diff --git a/docs/source/openmw-mods/mod-install.rst b/docs/source/openmw-mods/mod-install.rst index e6ce2a7f1..85b0015ba 100644 --- a/docs/source/openmw-mods/mod-install.rst +++ b/docs/source/openmw-mods/mod-install.rst @@ -9,8 +9,8 @@ Install #. Your mod probably comes in some kind of archive, such as ``.zip``, ``.rar``, ``.7z``, or something along those lines. Unpack this archive into its own folder. #. Ensure the structure of this folder is correct. - #. Locate the plugin files, ``.esp`` or ``.omwaddon``. The folder containing the plugin files we will call your *data folder* - #. Check that all resource folders (``Meshes``, ``Textures``, etc.) containing additional resource files (the actual meshes, textures, etc.) are in the *data folder*. + #. Locate the plugin files, ``.esp`` or ``.omwaddon``. The folder containing the plugin files we will call your *data folder* + #. Check that all resource folders (``Meshes``, ``Textures``, etc.) containing additional resource files (the actual meshes, textures, etc.) are in the *data folder*. .. note:: There may be multiple levels of folders, but the location of the plugins must be the same as the resource folders.