diff --git a/apps/openmw/mwworld/scene.cpp b/apps/openmw/mwworld/scene.cpp index 939fbe873..db1f9714a 100644 --- a/apps/openmw/mwworld/scene.cpp +++ b/apps/openmw/mwworld/scene.cpp @@ -435,7 +435,6 @@ namespace MWWorld MWBase::Environment::get().getWorld()->adjustSky(); } - //We need the ogre renderer and a scene node. Scene::Scene (MWRender::RenderingManager& rendering, MWPhysics::PhysicsSystem *physics) : mCurrentCell (0), mCellChanged (false), mPhysics(physics), mRendering(rendering), mNeedMapUpdate(false) { diff --git a/apps/openmw/mwworld/worldimp.hpp b/apps/openmw/mwworld/worldimp.hpp index dedfebdf2..b642a1ba7 100644 --- a/apps/openmw/mwworld/worldimp.hpp +++ b/apps/openmw/mwworld/worldimp.hpp @@ -8,7 +8,6 @@ #include "ptr.hpp" #include "scene.hpp" #include "esmstore.hpp" -//#include "physicssystem.hpp" #include "cells.hpp" #include "localscripts.hpp" #include "timestamp.hpp"