forked from teamnwah/openmw-tes3coop
Fix message boxes not opening if they opened as a result of object activation
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1 changed files with 1 additions and 1 deletions
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@ -180,12 +180,12 @@ namespace MWInput
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break;
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break;
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case A_Activate:
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case A_Activate:
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resetIdleTime();
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resetIdleTime();
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activate();
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if( MWBase::Environment::get().getWindowManager()->isGuiMode()
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if( MWBase::Environment::get().getWindowManager()->isGuiMode()
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&& MWBase::Environment::get().getWindowManager()->getMode() == MWGui::GM_InterMessageBox ) {
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&& MWBase::Environment::get().getWindowManager()->getMode() == MWGui::GM_InterMessageBox ) {
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// Pressing the activation key when a messagebox is prompting for "ok" will activate the ok button
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// Pressing the activation key when a messagebox is prompting for "ok" will activate the ok button
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MWBase::Environment::get().getWindowManager()->enterPressed();
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MWBase::Environment::get().getWindowManager()->enterPressed();
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}
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}
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activate();
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break;
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break;
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case A_Journal:
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case A_Journal:
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toggleJournal ();
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toggleJournal ();
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