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@ -26,22 +26,22 @@ void WorldstateFunctions::CopyLastWorldstateToStore() noexcept
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void WorldstateFunctions::ClearMapChanges() noexcept
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void WorldstateFunctions::ClearMapChanges() noexcept
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{
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{
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writeWorldstate.mapChanges.mapTiles.clear();
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writeWorldstate.mapTiles.clear();
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}
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}
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unsigned int WorldstateFunctions::GetMapChangesSize() noexcept
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unsigned int WorldstateFunctions::GetMapChangesSize() noexcept
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{
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{
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return readWorldstate->mapChanges.mapTiles.size();
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return readWorldstate->mapTiles.size();
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}
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}
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int WorldstateFunctions::GetMapTileCellX(unsigned int index) noexcept
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int WorldstateFunctions::GetMapTileCellX(unsigned int index) noexcept
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{
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{
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return readWorldstate->mapChanges.mapTiles.at(index).x;
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return readWorldstate->mapTiles.at(index).x;
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}
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}
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int WorldstateFunctions::GetMapTileCellY(unsigned int index) noexcept
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int WorldstateFunctions::GetMapTileCellY(unsigned int index) noexcept
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{
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{
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return readWorldstate->mapChanges.mapTiles.at(index).y;
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return readWorldstate->mapTiles.at(index).y;
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}
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}
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void WorldstateFunctions::SetHour(double hour) noexcept
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void WorldstateFunctions::SetHour(double hour) noexcept
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@ -106,10 +106,10 @@ void WorldstateFunctions::ClearEnforcedCollisionRefIds() noexcept
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void WorldstateFunctions::SaveMapTileImageFile(unsigned int index, const char *filePath) noexcept
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void WorldstateFunctions::SaveMapTileImageFile(unsigned int index, const char *filePath) noexcept
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{
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{
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if (index >= readWorldstate->mapChanges.mapTiles.size())
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if (index >= readWorldstate->mapTiles.size())
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return;
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return;
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const std::vector<char>& imageData = readWorldstate->mapChanges.mapTiles.at(index).imageData;
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const std::vector<char>& imageData = readWorldstate->mapTiles.at(index).imageData;
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std::ofstream outputFile(filePath, std::ios::binary);
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std::ofstream outputFile(filePath, std::ios::binary);
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std::ostream_iterator<char> outputIterator(outputFile);
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std::ostream_iterator<char> outputIterator(outputFile);
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@ -133,7 +133,7 @@ void WorldstateFunctions::LoadMapTileImageFile(int cellX, int cellY, const char*
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}
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}
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else
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else
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{
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{
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writeWorldstate.mapChanges.mapTiles.push_back(mapTile);
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writeWorldstate.mapTiles.push_back(mapTile);
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}
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}
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}
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}
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