From b1a394cd02ce9f81adc42f89012d7faa6b31d4b4 Mon Sep 17 00:00:00 2001 From: David Cernat Date: Mon, 17 Apr 2017 19:54:31 +0300 Subject: [PATCH] [General] Change chars into bools in mwmp::Attack for clarity --- components/openmw-mp/Base/BaseStructs.hpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/components/openmw-mp/Base/BaseStructs.hpp b/components/openmw-mp/Base/BaseStructs.hpp index acd529b0d..3f291c432 100644 --- a/components/openmw-mp/Base/BaseStructs.hpp +++ b/components/openmw-mp/Base/BaseStructs.hpp @@ -29,11 +29,11 @@ namespace mwmp }; std::string spellId; // id of spell (e.g. "fireball") - char success; - char block; + bool success; + bool block; float damage; - char pressed; - char knockdown; + bool pressed; + bool knockdown; }; struct Animation