forked from teamnwah/openmw-tes3coop
added item health interface
This commit is contained in:
parent
93754b2851
commit
bfc282779b
9 changed files with 140 additions and 44 deletions
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@ -96,12 +96,16 @@ set(GAMECLASS
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mwclass/activator.cpp
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mwclass/creature.cpp
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mwclass/npc.cpp
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mwclass/weapon.cpp
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mwclass/armor.cpp
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)
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set(GAMECLASS_HEADER
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mwclass/classes.hpp
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mwclass/activator.hpp
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mwclass/creature.hpp
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mwclass/npc.hpp
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mwclass/weapon.hpp
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mwclass/armor.hpp
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)
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source_group(apps\\openmw\\mwclass FILES ${GAMECLASS} ${GAMECLASS_HEADER})
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31
apps/openmw/mwclass/armor.cpp
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31
apps/openmw/mwclass/armor.cpp
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@ -0,0 +1,31 @@
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#include "armor.hpp"
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#include <components/esm/loadarmo.hpp>
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#include <components/esm_store/cell_store.hpp>
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#include "../mwworld/ptr.hpp"
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namespace MWClass
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{
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bool Armor::hasItemHealth (const MWWorld::Ptr& ptr) const
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{
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return true;
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}
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int Armor::getItemMaxHealth (const MWWorld::Ptr& ptr) const
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{
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ESMS::LiveCellRef<ESM::Armor, MWWorld::RefData> *ref =
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ptr.get<ESM::Armor>();
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return ref->base->data.health;
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}
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void Armor::registerSelf()
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{
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boost::shared_ptr<Class> instance (new Armor);
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registerClass (typeid (ESM::Armor).name(), instance);
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}
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}
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22
apps/openmw/mwclass/armor.hpp
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22
apps/openmw/mwclass/armor.hpp
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@ -0,0 +1,22 @@
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#ifndef GAME_MWCLASS_ARMOR_H
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#define GAME_MWCLASS_ARMOR_H
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#include "../mwworld/class.hpp"
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namespace MWClass
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{
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class Armor : public MWWorld::Class
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{
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public:
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virtual bool hasItemHealth (const MWWorld::Ptr& ptr) const;
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///< \return Item health data available?
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virtual int getItemMaxHealth (const MWWorld::Ptr& ptr) const;
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///< Return item max health or throw an exception, if class does not have item health
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static void registerSelf();
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};
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}
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#endif
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@ -4,6 +4,8 @@
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#include "activator.hpp"
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#include "creature.hpp"
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#include "npc.hpp"
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#include "weapon.hpp"
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#include "armor.hpp"
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namespace MWClass
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{
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@ -12,5 +14,7 @@ namespace MWClass
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Activator::registerSelf();
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Creature::registerSelf();
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Npc::registerSelf();
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Weapon::registerSelf();
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Armor::registerSelf();
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}
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}
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31
apps/openmw/mwclass/weapon.cpp
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31
apps/openmw/mwclass/weapon.cpp
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@ -0,0 +1,31 @@
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#include "weapon.hpp"
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#include <components/esm/loadweap.hpp>
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#include <components/esm_store/cell_store.hpp>
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#include "../mwworld/ptr.hpp"
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namespace MWClass
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{
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bool Weapon::hasItemHealth (const MWWorld::Ptr& ptr) const
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{
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return true;
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}
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int Weapon::getItemMaxHealth (const MWWorld::Ptr& ptr) const
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{
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ESMS::LiveCellRef<ESM::Weapon, MWWorld::RefData> *ref =
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ptr.get<ESM::Weapon>();
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return ref->base->data.health;
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}
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void Weapon::registerSelf()
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{
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boost::shared_ptr<Class> instance (new Weapon);
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registerClass (typeid (ESM::Weapon).name(), instance);
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}
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}
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22
apps/openmw/mwclass/weapon.hpp
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22
apps/openmw/mwclass/weapon.hpp
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@ -0,0 +1,22 @@
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#ifndef GAME_MWCLASS_WEAPON_H
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#define GAME_MWCLASS_WEAPON_H
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#include "../mwworld/class.hpp"
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namespace MWClass
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{
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class Weapon : public MWWorld::Class
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{
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public:
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virtual bool hasItemHealth (const MWWorld::Ptr& ptr) const;
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///< \return Item health data available?
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virtual int getItemMaxHealth (const MWWorld::Ptr& ptr) const;
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///< Return item max health or throw an exception, if class does not have item health
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static void registerSelf();
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};
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}
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#endif
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@ -186,31 +186,14 @@ namespace MWScript
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MWWorld::Ptr ptr = context.getReference();
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if (mIndex==0)
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if (mIndex==0 && MWWorld::Class::get (ptr).hasItemHealth (ptr))
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{
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// health is a special case
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if (context.getReference().getType()==
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typeid (ESMS::LiveCellRef<ESM::Weapon, MWWorld::RefData> *))
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{
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ESMS::LiveCellRef<ESM::Weapon, MWWorld::RefData> *ref =
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context.getReference().get<ESM::Weapon>();
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Interpreter::Type_Integer value =
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MWWorld::Class::get (ptr).getItemMaxHealth (ptr);
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runtime.push (value);
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Interpreter::Type_Integer value = ref->base->data.health;
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runtime.push (value);
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return;
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}
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else if (context.getReference().getType()==
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typeid (ESMS::LiveCellRef<ESM::Armor, MWWorld::RefData> *))
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{
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ESMS::LiveCellRef<ESM::Armor, MWWorld::RefData> *ref =
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context.getReference().get<ESM::Armor>();
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Interpreter::Type_Integer value = ref->base->data.health;
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runtime.push (value);
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return;
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}
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return;
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}
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Interpreter::Type_Integer value =
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@ -239,31 +222,14 @@ namespace MWScript
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MWWorld::Ptr ptr = context.getWorld().getPtr (id, false);
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if (mIndex==0)
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if (mIndex==0 && MWWorld::Class::get (ptr).hasItemHealth (ptr))
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{
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// health is a special case
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if (context.getWorld().getPtr (id, false).getType()==
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typeid (ESMS::LiveCellRef<ESM::Weapon, MWWorld::RefData> *))
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{
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ESMS::LiveCellRef<ESM::Weapon, MWWorld::RefData> *ref =
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context.getWorld().getPtr (id, false).get<ESM::Weapon>();
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Interpreter::Type_Integer value =
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MWWorld::Class::get (ptr).getItemMaxHealth (ptr);
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runtime.push (value);
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Interpreter::Type_Integer value = ref->base->data.health;
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runtime.push (value);
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return;
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}
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else if (context.getWorld().getPtr (id, false).getType()==
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typeid (ESMS::LiveCellRef<ESM::Armor, MWWorld::RefData> *))
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{
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ESMS::LiveCellRef<ESM::Armor, MWWorld::RefData> *ref =
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context.getWorld().getPtr (id, false).get<ESM::Armor>();
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Interpreter::Type_Integer value = ref->base->data.health;
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runtime.push (value);
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return;
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}
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return;
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}
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Interpreter::Type_Integer value =
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@ -18,6 +18,16 @@ namespace MWWorld
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throw std::runtime_error ("class does not have creature stats");
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}
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bool Class::hasItemHealth (const Ptr& ptr) const
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{
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return false;
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}
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int Class::getItemMaxHealth (const Ptr& ptr) const
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{
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throw std::runtime_error ("class does not have item health");
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}
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const Class& Class::get (const std::string& key)
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{
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std::map<std::string, boost::shared_ptr<Class> >::const_iterator iter = sClasses.find (key);
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@ -36,6 +36,12 @@ namespace MWWorld
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///< Return creature stats or throw an exception, if class does not have creature stats
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/// (default implementation: throw an exceoption)
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virtual bool hasItemHealth (const Ptr& ptr) const;
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///< \return Item health data available? (default implementation: false)
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virtual int getItemMaxHealth (const Ptr& ptr) const;
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///< Return item max health or throw an exception, if class does not have item health
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/// (default implementation: throw an exceoption)
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static const Class& get (const std::string& key);
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///< If there is no class for this \a key, an exception is thrown.
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