forked from teamnwah/openmw-tes3coop
Remove incorrect implementation of fGreetDistanceReset
This can't be right. A reset distance of 512 is smaller than the maximum greeting distance for certain NPCs, which would then say greetings non-stop.
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1 changed files with 2 additions and 4 deletions
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@ -477,10 +477,8 @@ namespace MWMechanics
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if (greetingState == MWMechanics::AiWander::Greet_Done)
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{
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static float fGreetDistanceReset = MWBase::Environment::get().getWorld()->getStore()
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.get<ESM::GameSetting>().find("fGreetDistanceReset")->getFloat();
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if (playerDistSqr >= fGreetDistanceReset*fGreetDistanceReset)
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float resetDist = 2*helloDistance;
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if (playerDistSqr >= resetDist*resetDist)
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greetingState = Greet_None;
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}
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}
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