(dt);
mCamera->update(dt, paused);

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