Remove unneeded setGraphicsContext() calls

This commit is contained in:
scrawl 2016-08-16 19:33:09 +02:00
parent 0209c70583
commit b2ae45f0eb
3 changed files with 0 additions and 3 deletions

View file

@ -93,7 +93,6 @@ namespace MWRender
mCamera->setViewport(0, 0, sizeX, sizeY);
mCamera->setRenderOrder(osg::Camera::PRE_RENDER);
mCamera->attach(osg::Camera::COLOR_BUFFER, mTexture);
mCamera->setGraphicsContext(mViewer->getCamera()->getGraphicsContext());
mCamera->setNodeMask(Mask_RenderToTexture);

View file

@ -208,7 +208,6 @@ osg::ref_ptr<osg::Camera> LocalMap::createOrthographicCamera(float x, float y, f
camera->addChild(lightSource);
camera->setStateSet(stateset);
camera->setGraphicsContext(mViewer->getCamera()->getGraphicsContext());
camera->setViewport(0, 0, mMapResolution, mMapResolution);
camera->setUpdateCallback(new CameraLocalUpdateCallback(this));

View file

@ -620,7 +620,6 @@ namespace MWRender
mViewer->advance(mViewer->getFrameStamp()->getSimulationTime());
rttCamera->removeChildren(0, rttCamera->getNumChildren());
rttCamera->setGraphicsContext(NULL);
mRootNode->removeChild(rttCamera);
}