|
|
|
@ -627,161 +627,12 @@ namespace MWRender
|
|
|
|
|
mutable bool mDone;
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
class SphericalScreenshot
|
|
|
|
|
{
|
|
|
|
|
public:
|
|
|
|
|
typedef enum
|
|
|
|
|
{
|
|
|
|
|
MAPPING_SPHERICAL = 0,
|
|
|
|
|
MAPPING_CYLINDRICAL,
|
|
|
|
|
MAPPING_SMALL_PLANET,
|
|
|
|
|
MAPPING_CUBEMAP
|
|
|
|
|
} SphericalScreenshotMapping;
|
|
|
|
|
|
|
|
|
|
SphericalScreenshot(int size)
|
|
|
|
|
{
|
|
|
|
|
mSize = size;
|
|
|
|
|
|
|
|
|
|
for (int i = 0; i < 6; ++i)
|
|
|
|
|
mImages.push_back(new osg::Image);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
osg::Image *getImage(int index)
|
|
|
|
|
{
|
|
|
|
|
return mImages[index].get();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void create(osg::Image *dest, int w, int h, SphericalScreenshotMapping mapping)
|
|
|
|
|
{
|
|
|
|
|
if (mapping == MAPPING_CUBEMAP)
|
|
|
|
|
{
|
|
|
|
|
dest->allocateImage(mSize * 6,mSize,mImages[0]->r(),mImages[0]->getPixelFormat(),mImages[0]->getDataType());
|
|
|
|
|
|
|
|
|
|
for (int i = 0; i < 6; ++i)
|
|
|
|
|
osg::copyImage(mImages[i].get(),0,0,0,mImages[i]->s(),mImages[i]->t(),mImages[i]->r(),dest,i * mSize,0,0);
|
|
|
|
|
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
dest->allocateImage(w,h,mImages[0]->r(),mImages[0]->getPixelFormat(),mImages[0]->getDataType());
|
|
|
|
|
|
|
|
|
|
for (int j = 0; j < h; ++j)
|
|
|
|
|
for (int i = 0; i < w; ++i)
|
|
|
|
|
{
|
|
|
|
|
osg::Vec3d coords;
|
|
|
|
|
osg::Vec2d normalizedXY = osg::Vec2d(i / ((float) w), j / ((float) h));
|
|
|
|
|
|
|
|
|
|
switch (mapping)
|
|
|
|
|
{
|
|
|
|
|
case MAPPING_CYLINDRICAL: coords = cylindricalCoords(normalizedXY.x(),normalizedXY.y()); break;
|
|
|
|
|
case MAPPING_SPHERICAL: coords = sphericalCoords(normalizedXY.x(),normalizedXY.y()); break;
|
|
|
|
|
case MAPPING_SMALL_PLANET: coords = smallPlanetCoords(normalizedXY.x(),normalizedXY.y()); break;
|
|
|
|
|
default: break;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
dest->setColor(getColorByDirection(coords),i,j);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
osg::Vec3d cylindricalCoords(double x, double y)
|
|
|
|
|
{
|
|
|
|
|
osg::Vec3 result = osg::Vec3d(cos(-1 * x * 2 * osg::PI),sin(-1 * x * 2 * osg::PI),y * 2.0 - 1.0);
|
|
|
|
|
result.normalize();
|
|
|
|
|
return result;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
osg::Vec3d sphericalCoords(double x, double y)
|
|
|
|
|
{
|
|
|
|
|
x = -1 * x * 2 * osg::PI;
|
|
|
|
|
y = (y - 0.5) * osg::PI;
|
|
|
|
|
|
|
|
|
|
osg::Vec3 result = osg::Vec3(0.0,cos(y),sin(y));
|
|
|
|
|
result = osg::Vec3(cos(x) * result.y(),sin(x) * result.y(),result.z());
|
|
|
|
|
|
|
|
|
|
return result;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
osg::Vec3d smallPlanetCoords(double x, double y)
|
|
|
|
|
{
|
|
|
|
|
osg::Vec2d fromCenter = osg::Vec2d(x,y) - osg::Vec2d(0.5,0.5);
|
|
|
|
|
|
|
|
|
|
double magnitude = fromCenter.length();
|
|
|
|
|
|
|
|
|
|
fromCenter.normalize();
|
|
|
|
|
double dot = fromCenter * osg::Vec2d(0.0,1.0);
|
|
|
|
|
|
|
|
|
|
x = x > 0.5 ? 0.5 - (dot + 1) / 4.0 : 0.5 + (dot + 1) / 4.0;
|
|
|
|
|
y = pow(std::min(1.0,magnitude / 0.5),0.5);
|
|
|
|
|
|
|
|
|
|
return sphericalCoords(x,y);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
osg::Vec4 getColorByDirection(osg::Vec3d d)
|
|
|
|
|
{
|
|
|
|
|
// for details see OpenGL 4.4 specification page 225
|
|
|
|
|
|
|
|
|
|
double x, y;
|
|
|
|
|
double ma;
|
|
|
|
|
int side;
|
|
|
|
|
|
|
|
|
|
double ax, ay, az;
|
|
|
|
|
ax = fabs(d.x());
|
|
|
|
|
ay = fabs(d.y());
|
|
|
|
|
az = fabs(d.z());
|
|
|
|
|
|
|
|
|
|
if (ax > ay)
|
|
|
|
|
if (ax > az)
|
|
|
|
|
{
|
|
|
|
|
side = d.x() > 0 ? 1 : 3;
|
|
|
|
|
ma = ax;
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
side = d.z() > 0 ? 5 : 4;
|
|
|
|
|
ma = az;
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
if (ay > az)
|
|
|
|
|
{
|
|
|
|
|
side = d.y() > 0 ? 0 : 2;
|
|
|
|
|
ma = ay;
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
side = d.z() > 0 ? 5 : 4;
|
|
|
|
|
ma = az;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
switch (side)
|
|
|
|
|
{
|
|
|
|
|
case 0: x = d.x(); y = d.z(); break;
|
|
|
|
|
case 1: x = -d.y(); y = d.z(); break;
|
|
|
|
|
case 2: x = -d.x(); y = d.z(); break;
|
|
|
|
|
case 3: x = d.y(); y = d.z(); break;
|
|
|
|
|
case 4: x = d.x(); y = d.y(); break;
|
|
|
|
|
case 5: x = d.x(); y = -d.y(); break;
|
|
|
|
|
default: break;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
x = 0.5 * (x / ma + 1);
|
|
|
|
|
y = 0.5 * (y / ma + 1);
|
|
|
|
|
|
|
|
|
|
return mImages[side]->getColor(
|
|
|
|
|
std::min(std::max(int(x * mSize),0),mSize - 1),
|
|
|
|
|
std::min(std::max(int(y * mSize),0),mSize - 1));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
protected:
|
|
|
|
|
std::vector<osg::ref_ptr<osg::Image>> mImages;
|
|
|
|
|
int mSize;
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
bool RenderingManager::screenshot360(osg::Image* image, std::string settingStr)
|
|
|
|
|
{
|
|
|
|
|
int screenshotW = mViewer->getCamera()->getViewport()->width();
|
|
|
|
|
int screenshotH = mViewer->getCamera()->getViewport()->height();
|
|
|
|
|
SphericalScreenshot::SphericalScreenshotMapping screenshotMapping = SphericalScreenshot::MAPPING_SPHERICAL;
|
|
|
|
|
int cubeSize = screenshotMapping == SphericalScreenshot::SphericalScreenshotMapping::MAPPING_SMALL_PLANET ?
|
|
|
|
|
int screenshotMapping = 0;
|
|
|
|
|
int cubeSize = screenshotMapping == 2 ?
|
|
|
|
|
screenshotW: // planet mapping needs higher resolution
|
|
|
|
|
screenshotW / 2;
|
|
|
|
|
|
|
|
|
@ -796,7 +647,7 @@ namespace MWRender
|
|
|
|
|
for (int i = 0; i < 4; ++i)
|
|
|
|
|
if (settingArgs[0].compare(typeStrings[i]) == 0)
|
|
|
|
|
{
|
|
|
|
|
screenshotMapping = (SphericalScreenshot::SphericalScreenshotMapping) i;
|
|
|
|
|
screenshotMapping = i;
|
|
|
|
|
found = true;
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
@ -823,16 +674,23 @@ namespace MWRender
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (screenshotMapping == SphericalScreenshot::MAPPING_CUBEMAP)
|
|
|
|
|
bool rawCubemap = screenshotMapping == 3;
|
|
|
|
|
|
|
|
|
|
if (rawCubemap)
|
|
|
|
|
screenshotW = cubeSize * 6; // the image will consist of 6 cube sides in a row
|
|
|
|
|
else if (screenshotMapping == 2)
|
|
|
|
|
screenshotH = screenshotW; // use square resolution for planet mapping
|
|
|
|
|
|
|
|
|
|
SphericalScreenshot s(cubeSize);
|
|
|
|
|
std::vector<osg::ref_ptr<osg::Image>> images;
|
|
|
|
|
|
|
|
|
|
for (int i = 0; i < 6; ++i)
|
|
|
|
|
images.push_back(new osg::Image);
|
|
|
|
|
|
|
|
|
|
osg::Vec3 directions[6] = {
|
|
|
|
|
osg::Vec3(0,0,1),
|
|
|
|
|
rawCubemap ? osg::Vec3(1,0,0) : osg::Vec3(0,0,1),
|
|
|
|
|
osg::Vec3(0,0,-1),
|
|
|
|
|
osg::Vec3(-1,0,0),
|
|
|
|
|
osg::Vec3(1,0,0),
|
|
|
|
|
rawCubemap ? osg::Vec3(0,0,1) : osg::Vec3(1,0,0),
|
|
|
|
|
osg::Vec3(0,1,0),
|
|
|
|
|
osg::Vec3(0,-1,0)};
|
|
|
|
|
|
|
|
|
@ -854,24 +712,40 @@ namespace MWRender
|
|
|
|
|
|
|
|
|
|
for (int i = 0; i < 6; i++) // for each cubemap side
|
|
|
|
|
{
|
|
|
|
|
osg::Matrixd transform = osg::Matrixd::rotate(osg::Vec3(0,0,-1),directions[i]) * osg::Matrixd::rotate(rotations[i],osg::Vec3(0,0,-1));
|
|
|
|
|
osg::Image *sideImage = s.getImage(i);
|
|
|
|
|
osg::Matrixd transform = osg::Matrixd::rotate(osg::Vec3(0,0,-1),directions[i]);
|
|
|
|
|
|
|
|
|
|
if (!rawCubemap)
|
|
|
|
|
transform *= osg::Matrixd::rotate(rotations[i],osg::Vec3(0,0,-1));
|
|
|
|
|
|
|
|
|
|
osg::Image *sideImage = images[i].get();
|
|
|
|
|
screenshot(sideImage,cubeSize,cubeSize,transform);
|
|
|
|
|
sideImage->flipHorizontal();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// s.create(image,screenshotW,screenshotMapping != SphericalScreenshot::MAPPING_SMALL_PLANET ? screenshotH : screenshotW,screenshotMapping);
|
|
|
|
|
if (!rawCubemap)
|
|
|
|
|
sideImage->flipHorizontal();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
mPlayerAnimation->getObjectRoot()->setNodeMask(maskBackup);
|
|
|
|
|
mFieldOfView = fovBackup;
|
|
|
|
|
|
|
|
|
|
if (rawCubemap) // for raw cubemap don't run on GPU, just merge the images
|
|
|
|
|
{
|
|
|
|
|
image->allocateImage(cubeSize * 6,cubeSize,images[0]->r(),images[0]->getPixelFormat(),images[0]->getDataType());
|
|
|
|
|
|
|
|
|
|
for (int i = 0; i < 6; ++i)
|
|
|
|
|
osg::copyImage(images[i].get(),0,0,0,images[i]->s(),images[i]->t(),images[i]->r(),image,i * cubeSize,0,0);
|
|
|
|
|
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// run on GPU now:
|
|
|
|
|
|
|
|
|
|
osg::ref_ptr<osg::TextureCubeMap> cubeTexture (new osg::TextureCubeMap);
|
|
|
|
|
|
|
|
|
|
cubeTexture->setWrap(osg::Texture::WRAP_S, osg::Texture::CLAMP_TO_EDGE);
|
|
|
|
|
cubeTexture->setWrap(osg::Texture::WRAP_T, osg::Texture::CLAMP_TO_EDGE);
|
|
|
|
|
|
|
|
|
|
for (int i = 0; i < 6; ++i)
|
|
|
|
|
cubeTexture->setImage(i,s.getImage(i));
|
|
|
|
|
cubeTexture->setImage(i,images[i].get());
|
|
|
|
|
|
|
|
|
|
osg::ref_ptr<osg::Camera> screenshotCamera (new osg::Camera);
|
|
|
|
|
osg::ref_ptr<osg::ShapeDrawable> quad (new osg::ShapeDrawable(new osg::Box(osg::Vec3(0,0,0),2.0)));
|
|
|
|
@ -889,6 +763,7 @@ namespace MWRender
|
|
|
|
|
stateset->setAttributeAndModes(program, osg::StateAttribute::ON);
|
|
|
|
|
|
|
|
|
|
stateset->addUniform(new osg::Uniform("cubeMap",0));
|
|
|
|
|
stateset->addUniform(new osg::Uniform("mapping",screenshotMapping));
|
|
|
|
|
stateset->setTextureAttributeAndModes(0,cubeTexture,osg::StateAttribute::ON);
|
|
|
|
|
|
|
|
|
|
quad->setStateSet(stateset);
|
|
|
|
@ -898,13 +773,11 @@ namespace MWRender
|
|
|
|
|
|
|
|
|
|
mRootNode->addChild(screenshotCamera);
|
|
|
|
|
|
|
|
|
|
renderCameraToImage(screenshotCamera,image,1000,640);
|
|
|
|
|
|
|
|
|
|
renderCameraToImage(screenshotCamera,image,screenshotW,screenshotH);
|
|
|
|
|
|
|
|
|
|
screenshotCamera->removeChildren(0,screenshotCamera->getNumChildren());
|
|
|
|
|
mRootNode->removeChild(screenshotCamera);
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|