From bc237ee1fe95a841d84d317f4bd078f55ad6714c Mon Sep 17 00:00:00 2001 From: scrawl Date: Thu, 14 May 2015 17:14:49 +0200 Subject: [PATCH] Actor placement fix --- apps/openmw/mwworld/worldimp.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/apps/openmw/mwworld/worldimp.cpp b/apps/openmw/mwworld/worldimp.cpp index 6c7fd6ff3..1ee9586ae 100644 --- a/apps/openmw/mwworld/worldimp.cpp +++ b/apps/openmw/mwworld/worldimp.cpp @@ -1321,7 +1321,7 @@ namespace MWWorld return; } - float terrainHeight = 0;//mRendering->getTerrainHeightAt(Ogre::Vector3(pos.pos)); + float terrainHeight = -FLT_MAX;//mRendering->getTerrainHeightAt(Ogre::Vector3(pos.pos)); if (pos.pos[2] < terrainHeight) pos.pos[2] = terrainHeight;