[Client] Initialize Cell before moving DedicatedActor to it

0.6.1
David Cernat 8 years ago
parent a7b06b342f
commit bcdbecf608

@ -257,6 +257,7 @@ void Cell::readCellChange(ActorList& actorList)
if (cellController->isActiveWorldCell(dedicatedActor->cell) && !cellController->hasLocalAuthority(dedicatedActor->cell))
{
LOG_APPEND(Log::LOG_INFO, "- Moving DedicatedActor %s to our active cell %s", mapIndex.c_str(), dedicatedActor->cell.getDescription().c_str());
cellController->initializeCell(dedicatedActor->cell);
Cell *newCell = cellController->getCell(dedicatedActor->cell);
newCell->dedicatedActors[mapIndex] = dedicatedActor;
cellController->setDedicatedActorRecord(mapIndex, newCell->getDescription());

@ -80,7 +80,6 @@ void DedicatedActor::move(float dt)
else
{
setPosition();
setMovementSettings();
hasChangedCell = false;
}

Loading…
Cancel
Save