forked from teamnwah/openmw-tes3coop
		
	Fix race preview texture not being destroyed properly (Fixes #2098)
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		|  | @ -162,6 +162,9 @@ namespace MWGui | |||
| 
 | ||||
|     void RaceDialog::close() | ||||
|     { | ||||
|         mPreviewImage->setImageTexture(""); | ||||
|         const std::string textureName = "CharacterHeadPreview"; | ||||
|         MyGUI::RenderManager::getInstance().destroyTexture(MyGUI::RenderManager::getInstance().getTexture(textureName)); | ||||
|         mPreview.reset(NULL); | ||||
|     } | ||||
| 
 | ||||
|  |  | |||
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