Tweaked readme and added first draft of real changelog

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David Cernat 8 years ago
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Project Status
--------------
We are still in a very early phase of development, at the moment we have synchronization of character appearance, character skills, stats, attributes and death as well as movement on interiors and exteriors, melee and ranged combat.
[Version changelog](https://github.com/TES3MP/openmw-tes3mp/blob/master/tes3mp-changelog.md)
We are still in an early phase of development. At the moment we have synchronization of character appearance, character skills, stats, attributes and death as well as movement on interiors and exteriors, melee and ranged combat, picking up and dropping items in the world and using doors and levers.
Contributing
--------------
Development has been somewhat fast but we are severely understaffed, any contribution regarding [code](https://github.com/TES3MP/openmw-tes3mp/blob/master/CONTRIBUTING.md), documentation, bug hunting, artwork or nice Jobasha's gift cards are greatly appreciated.
Development has been somewhat fast, but any contribution regarding [code](https://github.com/TES3MP/openmw-tes3mp/blob/master/CONTRIBUTING.md), documentation, bug hunting, artwork or nice Jobasha's gift cards are greatly appreciated.
Test sessions are often advertised in our Steam Group, there is also a chat room there.
Feel free to contact any of the [team members](https://github.com/TES3MP/openmw-tes3mp/blob/master/TES3MPTeam.md) for any questions you might have.

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0.3.0
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* Fixed client freezes related to players logging in at the same time
* Fixed server crashes related to sending information about invalid players
* Synchronization of world object removal, placement and scaling
* Synchronization of local, global and member script variables for specific scripts
* Synchronization for the setdelete, placeat, setscale, lock and unlock console commands
* Player markers on minimap
* Death reasons in chat
0.2.0
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* Packets for saving and loading classes, birthsigns, dynamic stats, levels, level progress, attribute bonuses from skill increases and progress towards skill increases
* Version checking to prevent mismatches between clients and servers
0.0.1b
------
* Synchronization of attributes and skills
* Fixed memory leaks related to player initialization on Windows servers
* Fixed various graphical glitches
* Disabled main menu buttons for starting, saving and loading games
0.0.1a
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* Combat animation
* Synchronization of melee and ranged (bow, crossbow, throwable weapons) combat
* Synchronization of health, magicka, fatigue and death
* Synchronization of cell changes
* Server-side Lua scripting
* Chat
0.0.1
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* Synchronization of player character generation
* Synchronization of player position
* Synchronization of player attack states (unarmed, armed with a weapon, using a spell)
* Synchronization of movement and jump animations

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tes3mp Team
============
Programmers
-----------
Stanislav (Koncord) Zhukov - The main loafer and Project Leader
David Cernat - The person pulling the strings in the shadows
Script developers
--------------
Grim Kriegor
Testers
-------
Volk Milit aka Ja'Virr-Dar - Team Manager, Debian Linux
Shnatsel - Debian Linux
Goodevil - Mint and Xubuntu Linux
Public Relations and Translations
---------------------------------
Volk Milit aka Ja'Virr-Dar - Public relations & News Writer
Shnatsel - Translator & News Writer
Art
---
Texafornian - tes3mp logo
Thanks to the developers of OpenMW. They do amazing things.
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