forked from teamnwah/openmw-tes3coop
Add and implement ID_MASTER_QUERY
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parent
32615d05cf
commit
b5c586d5b7
2 changed files with 15 additions and 1 deletions
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@ -865,6 +865,19 @@ int Networking::mainLoop()
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case ID_CONNECTED_PING:
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case ID_UNCONNECTED_PING:
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break;
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case ID_MASTER_QUERY:
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{
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LOG_MESSAGE_SIMPLE(Log::LOG_WARN, "Query request from %s",
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packet->systemAddress.ToString());
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RakNet::BitStream bs;
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bs.Write((unsigned char) ID_MASTER_QUERY);
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bs.Write(Players::getPlayers()->size());
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for(auto player : *Players::getPlayers())
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bs.Write(RakNet::RakString(player.second->Npc()->mName.c_str()));
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bs.Write(0); // plugins
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peer->Send(&bs, HIGH_PRIORITY, RELIABLE_ORDERED, 0, packet->systemAddress, false);
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break;
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}
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default:
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update(packet);
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break;
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@ -9,7 +9,8 @@
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enum GameMessages
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{
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ID_GAME_BASE_INFO = ID_USER_PACKET_ENUM+1,
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ID_MASTER_QUERY = ID_USER_PACKET_ENUM+1,
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ID_GAME_BASE_INFO,
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ID_GAME_CHARGEN,
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ID_GAME_POS,
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ID_GAME_DYNAMICSTATS,
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