forked from teamnwah/openmw-tes3coop
Merge branch 'master' into globals
This commit is contained in:
commit
c0fb46384c
72 changed files with 3588 additions and 1220 deletions
|
@ -37,8 +37,8 @@ option(BUILD_WITH_CODE_COVERAGE "Enable code coverage with gconv" OFF)
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|||
option(BUILD_UNITTESTS "Enable Unittests with Google C++ Unittest ang GMock frameworks" OFF)
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# Sound source selection
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option(USE_FFMPEG "use ffmpeg for sound" OFF)
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option(USE_AUDIERE "use audiere for sound" OFF)
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option(USE_FFMPEG "use ffmpeg for sound" ON)
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option(USE_AUDIERE "use audiere for sound" ON)
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option(USE_MPG123 "use mpg123 + libsndfile for sound" ON)
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# OS X deployment
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@ -137,30 +137,54 @@ set(OPENMW_LIBS ${OENGINE_ALL})
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set(OPENMW_LIBS_HEADER)
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# Sound setup
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set(GOT_SOUND_INPUT 0)
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set(SOUND_INPUT_INCLUDES "")
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set(SOUND_INPUT_LIBRARY "")
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set(SOUND_DEFINE "")
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if (USE_FFMPEG)
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find_package(FFMPEG REQUIRED)
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set(SOUND_INPUT_INCLUDES ${SOUND_INPUT_INCLUDES} ${FFMPEG_INCLUDE_DIR})
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set(SOUND_INPUT_LIBRARY ${SOUND_INPUT_LIBRARY} ${FFMPEG_LIBRARIES})
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set(SOUND_DEFINE ${SOUND_DEFINE} -DOPENMW_USE_FFMPEG)
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set(FFmpeg_FIND_COMPONENTS AVCODEC AVFORMAT AVUTIL SWSCALE)
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find_package(FFmpeg)
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if (FFMPEG_FOUND)
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set(SOUND_INPUT_INCLUDES ${SOUND_INPUT_INCLUDES} ${FFMPEG_INCLUDE_DIRS})
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set(SOUND_INPUT_LIBRARY ${SOUND_INPUT_LIBRARY} ${FFMPEG_LIBRARIES} ${SWSCALE_LIBRARIES})
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set(SOUND_DEFINE ${SOUND_DEFINE} -DOPENMW_USE_FFMPEG)
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set(GOT_SOUND_INPUT 1)
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endif (FFMPEG_FOUND)
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endif (USE_FFMPEG)
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if (USE_AUDIERE)
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find_package(Audiere REQUIRED)
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set(SOUND_INPUT_INCLUDES ${SOUND_INPUT_INCLUDES} ${AUDIERE_INCLUDE_DIR})
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set(SOUND_INPUT_LIBRARY ${SOUND_INPUT_LIBRARY} ${AUDIERE_LIBRARY})
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set(SOUND_DEFINE ${SOUND_DEFINE} -DOPENMW_USE_AUDIERE)
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endif (USE_AUDIERE)
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if (USE_AUDIERE AND NOT GOT_SOUND_INPUT)
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find_package(Audiere)
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if (AUDIERE_FOUND)
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set(SOUND_INPUT_INCLUDES ${SOUND_INPUT_INCLUDES} ${AUDIERE_INCLUDE_DIR})
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set(SOUND_INPUT_LIBRARY ${SOUND_INPUT_LIBRARY} ${AUDIERE_LIBRARY})
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set(SOUND_DEFINE ${SOUND_DEFINE} -DOPENMW_USE_AUDIERE)
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set(GOT_SOUND_INPUT 1)
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endif (AUDIERE_FOUND)
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endif (USE_AUDIERE AND NOT GOT_SOUND_INPUT)
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if (USE_MPG123)
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if (USE_MPG123 AND NOT GOT_SOUND_INPUT)
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find_package(MPG123 REQUIRED)
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find_package(SNDFILE REQUIRED)
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set(SOUND_INPUT_INCLUDES ${SOUND_INPUT_INCLUDES} ${MPG123_INCLUDE_DIR} ${SNDFILE_INCLUDE_DIR})
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set(SOUND_INPUT_LIBRARY ${SOUND_INPUT_LIBRARY} ${MPG123_LIBRARY} ${SNDFILE_LIBRARY})
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set(SOUND_DEFINE ${SOUND_DEFINE} -DOPENMW_USE_MPG123)
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endif (USE_MPG123)
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if (MPG123_FOUND AND SNDFILE_FOUND)
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set(SOUND_INPUT_INCLUDES ${SOUND_INPUT_INCLUDES} ${MPG123_INCLUDE_DIR} ${SNDFILE_INCLUDE_DIR})
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set(SOUND_INPUT_LIBRARY ${SOUND_INPUT_LIBRARY} ${MPG123_LIBRARY} ${SNDFILE_LIBRARY})
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set(SOUND_DEFINE ${SOUND_DEFINE} -DOPENMW_USE_MPG123)
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set(GOT_SOUND_INPUT 1)
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endif (MPG123_FOUND AND SNDFILE_FOUND)
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endif (USE_MPG123 AND NOT GOT_SOUND_INPUT)
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if (NOT GOT_SOUND_INPUT)
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message(WARNING "--------------------")
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message(WARNING "Failed to find any sound input packages")
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message(WARNING "--------------------")
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endif (NOT GOT_SOUND_INPUT)
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if (NOT FFMPEG_FOUND)
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message(WARNING "--------------------")
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message(WARNING "FFmpeg not found, video playback will be disabled")
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message(WARNING "--------------------")
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endif (NOT FFMPEG_FOUND)
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# Platform specific
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if (WIN32)
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@ -534,7 +558,9 @@ if (WIN32)
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set_target_properties(omwlauncher PROPERTIES COMPILE_FLAGS ${WARNINGS})
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endif (BUILD_LAUNCHER)
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set_target_properties(openmw PROPERTIES COMPILE_FLAGS ${WARNINGS})
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set_target_properties(esmtool PROPERTIES COMPILE_FLAGS ${WARNINGS})
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if (BUILD_ESMTOOL)
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set_target_properties(esmtool PROPERTIES COMPILE_FLAGS ${WARNINGS})
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endif (BUILD_ESMTOOL)
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endif(MSVC)
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|
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# Same for MinGW
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|
|
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@ -165,23 +165,12 @@ bool parseOptions (int argc, char** argv, Arguments &info)
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|
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// Font encoding settings
|
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info.encoding = variables["encoding"].as<std::string>();
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if (info.encoding == "win1250")
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if(info.encoding != "win1250" && info.encoding != "win1251" && info.encoding != "win1252")
|
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{
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std::cout << "Using Central and Eastern European font encoding." << std::endl;
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}
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else if (info.encoding == "win1251")
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{
|
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std::cout << "Using Cyrillic font encoding." << std::endl;
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||||
}
|
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else
|
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{
|
||||
if(info.encoding != "win1252")
|
||||
{
|
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std::cout << info.encoding << " is not a valid encoding option." << std::endl;
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info.encoding = "win1252";
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||||
}
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std::cout << "Using default (English) font encoding." << std::endl;
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||||
std::cout << info.encoding << " is not a valid encoding option." << std::endl;
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info.encoding = "win1252";
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}
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std::cout << ToUTF8::encodingUsingMessage(info.encoding) << std::endl;
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|
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return true;
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}
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@ -262,7 +251,8 @@ void printRaw(ESM::ESMReader &esm)
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int load(Arguments& info)
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{
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ESM::ESMReader& esm = info.reader;
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esm.setEncoding(ToUTF8::calculateEncoding(info.encoding));
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ToUTF8::Utf8Encoder encoder (ToUTF8::calculateEncoding(info.encoding));
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esm.setEncoder(&encoder);
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|
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std::string filename = info.filename;
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std::cout << "Loading file: " << filename << std::endl;
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@ -432,7 +422,8 @@ int clone(Arguments& info)
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std::cout << std::endl << "Saving records to: " << info.outname << "..." << std::endl;
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|
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ESM::ESMWriter& esm = info.writer;
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esm.setEncoding(info.encoding);
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ToUTF8::Utf8Encoder encoder (ToUTF8::calculateEncoding(info.encoding));
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esm.setEncoder(&encoder);
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esm.setAuthor(info.data.author);
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esm.setDescription(info.data.description);
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esm.setVersion(info.data.version);
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|
|
|
@ -272,7 +272,8 @@ void DataFilesModel::addMasters(const QString &path)
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foreach (const QString &path, dir.entryList()) {
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try {
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ESM::ESMReader fileReader;
|
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fileReader.setEncoding(ToUTF8::calculateEncoding(mEncoding.toStdString()));
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ToUTF8::Utf8Encoder encoder (ToUTF8::calculateEncoding(mEncoding.toStdString()));
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fileReader.setEncoder(&encoder);
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fileReader.open(dir.absoluteFilePath(path).toStdString());
|
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|
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ESM::ESMReader::MasterList mlist = fileReader.getMasters();
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||||
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@ -335,7 +336,8 @@ void DataFilesModel::addPlugins(const QString &path)
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|||
|
||||
try {
|
||||
ESM::ESMReader fileReader;
|
||||
fileReader.setEncoding(ToUTF8::calculateEncoding(mEncoding.toStdString()));
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ToUTF8::Utf8Encoder encoder (ToUTF8::calculateEncoding(mEncoding.toStdString()));
|
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fileReader.setEncoder(&encoder);
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fileReader.open(dir.absoluteFilePath(path).toStdString());
|
||||
|
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ESM::ESMReader::MasterList mlist = fileReader.getMasters();
|
||||
|
|
|
@ -649,11 +649,12 @@ MwIniImporter::multistrmap MwIniImporter::loadIniFile(std::string filename) {
|
|||
std::string section("");
|
||||
MwIniImporter::multistrmap map;
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boost::iostreams::stream<boost::iostreams::file_source>file(filename.c_str());
|
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ToUTF8::Utf8Encoder encoder(mEncoding);
|
||||
|
||||
std::string line;
|
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while (std::getline(file, line)) {
|
||||
|
||||
line = toUTF8(line);
|
||||
line = encoder.getUtf8(line);
|
||||
|
||||
// unify Unix-style and Windows file ending
|
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if (!(line.empty()) && (line[line.length()-1]) == '\r') {
|
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|
@ -829,14 +830,6 @@ void MwIniImporter::writeToFile(boost::iostreams::stream<boost::iostreams::file_
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}
|
||||
}
|
||||
|
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std::string MwIniImporter::toUTF8(const std::string &str) {
|
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char *ptr = ToUTF8::getBuffer(str.length());
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strncpy(ptr, str.c_str(), str.length());
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|
||||
// Convert to UTF8 and return
|
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return ToUTF8::getUtf8(mEncoding);
|
||||
}
|
||||
|
||||
void MwIniImporter::setInputEncoding(const ToUTF8::FromType &encoding)
|
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{
|
||||
mEncoding = encoding;
|
||||
|
|
|
@ -8,7 +8,7 @@
|
|||
#include <vector>
|
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#include <exception>
|
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|
||||
#include "../../components/to_utf8/to_utf8.hpp"
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#include <components/to_utf8/to_utf8.hpp>
|
||||
|
||||
class MwIniImporter {
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public:
|
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|
|
|
@ -16,7 +16,7 @@ source_group(game FILES ${GAME} ${GAME_HEADER})
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add_openmw_dir (mwrender
|
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renderingmanager debugging sky player animation npcanimation creatureanimation actors objects
|
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renderinginterface localmap occlusionquery terrain terrainmaterial water shadows
|
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compositors characterpreview externalrendering globalmap
|
||||
compositors characterpreview externalrendering globalmap videoplayer
|
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)
|
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|
||||
add_openmw_dir (mwinput
|
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|
|
|
@ -331,11 +331,15 @@ void OMW::Engine::go()
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// cursor replacer (converts the cursor from the bsa so they can be used by mygui)
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MWGui::CursorReplace replacer;
|
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|
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// Create encoder
|
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ToUTF8::Utf8Encoder encoder (mEncoding);
|
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|
||||
// Create the world
|
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mEnvironment.setWorld (new MWWorld::World (*mOgre, mFileCollections, mMaster,
|
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mResDir, mCfgMgr.getCachePath(), mNewGame, mEncoding, mFallbackMap));
|
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mResDir, mCfgMgr.getCachePath(), mNewGame, &encoder, mFallbackMap));
|
||||
|
||||
//Load translation data
|
||||
mTranslationDataStorage.setEncoder(&encoder);
|
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mTranslationDataStorage.loadTranslationData(mFileCollections, mMaster);
|
||||
|
||||
// Create window manager - this manages all the MW-specific GUI windows
|
||||
|
@ -494,7 +498,6 @@ void OMW::Engine::showFPS(int level)
|
|||
void OMW::Engine::setEncoding(const ToUTF8::FromType& encoding)
|
||||
{
|
||||
mEncoding = encoding;
|
||||
mTranslationDataStorage.setEncoding (encoding);
|
||||
}
|
||||
|
||||
void OMW::Engine::setFallbackValues(std::map<std::string,std::string> fallbackMap)
|
||||
|
|
|
@ -128,12 +128,6 @@ float MWBase::Environment::getFrameDuration() const
|
|||
|
||||
void MWBase::Environment::cleanup()
|
||||
{
|
||||
delete mInputManager;
|
||||
mInputManager = 0;
|
||||
|
||||
delete mSoundManager;
|
||||
mSoundManager = 0;
|
||||
|
||||
delete mMechanicsManager;
|
||||
mMechanicsManager = 0;
|
||||
|
||||
|
@ -146,11 +140,17 @@ void MWBase::Environment::cleanup()
|
|||
delete mScriptManager;
|
||||
mScriptManager = 0;
|
||||
|
||||
delete mWorld;
|
||||
mWorld = 0;
|
||||
|
||||
delete mSoundManager;
|
||||
mSoundManager = 0;
|
||||
|
||||
delete mWindowManager;
|
||||
mWindowManager = 0;
|
||||
|
||||
delete mWorld;
|
||||
mWorld = 0;
|
||||
delete mInputManager;
|
||||
mInputManager = 0;
|
||||
}
|
||||
|
||||
const MWBase::Environment& MWBase::Environment::get()
|
||||
|
|
|
@ -22,6 +22,8 @@ namespace MWWorld
|
|||
namespace MWSound
|
||||
{
|
||||
class Sound;
|
||||
class Sound_Decoder;
|
||||
typedef boost::shared_ptr<Sound_Decoder> DecoderPtr;
|
||||
}
|
||||
|
||||
namespace MWBase
|
||||
|
@ -32,7 +34,7 @@ namespace MWBase
|
|||
class SoundManager
|
||||
{
|
||||
public:
|
||||
|
||||
/* These must all fit together */
|
||||
enum PlayMode {
|
||||
Play_Normal = 0, /* tracked, non-looping, multi-instance, environment */
|
||||
Play_Loop = 1<<0, /* Sound will continually loop until explicitly stopped */
|
||||
|
@ -41,6 +43,13 @@ namespace MWBase
|
|||
* but do not keep it updated (the sound will not move with
|
||||
* the object and will not stop when the object is deleted. */
|
||||
};
|
||||
enum PlayType {
|
||||
Play_TypeSfx = 1<<3, /* Normal SFX sound */
|
||||
Play_TypeVoice = 1<<4, /* Voice sound */
|
||||
Play_TypeMusic = 1<<5, /* Music track */
|
||||
Play_TypeMovie = 1<<6, /* Movie audio track */
|
||||
Play_TypeMask = Play_TypeSfx|Play_TypeVoice|Play_TypeMusic|Play_TypeMovie
|
||||
};
|
||||
|
||||
private:
|
||||
|
||||
|
@ -89,12 +98,15 @@ namespace MWBase
|
|||
virtual void stopSay(MWWorld::Ptr reference=MWWorld::Ptr()) = 0;
|
||||
///< Stop an actor speaking
|
||||
|
||||
virtual SoundPtr playTrack(const MWSound::DecoderPtr& decoder, PlayType type) = 0;
|
||||
///< Play a 2D audio track, using a custom decoder
|
||||
|
||||
virtual SoundPtr playSound(const std::string& soundId, float volume, float pitch,
|
||||
int mode=Play_Normal) = 0;
|
||||
PlayMode mode=Play_Normal) = 0;
|
||||
///< Play a sound, independently of 3D-position
|
||||
|
||||
virtual SoundPtr playSound3D(MWWorld::Ptr reference, const std::string& soundId,
|
||||
float volume, float pitch, int mode=Play_Normal) = 0;
|
||||
float volume, float pitch, PlayMode mode=Play_Normal) = 0;
|
||||
///< Play a sound from an object
|
||||
|
||||
virtual void stopSound3D(MWWorld::Ptr reference, const std::string& soundId) = 0;
|
||||
|
@ -112,15 +124,16 @@ namespace MWBase
|
|||
virtual bool getSoundPlaying(MWWorld::Ptr reference, const std::string& soundId) const = 0;
|
||||
///< Is the given sound currently playing on the given object?
|
||||
|
||||
virtual void pauseSounds(int types=Play_TypeMask) = 0;
|
||||
///< Pauses all currently playing sounds, including music.
|
||||
|
||||
virtual void resumeSounds(int types=Play_TypeMask) = 0;
|
||||
///< Resumes all previously paused sounds.
|
||||
|
||||
virtual void update(float duration) = 0;
|
||||
|
||||
virtual void setListenerPosDir(const Ogre::Vector3 &pos, const Ogre::Vector3 &dir, const Ogre::Vector3 &up) = 0;
|
||||
};
|
||||
|
||||
inline int operator|(SoundManager::PlayMode a, SoundManager::PlayMode b)
|
||||
{ return static_cast<int> (a) | static_cast<int> (b); }
|
||||
inline int operator&(SoundManager::PlayMode a, SoundManager::PlayMode b)
|
||||
{ return static_cast<int> (a) & static_cast<int> (b); }
|
||||
}
|
||||
|
||||
#endif
|
||||
|
|
|
@ -306,6 +306,11 @@ namespace MWBase
|
|||
/// 1 - only waiting \n
|
||||
/// 2 - player is underwater \n
|
||||
/// 3 - enemies are nearby (not implemented)
|
||||
|
||||
|
||||
/// \todo this does not belong here
|
||||
virtual void playVideo(const std::string& name, bool allowSkipping) = 0;
|
||||
virtual void stopVideo() = 0;
|
||||
};
|
||||
}
|
||||
|
||||
|
|
|
@ -213,22 +213,26 @@ namespace MWGui
|
|||
|
||||
void LoadingScreen::changeWallpaper ()
|
||||
{
|
||||
std::vector<std::string> splash;
|
||||
|
||||
Ogre::StringVectorPtr resources = Ogre::ResourceGroupManager::getSingleton ().listResourceNames ("General", false);
|
||||
for (Ogre::StringVector::const_iterator it = resources->begin(); it != resources->end(); ++it)
|
||||
if (mResources.isNull ())
|
||||
{
|
||||
if (it->size() < 6)
|
||||
continue;
|
||||
std::string start = it->substr(0, 6);
|
||||
boost::to_lower(start);
|
||||
mResources = Ogre::StringVectorPtr (new Ogre::StringVector);
|
||||
|
||||
if (start == "splash")
|
||||
splash.push_back (*it);
|
||||
Ogre::StringVectorPtr resources = Ogre::ResourceGroupManager::getSingleton ().listResourceNames ("General", false);
|
||||
for (Ogre::StringVector::const_iterator it = resources->begin(); it != resources->end(); ++it)
|
||||
{
|
||||
if (it->size() < 6)
|
||||
continue;
|
||||
std::string start = it->substr(0, 6);
|
||||
boost::to_lower(start);
|
||||
|
||||
if (start == "splash")
|
||||
mResources->push_back (*it);
|
||||
}
|
||||
}
|
||||
if (splash.size())
|
||||
|
||||
if (mResources->size())
|
||||
{
|
||||
std::string randomSplash = splash[rand() % splash.size()];
|
||||
std::string randomSplash = mResources->at (rand() % mResources->size());
|
||||
|
||||
Ogre::TexturePtr tex = Ogre::TextureManager::getSingleton ().load (randomSplash, "General");
|
||||
mBackgroundImage->setImageTexture (randomSplash);
|
||||
|
|
|
@ -42,6 +42,7 @@ namespace MWGui
|
|||
Ogre::Rectangle2D* mRectangle;
|
||||
Ogre::MaterialPtr mBackgroundMaterial;
|
||||
|
||||
Ogre::StringVectorPtr mResources;
|
||||
|
||||
bool mLoadingOn;
|
||||
|
||||
|
|
|
@ -45,7 +45,9 @@ namespace MWGui
|
|||
GM_Loading,
|
||||
GM_LoadingWallpaper,
|
||||
|
||||
GM_QuickKeysMenu
|
||||
GM_QuickKeysMenu,
|
||||
|
||||
GM_Video
|
||||
};
|
||||
|
||||
// Windows shown in inventory mode
|
||||
|
|
|
@ -230,6 +230,8 @@ WindowManager::~WindowManager()
|
|||
delete mSpellCreationDialog;
|
||||
delete mEnchantingDialog;
|
||||
delete mTrainingWindow;
|
||||
delete mCountDialog;
|
||||
delete mQuickKeysMenu;
|
||||
|
||||
cleanupGarbage();
|
||||
|
||||
|
@ -407,6 +409,10 @@ void WindowManager::updateVisible()
|
|||
case GM_Loading:
|
||||
MyGUI::PointerManager::getInstance().setVisible(false);
|
||||
break;
|
||||
case GM_Video:
|
||||
MyGUI::PointerManager::getInstance().setVisible(false);
|
||||
mHud->setVisible(false);
|
||||
break;
|
||||
default:
|
||||
// Unsupported mode, switch back to game
|
||||
break;
|
||||
|
|
|
@ -515,6 +515,8 @@ namespace MWInput
|
|||
{
|
||||
if (mWindows.isGuiMode () && (mWindows.getMode () == MWGui::GM_MainMenu || mWindows.getMode () == MWGui::GM_Settings))
|
||||
mWindows.popGuiMode();
|
||||
else if (mWindows.isGuiMode () && mWindows.getMode () == MWGui::GM_Video)
|
||||
MWBase::Environment::get().getWorld ()->stopVideo ();
|
||||
else
|
||||
mWindows.pushGuiMode (MWGui::GM_MainMenu);
|
||||
}
|
||||
|
|
|
@ -17,7 +17,7 @@
|
|||
|
||||
using namespace MWRender;
|
||||
|
||||
// These are the Morrowind.ini defaults
|
||||
/// \todo Replace these, once fallback values from the ini file are available.
|
||||
float Objects::lightLinearValue = 3;
|
||||
float Objects::lightLinearRadiusMult = 1;
|
||||
|
||||
|
@ -31,7 +31,6 @@ int Objects::uniqueID = 0;
|
|||
|
||||
void Objects::clearSceneNode (Ogre::SceneNode *node)
|
||||
{
|
||||
/// \todo This should probably be moved into OpenEngine at some point.
|
||||
for (int i=node->numAttachedObjects()-1; i>=0; --i)
|
||||
{
|
||||
Ogre::MovableObject *object = node->getAttachedObject (i);
|
||||
|
@ -235,8 +234,9 @@ void Objects::insertLight (const MWWorld::Ptr& ptr, float r, float g, float b, f
|
|||
else
|
||||
info.type = LT_Normal;
|
||||
|
||||
// random starting phase for the animation
|
||||
info.time = Ogre::Math::RangeRandom(0, 2 * Ogre::Math::PI);
|
||||
// randomize lights animations
|
||||
info.time = Ogre::Math::RangeRandom(-500, +500);
|
||||
info.phase = Ogre::Math::RangeRandom(-500, +500);
|
||||
|
||||
// adjust the lights depending if we're in an interior or exterior cell
|
||||
// quadratic means the light intensity falls off quite fast, resulting in a
|
||||
|
@ -373,6 +373,46 @@ void Objects::disableLights()
|
|||
}
|
||||
}
|
||||
|
||||
namespace MWRender
|
||||
{
|
||||
namespace Pulse
|
||||
{
|
||||
static float amplitude (float phase)
|
||||
{
|
||||
return sin (phase);
|
||||
}
|
||||
}
|
||||
|
||||
namespace Flicker
|
||||
{
|
||||
static const float fa = 0.785398f;
|
||||
static const float fb = 1.17024f;
|
||||
|
||||
static const float tdo = 0.94f;
|
||||
static const float tdm = 2.48f;
|
||||
|
||||
static const float f [3] = { 1.5708f, 4.18774f, 5.19934f };
|
||||
static const float o [3] = { 0.804248f, 2.11115f, 3.46832f };
|
||||
static const float m [3] = { 1.0f, 0.785f, 0.876f };
|
||||
static const float s = 0.394f;
|
||||
|
||||
static const float phase_wavelength = 120.0f * 3.14159265359f / fa;
|
||||
|
||||
static float frequency (float x)
|
||||
{
|
||||
return tdo + tdm * sin (fa * x);
|
||||
}
|
||||
|
||||
static float amplitude (float x)
|
||||
{
|
||||
float v = 0.0f;
|
||||
for (int i = 0; i < 3; ++i)
|
||||
v += sin (fb*x*f[i] + o[1])*m[i];
|
||||
return v * s;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Objects::update(const float dt)
|
||||
{
|
||||
std::vector<LightInfo>::iterator it = mLights.begin();
|
||||
|
@ -382,77 +422,63 @@ void Objects::update(const float dt)
|
|||
{
|
||||
Ogre::Light* light = mMwRoot->getCreator()->getLight(it->name);
|
||||
|
||||
// Light animation (pulse & flicker)
|
||||
it->time += dt;
|
||||
const float phase = std::fmod(static_cast<double> (it->time), static_cast<double>(32 * 2 * Ogre::Math::PI)) * 20;
|
||||
float pulseConstant;
|
||||
float brightness;
|
||||
float cycle_time;
|
||||
float time_distortion;
|
||||
|
||||
if ((it->type == LT_Pulse) && (it->type == LT_PulseSlow))
|
||||
{
|
||||
cycle_time = 2 * Ogre::Math::PI;
|
||||
time_distortion = 20.0f;
|
||||
}
|
||||
else
|
||||
{
|
||||
cycle_time = 500.0f;
|
||||
it->phase = fmod (it->phase + dt, Flicker::phase_wavelength);
|
||||
time_distortion = Flicker::frequency (it->phase);
|
||||
}
|
||||
|
||||
it->time += it->dir*dt*time_distortion;
|
||||
if (it->dir > 0 && it->time > +cycle_time)
|
||||
{
|
||||
it->dir = -1.0f;
|
||||
it->time = +2*cycle_time - it->time;
|
||||
}
|
||||
if (it->dir < 0 && it->time < -cycle_time)
|
||||
{
|
||||
it->dir = +1.0f;
|
||||
it->time = -2*cycle_time - it->time;
|
||||
}
|
||||
|
||||
static const float fast = 4.0f/1.0f;
|
||||
static const float slow = 1.0f/1.0f;
|
||||
|
||||
// These formulas are just guesswork, but they work pretty well
|
||||
if (it->type == LT_Normal)
|
||||
{
|
||||
// Less than 1/255 light modifier for a constant light:
|
||||
pulseConstant = (const float)(1.0 + sin(phase) / 255.0 );
|
||||
brightness = (const float)(1.0 + Flicker::amplitude(it->time*slow) / 255.0 );
|
||||
}
|
||||
else if (it->type == LT_Flicker)
|
||||
{
|
||||
// Let's do a 50% -> 100% sine wave pulse over 1 second:
|
||||
// This is 75% +/- 25%
|
||||
pulseConstant = (const float)(0.75 + sin(phase) * 0.25);
|
||||
|
||||
// Then add a 25% flicker variation:
|
||||
it->resetTime -= dt;
|
||||
if (it->resetTime < 0)
|
||||
{
|
||||
it->flickerVariation = (rand() % 1000) / 1000 * 0.25;
|
||||
it->resetTime = 0.5;
|
||||
}
|
||||
if (it->resetTime > 0.25)
|
||||
{
|
||||
pulseConstant = (pulseConstant+it->flickerVariation) * (1-it->resetTime * 2.0f) + pulseConstant * it->resetTime * 2.0f;
|
||||
}
|
||||
else
|
||||
{
|
||||
pulseConstant = (pulseConstant+it->flickerVariation) * (it->resetTime * 2.0f) + pulseConstant * (1-it->resetTime * 2.0f);
|
||||
}
|
||||
brightness = (const float)(0.75 + Flicker::amplitude(it->time*fast) * 0.25);
|
||||
}
|
||||
else if (it->type == LT_FlickerSlow)
|
||||
{
|
||||
// Let's do a 50% -> 100% sine wave pulse over 1 second:
|
||||
// This is 75% +/- 25%
|
||||
pulseConstant = (const float)(0.75 + sin(phase / 4.0) * 0.25);
|
||||
|
||||
// Then add a 25% flicker variation:
|
||||
it->resetTime -= dt;
|
||||
if (it->resetTime < 0)
|
||||
{
|
||||
it->flickerVariation = (rand() % 1000) / 1000 * 0.25;
|
||||
it->resetTime = 0.5;
|
||||
}
|
||||
if (it->resetTime > 0.5)
|
||||
{
|
||||
pulseConstant = (pulseConstant+it->flickerVariation) * (1-it->resetTime) + pulseConstant * it->resetTime;
|
||||
}
|
||||
else
|
||||
{
|
||||
pulseConstant = (pulseConstant+it->flickerVariation) * (it->resetTime) + pulseConstant * (1-it->resetTime);
|
||||
}
|
||||
brightness = (const float)(0.75 + Flicker::amplitude(it->time*slow) * 0.25);
|
||||
}
|
||||
else if (it->type == LT_Pulse)
|
||||
{
|
||||
// Let's do a 75% -> 125% sine wave pulse over 1 second:
|
||||
// This is 100% +/- 25%
|
||||
pulseConstant = (const float)(1.0 + sin(phase) * 0.25);
|
||||
brightness = (const float)(1.0 + Pulse::amplitude (it->time*fast) * 0.25);
|
||||
}
|
||||
else if (it->type == LT_PulseSlow)
|
||||
{
|
||||
// Let's do a 75% -> 125% sine wave pulse over 1 second:
|
||||
// This is 100% +/- 25%
|
||||
pulseConstant = (const float)(1.0 + sin(phase / 4.0) * 0.25);
|
||||
brightness = (const float)(1.0 + Pulse::amplitude (it->time*slow) * 0.25);
|
||||
}
|
||||
else
|
||||
assert(0 && "Invalid light type");
|
||||
|
||||
light->setDiffuseColour( it->colour * pulseConstant );
|
||||
light->setDiffuseColour(it->colour * brightness);
|
||||
|
||||
++it;
|
||||
}
|
||||
|
@ -476,8 +502,7 @@ void Objects::rebuildStaticGeometry()
|
|||
}
|
||||
}
|
||||
|
||||
void
|
||||
Objects::updateObjectCell(const MWWorld::Ptr &ptr)
|
||||
void Objects::updateObjectCell(const MWWorld::Ptr &ptr)
|
||||
{
|
||||
Ogre::SceneNode *node;
|
||||
MWWorld::CellStore *newCell = ptr.getCell();
|
||||
|
|
|
@ -34,16 +34,13 @@ struct LightInfo
|
|||
LightType type;
|
||||
|
||||
// Runtime variables
|
||||
float flickerVariation; // 25% flicker variation, reset once every 0.5 seconds
|
||||
float flickerSlowVariation; // 25% flicker variation, reset once every 1.0 seconds
|
||||
float resetTime;
|
||||
long double time;
|
||||
|
||||
float dir; // direction time is running...
|
||||
float time; // current time
|
||||
float phase; // current phase
|
||||
|
||||
LightInfo() :
|
||||
flickerVariation(0), resetTime(0.5),
|
||||
flickerSlowVariation(0), time(0), interior(true),
|
||||
type(LT_Normal), radius(1.0)
|
||||
dir(1.0f), time(0.0f), phase (0.0f),
|
||||
interior(true), type(LT_Normal), radius(1.0)
|
||||
{
|
||||
}
|
||||
};
|
||||
|
|
|
@ -37,6 +37,7 @@
|
|||
#include "npcanimation.hpp"
|
||||
#include "externalrendering.hpp"
|
||||
#include "globalmap.hpp"
|
||||
#include "videoplayer.hpp"
|
||||
|
||||
using namespace MWRender;
|
||||
using namespace Ogre;
|
||||
|
@ -160,6 +161,9 @@ RenderingManager::RenderingManager (OEngine::Render::OgreRenderer& _rend, const
|
|||
|
||||
mOcclusionQuery = new OcclusionQuery(&mRendering, mSkyManager->getSunNode());
|
||||
|
||||
mVideoPlayer = new VideoPlayer(mRendering.getScene ());
|
||||
mVideoPlayer->setResolution (Settings::Manager::getInt ("resolution x", "Video"), Settings::Manager::getInt ("resolution y", "Video"));
|
||||
|
||||
mSun = 0;
|
||||
|
||||
mDebugging = new Debugging(mMwRoot, engine);
|
||||
|
@ -181,7 +185,7 @@ RenderingManager::~RenderingManager ()
|
|||
delete mOcclusionQuery;
|
||||
delete mCompositors;
|
||||
delete mWater;
|
||||
|
||||
delete mVideoPlayer;
|
||||
delete mFactory;
|
||||
}
|
||||
|
||||
|
@ -332,6 +336,8 @@ void RenderingManager::update (float duration, bool paused)
|
|||
}
|
||||
mOcclusionQuery->update(duration);
|
||||
|
||||
mVideoPlayer->update ();
|
||||
|
||||
mRendering.update(duration);
|
||||
|
||||
if(paused)
|
||||
|
@ -838,6 +844,8 @@ void RenderingManager::windowResized(Ogre::RenderWindow* rw)
|
|||
mCompositors->recreate();
|
||||
mWater->assignTextures();
|
||||
|
||||
mVideoPlayer->setResolution (rw->getWidth(), rw->getHeight());
|
||||
|
||||
const Settings::CategorySettingVector& changed = Settings::Manager::apply();
|
||||
MWBase::Environment::get().getInputManager()->processChangedSettings(changed); //FIXME
|
||||
MWBase::Environment::get().getWindowManager()->processChangedSettings(changed); // FIXME
|
||||
|
@ -921,4 +929,14 @@ void RenderingManager::setupExternalRendering (MWRender::ExternalRendering& rend
|
|||
rendering.setup (mRendering.getScene());
|
||||
}
|
||||
|
||||
void RenderingManager::playVideo(const std::string& name, bool allowSkipping)
|
||||
{
|
||||
mVideoPlayer->playVideo ("video/" + name, allowSkipping);
|
||||
}
|
||||
|
||||
void RenderingManager::stopVideo()
|
||||
{
|
||||
mVideoPlayer->stopVideo ();
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
|
|
@ -45,6 +45,7 @@ namespace MWRender
|
|||
class Compositors;
|
||||
class ExternalRendering;
|
||||
class GlobalMap;
|
||||
class VideoPlayer;
|
||||
|
||||
class RenderingManager: private RenderingInterface, public Ogre::WindowEventListener {
|
||||
|
||||
|
@ -195,6 +196,9 @@ class RenderingManager: private RenderingInterface, public Ogre::WindowEventList
|
|||
|
||||
void setupExternalRendering (MWRender::ExternalRendering& rendering);
|
||||
|
||||
void playVideo(const std::string& name, bool allowSkipping);
|
||||
void stopVideo();
|
||||
|
||||
protected:
|
||||
virtual void windowResized(Ogre::RenderWindow* rw);
|
||||
virtual void windowClosed(Ogre::RenderWindow* rw);
|
||||
|
@ -248,6 +252,8 @@ class RenderingManager: private RenderingInterface, public Ogre::WindowEventList
|
|||
MWRender::Shadows* mShadows;
|
||||
|
||||
MWRender::Compositors* mCompositors;
|
||||
|
||||
VideoPlayer* mVideoPlayer;
|
||||
};
|
||||
|
||||
}
|
||||
|
|
1151
apps/openmw/mwrender/videoplayer.cpp
Normal file
1151
apps/openmw/mwrender/videoplayer.cpp
Normal file
File diff suppressed because it is too large
Load diff
52
apps/openmw/mwrender/videoplayer.hpp
Normal file
52
apps/openmw/mwrender/videoplayer.hpp
Normal file
|
@ -0,0 +1,52 @@
|
|||
#ifndef VIDEOPLAYER_H
|
||||
#define VIDEOPLAYER_H
|
||||
|
||||
#include <OgreMaterial.h>
|
||||
|
||||
namespace Ogre
|
||||
{
|
||||
class SceneManager;
|
||||
class SceneNode;
|
||||
class Rectangle2D;
|
||||
}
|
||||
|
||||
namespace MWRender
|
||||
{
|
||||
struct VideoState;
|
||||
|
||||
class VideoPlayer
|
||||
{
|
||||
public:
|
||||
VideoPlayer(Ogre::SceneManager* sceneMgr);
|
||||
~VideoPlayer();
|
||||
|
||||
void playVideo (const std::string& resourceName, bool allowSkipping);
|
||||
|
||||
void update();
|
||||
|
||||
void close();
|
||||
void stopVideo();
|
||||
|
||||
bool isPlaying();
|
||||
|
||||
void setResolution (int w, int h) { mWidth = w; mHeight = h; }
|
||||
|
||||
|
||||
private:
|
||||
VideoState* mState;
|
||||
|
||||
bool mAllowSkipping;
|
||||
|
||||
Ogre::SceneManager* mSceneMgr;
|
||||
Ogre::MaterialPtr mVideoMaterial;
|
||||
Ogre::Rectangle2D* mRectangle;
|
||||
Ogre::Rectangle2D* mBackgroundRectangle;
|
||||
Ogre::SceneNode* mNode;
|
||||
Ogre::SceneNode* mBackgroundNode;
|
||||
|
||||
int mWidth;
|
||||
int mHeight;
|
||||
};
|
||||
}
|
||||
|
||||
#endif
|
|
@ -301,10 +301,14 @@ op 0x20001ea: LowerRank
|
|||
op 0x20001eb: LowerRank, explicit
|
||||
op 0x20001ec: GetPCCrimeLevel
|
||||
op 0x20001ed: SetPCCrimeLevel
|
||||
op 0x20001ee: SetPCCrimeLevel
|
||||
op 0x20001ee: ModPCCrimeLevel
|
||||
op 0x20001ef: GetCurrentAIPackage
|
||||
op 0x20001f0: GetCurrentAIPackage, explicit reference
|
||||
op 0x20001f1: GetDetected
|
||||
op 0x20001f2: GetDetected, explicit reference
|
||||
|
||||
opcodes 0x20001f3-0x3ffffff unused
|
||||
op 0x20001f3: AddSoulGem
|
||||
op 0x20001f4: AddSoulGem, explicit reference
|
||||
op 0x20001f5: RemoveSoulGem
|
||||
op 0x20001f6: RemoveSoulGem, explicit reference
|
||||
op 0x20001f7: PlayBink
|
||||
opcodes 0x20001f8-0x3ffffff unused
|
||||
|
|
|
@ -14,6 +14,8 @@
|
|||
|
||||
#include "../mwworld/class.hpp"
|
||||
#include "../mwworld/player.hpp"
|
||||
#include "../mwworld/manualref.hpp"
|
||||
#include "../mwworld/containerstore.hpp"
|
||||
|
||||
#include "../mwmechanics/npcstats.hpp"
|
||||
#include "../mwmechanics/creaturestats.hpp"
|
||||
|
@ -25,6 +27,22 @@ namespace MWScript
|
|||
{
|
||||
namespace Misc
|
||||
{
|
||||
class OpPlayBink : public Interpreter::Opcode0
|
||||
{
|
||||
public:
|
||||
|
||||
virtual void execute (Interpreter::Runtime& runtime)
|
||||
{
|
||||
std::string name = runtime.getStringLiteral (runtime[0].mInteger);
|
||||
runtime.pop();
|
||||
|
||||
bool allowSkipping = runtime[0].mInteger;
|
||||
runtime.pop();
|
||||
|
||||
MWBase::Environment::get().getWorld ()->playVideo (name, allowSkipping);
|
||||
}
|
||||
};
|
||||
|
||||
class OpGetPcSleep : public Interpreter::Opcode0
|
||||
{
|
||||
public:
|
||||
|
@ -255,7 +273,7 @@ namespace MWScript
|
|||
static bool sActivate;
|
||||
|
||||
public:
|
||||
|
||||
|
||||
virtual void execute(Interpreter::Runtime &runtime)
|
||||
{
|
||||
InterpreterContext& context =
|
||||
|
@ -306,6 +324,65 @@ namespace MWScript
|
|||
}
|
||||
};
|
||||
|
||||
template<class R>
|
||||
class OpAddSoulGem : public Interpreter::Opcode0
|
||||
{
|
||||
public:
|
||||
|
||||
virtual void execute (Interpreter::Runtime& runtime)
|
||||
{
|
||||
MWWorld::Ptr ptr = R()(runtime);
|
||||
|
||||
std::string creature = runtime.getStringLiteral (runtime[0].mInteger);
|
||||
runtime.pop();
|
||||
|
||||
std::string gem = runtime.getStringLiteral (runtime[0].mInteger);
|
||||
runtime.pop();
|
||||
|
||||
const MWWorld::ESMStore& store = MWBase::Environment::get().getWorld()->getStore();
|
||||
store.get<ESM::Creature>().find(creature); // This line throws an exception if it can't find the creature
|
||||
|
||||
MWWorld::ManualRef ref (MWBase::Environment::get().getWorld()->getStore(), gem);
|
||||
|
||||
ref.getPtr().getRefData().setCount (1);
|
||||
|
||||
ref.getPtr().getCellRef().mSoul = creature;
|
||||
|
||||
MWWorld::Class::get (ptr).getContainerStore (ptr).add (ref.getPtr());
|
||||
|
||||
}
|
||||
};
|
||||
|
||||
template<class R>
|
||||
class OpRemoveSoulGem : public Interpreter::Opcode0
|
||||
{
|
||||
public:
|
||||
|
||||
virtual void execute (Interpreter::Runtime& runtime)
|
||||
{
|
||||
|
||||
MWWorld::Ptr ptr = R()(runtime);
|
||||
|
||||
std::string soul = runtime.getStringLiteral (runtime[0].mInteger);
|
||||
runtime.pop();
|
||||
|
||||
MWWorld::ContainerStore& store = MWWorld::Class::get (ptr).getContainerStore (ptr);
|
||||
|
||||
|
||||
for (MWWorld::ContainerStoreIterator iter (store.begin()); iter!=store.end(); ++iter)
|
||||
{
|
||||
if (::Misc::StringUtils::ciEqual(iter->getCellRef().mSoul, soul))
|
||||
{
|
||||
if (iter->getRefData().getCount() <= 1)
|
||||
iter->getRefData().setCount (0);
|
||||
else
|
||||
iter->getRefData().setCount (iter->getRefData().getCount() - 1);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
template <class R>
|
||||
class OpGetAttacked : public Interpreter::Opcode0
|
||||
{
|
||||
|
@ -414,6 +491,10 @@ namespace MWScript
|
|||
const int opcodeGetLockedExplicit = 0x20001c8;
|
||||
const int opcodeGetEffect = 0x20001cf;
|
||||
const int opcodeGetEffectExplicit = 0x20001d0;
|
||||
const int opcodeAddSoulGem = 0x20001f3;
|
||||
const int opcodeAddSoulGemExplicit = 0x20001f4;
|
||||
const int opcodeRemoveSoulGem = 0x20001f5;
|
||||
const int opcodeRemoveSoulGemExplicit = 0x20001f6;
|
||||
const int opcodeGetAttacked = 0x20001d3;
|
||||
const int opcodeGetAttackedExplicit = 0x20001d4;
|
||||
const int opcodeGetWeaponDrawn = 0x20001d7;
|
||||
|
@ -425,6 +506,8 @@ namespace MWScript
|
|||
const int opcodeSetDeleteExplicit = 0x20001e6;
|
||||
const int opcodeGetSquareRoot = 0x20001e7;
|
||||
|
||||
const int opcodePlayBink = 0x20001f7;
|
||||
|
||||
void registerExtensions (Compiler::Extensions& extensions)
|
||||
{
|
||||
extensions.registerFunction ("xbox", 'l', "", opcodeXBox);
|
||||
|
@ -450,8 +533,11 @@ namespace MWScript
|
|||
extensions.registerInstruction ("tvm", "", opcodeToggleVanityMode);
|
||||
extensions.registerFunction ("getpcsleep", 'l', "", opcodeGetPcSleep);
|
||||
extensions.registerInstruction ("wakeuppc", "", opcodeWakeUpPc);
|
||||
extensions.registerInstruction ("playbink", "Sl", opcodePlayBink);
|
||||
extensions.registerFunction ("getlocked", 'l', "", opcodeGetLocked, opcodeGetLockedExplicit);
|
||||
extensions.registerFunction ("geteffect", 'l', "l", opcodeGetEffect, opcodeGetEffectExplicit);
|
||||
extensions.registerInstruction ("addsoulgem", "cc", opcodeAddSoulGem, opcodeAddSoulGemExplicit);
|
||||
extensions.registerInstruction ("removesoulgem", "c", opcodeRemoveSoulGem, opcodeRemoveSoulGemExplicit);
|
||||
extensions.registerFunction ("getattacked", 'l', "", opcodeGetAttacked, opcodeGetAttackedExplicit);
|
||||
extensions.registerFunction ("getweapondrawn", 'l', "", opcodeGetWeaponDrawn, opcodeGetWeaponDrawnExplicit);
|
||||
extensions.registerFunction ("getspelleffects", 'l', "c", opcodeGetSpellEffects, opcodeGetSpellEffectsExplicit);
|
||||
|
@ -481,10 +567,15 @@ namespace MWScript
|
|||
interpreter.installSegment5 (opcodeToggleVanityMode, new OpToggleVanityMode);
|
||||
interpreter.installSegment5 (opcodeGetPcSleep, new OpGetPcSleep);
|
||||
interpreter.installSegment5 (opcodeWakeUpPc, new OpWakeUpPc);
|
||||
interpreter.installSegment5 (opcodePlayBink, new OpPlayBink);
|
||||
interpreter.installSegment5 (opcodeGetLocked, new OpGetLocked<ImplicitRef>);
|
||||
interpreter.installSegment5 (opcodeGetLockedExplicit, new OpGetLocked<ExplicitRef>);
|
||||
interpreter.installSegment5 (opcodeGetEffect, new OpGetEffect<ImplicitRef>);
|
||||
interpreter.installSegment5 (opcodeGetEffectExplicit, new OpGetEffect<ExplicitRef>);
|
||||
interpreter.installSegment5 (opcodeAddSoulGem, new OpAddSoulGem<ImplicitRef>);
|
||||
interpreter.installSegment5 (opcodeAddSoulGemExplicit, new OpAddSoulGem<ExplicitRef>);
|
||||
interpreter.installSegment5 (opcodeRemoveSoulGem, new OpRemoveSoulGem<ImplicitRef>);
|
||||
interpreter.installSegment5 (opcodeRemoveSoulGemExplicit, new OpRemoveSoulGem<ExplicitRef>);
|
||||
interpreter.installSegment5 (opcodeGetAttacked, new OpGetAttacked<ImplicitRef>);
|
||||
interpreter.installSegment5 (opcodeGetAttackedExplicit, new OpGetAttacked<ExplicitRef>);
|
||||
interpreter.installSegment5 (opcodeGetWeaponDrawn, new OpGetWeaponDrawn<ImplicitRef>);
|
||||
|
|
|
@ -118,7 +118,8 @@ namespace MWScript
|
|||
std::string sound = runtime.getStringLiteral (runtime[0].mInteger);
|
||||
runtime.pop();
|
||||
|
||||
MWBase::Environment::get().getSoundManager()->playSound3D (ptr, sound, 1.0, 1.0, mLoop ? MWBase::SoundManager::Play_Loop : 0);
|
||||
MWBase::Environment::get().getSoundManager()->playSound3D (ptr, sound, 1.0, 1.0, mLoop ? MWBase::SoundManager::Play_Loop :
|
||||
MWBase::SoundManager::Play_Normal);
|
||||
}
|
||||
};
|
||||
|
||||
|
@ -144,7 +145,8 @@ namespace MWScript
|
|||
Interpreter::Type_Float pitch = runtime[0].mFloat;
|
||||
runtime.pop();
|
||||
|
||||
MWBase::Environment::get().getSoundManager()->playSound3D (ptr, sound, volume, pitch, mLoop ? MWBase::SoundManager::Play_Loop : 0);
|
||||
MWBase::Environment::get().getSoundManager()->playSound3D (ptr, sound, volume, pitch, mLoop ? MWBase::SoundManager::Play_Loop :
|
||||
MWBase::SoundManager::Play_Normal);
|
||||
|
||||
}
|
||||
};
|
||||
|
|
|
@ -53,6 +53,9 @@ public:
|
|||
: mStream(stream), refs(1)
|
||||
{ }
|
||||
virtual ~OgreFile() { }
|
||||
|
||||
Ogre::String getName()
|
||||
{ return mStream->getName(); }
|
||||
};
|
||||
|
||||
|
||||
|
@ -60,7 +63,7 @@ void Audiere_Decoder::open(const std::string &fname)
|
|||
{
|
||||
close();
|
||||
|
||||
audiere::FilePtr file(new OgreFile(mResourceMgr.openResource(fname)));
|
||||
mSoundFile = audiere::FilePtr(new OgreFile(mResourceMgr.openResource(fname)));
|
||||
mSoundSource = audiere::OpenSampleSource(file);
|
||||
|
||||
int channels, srate;
|
||||
|
@ -86,9 +89,15 @@ void Audiere_Decoder::open(const std::string &fname)
|
|||
|
||||
void Audiere_Decoder::close()
|
||||
{
|
||||
mSoundFile = NULL;
|
||||
mSoundSource = NULL;
|
||||
}
|
||||
|
||||
std::string Audiere_Decoder::getName()
|
||||
{
|
||||
return mSoundFile->getName();
|
||||
}
|
||||
|
||||
void Audiere_Decoder::getInfo(int *samplerate, ChannelConfig *chans, SampleType *type)
|
||||
{
|
||||
*samplerate = mSampleRate;
|
||||
|
@ -108,6 +117,11 @@ void Audiere_Decoder::rewind()
|
|||
mSoundSource->reset();
|
||||
}
|
||||
|
||||
size_t Audiere_Decoder::getSampleOffset()
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
Audiere_Decoder::Audiere_Decoder()
|
||||
{
|
||||
}
|
||||
|
|
|
@ -12,6 +12,7 @@ namespace MWSound
|
|||
{
|
||||
class Audiere_Decoder : public Sound_Decoder
|
||||
{
|
||||
audiere::FilePtr mSoundFile;
|
||||
audiere::SampleSourcePtr mSoundSource;
|
||||
int mSampleRate;
|
||||
SampleType mSampleType;
|
||||
|
@ -20,10 +21,12 @@ namespace MWSound
|
|||
virtual void open(const std::string &fname);
|
||||
virtual void close();
|
||||
|
||||
virtual std::string getName();
|
||||
virtual void getInfo(int *samplerate, ChannelConfig *chans, SampleType *type);
|
||||
|
||||
virtual size_t read(char *buffer, size_t bytes);
|
||||
virtual void rewind();
|
||||
virtual size_t getSampleOffset();
|
||||
|
||||
Audiere_Decoder& operator=(const Audiere_Decoder &rhs);
|
||||
Audiere_Decoder(const Audiere_Decoder &rhs);
|
||||
|
|
|
@ -15,28 +15,6 @@ static void fail(const std::string &msg)
|
|||
{ throw std::runtime_error("FFmpeg exception: "+msg); }
|
||||
|
||||
|
||||
struct PacketList {
|
||||
AVPacket pkt;
|
||||
PacketList *next;
|
||||
};
|
||||
|
||||
struct FFmpeg_Decoder::MyStream {
|
||||
AVCodecContext *mCodecCtx;
|
||||
int mStreamIdx;
|
||||
|
||||
PacketList *mPackets;
|
||||
|
||||
char *mDecodedData;
|
||||
size_t mDecodedDataSize;
|
||||
|
||||
FFmpeg_Decoder *mParent;
|
||||
|
||||
void clearPackets();
|
||||
void *getAVAudioData(size_t *length);
|
||||
size_t readAVAudioData(void *data, size_t length);
|
||||
};
|
||||
|
||||
|
||||
int FFmpeg_Decoder::readPacket(void *user_data, uint8_t *buf, int buf_size)
|
||||
{
|
||||
Ogre::DataStreamPtr stream = static_cast<FFmpeg_Decoder*>(user_data)->mDataStream;
|
||||
|
@ -72,166 +50,84 @@ int64_t FFmpeg_Decoder::seek(void *user_data, int64_t offset, int whence)
|
|||
/* Used by getAV*Data to search for more compressed data, and buffer it in the
|
||||
* correct stream. It won't buffer data for streams that the app doesn't have a
|
||||
* handle for. */
|
||||
bool FFmpeg_Decoder::getNextPacket(int streamidx)
|
||||
bool FFmpeg_Decoder::getNextPacket()
|
||||
{
|
||||
PacketList *packet;
|
||||
if(!mStream)
|
||||
return false;
|
||||
|
||||
packet = (PacketList*)av_malloc(sizeof(*packet));
|
||||
packet->next = NULL;
|
||||
|
||||
next_packet:
|
||||
while(av_read_frame(mFormatCtx, &packet->pkt) >= 0)
|
||||
int stream_idx = mStream - mFormatCtx->streams;
|
||||
while(av_read_frame(mFormatCtx, &mPacket) >= 0)
|
||||
{
|
||||
std::vector<MyStream*>::iterator iter = mStreams.begin();
|
||||
|
||||
/* Check each stream the user has a handle for, looking for the one
|
||||
* this packet belongs to */
|
||||
while(iter != mStreams.end())
|
||||
/* Check if the packet belongs to this stream */
|
||||
if(stream_idx == mPacket.stream_index)
|
||||
{
|
||||
if((*iter)->mStreamIdx == packet->pkt.stream_index)
|
||||
{
|
||||
PacketList **last;
|
||||
|
||||
last = &(*iter)->mPackets;
|
||||
while(*last != NULL)
|
||||
last = &(*last)->next;
|
||||
|
||||
*last = packet;
|
||||
if((*iter)->mStreamIdx == streamidx)
|
||||
return true;
|
||||
|
||||
packet = (PacketList*)av_malloc(sizeof(*packet));
|
||||
packet->next = NULL;
|
||||
goto next_packet;
|
||||
}
|
||||
iter++;
|
||||
if((uint64_t)mPacket.pts != AV_NOPTS_VALUE)
|
||||
mNextPts = av_q2d((*mStream)->time_base)*mPacket.pts;
|
||||
return true;
|
||||
}
|
||||
|
||||
/* Free the packet and look for another */
|
||||
av_free_packet(&packet->pkt);
|
||||
av_free_packet(&mPacket);
|
||||
}
|
||||
av_free(packet);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void FFmpeg_Decoder::MyStream::clearPackets()
|
||||
bool FFmpeg_Decoder::getAVAudioData()
|
||||
{
|
||||
while(mPackets)
|
||||
{
|
||||
PacketList *self = mPackets;
|
||||
mPackets = self->next;
|
||||
int got_frame, len;
|
||||
|
||||
av_free_packet(&self->pkt);
|
||||
av_free(self);
|
||||
}
|
||||
}
|
||||
if((*mStream)->codec->codec_type != AVMEDIA_TYPE_AUDIO)
|
||||
return false;
|
||||
|
||||
void *FFmpeg_Decoder::MyStream::getAVAudioData(size_t *length)
|
||||
{
|
||||
int size;
|
||||
int len;
|
||||
do {
|
||||
if(mPacket.size == 0 && !getNextPacket())
|
||||
return false;
|
||||
|
||||
if(length) *length = 0;
|
||||
if(mCodecCtx->codec_type != AVMEDIA_TYPE_AUDIO)
|
||||
return NULL;
|
||||
/* Decode some data, and check for errors */
|
||||
if((len=avcodec_decode_audio4((*mStream)->codec, mFrame, &got_frame, &mPacket)) < 0)
|
||||
return false;
|
||||
|
||||
mDecodedDataSize = 0;
|
||||
|
||||
next_packet:
|
||||
if(!mPackets && !mParent->getNextPacket(mStreamIdx))
|
||||
return NULL;
|
||||
|
||||
/* Decode some data, and check for errors */
|
||||
size = AVCODEC_MAX_AUDIO_FRAME_SIZE;
|
||||
while((len=avcodec_decode_audio3(mCodecCtx, (int16_t*)mDecodedData, &size,
|
||||
&mPackets->pkt)) == 0)
|
||||
{
|
||||
PacketList *self;
|
||||
|
||||
if(size > 0)
|
||||
break;
|
||||
|
||||
/* Packet went unread and no data was given? Drop it and try the next,
|
||||
* I guess... */
|
||||
self = mPackets;
|
||||
mPackets = self->next;
|
||||
|
||||
av_free_packet(&self->pkt);
|
||||
av_free(self);
|
||||
|
||||
if(!mPackets)
|
||||
goto next_packet;
|
||||
|
||||
size = AVCODEC_MAX_AUDIO_FRAME_SIZE;
|
||||
}
|
||||
|
||||
if(len < 0)
|
||||
return NULL;
|
||||
|
||||
if(len < mPackets->pkt.size)
|
||||
{
|
||||
/* Move the unread data to the front and clear the end bits */
|
||||
int remaining = mPackets->pkt.size - len;
|
||||
memmove(mPackets->pkt.data, &mPackets->pkt.data[len], remaining);
|
||||
memset(&mPackets->pkt.data[remaining], 0, mPackets->pkt.size - remaining);
|
||||
mPackets->pkt.size -= len;
|
||||
}
|
||||
else
|
||||
{
|
||||
PacketList *self;
|
||||
int remaining = mPacket.size - len;
|
||||
if(remaining <= 0)
|
||||
av_free_packet(&mPacket);
|
||||
else
|
||||
{
|
||||
memmove(mPacket.data, &mPacket.data[len], remaining);
|
||||
av_shrink_packet(&mPacket, remaining);
|
||||
}
|
||||
} while(got_frame == 0 || mFrame->nb_samples == 0);
|
||||
mNextPts += (double)mFrame->nb_samples / (double)(*mStream)->codec->sample_rate;
|
||||
|
||||
self = mPackets;
|
||||
mPackets = self->next;
|
||||
|
||||
av_free_packet(&self->pkt);
|
||||
av_free(self);
|
||||
}
|
||||
|
||||
if(size == 0)
|
||||
goto next_packet;
|
||||
|
||||
/* Set the output buffer size */
|
||||
mDecodedDataSize = size;
|
||||
if(length) *length = mDecodedDataSize;
|
||||
|
||||
return mDecodedData;
|
||||
return true;
|
||||
}
|
||||
|
||||
size_t FFmpeg_Decoder::MyStream::readAVAudioData(void *data, size_t length)
|
||||
size_t FFmpeg_Decoder::readAVAudioData(void *data, size_t length)
|
||||
{
|
||||
size_t dec = 0;
|
||||
|
||||
while(dec < length)
|
||||
{
|
||||
/* If there's no decoded data, find some */
|
||||
if(mDecodedDataSize == 0)
|
||||
if(mFramePos >= mFrameSize)
|
||||
{
|
||||
if(getAVAudioData(NULL) == NULL)
|
||||
if(!getAVAudioData())
|
||||
break;
|
||||
mFramePos = 0;
|
||||
mFrameSize = mFrame->nb_samples * (*mStream)->codec->channels *
|
||||
av_get_bytes_per_sample((*mStream)->codec->sample_fmt);
|
||||
}
|
||||
|
||||
if(mDecodedDataSize > 0)
|
||||
{
|
||||
/* Get the amount of bytes remaining to be written, and clamp to
|
||||
* the amount of decoded data we have */
|
||||
size_t rem = length-dec;
|
||||
if(rem > mDecodedDataSize)
|
||||
rem = mDecodedDataSize;
|
||||
/* Get the amount of bytes remaining to be written, and clamp to
|
||||
* the amount of decoded data we have */
|
||||
size_t rem = std::min<size_t>(length-dec, mFrameSize-mFramePos);
|
||||
|
||||
/* Copy the data to the app's buffer and increment */
|
||||
if(data != NULL)
|
||||
{
|
||||
memcpy(data, mDecodedData, rem);
|
||||
data = (char*)data + rem;
|
||||
}
|
||||
dec += rem;
|
||||
|
||||
/* If there's any decoded data left, move it to the front of the
|
||||
* buffer for next time */
|
||||
if(rem < mDecodedDataSize)
|
||||
memmove(mDecodedData, &mDecodedData[rem], mDecodedDataSize - rem);
|
||||
mDecodedDataSize -= rem;
|
||||
}
|
||||
/* Copy the data to the app's buffer and increment */
|
||||
memcpy(data, mFrame->data[0]+mFramePos, rem);
|
||||
data = (char*)data + rem;
|
||||
dec += rem;
|
||||
mFramePos += rem;
|
||||
}
|
||||
|
||||
/* Return the number of bytes we were able to get */
|
||||
|
@ -239,7 +135,6 @@ size_t FFmpeg_Decoder::MyStream::readAVAudioData(void *data, size_t length)
|
|||
}
|
||||
|
||||
|
||||
|
||||
void FFmpeg_Decoder::open(const std::string &fname)
|
||||
{
|
||||
close();
|
||||
|
@ -265,140 +160,155 @@ void FFmpeg_Decoder::open(const std::string &fname)
|
|||
{
|
||||
if(mFormatCtx->streams[j]->codec->codec_type == AVMEDIA_TYPE_AUDIO)
|
||||
{
|
||||
std::auto_ptr<MyStream> stream(new MyStream);
|
||||
stream->mCodecCtx = mFormatCtx->streams[j]->codec;
|
||||
stream->mStreamIdx = j;
|
||||
stream->mPackets = NULL;
|
||||
|
||||
AVCodec *codec = avcodec_find_decoder(stream->mCodecCtx->codec_id);
|
||||
if(!codec)
|
||||
{
|
||||
std::stringstream ss("No codec found for id ");
|
||||
ss << stream->mCodecCtx->codec_id;
|
||||
fail(ss.str());
|
||||
}
|
||||
if(avcodec_open(stream->mCodecCtx, codec) < 0)
|
||||
fail("Failed to open audio codec " + std::string(codec->long_name));
|
||||
|
||||
stream->mDecodedData = (char*)av_malloc(AVCODEC_MAX_AUDIO_FRAME_SIZE);
|
||||
stream->mDecodedDataSize = 0;
|
||||
|
||||
stream->mParent = this;
|
||||
mStreams.push_back(stream.release());
|
||||
mStream = &mFormatCtx->streams[j];
|
||||
break;
|
||||
}
|
||||
}
|
||||
if(mStreams.empty())
|
||||
if(!mStream)
|
||||
fail("No audio streams in "+fname);
|
||||
|
||||
AVCodec *codec = avcodec_find_decoder((*mStream)->codec->codec_id);
|
||||
if(!codec)
|
||||
{
|
||||
std::stringstream ss("No codec found for id ");
|
||||
ss << (*mStream)->codec->codec_id;
|
||||
fail(ss.str());
|
||||
}
|
||||
if(avcodec_open2((*mStream)->codec, codec, NULL) < 0)
|
||||
fail("Failed to open audio codec " + std::string(codec->long_name));
|
||||
|
||||
mFrame = avcodec_alloc_frame();
|
||||
}
|
||||
catch(std::exception &e)
|
||||
{
|
||||
av_close_input_file(mFormatCtx);
|
||||
mFormatCtx = NULL;
|
||||
avformat_close_input(&mFormatCtx);
|
||||
throw;
|
||||
}
|
||||
}
|
||||
|
||||
void FFmpeg_Decoder::close()
|
||||
{
|
||||
while(!mStreams.empty())
|
||||
{
|
||||
MyStream *stream = mStreams.front();
|
||||
if(mStream)
|
||||
avcodec_close((*mStream)->codec);
|
||||
mStream = NULL;
|
||||
|
||||
stream->clearPackets();
|
||||
avcodec_close(stream->mCodecCtx);
|
||||
av_free(stream->mDecodedData);
|
||||
delete stream;
|
||||
av_free_packet(&mPacket);
|
||||
av_freep(&mFrame);
|
||||
|
||||
mStreams.erase(mStreams.begin());
|
||||
}
|
||||
if(mFormatCtx)
|
||||
{
|
||||
AVIOContext* context = mFormatCtx->pb;
|
||||
avformat_close_input(&mFormatCtx);
|
||||
av_free(context);
|
||||
mFormatCtx->pb = NULL;
|
||||
av_close_input_file(mFormatCtx);
|
||||
}
|
||||
mFormatCtx = NULL;
|
||||
|
||||
mDataStream.setNull();
|
||||
}
|
||||
|
||||
std::string FFmpeg_Decoder::getName()
|
||||
{
|
||||
return mFormatCtx->filename;
|
||||
}
|
||||
|
||||
void FFmpeg_Decoder::getInfo(int *samplerate, ChannelConfig *chans, SampleType *type)
|
||||
{
|
||||
if(mStreams.empty())
|
||||
if(!mStream)
|
||||
fail("No audio stream info");
|
||||
|
||||
MyStream *stream = mStreams[0];
|
||||
if(stream->mCodecCtx->sample_fmt == AV_SAMPLE_FMT_U8)
|
||||
if((*mStream)->codec->sample_fmt == AV_SAMPLE_FMT_U8)
|
||||
*type = SampleType_UInt8;
|
||||
else if(stream->mCodecCtx->sample_fmt == AV_SAMPLE_FMT_S16)
|
||||
else if((*mStream)->codec->sample_fmt == AV_SAMPLE_FMT_S16)
|
||||
*type = SampleType_Int16;
|
||||
else
|
||||
fail(std::string("Unsupported sample format: ")+
|
||||
av_get_sample_fmt_name(stream->mCodecCtx->sample_fmt));
|
||||
av_get_sample_fmt_name((*mStream)->codec->sample_fmt));
|
||||
|
||||
if(stream->mCodecCtx->channel_layout == AV_CH_LAYOUT_MONO)
|
||||
if((*mStream)->codec->channel_layout == AV_CH_LAYOUT_MONO)
|
||||
*chans = ChannelConfig_Mono;
|
||||
else if(stream->mCodecCtx->channel_layout == AV_CH_LAYOUT_STEREO)
|
||||
else if((*mStream)->codec->channel_layout == AV_CH_LAYOUT_STEREO)
|
||||
*chans = ChannelConfig_Stereo;
|
||||
else if(stream->mCodecCtx->channel_layout == 0)
|
||||
else if((*mStream)->codec->channel_layout == AV_CH_LAYOUT_QUAD)
|
||||
*chans = ChannelConfig_Quad;
|
||||
else if((*mStream)->codec->channel_layout == AV_CH_LAYOUT_5POINT1)
|
||||
*chans = ChannelConfig_5point1;
|
||||
else if((*mStream)->codec->channel_layout == AV_CH_LAYOUT_7POINT1)
|
||||
*chans = ChannelConfig_7point1;
|
||||
else if((*mStream)->codec->channel_layout == 0)
|
||||
{
|
||||
/* Unknown channel layout. Try to guess. */
|
||||
if(stream->mCodecCtx->channels == 1)
|
||||
if((*mStream)->codec->channels == 1)
|
||||
*chans = ChannelConfig_Mono;
|
||||
else if(stream->mCodecCtx->channels == 2)
|
||||
else if((*mStream)->codec->channels == 2)
|
||||
*chans = ChannelConfig_Stereo;
|
||||
else
|
||||
{
|
||||
std::stringstream sstr("Unsupported raw channel count: ");
|
||||
sstr << stream->mCodecCtx->channels;
|
||||
sstr << (*mStream)->codec->channels;
|
||||
fail(sstr.str());
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
char str[1024];
|
||||
av_get_channel_layout_string(str, sizeof(str), stream->mCodecCtx->channels,
|
||||
stream->mCodecCtx->channel_layout);
|
||||
av_get_channel_layout_string(str, sizeof(str), (*mStream)->codec->channels,
|
||||
(*mStream)->codec->channel_layout);
|
||||
fail(std::string("Unsupported channel layout: ")+str);
|
||||
}
|
||||
|
||||
*samplerate = stream->mCodecCtx->sample_rate;
|
||||
*samplerate = (*mStream)->codec->sample_rate;
|
||||
}
|
||||
|
||||
size_t FFmpeg_Decoder::read(char *buffer, size_t bytes)
|
||||
{
|
||||
if(mStreams.empty())
|
||||
fail("No audio streams");
|
||||
|
||||
return mStreams.front()->readAVAudioData(buffer, bytes);
|
||||
if(!mStream)
|
||||
fail("No audio stream");
|
||||
return readAVAudioData(buffer, bytes);
|
||||
}
|
||||
|
||||
void FFmpeg_Decoder::readAll(std::vector<char> &output)
|
||||
{
|
||||
if(mStreams.empty())
|
||||
fail("No audio streams");
|
||||
MyStream *stream = mStreams.front();
|
||||
char *inbuf;
|
||||
size_t got;
|
||||
if(!mStream)
|
||||
fail("No audio stream");
|
||||
|
||||
while((inbuf=(char*)stream->getAVAudioData(&got)) != NULL && got > 0)
|
||||
while(getAVAudioData())
|
||||
{
|
||||
size_t got = mFrame->nb_samples * (*mStream)->codec->channels *
|
||||
av_get_bytes_per_sample((*mStream)->codec->sample_fmt);
|
||||
const char *inbuf = reinterpret_cast<char*>(mFrame->data[0]);
|
||||
output.insert(output.end(), inbuf, inbuf+got);
|
||||
}
|
||||
}
|
||||
|
||||
void FFmpeg_Decoder::rewind()
|
||||
{
|
||||
av_seek_frame(mFormatCtx, -1, 0, 0);
|
||||
std::for_each(mStreams.begin(), mStreams.end(), std::mem_fun(&MyStream::clearPackets));
|
||||
int stream_idx = mStream - mFormatCtx->streams;
|
||||
if(av_seek_frame(mFormatCtx, stream_idx, 0, 0) < 0)
|
||||
fail("Failed to seek in audio stream");
|
||||
av_free_packet(&mPacket);
|
||||
mFrameSize = mFramePos = 0;
|
||||
mNextPts = 0.0;
|
||||
}
|
||||
|
||||
FFmpeg_Decoder::FFmpeg_Decoder() : mFormatCtx(NULL)
|
||||
size_t FFmpeg_Decoder::getSampleOffset()
|
||||
{
|
||||
static bool done_init = false;
|
||||
int delay = (mFrameSize-mFramePos) / (*mStream)->codec->channels /
|
||||
av_get_bytes_per_sample((*mStream)->codec->sample_fmt);
|
||||
return (int)(mNextPts*(*mStream)->codec->sample_rate) - delay;
|
||||
}
|
||||
|
||||
FFmpeg_Decoder::FFmpeg_Decoder()
|
||||
: mFormatCtx(NULL)
|
||||
, mStream(NULL)
|
||||
, mFrame(NULL)
|
||||
, mFrameSize(0)
|
||||
, mFramePos(0)
|
||||
, mNextPts(0.0)
|
||||
{
|
||||
memset(&mPacket, 0, sizeof(mPacket));
|
||||
|
||||
/* We need to make sure ffmpeg is initialized. Optionally silence warning
|
||||
* output from the lib */
|
||||
static bool done_init = false;
|
||||
if(!done_init)
|
||||
{
|
||||
av_register_all();
|
||||
|
|
|
@ -10,8 +10,8 @@
|
|||
#include <stdint.h>
|
||||
extern "C"
|
||||
{
|
||||
#include <avcodec.h>
|
||||
#include <avformat.h>
|
||||
#include <libavcodec/avcodec.h>
|
||||
#include <libavformat/avformat.h>
|
||||
}
|
||||
|
||||
#include "sound_decoder.hpp"
|
||||
|
@ -22,25 +22,36 @@ namespace MWSound
|
|||
class FFmpeg_Decoder : public Sound_Decoder
|
||||
{
|
||||
AVFormatContext *mFormatCtx;
|
||||
AVStream **mStream;
|
||||
|
||||
struct MyStream;
|
||||
std::vector<MyStream*> mStreams;
|
||||
AVPacket mPacket;
|
||||
AVFrame *mFrame;
|
||||
|
||||
bool getNextPacket(int streamidx);
|
||||
int mFrameSize;
|
||||
int mFramePos;
|
||||
|
||||
double mNextPts;
|
||||
|
||||
bool getNextPacket();
|
||||
|
||||
Ogre::DataStreamPtr mDataStream;
|
||||
static int readPacket(void *user_data, uint8_t *buf, int buf_size);
|
||||
static int writePacket(void *user_data, uint8_t *buf, int buf_size);
|
||||
static int64_t seek(void *user_data, int64_t offset, int whence);
|
||||
|
||||
bool getAVAudioData();
|
||||
size_t readAVAudioData(void *data, size_t length);
|
||||
|
||||
virtual void open(const std::string &fname);
|
||||
virtual void close();
|
||||
|
||||
virtual std::string getName();
|
||||
virtual void getInfo(int *samplerate, ChannelConfig *chans, SampleType *type);
|
||||
|
||||
virtual size_t read(char *buffer, size_t bytes);
|
||||
virtual void readAll(std::vector<char> &output);
|
||||
virtual void rewind();
|
||||
virtual size_t getSampleOffset();
|
||||
|
||||
FFmpeg_Decoder& operator=(const FFmpeg_Decoder &rhs);
|
||||
FFmpeg_Decoder(const FFmpeg_Decoder &rhs);
|
||||
|
|
|
@ -155,6 +155,11 @@ void MpgSnd_Decoder::close()
|
|||
mDataStream.setNull();
|
||||
}
|
||||
|
||||
std::string MpgSnd_Decoder::getName()
|
||||
{
|
||||
return mDataStream->getName();
|
||||
}
|
||||
|
||||
void MpgSnd_Decoder::getInfo(int *samplerate, ChannelConfig *chans, SampleType *type)
|
||||
{
|
||||
if(!mSndFile && !mMpgFile)
|
||||
|
@ -213,6 +218,11 @@ void MpgSnd_Decoder::rewind()
|
|||
}
|
||||
}
|
||||
|
||||
size_t MpgSnd_Decoder::getSampleOffset()
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
MpgSnd_Decoder::MpgSnd_Decoder()
|
||||
: mSndInfo()
|
||||
, mSndFile(NULL)
|
||||
|
|
|
@ -34,11 +34,13 @@ namespace MWSound
|
|||
virtual void open(const std::string &fname);
|
||||
virtual void close();
|
||||
|
||||
virtual std::string getName();
|
||||
virtual void getInfo(int *samplerate, ChannelConfig *chans, SampleType *type);
|
||||
|
||||
virtual size_t read(char *buffer, size_t bytes);
|
||||
virtual void readAll(std::vector<char> &output);
|
||||
virtual void rewind();
|
||||
virtual size_t getSampleOffset();
|
||||
|
||||
MpgSnd_Decoder& operator=(const MpgSnd_Decoder &rhs);
|
||||
MpgSnd_Decoder(const MpgSnd_Decoder &rhs);
|
||||
|
|
|
@ -61,10 +61,50 @@ static ALenum getALFormat(ChannelConfig chans, SampleType type)
|
|||
if(fmtlist[i].chans == chans && fmtlist[i].type == type)
|
||||
return fmtlist[i].format;
|
||||
}
|
||||
|
||||
if(alIsExtensionPresent("AL_EXT_MCFORMATS"))
|
||||
{
|
||||
static const struct {
|
||||
char name[32];
|
||||
ChannelConfig chans;
|
||||
SampleType type;
|
||||
} mcfmtlist[] = {
|
||||
{ "AL_FORMAT_QUAD16", ChannelConfig_Quad, SampleType_Int16 },
|
||||
{ "AL_FORMAT_QUAD8", ChannelConfig_Quad, SampleType_UInt8 },
|
||||
{ "AL_FORMAT_51CHN16", ChannelConfig_5point1, SampleType_Int16 },
|
||||
{ "AL_FORMAT_51CHN8", ChannelConfig_5point1, SampleType_UInt8 },
|
||||
{ "AL_FORMAT_71CHN16", ChannelConfig_7point1, SampleType_Int16 },
|
||||
{ "AL_FORMAT_71CHN8", ChannelConfig_7point1, SampleType_UInt8 },
|
||||
};
|
||||
static const size_t mcfmtlistsize = sizeof(mcfmtlist)/sizeof(mcfmtlist[0]);
|
||||
|
||||
for(size_t i = 0;i < mcfmtlistsize;i++)
|
||||
{
|
||||
if(mcfmtlist[i].chans == chans && mcfmtlist[i].type == type)
|
||||
{
|
||||
ALenum format = alGetEnumValue(mcfmtlist[i].name);
|
||||
if(format != 0 && format != -1)
|
||||
return format;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fail(std::string("Unsupported sound format (")+getChannelConfigName(chans)+", "+getSampleTypeName(type)+")");
|
||||
return AL_NONE;
|
||||
}
|
||||
|
||||
static ALint getBufferSampleCount(ALuint buf)
|
||||
{
|
||||
ALint size, bits, channels;
|
||||
|
||||
alGetBufferi(buf, AL_SIZE, &size);
|
||||
alGetBufferi(buf, AL_BITS, &bits);
|
||||
alGetBufferi(buf, AL_CHANNELS, &channels);
|
||||
throwALerror();
|
||||
|
||||
return size / channels * 8 / bits;
|
||||
}
|
||||
|
||||
//
|
||||
// A streaming OpenAL sound.
|
||||
//
|
||||
|
@ -82,19 +122,26 @@ class OpenAL_SoundStream : public Sound
|
|||
ALsizei mSampleRate;
|
||||
ALuint mBufferSize;
|
||||
|
||||
ALuint mSamplesQueued;
|
||||
|
||||
DecoderPtr mDecoder;
|
||||
|
||||
volatile bool mIsFinished;
|
||||
|
||||
void updateAll(bool local);
|
||||
|
||||
OpenAL_SoundStream(const OpenAL_SoundStream &rhs);
|
||||
OpenAL_SoundStream& operator=(const OpenAL_SoundStream &rhs);
|
||||
|
||||
friend class OpenAL_Output;
|
||||
|
||||
public:
|
||||
OpenAL_SoundStream(OpenAL_Output &output, ALuint src, DecoderPtr decoder);
|
||||
OpenAL_SoundStream(OpenAL_Output &output, ALuint src, DecoderPtr decoder, float basevol, float pitch, int flags);
|
||||
virtual ~OpenAL_SoundStream();
|
||||
|
||||
virtual void stop();
|
||||
virtual bool isPlaying();
|
||||
virtual double getTimeOffset();
|
||||
virtual void update();
|
||||
|
||||
void play();
|
||||
|
@ -109,7 +156,7 @@ const ALfloat OpenAL_SoundStream::sBufferLength = 0.125f;
|
|||
struct OpenAL_Output::StreamThread {
|
||||
typedef std::vector<OpenAL_SoundStream*> StreamVec;
|
||||
StreamVec mStreams;
|
||||
boost::mutex mMutex;
|
||||
boost::recursive_mutex mMutex;
|
||||
boost::thread mThread;
|
||||
|
||||
StreamThread()
|
||||
|
@ -170,8 +217,9 @@ private:
|
|||
};
|
||||
|
||||
|
||||
OpenAL_SoundStream::OpenAL_SoundStream(OpenAL_Output &output, ALuint src, DecoderPtr decoder)
|
||||
: mOutput(output), mSource(src), mDecoder(decoder), mIsFinished(true)
|
||||
OpenAL_SoundStream::OpenAL_SoundStream(OpenAL_Output &output, ALuint src, DecoderPtr decoder, float basevol, float pitch, int flags)
|
||||
: Sound(Ogre::Vector3(0.0f), 1.0f, basevol, pitch, 1.0f, 1000.0f, flags)
|
||||
, mOutput(output), mSource(src), mSamplesQueued(0), mDecoder(decoder), mIsFinished(true)
|
||||
{
|
||||
throwALerror();
|
||||
|
||||
|
@ -189,6 +237,8 @@ OpenAL_SoundStream::OpenAL_SoundStream(OpenAL_Output &output, ALuint src, Decode
|
|||
|
||||
mBufferSize = static_cast<ALuint>(sBufferLength*srate);
|
||||
mBufferSize = framesToBytes(mBufferSize, chans, type);
|
||||
|
||||
mOutput.mActiveSounds.push_back(this);
|
||||
}
|
||||
catch(std::exception &e)
|
||||
{
|
||||
|
@ -209,22 +259,20 @@ OpenAL_SoundStream::~OpenAL_SoundStream()
|
|||
alGetError();
|
||||
|
||||
mDecoder->close();
|
||||
|
||||
mOutput.mActiveSounds.erase(std::find(mOutput.mActiveSounds.begin(),
|
||||
mOutput.mActiveSounds.end(), this));
|
||||
}
|
||||
|
||||
void OpenAL_SoundStream::play()
|
||||
{
|
||||
std::vector<char> data(mBufferSize);
|
||||
|
||||
alSourceStop(mSource);
|
||||
alSourcei(mSource, AL_BUFFER, 0);
|
||||
throwALerror();
|
||||
mSamplesQueued = 0;
|
||||
|
||||
for(ALuint i = 0;i < sNumBuffers;i++)
|
||||
{
|
||||
size_t got;
|
||||
got = mDecoder->read(&data[0], data.size());
|
||||
alBufferData(mBuffers[i], mFormat, &data[0], got, mSampleRate);
|
||||
}
|
||||
alBufferData(mBuffers[i], mFormat, this, 0, mSampleRate);
|
||||
throwALerror();
|
||||
|
||||
alSourceQueueBuffers(mSource, sNumBuffers, mBuffers);
|
||||
|
@ -243,6 +291,7 @@ void OpenAL_SoundStream::stop()
|
|||
alSourceStop(mSource);
|
||||
alSourcei(mSource, AL_BUFFER, 0);
|
||||
throwALerror();
|
||||
mSamplesQueued = 0;
|
||||
|
||||
mDecoder->rewind();
|
||||
}
|
||||
|
@ -254,11 +303,49 @@ bool OpenAL_SoundStream::isPlaying()
|
|||
alGetSourcei(mSource, AL_SOURCE_STATE, &state);
|
||||
throwALerror();
|
||||
|
||||
if(state == AL_PLAYING)
|
||||
if(state == AL_PLAYING || state == AL_PAUSED)
|
||||
return true;
|
||||
return !mIsFinished;
|
||||
}
|
||||
|
||||
double OpenAL_SoundStream::getTimeOffset()
|
||||
{
|
||||
ALint state = AL_STOPPED;
|
||||
ALfloat offset = 0.0f;
|
||||
double t;
|
||||
|
||||
mOutput.mStreamThread->mMutex.lock();
|
||||
alGetSourcef(mSource, AL_SEC_OFFSET, &offset);
|
||||
alGetSourcei(mSource, AL_SOURCE_STATE, &state);
|
||||
if(state == AL_PLAYING || state == AL_PAUSED)
|
||||
t = (double)(mDecoder->getSampleOffset() - mSamplesQueued)/(double)mSampleRate + offset;
|
||||
else
|
||||
t = (double)mDecoder->getSampleOffset() / (double)mSampleRate;
|
||||
mOutput.mStreamThread->mMutex.unlock();
|
||||
|
||||
throwALerror();
|
||||
return t;
|
||||
}
|
||||
|
||||
void OpenAL_SoundStream::updateAll(bool local)
|
||||
{
|
||||
alSourcef(mSource, AL_REFERENCE_DISTANCE, mMinDistance);
|
||||
alSourcef(mSource, AL_MAX_DISTANCE, mMaxDistance);
|
||||
if(local)
|
||||
{
|
||||
alSourcef(mSource, AL_ROLLOFF_FACTOR, 0.0f);
|
||||
alSourcei(mSource, AL_SOURCE_RELATIVE, AL_TRUE);
|
||||
}
|
||||
else
|
||||
{
|
||||
alSourcef(mSource, AL_ROLLOFF_FACTOR, 1.0f);
|
||||
alSourcei(mSource, AL_SOURCE_RELATIVE, AL_FALSE);
|
||||
}
|
||||
alSourcei(mSource, AL_LOOPING, AL_FALSE);
|
||||
|
||||
update();
|
||||
}
|
||||
|
||||
void OpenAL_SoundStream::update()
|
||||
{
|
||||
ALfloat gain = mVolume*mBaseVolume;
|
||||
|
@ -279,52 +366,58 @@ void OpenAL_SoundStream::update()
|
|||
|
||||
bool OpenAL_SoundStream::process()
|
||||
{
|
||||
bool finished = mIsFinished;
|
||||
ALint processed, state;
|
||||
try {
|
||||
bool finished = mIsFinished;
|
||||
ALint processed, state;
|
||||
|
||||
alGetSourcei(mSource, AL_SOURCE_STATE, &state);
|
||||
alGetSourcei(mSource, AL_BUFFERS_PROCESSED, &processed);
|
||||
throwALerror();
|
||||
|
||||
if(processed > 0)
|
||||
{
|
||||
std::vector<char> data(mBufferSize);
|
||||
do {
|
||||
ALuint bufid;
|
||||
size_t got;
|
||||
|
||||
alSourceUnqueueBuffers(mSource, 1, &bufid);
|
||||
processed--;
|
||||
|
||||
if(finished)
|
||||
continue;
|
||||
|
||||
got = mDecoder->read(&data[0], data.size());
|
||||
finished = (got < data.size());
|
||||
if(got > 0)
|
||||
{
|
||||
alBufferData(bufid, mFormat, &data[0], got, mSampleRate);
|
||||
alSourceQueueBuffers(mSource, 1, &bufid);
|
||||
}
|
||||
} while(processed > 0);
|
||||
alGetSourcei(mSource, AL_SOURCE_STATE, &state);
|
||||
alGetSourcei(mSource, AL_BUFFERS_PROCESSED, &processed);
|
||||
throwALerror();
|
||||
}
|
||||
|
||||
if(state != AL_PLAYING && state != AL_PAUSED)
|
||||
{
|
||||
ALint queued;
|
||||
|
||||
alGetSourcei(mSource, AL_BUFFERS_QUEUED, &queued);
|
||||
throwALerror();
|
||||
if(queued > 0)
|
||||
if(processed > 0)
|
||||
{
|
||||
alSourcePlay(mSource);
|
||||
std::vector<char> data(mBufferSize);
|
||||
do {
|
||||
ALuint bufid = 0;
|
||||
size_t got;
|
||||
|
||||
alSourceUnqueueBuffers(mSource, 1, &bufid);
|
||||
mSamplesQueued -= getBufferSampleCount(bufid);
|
||||
processed--;
|
||||
|
||||
if(finished)
|
||||
continue;
|
||||
|
||||
got = mDecoder->read(&data[0], data.size());
|
||||
finished = (got < data.size());
|
||||
if(got > 0)
|
||||
{
|
||||
alBufferData(bufid, mFormat, &data[0], got, mSampleRate);
|
||||
alSourceQueueBuffers(mSource, 1, &bufid);
|
||||
mSamplesQueued += getBufferSampleCount(bufid);
|
||||
}
|
||||
} while(processed > 0);
|
||||
throwALerror();
|
||||
}
|
||||
}
|
||||
|
||||
mIsFinished = finished;
|
||||
return !finished;
|
||||
if(state != AL_PLAYING && state != AL_PAUSED)
|
||||
{
|
||||
ALint queued = 0;
|
||||
|
||||
alGetSourcei(mSource, AL_BUFFERS_QUEUED, &queued);
|
||||
if(queued > 0)
|
||||
alSourcePlay(mSource);
|
||||
throwALerror();
|
||||
}
|
||||
|
||||
mIsFinished = finished;
|
||||
}
|
||||
catch(std::exception &e) {
|
||||
std::cout<< "Error updating stream \""<<mDecoder->getName()<<"\"" <<std::endl;
|
||||
mSamplesQueued = 0;
|
||||
mIsFinished = true;
|
||||
}
|
||||
return !mIsFinished;
|
||||
}
|
||||
|
||||
//
|
||||
|
@ -338,16 +431,21 @@ protected:
|
|||
ALuint mSource;
|
||||
ALuint mBuffer;
|
||||
|
||||
friend class OpenAL_Output;
|
||||
|
||||
void updateAll(bool local);
|
||||
|
||||
private:
|
||||
OpenAL_Sound(const OpenAL_Sound &rhs);
|
||||
OpenAL_Sound& operator=(const OpenAL_Sound &rhs);
|
||||
|
||||
public:
|
||||
OpenAL_Sound(OpenAL_Output &output, ALuint src, ALuint buf);
|
||||
OpenAL_Sound(OpenAL_Output &output, ALuint src, ALuint buf, const Ogre::Vector3& pos, float vol, float basevol, float pitch, float mindist, float maxdist, int flags);
|
||||
virtual ~OpenAL_Sound();
|
||||
|
||||
virtual void stop();
|
||||
virtual bool isPlaying();
|
||||
virtual double getTimeOffset();
|
||||
virtual void update();
|
||||
};
|
||||
|
||||
|
@ -360,16 +458,18 @@ class OpenAL_Sound3D : public OpenAL_Sound
|
|||
OpenAL_Sound3D& operator=(const OpenAL_Sound &rhs);
|
||||
|
||||
public:
|
||||
OpenAL_Sound3D(OpenAL_Output &output, ALuint src, ALuint buf)
|
||||
: OpenAL_Sound(output, src, buf)
|
||||
OpenAL_Sound3D(OpenAL_Output &output, ALuint src, ALuint buf, const Ogre::Vector3& pos, float vol, float basevol, float pitch, float mindist, float maxdist, int flags)
|
||||
: OpenAL_Sound(output, src, buf, pos, vol, basevol, pitch, mindist, maxdist, flags)
|
||||
{ }
|
||||
|
||||
virtual void update();
|
||||
};
|
||||
|
||||
OpenAL_Sound::OpenAL_Sound(OpenAL_Output &output, ALuint src, ALuint buf)
|
||||
: mOutput(output), mSource(src), mBuffer(buf)
|
||||
OpenAL_Sound::OpenAL_Sound(OpenAL_Output &output, ALuint src, ALuint buf, const Ogre::Vector3& pos, float vol, float basevol, float pitch, float mindist, float maxdist, int flags)
|
||||
: Sound(pos, vol, basevol, pitch, mindist, maxdist, flags)
|
||||
, mOutput(output), mSource(src), mBuffer(buf)
|
||||
{
|
||||
mOutput.mActiveSounds.push_back(this);
|
||||
}
|
||||
OpenAL_Sound::~OpenAL_Sound()
|
||||
{
|
||||
|
@ -378,6 +478,9 @@ OpenAL_Sound::~OpenAL_Sound()
|
|||
|
||||
mOutput.mFreeSources.push_back(mSource);
|
||||
mOutput.bufferFinished(mBuffer);
|
||||
|
||||
mOutput.mActiveSounds.erase(std::find(mOutput.mActiveSounds.begin(),
|
||||
mOutput.mActiveSounds.end(), this));
|
||||
}
|
||||
|
||||
void OpenAL_Sound::stop()
|
||||
|
@ -393,13 +496,43 @@ bool OpenAL_Sound::isPlaying()
|
|||
alGetSourcei(mSource, AL_SOURCE_STATE, &state);
|
||||
throwALerror();
|
||||
|
||||
return state==AL_PLAYING;
|
||||
return state==AL_PLAYING || state==AL_PAUSED;
|
||||
}
|
||||
|
||||
double OpenAL_Sound::getTimeOffset()
|
||||
{
|
||||
ALfloat t;
|
||||
|
||||
alGetSourcef(mSource, AL_SEC_OFFSET, &t);
|
||||
throwALerror();
|
||||
|
||||
return t;
|
||||
}
|
||||
|
||||
void OpenAL_Sound::updateAll(bool local)
|
||||
{
|
||||
alSourcef(mSource, AL_REFERENCE_DISTANCE, mMinDistance);
|
||||
alSourcef(mSource, AL_MAX_DISTANCE, mMaxDistance);
|
||||
if(local)
|
||||
{
|
||||
alSourcef(mSource, AL_ROLLOFF_FACTOR, 0.0f);
|
||||
alSourcei(mSource, AL_SOURCE_RELATIVE, AL_TRUE);
|
||||
}
|
||||
else
|
||||
{
|
||||
alSourcef(mSource, AL_ROLLOFF_FACTOR, 1.0f);
|
||||
alSourcei(mSource, AL_SOURCE_RELATIVE, AL_FALSE);
|
||||
}
|
||||
alSourcei(mSource, AL_LOOPING, (mFlags&MWBase::SoundManager::Play_Loop) ? AL_TRUE : AL_FALSE);
|
||||
|
||||
update();
|
||||
}
|
||||
|
||||
void OpenAL_Sound::update()
|
||||
{
|
||||
ALfloat gain = mVolume*mBaseVolume;
|
||||
ALfloat pitch = mPitch;
|
||||
|
||||
if(!(mFlags&MWBase::SoundManager::Play_NoEnv) && mOutput.mLastEnvironment == Env_Underwater)
|
||||
{
|
||||
gain *= 0.9f;
|
||||
|
@ -521,11 +654,9 @@ void OpenAL_Output::deinit()
|
|||
{
|
||||
mStreamThread->removeAll();
|
||||
|
||||
while(!mFreeSources.empty())
|
||||
{
|
||||
alDeleteSources(1, &mFreeSources.front());
|
||||
mFreeSources.pop_front();
|
||||
}
|
||||
for(size_t i = 0;i < mFreeSources.size();i++)
|
||||
alDeleteSources(1, &mFreeSources[i]);
|
||||
mFreeSources.clear();
|
||||
|
||||
mBufferRefs.clear();
|
||||
mUnusedBuffers.clear();
|
||||
|
@ -642,7 +773,7 @@ void OpenAL_Output::bufferFinished(ALuint buf)
|
|||
}
|
||||
|
||||
|
||||
MWBase::SoundPtr OpenAL_Output::playSound(const std::string &fname, float volume, float pitch, int flags)
|
||||
MWBase::SoundPtr OpenAL_Output::playSound(const std::string &fname, float vol, float basevol, float pitch, int flags)
|
||||
{
|
||||
boost::shared_ptr<OpenAL_Sound> sound;
|
||||
ALuint src=0, buf=0;
|
||||
|
@ -655,7 +786,7 @@ MWBase::SoundPtr OpenAL_Output::playSound(const std::string &fname, float volume
|
|||
try
|
||||
{
|
||||
buf = getBuffer(fname);
|
||||
sound.reset(new OpenAL_Sound(*this, src, buf));
|
||||
sound.reset(new OpenAL_Sound(*this, src, buf, Ogre::Vector3(0.0f), vol, basevol, pitch, 1.0f, 1000.0f, flags));
|
||||
}
|
||||
catch(std::exception &e)
|
||||
{
|
||||
|
@ -666,25 +797,7 @@ MWBase::SoundPtr OpenAL_Output::playSound(const std::string &fname, float volume
|
|||
throw;
|
||||
}
|
||||
|
||||
alSource3f(src, AL_POSITION, 0.0f, 0.0f, 0.0f);
|
||||
alSource3f(src, AL_DIRECTION, 0.0f, 0.0f, 0.0f);
|
||||
alSource3f(src, AL_VELOCITY, 0.0f, 0.0f, 0.0f);
|
||||
|
||||
alSourcef(src, AL_REFERENCE_DISTANCE, 1.0f);
|
||||
alSourcef(src, AL_MAX_DISTANCE, 1000.0f);
|
||||
alSourcef(src, AL_ROLLOFF_FACTOR, 0.0f);
|
||||
|
||||
if(!(flags&MWBase::SoundManager::Play_NoEnv) && mLastEnvironment == Env_Underwater)
|
||||
{
|
||||
volume *= 0.9f;
|
||||
pitch *= 0.7f;
|
||||
}
|
||||
alSourcef(src, AL_GAIN, volume);
|
||||
alSourcef(src, AL_PITCH, pitch);
|
||||
|
||||
alSourcei(src, AL_SOURCE_RELATIVE, AL_TRUE);
|
||||
alSourcei(src, AL_LOOPING, (flags&MWBase::SoundManager::Play_Loop) ? AL_TRUE : AL_FALSE);
|
||||
throwALerror();
|
||||
sound->updateAll(true);
|
||||
|
||||
alSourcei(src, AL_BUFFER, buf);
|
||||
alSourcePlay(src);
|
||||
|
@ -693,8 +806,8 @@ MWBase::SoundPtr OpenAL_Output::playSound(const std::string &fname, float volume
|
|||
return sound;
|
||||
}
|
||||
|
||||
MWBase::SoundPtr OpenAL_Output::playSound3D(const std::string &fname, const Ogre::Vector3 &pos, float volume, float pitch,
|
||||
float min, float max, int flags)
|
||||
MWBase::SoundPtr OpenAL_Output::playSound3D(const std::string &fname, const Ogre::Vector3 &pos, float vol, float basevol, float pitch,
|
||||
float min, float max, int flags)
|
||||
{
|
||||
boost::shared_ptr<OpenAL_Sound> sound;
|
||||
ALuint src=0, buf=0;
|
||||
|
@ -707,7 +820,7 @@ MWBase::SoundPtr OpenAL_Output::playSound3D(const std::string &fname, const Ogre
|
|||
try
|
||||
{
|
||||
buf = getBuffer(fname);
|
||||
sound.reset(new OpenAL_Sound3D(*this, src, buf));
|
||||
sound.reset(new OpenAL_Sound3D(*this, src, buf, pos, vol, basevol, pitch, min, max, flags));
|
||||
}
|
||||
catch(std::exception &e)
|
||||
{
|
||||
|
@ -718,26 +831,7 @@ MWBase::SoundPtr OpenAL_Output::playSound3D(const std::string &fname, const Ogre
|
|||
throw;
|
||||
}
|
||||
|
||||
alSource3f(src, AL_POSITION, pos.x, pos.z, -pos.y);
|
||||
alSource3f(src, AL_DIRECTION, 0.0f, 0.0f, 0.0f);
|
||||
alSource3f(src, AL_VELOCITY, 0.0f, 0.0f, 0.0f);
|
||||
|
||||
alSourcef(src, AL_REFERENCE_DISTANCE, min);
|
||||
alSourcef(src, AL_MAX_DISTANCE, max);
|
||||
alSourcef(src, AL_ROLLOFF_FACTOR, 1.0f);
|
||||
|
||||
if(!(flags&MWBase::SoundManager::Play_NoEnv) && mLastEnvironment == Env_Underwater)
|
||||
{
|
||||
volume *= 0.9f;
|
||||
pitch *= 0.7f;
|
||||
}
|
||||
alSourcef(src, AL_GAIN, (pos.squaredDistance(mPos) > max*max) ?
|
||||
0.0f : volume);
|
||||
alSourcef(src, AL_PITCH, pitch);
|
||||
|
||||
alSourcei(src, AL_SOURCE_RELATIVE, AL_FALSE);
|
||||
alSourcei(src, AL_LOOPING, (flags&MWBase::SoundManager::Play_Loop) ? AL_TRUE : AL_FALSE);
|
||||
throwALerror();
|
||||
sound->updateAll(false);
|
||||
|
||||
alSourcei(src, AL_BUFFER, buf);
|
||||
alSourcePlay(src);
|
||||
|
@ -747,7 +841,7 @@ MWBase::SoundPtr OpenAL_Output::playSound3D(const std::string &fname, const Ogre
|
|||
}
|
||||
|
||||
|
||||
MWBase::SoundPtr OpenAL_Output::streamSound(const std::string &fname, float volume, float pitch, int flags)
|
||||
MWBase::SoundPtr OpenAL_Output::streamSound(DecoderPtr decoder, float volume, float pitch, int flags)
|
||||
{
|
||||
boost::shared_ptr<OpenAL_SoundStream> sound;
|
||||
ALuint src;
|
||||
|
@ -757,13 +851,11 @@ MWBase::SoundPtr OpenAL_Output::streamSound(const std::string &fname, float volu
|
|||
src = mFreeSources.front();
|
||||
mFreeSources.pop_front();
|
||||
|
||||
if((flags&MWBase::SoundManager::Play_Loop))
|
||||
std::cout <<"Warning: cannot loop stream \""<<decoder->getName()<<"\""<< std::endl;
|
||||
try
|
||||
{
|
||||
if((flags&MWBase::SoundManager::Play_Loop))
|
||||
std::cout <<"Warning: cannot loop stream "<<fname<< std::endl;
|
||||
DecoderPtr decoder = mManager.getDecoder();
|
||||
decoder->open(fname);
|
||||
sound.reset(new OpenAL_SoundStream(*this, src, decoder));
|
||||
sound.reset(new OpenAL_SoundStream(*this, src, decoder, volume, pitch, flags));
|
||||
}
|
||||
catch(std::exception &e)
|
||||
{
|
||||
|
@ -771,25 +863,7 @@ MWBase::SoundPtr OpenAL_Output::streamSound(const std::string &fname, float volu
|
|||
throw;
|
||||
}
|
||||
|
||||
alSource3f(src, AL_POSITION, 0.0f, 0.0f, 0.0f);
|
||||
alSource3f(src, AL_DIRECTION, 0.0f, 0.0f, 0.0f);
|
||||
alSource3f(src, AL_VELOCITY, 0.0f, 0.0f, 0.0f);
|
||||
|
||||
alSourcef(src, AL_REFERENCE_DISTANCE, 1.0f);
|
||||
alSourcef(src, AL_MAX_DISTANCE, 1000.0f);
|
||||
alSourcef(src, AL_ROLLOFF_FACTOR, 0.0f);
|
||||
|
||||
if(!(flags&MWBase::SoundManager::Play_NoEnv) && mLastEnvironment == Env_Underwater)
|
||||
{
|
||||
volume *= 0.9f;
|
||||
pitch *= 0.7f;
|
||||
}
|
||||
alSourcef(src, AL_GAIN, volume);
|
||||
alSourcef(src, AL_PITCH, pitch);
|
||||
|
||||
alSourcei(src, AL_SOURCE_RELATIVE, AL_TRUE);
|
||||
alSourcei(src, AL_LOOPING, AL_FALSE);
|
||||
throwALerror();
|
||||
sound->updateAll(true);
|
||||
|
||||
sound->play();
|
||||
return sound;
|
||||
|
@ -814,6 +888,61 @@ void OpenAL_Output::updateListener(const Ogre::Vector3 &pos, const Ogre::Vector3
|
|||
}
|
||||
|
||||
|
||||
void OpenAL_Output::pauseSounds(int types)
|
||||
{
|
||||
std::vector<ALuint> sources;
|
||||
SoundVec::const_iterator iter = mActiveSounds.begin();
|
||||
while(iter != mActiveSounds.end())
|
||||
{
|
||||
const OpenAL_SoundStream *stream = dynamic_cast<OpenAL_SoundStream*>(*iter);
|
||||
if(stream)
|
||||
{
|
||||
if(stream->mSource && (stream->getPlayType()&types))
|
||||
sources.push_back(stream->mSource);
|
||||
}
|
||||
else
|
||||
{
|
||||
const OpenAL_Sound *sound = dynamic_cast<OpenAL_Sound*>(*iter);
|
||||
if(sound && sound->mSource && (sound->getPlayType()&types))
|
||||
sources.push_back(sound->mSource);
|
||||
}
|
||||
iter++;
|
||||
}
|
||||
if(sources.size() > 0)
|
||||
{
|
||||
alSourcePausev(sources.size(), &sources[0]);
|
||||
throwALerror();
|
||||
}
|
||||
}
|
||||
|
||||
void OpenAL_Output::resumeSounds(int types)
|
||||
{
|
||||
std::vector<ALuint> sources;
|
||||
SoundVec::const_iterator iter = mActiveSounds.begin();
|
||||
while(iter != mActiveSounds.end())
|
||||
{
|
||||
const OpenAL_SoundStream *stream = dynamic_cast<OpenAL_SoundStream*>(*iter);
|
||||
if(stream)
|
||||
{
|
||||
if(stream->mSource && (stream->getPlayType()&types))
|
||||
sources.push_back(stream->mSource);
|
||||
}
|
||||
else
|
||||
{
|
||||
const OpenAL_Sound *sound = dynamic_cast<OpenAL_Sound*>(*iter);
|
||||
if(sound && sound->mSource && (sound->getPlayType()&types))
|
||||
sources.push_back(sound->mSource);
|
||||
}
|
||||
iter++;
|
||||
}
|
||||
if(sources.size() > 0)
|
||||
{
|
||||
alSourcePlayv(sources.size(), &sources[0]);
|
||||
throwALerror();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
OpenAL_Output::OpenAL_Output(SoundManager &mgr)
|
||||
: Sound_Output(mgr), mDevice(0), mContext(0), mBufferCacheMemSize(0),
|
||||
mLastEnvironment(Env_Normal), mStreamThread(new StreamThread)
|
||||
|
|
|
@ -33,6 +33,9 @@ namespace MWSound
|
|||
|
||||
uint64_t mBufferCacheMemSize;
|
||||
|
||||
typedef std::vector<Sound*> SoundVec;
|
||||
SoundVec mActiveSounds;
|
||||
|
||||
ALuint getBuffer(const std::string &fname);
|
||||
void bufferFinished(ALuint buffer);
|
||||
|
||||
|
@ -42,13 +45,16 @@ namespace MWSound
|
|||
virtual void init(const std::string &devname="");
|
||||
virtual void deinit();
|
||||
|
||||
virtual MWBase::SoundPtr playSound(const std::string &fname, float volume, float pitch, int flags);
|
||||
virtual MWBase::SoundPtr playSound(const std::string &fname, float vol, float basevol, float pitch, int flags);
|
||||
virtual MWBase::SoundPtr playSound3D(const std::string &fname, const Ogre::Vector3 &pos,
|
||||
float volume, float pitch, float min, float max, int flags);
|
||||
virtual MWBase::SoundPtr streamSound(const std::string &fname, float volume, float pitch, int flags);
|
||||
float vol, float basevol, float pitch, float min, float max, int flags);
|
||||
virtual MWBase::SoundPtr streamSound(DecoderPtr decoder, float volume, float pitch, int flags);
|
||||
|
||||
virtual void updateListener(const Ogre::Vector3 &pos, const Ogre::Vector3 &atdir, const Ogre::Vector3 &updir, Environment env);
|
||||
|
||||
virtual void pauseSounds(int types);
|
||||
virtual void resumeSounds(int types);
|
||||
|
||||
OpenAL_Output& operator=(const OpenAL_Output &rhs);
|
||||
OpenAL_Output(const OpenAL_Output &rhs);
|
||||
|
||||
|
@ -64,7 +70,7 @@ namespace MWSound
|
|||
friend class SoundManager;
|
||||
};
|
||||
#ifndef DEFAULT_OUTPUT
|
||||
#define DEFAULT_OUTPUT (::MWSound::OpenAL_Output)
|
||||
#define DEFAULT_OUTPUT(x) ::MWSound::OpenAL_Output((x))
|
||||
#endif
|
||||
}
|
||||
|
||||
|
|
|
@ -26,16 +26,22 @@ namespace MWSound
|
|||
public:
|
||||
virtual void stop() = 0;
|
||||
virtual bool isPlaying() = 0;
|
||||
virtual double getTimeOffset() = 0;
|
||||
void setPosition(const Ogre::Vector3 &pos) { mPos = pos; }
|
||||
void setVolume(float volume) { mVolume = volume; }
|
||||
|
||||
Sound() : mPos(0.0f, 0.0f, 0.0f)
|
||||
, mVolume(1.0f)
|
||||
, mBaseVolume(1.0f)
|
||||
, mPitch(1.0f)
|
||||
, mMinDistance(20.0f) /* 1 * min_range_scale */
|
||||
, mMaxDistance(12750.0f) /* 255 * max_range_scale */
|
||||
, mFlags(MWBase::SoundManager::Play_Normal)
|
||||
MWBase::SoundManager::PlayType getPlayType() const
|
||||
{ return (MWBase::SoundManager::PlayType)(mFlags&MWBase::SoundManager::Play_TypeMask); }
|
||||
|
||||
|
||||
Sound(const Ogre::Vector3& pos, float vol, float basevol, float pitch, float mindist, float maxdist, int flags)
|
||||
: mPos(pos)
|
||||
, mVolume(vol)
|
||||
, mBaseVolume(basevol)
|
||||
, mPitch(pitch)
|
||||
, mMinDistance(mindist)
|
||||
, mMaxDistance(maxdist)
|
||||
, mFlags(flags)
|
||||
{ }
|
||||
virtual ~Sound() { }
|
||||
|
||||
|
|
|
@ -15,7 +15,10 @@ namespace MWSound
|
|||
|
||||
enum ChannelConfig {
|
||||
ChannelConfig_Mono,
|
||||
ChannelConfig_Stereo
|
||||
ChannelConfig_Stereo,
|
||||
ChannelConfig_Quad,
|
||||
ChannelConfig_5point1,
|
||||
ChannelConfig_7point1
|
||||
};
|
||||
const char *getChannelConfigName(ChannelConfig config);
|
||||
|
||||
|
@ -29,11 +32,13 @@ namespace MWSound
|
|||
virtual void open(const std::string &fname) = 0;
|
||||
virtual void close() = 0;
|
||||
|
||||
virtual std::string getName() = 0;
|
||||
virtual void getInfo(int *samplerate, ChannelConfig *chans, SampleType *type) = 0;
|
||||
|
||||
virtual size_t read(char *buffer, size_t bytes) = 0;
|
||||
virtual void readAll(std::vector<char> &output);
|
||||
virtual void rewind() = 0;
|
||||
virtual size_t getSampleOffset() = 0;
|
||||
|
||||
Sound_Decoder() : mResourceMgr(Ogre::ResourceGroupManager::getSingleton())
|
||||
{ }
|
||||
|
|
|
@ -24,13 +24,16 @@ namespace MWSound
|
|||
virtual void init(const std::string &devname="") = 0;
|
||||
virtual void deinit() = 0;
|
||||
|
||||
virtual MWBase::SoundPtr playSound(const std::string &fname, float volume, float pitch, int flags) = 0;
|
||||
virtual MWBase::SoundPtr playSound(const std::string &fname, float vol, float basevol, float pitch, int flags) = 0;
|
||||
virtual MWBase::SoundPtr playSound3D(const std::string &fname, const Ogre::Vector3 &pos,
|
||||
float volume, float pitch, float min, float max, int flags) = 0;
|
||||
virtual MWBase::SoundPtr streamSound(const std::string &fname, float volume, float pitch, int flags) = 0;
|
||||
float vol, float basevol, float pitch, float min, float max, int flags) = 0;
|
||||
virtual MWBase::SoundPtr streamSound(DecoderPtr decoder, float volume, float pitch, int flags) = 0;
|
||||
|
||||
virtual void updateListener(const Ogre::Vector3 &pos, const Ogre::Vector3 &atdir, const Ogre::Vector3 &updir, Environment env) = 0;
|
||||
|
||||
virtual void pauseSounds(int types) = 0;
|
||||
virtual void resumeSounds(int types) = 0;
|
||||
|
||||
Sound_Output& operator=(const Sound_Output &rhs);
|
||||
Sound_Output(const Sound_Output &rhs);
|
||||
|
||||
|
|
|
@ -52,6 +52,7 @@ namespace MWSound
|
|||
, mMusicVolume(1.0f)
|
||||
, mFootstepsVolume(1.0f)
|
||||
, mVoiceVolume(1.0f)
|
||||
, mPausedSoundTypes(0)
|
||||
{
|
||||
if(!useSound)
|
||||
return;
|
||||
|
@ -86,7 +87,7 @@ namespace MWSound
|
|||
{
|
||||
if(devname.empty())
|
||||
throw;
|
||||
std::cout <<"Failed to open device \""<<devname<<"\", trying default."<< std::endl << "The error given was: " << e.what() << std::endl;
|
||||
std::cerr <<"Failed to open device \""<<devname<<"\": " << e.what() << std::endl;
|
||||
mOutput->init();
|
||||
Settings::Manager::setString("device", "Sound", "");
|
||||
}
|
||||
|
@ -137,6 +138,27 @@ namespace MWSound
|
|||
return "Sound/"+snd->mSound;
|
||||
}
|
||||
|
||||
// Gets the combined volume settings for the given sound type
|
||||
float SoundManager::volumeFromType(PlayType type) const
|
||||
{
|
||||
float volume = mMasterVolume;
|
||||
switch(type)
|
||||
{
|
||||
case Play_TypeSfx:
|
||||
volume *= mSFXVolume;
|
||||
break;
|
||||
case Play_TypeVoice:
|
||||
volume *= mVoiceVolume;
|
||||
break;
|
||||
case Play_TypeMusic:
|
||||
case Play_TypeMovie:
|
||||
volume *= mMusicVolume;
|
||||
break;
|
||||
case Play_TypeMask:
|
||||
break;
|
||||
}
|
||||
return volume;
|
||||
}
|
||||
|
||||
bool SoundManager::isPlaying(MWWorld::Ptr ptr, const std::string &id) const
|
||||
{
|
||||
|
@ -165,11 +187,13 @@ namespace MWSound
|
|||
std::cout <<"Playing "<<filename<< std::endl;
|
||||
try
|
||||
{
|
||||
float basevol = mMasterVolume * mMusicVolume;
|
||||
stopMusic();
|
||||
mMusic = mOutput->streamSound(filename, basevol, 1.0f, Play_NoEnv);
|
||||
mMusic->mBaseVolume = basevol;
|
||||
mMusic->mFlags = Play_NoEnv;
|
||||
|
||||
DecoderPtr decoder = getDecoder();
|
||||
decoder->open(filename);
|
||||
|
||||
mMusic = mOutput->streamSound(decoder, volumeFromType(Play_TypeMusic),
|
||||
1.0f, Play_NoEnv|Play_TypeMusic);
|
||||
}
|
||||
catch(std::exception &e)
|
||||
{
|
||||
|
@ -212,16 +236,13 @@ namespace MWSound
|
|||
try
|
||||
{
|
||||
// The range values are not tested
|
||||
float basevol = mMasterVolume * mVoiceVolume;
|
||||
float basevol = volumeFromType(Play_TypeVoice);
|
||||
std::string filePath = "Sound/"+filename;
|
||||
const ESM::Position &pos = ptr.getRefData().getPosition();
|
||||
const Ogre::Vector3 objpos(pos.pos[0], pos.pos[1], pos.pos[2]);
|
||||
|
||||
MWBase::SoundPtr sound = mOutput->playSound3D(filePath, objpos, basevol, 1.0f,
|
||||
20.0f, 12750.0f, Play_Normal);
|
||||
sound->mPos = objpos;
|
||||
sound->mBaseVolume = basevol;
|
||||
|
||||
MWBase::SoundPtr sound = mOutput->playSound3D(filePath, objpos, 1.0f, basevol, 1.0f,
|
||||
20.0f, 12750.0f, Play_Normal|Play_TypeVoice);
|
||||
mActiveSounds[sound] = std::make_pair(ptr, std::string("_say_sound"));
|
||||
}
|
||||
catch(std::exception &e)
|
||||
|
@ -236,12 +257,10 @@ namespace MWSound
|
|||
return;
|
||||
try
|
||||
{
|
||||
float basevol = mMasterVolume * mVoiceVolume;
|
||||
float basevol = volumeFromType(Play_TypeVoice);
|
||||
std::string filePath = "Sound/"+filename;
|
||||
|
||||
MWBase::SoundPtr sound = mOutput->playSound(filePath, basevol, 1.0f, Play_Normal);
|
||||
sound->mBaseVolume = basevol;
|
||||
|
||||
MWBase::SoundPtr sound = mOutput->playSound(filePath, 1.0f, basevol, 1.0f, Play_Normal|Play_TypeVoice);
|
||||
mActiveSounds[sound] = std::make_pair(MWWorld::Ptr(), std::string("_say_sound"));
|
||||
}
|
||||
catch(std::exception &e)
|
||||
|
@ -271,26 +290,35 @@ namespace MWSound
|
|||
}
|
||||
|
||||
|
||||
MWBase::SoundPtr SoundManager::playTrack(const DecoderPtr& decoder, PlayType type)
|
||||
{
|
||||
MWBase::SoundPtr track;
|
||||
if(!mOutput->isInitialized())
|
||||
return track;
|
||||
try
|
||||
{
|
||||
track = mOutput->streamSound(decoder, volumeFromType(type), 1.0f, Play_NoEnv|type);
|
||||
}
|
||||
catch(std::exception &e)
|
||||
{
|
||||
std::cout <<"Sound Error: "<<e.what()<< std::endl;
|
||||
}
|
||||
return track;
|
||||
}
|
||||
|
||||
MWBase::SoundPtr SoundManager::playSound(const std::string& soundId, float volume, float pitch, int mode)
|
||||
|
||||
MWBase::SoundPtr SoundManager::playSound(const std::string& soundId, float volume, float pitch, PlayMode mode)
|
||||
{
|
||||
MWBase::SoundPtr sound;
|
||||
if(!mOutput->isInitialized())
|
||||
return sound;
|
||||
try
|
||||
{
|
||||
float basevol = mMasterVolume * mSFXVolume;
|
||||
float basevol = volumeFromType(Play_TypeSfx);
|
||||
float min, max;
|
||||
std::string file = lookup(soundId, basevol, min, max);
|
||||
|
||||
sound = mOutput->playSound(file, volume*basevol, pitch, mode);
|
||||
sound->mVolume = volume;
|
||||
sound->mBaseVolume = basevol;
|
||||
sound->mPitch = pitch;
|
||||
sound->mMinDistance = min;
|
||||
sound->mMaxDistance = max;
|
||||
sound->mFlags = mode;
|
||||
std::string file = lookup(soundId, volume, min, max);
|
||||
|
||||
sound = mOutput->playSound(file, volume, basevol, pitch, mode|Play_TypeSfx);
|
||||
mActiveSounds[sound] = std::make_pair(MWWorld::Ptr(), soundId);
|
||||
}
|
||||
catch(std::exception &e)
|
||||
|
@ -301,7 +329,7 @@ namespace MWSound
|
|||
}
|
||||
|
||||
MWBase::SoundPtr SoundManager::playSound3D(MWWorld::Ptr ptr, const std::string& soundId,
|
||||
float volume, float pitch, int mode)
|
||||
float volume, float pitch, PlayMode mode)
|
||||
{
|
||||
MWBase::SoundPtr sound;
|
||||
if(!mOutput->isInitialized())
|
||||
|
@ -309,21 +337,13 @@ namespace MWSound
|
|||
try
|
||||
{
|
||||
// Look up the sound in the ESM data
|
||||
float basevol = mMasterVolume * mSFXVolume;
|
||||
float basevol = volumeFromType(Play_TypeSfx);
|
||||
float min, max;
|
||||
std::string file = lookup(soundId, basevol, min, max);
|
||||
std::string file = lookup(soundId, volume, min, max);
|
||||
const ESM::Position &pos = ptr.getRefData().getPosition();;
|
||||
const Ogre::Vector3 objpos(pos.pos[0], pos.pos[1], pos.pos[2]);
|
||||
|
||||
sound = mOutput->playSound3D(file, objpos, volume*basevol, pitch, min, max, mode);
|
||||
sound->mPos = objpos;
|
||||
sound->mVolume = volume;
|
||||
sound->mBaseVolume = basevol;
|
||||
sound->mPitch = pitch;
|
||||
sound->mMinDistance = min;
|
||||
sound->mMaxDistance = max;
|
||||
sound->mFlags = mode;
|
||||
|
||||
sound = mOutput->playSound3D(file, objpos, volume, basevol, pitch, min, max, mode|Play_TypeSfx);
|
||||
if((mode&Play_NoTrack))
|
||||
mActiveSounds[sound] = std::make_pair(MWWorld::Ptr(), soundId);
|
||||
else
|
||||
|
@ -404,6 +424,27 @@ namespace MWSound
|
|||
}
|
||||
|
||||
|
||||
void SoundManager::pauseSounds(int types)
|
||||
{
|
||||
if(mOutput->isInitialized())
|
||||
{
|
||||
types &= Play_TypeMask;
|
||||
mOutput->pauseSounds(types);
|
||||
mPausedSoundTypes |= types;
|
||||
}
|
||||
}
|
||||
|
||||
void SoundManager::resumeSounds(int types)
|
||||
{
|
||||
if(mOutput->isInitialized())
|
||||
{
|
||||
types &= types&Play_TypeMask&mPausedSoundTypes;
|
||||
mOutput->resumeSounds(types);
|
||||
mPausedSoundTypes &= ~types;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void SoundManager::updateRegionSound(float duration)
|
||||
{
|
||||
MWWorld::Ptr::CellStore *current = MWBase::Environment::get().getWorld()->getPlayer().getPlayer().getCell();
|
||||
|
@ -525,24 +566,13 @@ namespace MWSound
|
|||
SoundMap::iterator snditer = mActiveSounds.begin();
|
||||
while(snditer != mActiveSounds.end())
|
||||
{
|
||||
if(snditer->second.second != "_say_sound")
|
||||
{
|
||||
float basevol = mMasterVolume * mSFXVolume;
|
||||
float min, max;
|
||||
lookup(snditer->second.second, basevol, min, max);
|
||||
snditer->first->mBaseVolume = basevol;
|
||||
}
|
||||
else
|
||||
{
|
||||
float basevol = mMasterVolume * mVoiceVolume;
|
||||
snditer->first->mBaseVolume = basevol;
|
||||
}
|
||||
snditer->first->mBaseVolume = volumeFromType(snditer->first->getPlayType());
|
||||
snditer->first->update();
|
||||
snditer++;
|
||||
}
|
||||
if(mMusic)
|
||||
{
|
||||
mMusic->mBaseVolume = mMasterVolume * mMusicVolume;
|
||||
mMusic->mBaseVolume = volumeFromType(mMusic->getPlayType());
|
||||
mMusic->update();
|
||||
}
|
||||
}
|
||||
|
@ -585,8 +615,11 @@ namespace MWSound
|
|||
{
|
||||
switch(config)
|
||||
{
|
||||
case ChannelConfig_Mono: return "Mono";
|
||||
case ChannelConfig_Stereo: return "Stereo";
|
||||
case ChannelConfig_Mono: return "Mono";
|
||||
case ChannelConfig_Stereo: return "Stereo";
|
||||
case ChannelConfig_Quad: return "Quad";
|
||||
case ChannelConfig_5point1: return "5.1 Surround";
|
||||
case ChannelConfig_7point1: return "7.1 Surround";
|
||||
}
|
||||
return "(unknown channel config)";
|
||||
}
|
||||
|
@ -595,8 +628,11 @@ namespace MWSound
|
|||
{
|
||||
switch(config)
|
||||
{
|
||||
case ChannelConfig_Mono: frames *= 1; break;
|
||||
case ChannelConfig_Stereo: frames *= 2; break;
|
||||
case ChannelConfig_Mono: frames *= 1; break;
|
||||
case ChannelConfig_Stereo: frames *= 2; break;
|
||||
case ChannelConfig_Quad: frames *= 4; break;
|
||||
case ChannelConfig_5point1: frames *= 6; break;
|
||||
case ChannelConfig_7point1: frames *= 8; break;
|
||||
}
|
||||
switch(type)
|
||||
{
|
||||
|
|
|
@ -22,8 +22,6 @@ namespace MWSound
|
|||
struct Sound_Decoder;
|
||||
class Sound;
|
||||
|
||||
typedef boost::shared_ptr<Sound_Decoder> DecoderPtr;
|
||||
|
||||
enum Environment {
|
||||
Env_Normal,
|
||||
Env_Underwater
|
||||
|
@ -54,6 +52,8 @@ namespace MWSound
|
|||
Ogre::Vector3 mListenerDir;
|
||||
Ogre::Vector3 mListenerUp;
|
||||
|
||||
int mPausedSoundTypes;
|
||||
|
||||
std::string lookup(const std::string &soundId,
|
||||
float &volume, float &min, float &max);
|
||||
void streamMusicFull(const std::string& filename);
|
||||
|
@ -61,6 +61,8 @@ namespace MWSound
|
|||
void updateSounds(float duration);
|
||||
void updateRegionSound(float duration);
|
||||
|
||||
float volumeFromType(PlayType type) const;
|
||||
|
||||
SoundManager(const SoundManager &rhs);
|
||||
SoundManager& operator=(const SoundManager &rhs);
|
||||
|
||||
|
@ -105,11 +107,14 @@ namespace MWSound
|
|||
virtual void stopSay(MWWorld::Ptr reference=MWWorld::Ptr());
|
||||
///< Stop an actor speaking
|
||||
|
||||
virtual MWBase::SoundPtr playSound(const std::string& soundId, float volume, float pitch, int mode=Play_Normal);
|
||||
virtual MWBase::SoundPtr playTrack(const DecoderPtr& decoder, PlayType type);
|
||||
///< Play a 2D audio track, using a custom decoder
|
||||
|
||||
virtual MWBase::SoundPtr playSound(const std::string& soundId, float volume, float pitch, PlayMode mode=Play_Normal);
|
||||
///< Play a sound, independently of 3D-position
|
||||
|
||||
virtual MWBase::SoundPtr playSound3D(MWWorld::Ptr reference, const std::string& soundId,
|
||||
float volume, float pitch, int mode=Play_Normal);
|
||||
float volume, float pitch, PlayMode mode=Play_Normal);
|
||||
///< Play a sound from an object
|
||||
|
||||
virtual void stopSound3D(MWWorld::Ptr reference, const std::string& soundId);
|
||||
|
@ -127,6 +132,12 @@ namespace MWSound
|
|||
virtual bool getSoundPlaying(MWWorld::Ptr reference, const std::string& soundId) const;
|
||||
///< Is the given sound currently playing on the given object?
|
||||
|
||||
virtual void pauseSounds(int types=Play_TypeMask);
|
||||
///< Pauses all currently playing sounds, including music.
|
||||
|
||||
virtual void resumeSounds(int types=Play_TypeMask);
|
||||
///< Resumes all previously paused sounds.
|
||||
|
||||
virtual void update(float duration);
|
||||
|
||||
virtual void setListenerPosDir(const Ogre::Vector3 &pos, const Ogre::Vector3 &dir, const Ogre::Vector3 &up);
|
||||
|
|
|
@ -738,7 +738,7 @@ void WeatherManager::update(float duration)
|
|||
if (std::find(mSoundsPlaying.begin(), mSoundsPlaying.end(), ambientSnd) == mSoundsPlaying.end())
|
||||
{
|
||||
mSoundsPlaying.push_back(ambientSnd);
|
||||
MWBase::Environment::get().getSoundManager()->playSound(ambientSnd, 1.0, 1.0, true);
|
||||
MWBase::Environment::get().getSoundManager()->playSound(ambientSnd, 1.0, 1.0, MWBase::SoundManager::Play_Loop);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -749,7 +749,7 @@ void WeatherManager::update(float duration)
|
|||
if (std::find(mSoundsPlaying.begin(), mSoundsPlaying.end(), rainSnd) == mSoundsPlaying.end())
|
||||
{
|
||||
mSoundsPlaying.push_back(rainSnd);
|
||||
MWBase::Environment::get().getSoundManager()->playSound(rainSnd, 1.0, 1.0, true);
|
||||
MWBase::Environment::get().getSoundManager()->playSound(rainSnd, 1.0, 1.0, MWBase::SoundManager::Play_Loop);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -170,7 +170,7 @@ namespace MWWorld
|
|||
World::World (OEngine::Render::OgreRenderer& renderer,
|
||||
const Files::Collections& fileCollections,
|
||||
const std::string& master, const boost::filesystem::path& resDir, const boost::filesystem::path& cacheDir, bool newGame,
|
||||
const ToUTF8::FromType& encoding, std::map<std::string,std::string> fallbackMap)
|
||||
ToUTF8::Utf8Encoder* encoder, std::map<std::string,std::string> fallbackMap)
|
||||
: mPlayer (0), mLocalScripts (mStore), mGlobalVariables (0),
|
||||
mSky (true), mCells (mStore, mEsm),
|
||||
mNumFacing(0)
|
||||
|
@ -187,7 +187,7 @@ namespace MWWorld
|
|||
std::cout << "Loading ESM " << masterPath.string() << "\n";
|
||||
|
||||
// This parses the ESM file and loads a sample cell
|
||||
mEsm.setEncoding(encoding);
|
||||
mEsm.setEncoder(encoder);
|
||||
mEsm.open (masterPath.string());
|
||||
mStore.load (mEsm);
|
||||
|
||||
|
@ -1300,4 +1300,14 @@ namespace MWWorld
|
|||
return 0;
|
||||
|
||||
}
|
||||
|
||||
void World::playVideo (const std::string &name, bool allowSkipping)
|
||||
{
|
||||
mRendering->playVideo(name, allowSkipping);
|
||||
}
|
||||
|
||||
void World::stopVideo ()
|
||||
{
|
||||
mRendering->stopVideo();
|
||||
}
|
||||
}
|
||||
|
|
|
@ -95,7 +95,7 @@ namespace MWWorld
|
|||
World (OEngine::Render::OgreRenderer& renderer,
|
||||
const Files::Collections& fileCollections,
|
||||
const std::string& master, const boost::filesystem::path& resDir, const boost::filesystem::path& cacheDir, bool newGame,
|
||||
const ToUTF8::FromType& encoding, std::map<std::string,std::string> fallbackMap);
|
||||
ToUTF8::Utf8Encoder* encoder, std::map<std::string,std::string> fallbackMap);
|
||||
|
||||
virtual ~World();
|
||||
|
||||
|
@ -336,6 +336,10 @@ namespace MWWorld
|
|||
/// 1 - only waiting \n
|
||||
/// 2 - player is underwater \n
|
||||
/// 3 - enemies are nearby (not implemented)
|
||||
|
||||
/// \todo this does not belong here
|
||||
virtual void playVideo(const std::string& name, bool allowSkipping);
|
||||
virtual void stopVideo();
|
||||
};
|
||||
}
|
||||
|
||||
|
|
|
@ -1,105 +0,0 @@
|
|||
# Find the FFmpeg library
|
||||
#
|
||||
# Sets
|
||||
# FFMPEG_FOUND. If false, don't try to use ffmpeg
|
||||
# FFMPEG_INCLUDE_DIR
|
||||
# FFMPEG_LIBRARIES
|
||||
#
|
||||
# Modified by Nicolay Korslund for OpenMW
|
||||
|
||||
SET( FFMPEG_FOUND "NO" )
|
||||
|
||||
FIND_PATH( FFMPEG_general_INCLUDE_DIR libavcodec/avcodec.h libavformat/avformat.h
|
||||
HINTS
|
||||
PATHS
|
||||
/usr/include
|
||||
/usr/local/include
|
||||
/usr/include/ffmpeg
|
||||
/usr/local/include/ffmpeg
|
||||
/usr/include/ffmpeg/libavcodec
|
||||
/usr/local/include/ffmpeg/libavcodec
|
||||
/usr/include/libavcodec
|
||||
/usr/local/include/libavcodec
|
||||
)
|
||||
|
||||
FIND_PATH( FFMPEG_avcodec_INCLUDE_DIR avcodec.h
|
||||
HINTS
|
||||
PATHS
|
||||
${FFMPEG_general_INCLUDE_DIR}/libavcodec
|
||||
/usr/include
|
||||
/usr/local/include
|
||||
/usr/include/ffmpeg
|
||||
/usr/local/include/ffmpeg
|
||||
/usr/include/ffmpeg/libavcodec
|
||||
/usr/local/include/ffmpeg/libavcodec
|
||||
/usr/include/libavcodec
|
||||
/usr/local/include/libavcodec
|
||||
)
|
||||
|
||||
FIND_PATH( FFMPEG_avformat_INCLUDE_DIR avformat.h
|
||||
HINTS
|
||||
PATHS
|
||||
${FFMPEG_general_INCLUDE_DIR}/libavformat
|
||||
/usr/include
|
||||
/usr/local/include
|
||||
/usr/include/ffmpeg
|
||||
/usr/local/include/ffmpeg
|
||||
/usr/include/ffmpeg/libavformat
|
||||
/usr/local/include/ffmpeg/libavformat
|
||||
/usr/include/libavformat
|
||||
/usr/local/include/libavformat
|
||||
)
|
||||
|
||||
set(FFMPEG_INCLUDE_DIR ${FFMPEG_general_INCLUDE_DIR} ${FFMPEG_avcodec_INCLUDE_DIR} ${FFMPEG_avformat_INCLUDE_DIR})
|
||||
|
||||
IF( FFMPEG_INCLUDE_DIR )
|
||||
|
||||
FIND_PROGRAM( FFMPEG_CONFIG ffmpeg-config
|
||||
/usr/bin
|
||||
/usr/local/bin
|
||||
${HOME}/bin
|
||||
)
|
||||
|
||||
IF( FFMPEG_CONFIG )
|
||||
EXEC_PROGRAM( ${FFMPEG_CONFIG} ARGS "--libs avformat" OUTPUT_VARIABLE FFMPEG_LIBS )
|
||||
SET( FFMPEG_FOUND "YES" )
|
||||
SET( FFMPEG_LIBRARIES "${FFMPEG_LIBS}" )
|
||||
|
||||
ELSE( FFMPEG_CONFIG )
|
||||
|
||||
FIND_LIBRARY( FFMPEG_avcodec_LIBRARY avcodec
|
||||
/usr/lib
|
||||
/usr/local/lib
|
||||
/usr/lib64
|
||||
/usr/local/lib64
|
||||
)
|
||||
|
||||
FIND_LIBRARY( FFMPEG_avformat_LIBRARY avformat
|
||||
/usr/lib
|
||||
/usr/local/lib
|
||||
/usr/lib64
|
||||
/usr/local/lib64
|
||||
)
|
||||
|
||||
FIND_LIBRARY( FFMPEG_avutil_LIBRARY avutil
|
||||
/usr/lib
|
||||
/usr/local/lib
|
||||
/usr/lib64
|
||||
/usr/local/lib64
|
||||
)
|
||||
|
||||
IF( FFMPEG_avcodec_LIBRARY )
|
||||
IF( FFMPEG_avformat_LIBRARY )
|
||||
|
||||
SET( FFMPEG_FOUND "YES" )
|
||||
SET( FFMPEG_LIBRARIES ${FFMPEG_avformat_LIBRARY} ${FFMPEG_avcodec_LIBRARY} )
|
||||
IF( FFMPEG_avutil_LIBRARY )
|
||||
SET( FFMPEG_LIBRARIES ${FFMPEG_LIBRARIES} ${FFMPEG_avutil_LIBRARY} )
|
||||
ENDIF( FFMPEG_avutil_LIBRARY )
|
||||
|
||||
ENDIF( FFMPEG_avformat_LIBRARY )
|
||||
ENDIF( FFMPEG_avcodec_LIBRARY )
|
||||
|
||||
ENDIF( FFMPEG_CONFIG )
|
||||
|
||||
ENDIF( FFMPEG_INCLUDE_DIR )
|
148
cmake/FindFFmpeg.cmake
Normal file
148
cmake/FindFFmpeg.cmake
Normal file
|
@ -0,0 +1,148 @@
|
|||
# vim: ts=2 sw=2
|
||||
# - Try to find the required ffmpeg components(default: AVFORMAT, AVUTIL, AVCODEC)
|
||||
#
|
||||
# Once done this will define
|
||||
# FFMPEG_FOUND - System has the all required components.
|
||||
# FFMPEG_INCLUDE_DIRS - Include directory necessary for using the required components headers.
|
||||
# FFMPEG_LIBRARIES - Link these to use the required ffmpeg components.
|
||||
# FFMPEG_DEFINITIONS - Compiler switches required for using the required ffmpeg components.
|
||||
#
|
||||
# For each of the components it will additionaly set.
|
||||
# - AVCODEC
|
||||
# - AVDEVICE
|
||||
# - AVFORMAT
|
||||
# - AVUTIL
|
||||
# - POSTPROCESS
|
||||
# - SWSCALE
|
||||
# the following variables will be defined
|
||||
# <component>_FOUND - System has <component>
|
||||
# <component>_INCLUDE_DIRS - Include directory necessary for using the <component> headers
|
||||
# <component>_LIBRARIES - Link these to use <component>
|
||||
# <component>_DEFINITIONS - Compiler switches required for using <component>
|
||||
# <component>_VERSION - The components version
|
||||
#
|
||||
# Copyright (c) 2006, Matthias Kretz, <kretz@kde.org>
|
||||
# Copyright (c) 2008, Alexander Neundorf, <neundorf@kde.org>
|
||||
# Copyright (c) 2011, Michael Jansen, <kde@michael-jansen.biz>
|
||||
#
|
||||
# Redistribution and use is allowed according to the terms of the BSD license.
|
||||
# For details see the accompanying COPYING-CMAKE-SCRIPTS file.
|
||||
|
||||
include(FindPackageHandleStandardArgs)
|
||||
|
||||
# The default components were taken from a survey over other FindFFMPEG.cmake files
|
||||
if (NOT FFmpeg_FIND_COMPONENTS)
|
||||
set(FFmpeg_FIND_COMPONENTS AVCODEC AVFORMAT AVUTIL SWSCALE)
|
||||
endif ()
|
||||
|
||||
#
|
||||
### Macro: set_component_found
|
||||
#
|
||||
# Marks the given component as found if both *_LIBRARIES AND *_INCLUDE_DIRS is present.
|
||||
#
|
||||
macro(set_component_found _component )
|
||||
if (${_component}_LIBRARIES AND ${_component}_INCLUDE_DIRS)
|
||||
# message(STATUS " - ${_component} found.")
|
||||
set(${_component}_FOUND TRUE)
|
||||
else ()
|
||||
# message(STATUS " - ${_component} not found.")
|
||||
endif ()
|
||||
endmacro()
|
||||
|
||||
#
|
||||
### Macro: find_component
|
||||
#
|
||||
# Checks for the given component by invoking pkgconfig and then looking up the libraries and
|
||||
# include directories.
|
||||
#
|
||||
macro(find_component _component _pkgconfig _library _header)
|
||||
|
||||
if (NOT WIN32)
|
||||
# use pkg-config to get the directories and then use these values
|
||||
# in the FIND_PATH() and FIND_LIBRARY() calls
|
||||
find_package(PkgConfig)
|
||||
if (PKG_CONFIG_FOUND)
|
||||
pkg_check_modules(PC_${_component} ${_pkgconfig})
|
||||
endif ()
|
||||
endif (NOT WIN32)
|
||||
|
||||
find_path(${_component}_INCLUDE_DIRS ${_header}
|
||||
HINTS
|
||||
${PC_LIB${_component}_INCLUDEDIR}
|
||||
${PC_LIB${_component}_INCLUDE_DIRS}
|
||||
PATH_SUFFIXES
|
||||
ffmpeg
|
||||
)
|
||||
|
||||
find_library(${_component}_LIBRARIES NAMES ${_library}
|
||||
HINTS
|
||||
${PC_LIB${_component}_LIBDIR}
|
||||
${PC_LIB${_component}_LIBRARY_DIRS}
|
||||
)
|
||||
|
||||
set(${_component}_DEFINITIONS ${PC_${_component}_CFLAGS_OTHER} CACHE STRING "The ${_component} CFLAGS.")
|
||||
set(${_component}_VERSION ${PC_${_component}_VERSION} CACHE STRING "The ${_component} version number.")
|
||||
|
||||
set_component_found(${_component})
|
||||
|
||||
mark_as_advanced(
|
||||
${_component}_INCLUDE_DIRS
|
||||
${_component}_LIBRARIES
|
||||
${_component}_DEFINITIONS
|
||||
${_component}_VERSION)
|
||||
|
||||
endmacro()
|
||||
|
||||
|
||||
# Check for cached results. If there are skip the costly part.
|
||||
if (NOT FFMPEG_LIBRARIES)
|
||||
|
||||
# Check for all possible component.
|
||||
find_component(AVCODEC libavcodec avcodec libavcodec/avcodec.h)
|
||||
find_component(AVFORMAT libavformat avformat libavformat/avformat.h)
|
||||
find_component(AVDEVICE libavdevice avdevice libavdevice/avdevice.h)
|
||||
find_component(AVUTIL libavutil avutil libavutil/avutil.h)
|
||||
find_component(SWSCALE libswscale swscale libswscale/swscale.h)
|
||||
find_component(POSTPROC libpostproc postproc libpostproc/postprocess.h)
|
||||
|
||||
# Check if the required components were found and add their stuff to the FFMPEG_* vars.
|
||||
foreach (_component ${FFmpeg_FIND_COMPONENTS})
|
||||
if (${_component}_FOUND)
|
||||
# message(STATUS "Required component ${_component} present.")
|
||||
set(FFMPEG_LIBRARIES ${FFMPEG_LIBRARIES} ${${_component}_LIBRARIES})
|
||||
set(FFMPEG_DEFINITIONS ${FFMPEG_DEFINITIONS} ${${_component}_DEFINITIONS})
|
||||
list(APPEND FFMPEG_INCLUDE_DIRS ${${_component}_INCLUDE_DIRS})
|
||||
else ()
|
||||
# message(STATUS "Required component ${_component} missing.")
|
||||
endif ()
|
||||
endforeach ()
|
||||
|
||||
# Build the include path with duplicates removed.
|
||||
if (FFMPEG_INCLUDE_DIRS)
|
||||
list(REMOVE_DUPLICATES FFMPEG_INCLUDE_DIRS)
|
||||
endif ()
|
||||
|
||||
# cache the vars.
|
||||
set(FFMPEG_INCLUDE_DIRS ${FFMPEG_INCLUDE_DIRS} CACHE STRING "The FFmpeg include directories." FORCE)
|
||||
set(FFMPEG_LIBRARIES ${FFMPEG_LIBRARIES} CACHE STRING "The FFmpeg libraries." FORCE)
|
||||
set(FFMPEG_DEFINITIONS ${FFMPEG_DEFINITIONS} CACHE STRING "The FFmpeg cflags." FORCE)
|
||||
|
||||
mark_as_advanced(FFMPEG_INCLUDE_DIRS
|
||||
FFMPEG_LIBRARIES
|
||||
FFMPEG_DEFINITIONS)
|
||||
|
||||
endif ()
|
||||
|
||||
# Now set the noncached _FOUND vars for the components.
|
||||
foreach (_component AVCODEC AVDEVICE AVFORMAT AVUTIL POSTPROCESS SWSCALE)
|
||||
set_component_found(${_component})
|
||||
endforeach ()
|
||||
|
||||
# Compile the list of required vars
|
||||
set(_FFmpeg_REQUIRED_VARS FFMPEG_LIBRARIES FFMPEG_INCLUDE_DIRS)
|
||||
foreach (_component ${FFmpeg_FIND_COMPONENTS})
|
||||
list(APPEND _FFmpeg_REQUIRED_VARS ${_component}_LIBRARIES ${_component}_INCLUDE_DIRS)
|
||||
endforeach ()
|
||||
|
||||
# Give a nice error message if some of the required vars are missing.
|
||||
find_package_handle_standard_args(FFmpeg DEFAULT_MSG ${_FFmpeg_REQUIRED_VARS})
|
177
cmake/FindSDL.cmake
Normal file
177
cmake/FindSDL.cmake
Normal file
|
@ -0,0 +1,177 @@
|
|||
# Locate SDL library
|
||||
# This module defines
|
||||
# SDL_LIBRARY, the name of the library to link against
|
||||
# SDL_FOUND, if false, do not try to link to SDL
|
||||
# SDL_INCLUDE_DIR, where to find SDL.h
|
||||
#
|
||||
# This module responds to the the flag:
|
||||
# SDL_BUILDING_LIBRARY
|
||||
# If this is defined, then no SDL_main will be linked in because
|
||||
# only applications need main().
|
||||
# Otherwise, it is assumed you are building an application and this
|
||||
# module will attempt to locate and set the the proper link flags
|
||||
# as part of the returned SDL_LIBRARY variable.
|
||||
#
|
||||
# Don't forget to include SDLmain.h and SDLmain.m your project for the
|
||||
# OS X framework based version. (Other versions link to -lSDLmain which
|
||||
# this module will try to find on your behalf.) Also for OS X, this
|
||||
# module will automatically add the -framework Cocoa on your behalf.
|
||||
#
|
||||
#
|
||||
# Additional Note: If you see an empty SDL_LIBRARY_TEMP in your configuration
|
||||
# and no SDL_LIBRARY, it means CMake did not find your SDL library
|
||||
# (SDL.dll, libsdl.so, SDL.framework, etc).
|
||||
# Set SDL_LIBRARY_TEMP to point to your SDL library, and configure again.
|
||||
# Similarly, if you see an empty SDLMAIN_LIBRARY, you should set this value
|
||||
# as appropriate. These values are used to generate the final SDL_LIBRARY
|
||||
# variable, but when these values are unset, SDL_LIBRARY does not get created.
|
||||
#
|
||||
#
|
||||
# $SDLDIR is an environment variable that would
|
||||
# correspond to the ./configure --prefix=$SDLDIR
|
||||
# used in building SDL.
|
||||
# l.e.galup 9-20-02
|
||||
#
|
||||
# Modified by Eric Wing.
|
||||
# Added code to assist with automated building by using environmental variables
|
||||
# and providing a more controlled/consistent search behavior.
|
||||
# Added new modifications to recognize OS X frameworks and
|
||||
# additional Unix paths (FreeBSD, etc).
|
||||
# Also corrected the header search path to follow "proper" SDL guidelines.
|
||||
# Added a search for SDLmain which is needed by some platforms.
|
||||
# Added a search for threads which is needed by some platforms.
|
||||
# Added needed compile switches for MinGW.
|
||||
#
|
||||
# On OSX, this will prefer the Framework version (if found) over others.
|
||||
# People will have to manually change the cache values of
|
||||
# SDL_LIBRARY to override this selection or set the CMake environment
|
||||
# CMAKE_INCLUDE_PATH to modify the search paths.
|
||||
#
|
||||
# Note that the header path has changed from SDL/SDL.h to just SDL.h
|
||||
# This needed to change because "proper" SDL convention
|
||||
# is #include "SDL.h", not <SDL/SDL.h>. This is done for portability
|
||||
# reasons because not all systems place things in SDL/ (see FreeBSD).
|
||||
|
||||
#=============================================================================
|
||||
# Copyright 2003-2009 Kitware, Inc.
|
||||
#
|
||||
# Distributed under the OSI-approved BSD License (the "License");
|
||||
# see accompanying file Copyright.txt for details.
|
||||
#
|
||||
# This software is distributed WITHOUT ANY WARRANTY; without even the
|
||||
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
# See the License for more information.
|
||||
#=============================================================================
|
||||
# (To distribute this file outside of CMake, substitute the full
|
||||
# License text for the above reference.)
|
||||
|
||||
FIND_PATH(SDL_INCLUDE_DIR SDL.h
|
||||
HINTS
|
||||
$ENV{SDLDIR}
|
||||
PATH_SUFFIXES include/SDL include
|
||||
PATHS
|
||||
~/Library/Frameworks
|
||||
/Library/Frameworks
|
||||
/usr/local/include/SDL12
|
||||
/usr/local/include/SDL11 # FreeBSD ports
|
||||
/usr/include/SDL12
|
||||
/usr/include/SDL11
|
||||
/sw # Fink
|
||||
/opt/local # DarwinPorts
|
||||
/opt/csw # Blastwave
|
||||
/opt
|
||||
)
|
||||
#MESSAGE("SDL_INCLUDE_DIR is ${SDL_INCLUDE_DIR}")
|
||||
|
||||
# SDL-1.1 is the name used by FreeBSD ports...
|
||||
# don't confuse it for the version number.
|
||||
FIND_LIBRARY(SDL_LIBRARY_TEMP
|
||||
NAMES SDL SDL-1.1
|
||||
HINTS
|
||||
$ENV{SDLDIR}
|
||||
PATH_SUFFIXES lib64 lib
|
||||
PATHS
|
||||
/sw
|
||||
/opt/local
|
||||
/opt/csw
|
||||
/opt
|
||||
)
|
||||
|
||||
#MESSAGE("SDL_LIBRARY_TEMP is ${SDL_LIBRARY_TEMP}")
|
||||
|
||||
IF(NOT SDL_BUILDING_LIBRARY)
|
||||
IF(NOT ${SDL_INCLUDE_DIR} MATCHES ".framework")
|
||||
# Non-OS X framework versions expect you to also dynamically link to
|
||||
# SDLmain. This is mainly for Windows and OS X. Other (Unix) platforms
|
||||
# seem to provide SDLmain for compatibility even though they don't
|
||||
# necessarily need it.
|
||||
FIND_LIBRARY(SDLMAIN_LIBRARY
|
||||
NAMES SDLmain SDLmain-1.1
|
||||
HINTS
|
||||
$ENV{SDLDIR}
|
||||
PATH_SUFFIXES lib64 lib
|
||||
PATHS
|
||||
/sw
|
||||
/opt/local
|
||||
/opt/csw
|
||||
/opt
|
||||
)
|
||||
ENDIF(NOT ${SDL_INCLUDE_DIR} MATCHES ".framework")
|
||||
ENDIF(NOT SDL_BUILDING_LIBRARY)
|
||||
|
||||
# SDL may require threads on your system.
|
||||
# The Apple build may not need an explicit flag because one of the
|
||||
# frameworks may already provide it.
|
||||
# But for non-OSX systems, I will use the CMake Threads package.
|
||||
IF(NOT APPLE)
|
||||
FIND_PACKAGE(Threads)
|
||||
ENDIF(NOT APPLE)
|
||||
|
||||
# MinGW needs an additional library, mwindows
|
||||
# It's total link flags should look like -lmingw32 -lSDLmain -lSDL -lmwindows
|
||||
# (Actually on second look, I think it only needs one of the m* libraries.)
|
||||
IF(MINGW)
|
||||
SET(MINGW32_LIBRARY mingw32 CACHE STRING "mwindows for MinGW")
|
||||
ENDIF(MINGW)
|
||||
|
||||
SET(SDL_FOUND "NO")
|
||||
IF(SDL_LIBRARY_TEMP)
|
||||
# For SDLmain
|
||||
IF(NOT SDL_BUILDING_LIBRARY)
|
||||
IF(SDLMAIN_LIBRARY)
|
||||
SET(SDL_LIBRARY_TEMP ${SDLMAIN_LIBRARY} ${SDL_LIBRARY_TEMP})
|
||||
ENDIF(SDLMAIN_LIBRARY)
|
||||
ENDIF(NOT SDL_BUILDING_LIBRARY)
|
||||
|
||||
# For OS X, SDL uses Cocoa as a backend so it must link to Cocoa.
|
||||
# CMake doesn't display the -framework Cocoa string in the UI even
|
||||
# though it actually is there if I modify a pre-used variable.
|
||||
# I think it has something to do with the CACHE STRING.
|
||||
# So I use a temporary variable until the end so I can set the
|
||||
# "real" variable in one-shot.
|
||||
IF(APPLE)
|
||||
SET(SDL_LIBRARY_TEMP ${SDL_LIBRARY_TEMP} "-framework Cocoa")
|
||||
ENDIF(APPLE)
|
||||
|
||||
# For threads, as mentioned Apple doesn't need this.
|
||||
# In fact, there seems to be a problem if I used the Threads package
|
||||
# and try using this line, so I'm just skipping it entirely for OS X.
|
||||
IF(NOT APPLE)
|
||||
SET(SDL_LIBRARY_TEMP ${SDL_LIBRARY_TEMP} ${CMAKE_THREAD_LIBS_INIT})
|
||||
ENDIF(NOT APPLE)
|
||||
|
||||
# For MinGW library
|
||||
IF(MINGW)
|
||||
SET(SDL_LIBRARY_TEMP ${MINGW32_LIBRARY} ${SDL_LIBRARY_TEMP})
|
||||
ENDIF(MINGW)
|
||||
|
||||
# Set the final string here so the GUI reflects the final state.
|
||||
SET(SDL_LIBRARY ${SDL_LIBRARY_TEMP} CACHE STRING "Where the SDL Library can be found")
|
||||
# Set the temp variable to INTERNAL so it is not seen in the CMake GUI
|
||||
SET(SDL_LIBRARY_TEMP "${SDL_LIBRARY_TEMP}" CACHE INTERNAL "")
|
||||
|
||||
SET(SDL_FOUND "YES")
|
||||
ENDIF(SDL_LIBRARY_TEMP)
|
||||
|
||||
#MESSAGE("SDL_LIBRARY is ${SDL_LIBRARY}")
|
||||
|
|
@ -48,7 +48,7 @@ add_component_dir (misc
|
|||
|
||||
add_component_dir (files
|
||||
linuxpath windowspath macospath fixedpath multidircollection collections fileops configurationmanager
|
||||
filelibrary ogreplugin
|
||||
filelibrary ogreplugin constrainedfiledatastream lowlevelfile
|
||||
)
|
||||
|
||||
add_component_dir (compiler
|
||||
|
|
|
@ -23,94 +23,15 @@
|
|||
|
||||
#include "bsa_file.hpp"
|
||||
|
||||
#include <stdexcept>
|
||||
#include <cstdlib>
|
||||
#include <cassert>
|
||||
//#include <stdexcept>
|
||||
//#include <cstdlib>
|
||||
//#include <cassert>
|
||||
|
||||
#include <OgreDataStream.h>
|
||||
#include "../files/constrainedfiledatastream.hpp"
|
||||
|
||||
using namespace std;
|
||||
using namespace Bsa;
|
||||
|
||||
class ConstrainedDataStream : public Ogre::DataStream {
|
||||
std::ifstream mStream;
|
||||
const size_t mStart;
|
||||
size_t mPos;
|
||||
bool mIsEOF;
|
||||
|
||||
public:
|
||||
ConstrainedDataStream(const Ogre::String &fname, size_t start, size_t length)
|
||||
: mStream(fname.c_str(), std::ios_base::binary), mStart(start), mPos(0), mIsEOF(false)
|
||||
{
|
||||
mSize = length;
|
||||
if(!mStream.seekg(mStart, std::ios_base::beg))
|
||||
throw std::runtime_error("Error seeking to start of BSA entry");
|
||||
}
|
||||
|
||||
ConstrainedDataStream(const Ogre::String &name, const Ogre::String &fname,
|
||||
size_t start, size_t length)
|
||||
: Ogre::DataStream(name), mStream(fname.c_str(), std::ios_base::binary),
|
||||
mStart(start), mPos(0), mIsEOF(false)
|
||||
{
|
||||
mSize = length;
|
||||
if(!mStream.seekg(mStart, std::ios_base::beg))
|
||||
throw std::runtime_error("Error seeking to start of BSA entry");
|
||||
}
|
||||
|
||||
|
||||
virtual size_t read(void *buf, size_t count)
|
||||
{
|
||||
mStream.clear();
|
||||
|
||||
if(count > mSize-mPos)
|
||||
{
|
||||
count = mSize-mPos;
|
||||
mIsEOF = true;
|
||||
}
|
||||
mStream.read(reinterpret_cast<char*>(buf), count);
|
||||
|
||||
count = mStream.gcount();
|
||||
mPos += count;
|
||||
return count;
|
||||
}
|
||||
|
||||
virtual void skip(long count)
|
||||
{
|
||||
if((count >= 0 && (size_t)count <= mSize-mPos) ||
|
||||
(count < 0 && (size_t)-count <= mPos))
|
||||
{
|
||||
mStream.clear();
|
||||
if(mStream.seekg(count, std::ios_base::cur))
|
||||
{
|
||||
mPos += count;
|
||||
mIsEOF = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
virtual void seek(size_t pos)
|
||||
{
|
||||
if(pos < mSize)
|
||||
{
|
||||
mStream.clear();
|
||||
if(mStream.seekg(pos+mStart, std::ios_base::beg))
|
||||
{
|
||||
mPos = pos;
|
||||
mIsEOF = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
virtual size_t tell() const
|
||||
{ return mPos; }
|
||||
|
||||
virtual bool eof() const
|
||||
{ return mIsEOF; }
|
||||
|
||||
virtual void close()
|
||||
{ mStream.close(); }
|
||||
};
|
||||
|
||||
|
||||
/// Error handling
|
||||
void BSAFile::fail(const string &msg)
|
||||
|
@ -253,5 +174,5 @@ Ogre::DataStreamPtr BSAFile::getFile(const char *file)
|
|||
fail("File not found: " + string(file));
|
||||
|
||||
const FileStruct &fs = files[i];
|
||||
return Ogre::DataStreamPtr(new ConstrainedDataStream(filename, fs.offset, fs.fileSize));
|
||||
return openConstrainedFileDataStream (filename.c_str (), fs.offset, fs.fileSize);
|
||||
}
|
||||
|
|
|
@ -1,6 +1,8 @@
|
|||
#include "esmreader.hpp"
|
||||
#include <stdexcept>
|
||||
|
||||
#include "../files/constrainedfiledatastream.hpp"
|
||||
|
||||
namespace ESM
|
||||
{
|
||||
|
||||
|
@ -13,6 +15,11 @@ ESM_Context ESMReader::getContext()
|
|||
return mCtx;
|
||||
}
|
||||
|
||||
ESMReader::ESMReader(void):
|
||||
mBuffer(50*1024)
|
||||
{
|
||||
}
|
||||
|
||||
void ESMReader::restoreContext(const ESM_Context &rc)
|
||||
{
|
||||
// Reopen the file if necessary
|
||||
|
@ -108,16 +115,12 @@ void ESMReader::open(Ogre::DataStreamPtr _esm, const std::string &name)
|
|||
|
||||
void ESMReader::open(const std::string &file)
|
||||
{
|
||||
std::ifstream *stream = OGRE_NEW_T(std::ifstream, Ogre::MEMCATEGORY_GENERAL)(file.c_str(), std::ios_base::binary);
|
||||
// Ogre will delete the stream for us
|
||||
open(Ogre::DataStreamPtr(new Ogre::FileStreamDataStream(stream)), file);
|
||||
open (openConstrainedFileDataStream (file.c_str ()), file);
|
||||
}
|
||||
|
||||
void ESMReader::openRaw(const std::string &file)
|
||||
{
|
||||
std::ifstream *stream = OGRE_NEW_T(std::ifstream, Ogre::MEMCATEGORY_GENERAL)(file.c_str(), std::ios_base::binary);
|
||||
// Ogre will delete the stream for us
|
||||
openRaw(Ogre::DataStreamPtr(new Ogre::FileStreamDataStream(stream)), file);
|
||||
openRaw (openConstrainedFileDataStream (file.c_str ()), file);
|
||||
}
|
||||
|
||||
int64_t ESMReader::getHNLong(const char *name)
|
||||
|
@ -325,11 +328,21 @@ void ESMReader::getExact(void*x, int size)
|
|||
|
||||
std::string ESMReader::getString(int size)
|
||||
{
|
||||
char *ptr = ToUTF8::getBuffer(size);
|
||||
mEsm->read(ptr, size);
|
||||
size_t s = size;
|
||||
if (mBuffer.size() <= s)
|
||||
// Add some extra padding to reduce the chance of having to resize
|
||||
// again later.
|
||||
mBuffer.resize(3*s);
|
||||
|
||||
// And make sure the string is zero terminated
|
||||
mBuffer[s] = 0;
|
||||
|
||||
// read ESM data
|
||||
char *ptr = &mBuffer[0];
|
||||
getExact(ptr, size);
|
||||
|
||||
// Convert to UTF8 and return
|
||||
return ToUTF8::getUtf8(mEncoding);
|
||||
return mEncoder->getUtf8(ptr, size);
|
||||
}
|
||||
|
||||
void ESMReader::fail(const std::string &msg)
|
||||
|
@ -347,9 +360,9 @@ void ESMReader::fail(const std::string &msg)
|
|||
throw std::runtime_error(ss.str());
|
||||
}
|
||||
|
||||
void ESMReader::setEncoding(const ToUTF8::FromType& encoding)
|
||||
void ESMReader::setEncoder(ToUTF8::Utf8Encoder* encoder)
|
||||
{
|
||||
mEncoding = encoding;
|
||||
mEncoder = encoder;
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -20,6 +20,8 @@ class ESMReader
|
|||
{
|
||||
public:
|
||||
|
||||
ESMReader(void);
|
||||
|
||||
/*************************************************************************
|
||||
*
|
||||
* Public type definitions
|
||||
|
@ -233,8 +235,8 @@ public:
|
|||
/// Used for error handling
|
||||
void fail(const std::string &msg);
|
||||
|
||||
/// Sets font encoding for ESM strings
|
||||
void setEncoding(const ToUTF8::FromType& encoding);
|
||||
/// Sets font encoder for ESM strings
|
||||
void setEncoder(ToUTF8::Utf8Encoder* encoder);
|
||||
|
||||
private:
|
||||
Ogre::DataStreamPtr mEsm;
|
||||
|
@ -244,9 +246,12 @@ private:
|
|||
// Special file signifier (see SpecialFile enum above)
|
||||
int mSpf;
|
||||
|
||||
// Buffer for ESM strings
|
||||
std::vector<char> mBuffer;
|
||||
|
||||
SaveData mSaveData;
|
||||
MasterList mMasters;
|
||||
ToUTF8::FromType mEncoding;
|
||||
ToUTF8::Utf8Encoder* mEncoder;
|
||||
};
|
||||
}
|
||||
#endif
|
||||
|
|
|
@ -157,12 +157,8 @@ void ESMWriter::writeHString(const std::string& data)
|
|||
write("\0", 1);
|
||||
else
|
||||
{
|
||||
char *ptr = ToUTF8::getBuffer(data.size()+1);
|
||||
strncpy(ptr, &data[0], data.size());
|
||||
ptr[data.size()] = '\0';
|
||||
|
||||
// Convert to UTF8 and return
|
||||
std::string ascii = ToUTF8::getLegacyEnc(m_encoding);
|
||||
std::string ascii = m_encoder->getLegacyEnc(data);
|
||||
|
||||
write(ascii.c_str(), ascii.size());
|
||||
}
|
||||
|
@ -192,21 +188,9 @@ void ESMWriter::write(const char* data, int size)
|
|||
m_stream->write(data, size);
|
||||
}
|
||||
|
||||
void ESMWriter::setEncoding(const std::string& encoding)
|
||||
void ESMWriter::setEncoder(ToUTF8::Utf8Encoder* encoder)
|
||||
{
|
||||
if (encoding == "win1250")
|
||||
{
|
||||
m_encoding = ToUTF8::WINDOWS_1250;
|
||||
}
|
||||
else if (encoding == "win1251")
|
||||
{
|
||||
m_encoding = ToUTF8::WINDOWS_1251;
|
||||
}
|
||||
else
|
||||
{
|
||||
// Default Latin encoding
|
||||
m_encoding = ToUTF8::WINDOWS_1252;
|
||||
}
|
||||
m_encoder = encoder;
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -6,7 +6,7 @@
|
|||
#include <assert.h>
|
||||
|
||||
#include "esmcommon.hpp"
|
||||
#include "../to_utf8/to_utf8.hpp"
|
||||
#include <components/to_utf8/to_utf8.hpp>
|
||||
|
||||
namespace ESM {
|
||||
|
||||
|
@ -24,7 +24,7 @@ public:
|
|||
void setVersion(int ver);
|
||||
int getType();
|
||||
void setType(int type);
|
||||
void setEncoding(const std::string& encoding); // Write strings as UTF-8?
|
||||
void setEncoder(ToUTF8::Utf8Encoder *encoding); // Write strings as UTF-8?
|
||||
void setAuthor(const std::string& author);
|
||||
void setDescription(const std::string& desc);
|
||||
|
||||
|
@ -94,11 +94,10 @@ private:
|
|||
std::list<RecordData> m_records;
|
||||
std::ostream* m_stream;
|
||||
std::streampos m_headerPos;
|
||||
ToUTF8::FromType m_encoding;
|
||||
ToUTF8::Utf8Encoder* m_encoder;
|
||||
int m_recordCount;
|
||||
|
||||
HEDRstruct m_header;
|
||||
SaveData m_saveData;
|
||||
};
|
||||
|
||||
}
|
||||
|
|
175
components/files/constrainedfiledatastream.cpp
Normal file
175
components/files/constrainedfiledatastream.cpp
Normal file
|
@ -0,0 +1,175 @@
|
|||
#include "constrainedfiledatastream.hpp"
|
||||
#include "lowlevelfile.hpp"
|
||||
|
||||
#include <stdexcept>
|
||||
#include <cassert>
|
||||
#ifndef __clang__
|
||||
#include <cstdint>
|
||||
#else
|
||||
#include <tr1/cstdint>
|
||||
#endif
|
||||
|
||||
namespace {
|
||||
|
||||
class ConstrainedDataStream : public Ogre::DataStream {
|
||||
public:
|
||||
|
||||
static const size_t sBufferSize = 4096; // somewhat arbitrary though 64KB buffers didn't seem to improve performance any
|
||||
static const size_t sBufferThreshold = 1024; // reads larger than this bypass buffering as cost of memcpy outweighs cost of system call
|
||||
|
||||
ConstrainedDataStream(const Ogre::String &fname, size_t start, size_t length)
|
||||
{
|
||||
mFile.open (fname.c_str ());
|
||||
mSize = length != 0xFFFFFFFF ? length : mFile.size () - start;
|
||||
|
||||
mPos = 0;
|
||||
mOrigin = start;
|
||||
mExtent = start + mSize;
|
||||
|
||||
mBufferOrigin = 0;
|
||||
mBufferExtent = 0;
|
||||
}
|
||||
|
||||
|
||||
size_t read(void* buf, size_t count)
|
||||
{
|
||||
assert (mPos <= mSize);
|
||||
|
||||
uint8_t * out = reinterpret_cast <uint8_t *> (buf);
|
||||
|
||||
size_t posBeg = mOrigin + mPos;
|
||||
size_t posEnd = posBeg + count;
|
||||
|
||||
if (posEnd > mExtent)
|
||||
posEnd = mExtent;
|
||||
|
||||
size_t posCur = posBeg;
|
||||
|
||||
while (posCur != posEnd)
|
||||
{
|
||||
size_t readLeft = posEnd - posCur;
|
||||
|
||||
if (posCur < mBufferOrigin || posCur >= mBufferExtent)
|
||||
{
|
||||
if (readLeft >= sBufferThreshold || (posCur == mOrigin && posEnd == mExtent))
|
||||
{
|
||||
assert (mFile.tell () == mBufferExtent);
|
||||
|
||||
if (posCur != mBufferExtent)
|
||||
mFile.seek (posCur);
|
||||
|
||||
posCur += mFile.read (out, readLeft);
|
||||
|
||||
mBufferOrigin = mBufferExtent = posCur;
|
||||
|
||||
mPos = posCur - mOrigin;
|
||||
|
||||
return posCur - posBeg;
|
||||
}
|
||||
else
|
||||
{
|
||||
size_t newBufferOrigin;
|
||||
|
||||
if ((posCur < mBufferOrigin) && (mBufferOrigin - posCur < sBufferSize))
|
||||
newBufferOrigin = std::max (mOrigin, mBufferOrigin > sBufferSize ? mBufferOrigin - sBufferSize : 0);
|
||||
else
|
||||
newBufferOrigin = posCur;
|
||||
|
||||
fill (newBufferOrigin);
|
||||
}
|
||||
}
|
||||
|
||||
size_t xfer = std::min (readLeft, mBufferExtent - posCur);
|
||||
|
||||
memcpy (out, mBuffer + (posCur - mBufferOrigin), xfer);
|
||||
|
||||
posCur += xfer;
|
||||
out += xfer;
|
||||
}
|
||||
|
||||
count = posEnd - posBeg;
|
||||
mPos += count;
|
||||
return count;
|
||||
}
|
||||
|
||||
void skip(long count)
|
||||
{
|
||||
assert (mPos <= mSize);
|
||||
|
||||
if((count >= 0 && (size_t)count <= mSize-mPos) ||
|
||||
(count < 0 && (size_t)-count <= mPos))
|
||||
mPos += count;
|
||||
}
|
||||
|
||||
void seek(size_t pos)
|
||||
{
|
||||
assert (mPos <= mSize);
|
||||
|
||||
if (pos < mSize)
|
||||
mPos = pos;
|
||||
}
|
||||
|
||||
virtual size_t tell() const
|
||||
{
|
||||
assert (mPos <= mSize);
|
||||
|
||||
return mPos;
|
||||
}
|
||||
|
||||
virtual bool eof() const
|
||||
{
|
||||
assert (mPos <= mSize);
|
||||
|
||||
return mPos == mSize;
|
||||
}
|
||||
|
||||
virtual void close()
|
||||
{
|
||||
mFile.close();
|
||||
}
|
||||
|
||||
private:
|
||||
|
||||
void fill (size_t newOrigin)
|
||||
{
|
||||
assert (mFile.tell () == mBufferExtent);
|
||||
|
||||
size_t newExtent = newOrigin + sBufferSize;
|
||||
|
||||
if (newExtent > mExtent)
|
||||
newExtent = mExtent;
|
||||
|
||||
size_t oldExtent = mBufferExtent;
|
||||
|
||||
if (newOrigin != oldExtent)
|
||||
mFile.seek (newOrigin);
|
||||
|
||||
mBufferOrigin = mBufferExtent = newOrigin;
|
||||
|
||||
size_t amountRequested = newExtent - newOrigin;
|
||||
|
||||
size_t amountRead = mFile.read (mBuffer, amountRequested);
|
||||
|
||||
if (amountRead != amountRequested)
|
||||
throw std::runtime_error ("An unexpected condition occurred while reading from a file.");
|
||||
|
||||
mBufferExtent = newExtent;
|
||||
}
|
||||
|
||||
LowLevelFile mFile;
|
||||
|
||||
size_t mOrigin;
|
||||
size_t mExtent;
|
||||
size_t mPos;
|
||||
|
||||
uint8_t mBuffer [sBufferSize];
|
||||
size_t mBufferOrigin;
|
||||
size_t mBufferExtent;
|
||||
};
|
||||
|
||||
} // end of unnamed namespace
|
||||
|
||||
Ogre::DataStreamPtr openConstrainedFileDataStream (char const * filename, size_t offset, size_t length)
|
||||
{
|
||||
return Ogre::DataStreamPtr(new ConstrainedDataStream(filename, offset, length));
|
||||
}
|
8
components/files/constrainedfiledatastream.hpp
Normal file
8
components/files/constrainedfiledatastream.hpp
Normal file
|
@ -0,0 +1,8 @@
|
|||
#ifndef COMPONENTS_FILES_CONSTRAINEDFILEDATASTREAM_HPP
|
||||
#define COMPONENTS_FILES_CONSTRAINEDFILEDATASTREAM_HPP
|
||||
|
||||
#include <OgreDataStream.h>
|
||||
|
||||
Ogre::DataStreamPtr openConstrainedFileDataStream (char const * filename, size_t offset = 0, size_t length = 0xFFFFFFFF);
|
||||
|
||||
#endif // COMPONENTS_FILES_CONSTRAINEDFILEDATASTREAM_HPP
|
299
components/files/lowlevelfile.cpp
Normal file
299
components/files/lowlevelfile.cpp
Normal file
|
@ -0,0 +1,299 @@
|
|||
#include "lowlevelfile.hpp"
|
||||
|
||||
#include <stdexcept>
|
||||
#include <sstream>
|
||||
#include <cassert>
|
||||
|
||||
#if FILE_API == FILE_API_POSIX
|
||||
#include <sys/types.h>
|
||||
#include <unistd.h>
|
||||
#include <fcntl.h>
|
||||
#endif
|
||||
|
||||
#if FILE_API == FILE_API_STDIO
|
||||
/*
|
||||
*
|
||||
* Implementation of LowLevelFile methods using c stdio
|
||||
*
|
||||
*/
|
||||
|
||||
LowLevelFile::LowLevelFile ()
|
||||
{
|
||||
mHandle = NULL;
|
||||
}
|
||||
|
||||
LowLevelFile::~LowLevelFile ()
|
||||
{
|
||||
if (mHandle != NULL)
|
||||
fclose (mHandle);
|
||||
}
|
||||
|
||||
void LowLevelFile::open (char const * filename)
|
||||
{
|
||||
assert (mHandle == NULL);
|
||||
|
||||
mHandle = fopen (filename, "rb");
|
||||
|
||||
if (mHandle == NULL)
|
||||
{
|
||||
std::ostringstream os;
|
||||
os << "Failed to open '" << filename << "' for reading.";
|
||||
throw std::runtime_error (os.str ());
|
||||
}
|
||||
}
|
||||
|
||||
void LowLevelFile::close ()
|
||||
{
|
||||
assert (mHandle != NULL);
|
||||
|
||||
fclose (mHandle);
|
||||
|
||||
mHandle = NULL;
|
||||
}
|
||||
|
||||
size_t LowLevelFile::size ()
|
||||
{
|
||||
assert (mHandle != NULL);
|
||||
|
||||
long oldPosition = ftell (mHandle);
|
||||
|
||||
if (oldPosition == -1)
|
||||
throw std::runtime_error ("A query operation on a file failed.");
|
||||
|
||||
if (fseek (mHandle, 0, SEEK_END) != 0)
|
||||
throw std::runtime_error ("A query operation on a file failed.");
|
||||
|
||||
long Size = ftell (mHandle);
|
||||
|
||||
if (Size == -1)
|
||||
throw std::runtime_error ("A query operation on a file failed.");
|
||||
|
||||
if (fseek (mHandle, oldPosition, SEEK_SET) != 0)
|
||||
throw std::runtime_error ("A query operation on a file failed.");
|
||||
|
||||
return size_t (Size);
|
||||
}
|
||||
|
||||
void LowLevelFile::seek (size_t Position)
|
||||
{
|
||||
assert (mHandle != NULL);
|
||||
|
||||
if (fseek (mHandle, Position, SEEK_SET) != 0)
|
||||
throw std::runtime_error ("A seek operation on a file failed.");
|
||||
}
|
||||
|
||||
size_t LowLevelFile::tell ()
|
||||
{
|
||||
assert (mHandle != NULL);
|
||||
|
||||
long Position = ftell (mHandle);
|
||||
|
||||
if (Position == -1)
|
||||
throw std::runtime_error ("A query operation on a file failed.");
|
||||
|
||||
return size_t (Position);
|
||||
}
|
||||
|
||||
size_t LowLevelFile::read (void * data, size_t size)
|
||||
{
|
||||
assert (mHandle != NULL);
|
||||
|
||||
int amount = fread (data, 1, size, mHandle);
|
||||
|
||||
if (amount == 0 && ferror (mHandle))
|
||||
throw std::runtime_error ("A read operation on a file failed.");
|
||||
|
||||
return amount;
|
||||
}
|
||||
|
||||
#elif FILE_API == FILE_API_POSIX
|
||||
/*
|
||||
*
|
||||
* Implementation of LowLevelFile methods using posix IO calls
|
||||
*
|
||||
*/
|
||||
|
||||
LowLevelFile::LowLevelFile ()
|
||||
{
|
||||
mHandle = -1;
|
||||
}
|
||||
|
||||
LowLevelFile::~LowLevelFile ()
|
||||
{
|
||||
if (mHandle != -1)
|
||||
::close (mHandle);
|
||||
}
|
||||
|
||||
void LowLevelFile::open (char const * filename)
|
||||
{
|
||||
assert (mHandle == -1);
|
||||
|
||||
#ifdef O_BINARY
|
||||
static const int openFlags = O_RDONLY | O_BINARY;
|
||||
#else
|
||||
static const int openFlags = O_RDONLY;
|
||||
#endif
|
||||
|
||||
mHandle = ::open (filename, openFlags, 0);
|
||||
|
||||
if (mHandle == -1)
|
||||
{
|
||||
std::ostringstream os;
|
||||
os << "Failed to open '" << filename << "' for reading.";
|
||||
throw std::runtime_error (os.str ());
|
||||
}
|
||||
}
|
||||
|
||||
void LowLevelFile::close ()
|
||||
{
|
||||
assert (mHandle != -1);
|
||||
|
||||
::close (mHandle);
|
||||
|
||||
mHandle = -1;
|
||||
}
|
||||
|
||||
size_t LowLevelFile::size ()
|
||||
{
|
||||
assert (mHandle != -1);
|
||||
|
||||
size_t oldPosition = ::lseek (mHandle, 0, SEEK_CUR);
|
||||
|
||||
if (oldPosition == size_t (-1))
|
||||
throw std::runtime_error ("A query operation on a file failed.");
|
||||
|
||||
size_t Size = ::lseek (mHandle, 0, SEEK_END);
|
||||
|
||||
if (Size == size_t (-1))
|
||||
throw std::runtime_error ("A query operation on a file failed.");
|
||||
|
||||
if (lseek (mHandle, oldPosition, SEEK_SET) == -1)
|
||||
throw std::runtime_error ("A query operation on a file failed.");
|
||||
|
||||
return Size;
|
||||
}
|
||||
|
||||
void LowLevelFile::seek (size_t Position)
|
||||
{
|
||||
assert (mHandle != -1);
|
||||
|
||||
if (::lseek (mHandle, Position, SEEK_SET) == -1)
|
||||
throw std::runtime_error ("A seek operation on a file failed.");
|
||||
}
|
||||
|
||||
size_t LowLevelFile::tell ()
|
||||
{
|
||||
assert (mHandle != -1);
|
||||
|
||||
size_t Position = ::lseek (mHandle, 0, SEEK_CUR);
|
||||
|
||||
if (Position == size_t (-1))
|
||||
throw std::runtime_error ("A query operation on a file failed.");
|
||||
|
||||
return Position;
|
||||
}
|
||||
|
||||
size_t LowLevelFile::read (void * data, size_t size)
|
||||
{
|
||||
assert (mHandle != -1);
|
||||
|
||||
int amount = ::read (mHandle, data, size);
|
||||
|
||||
if (amount == -1)
|
||||
throw std::runtime_error ("A read operation on a file failed.");
|
||||
|
||||
return amount;
|
||||
}
|
||||
|
||||
#elif FILE_API == FILE_API_WIN32
|
||||
/*
|
||||
*
|
||||
* Implementation of LowLevelFile methods using Win32 API calls
|
||||
*
|
||||
*/
|
||||
|
||||
LowLevelFile::LowLevelFile ()
|
||||
{
|
||||
mHandle = INVALID_HANDLE_VALUE;
|
||||
}
|
||||
|
||||
LowLevelFile::~LowLevelFile ()
|
||||
{
|
||||
if (mHandle == INVALID_HANDLE_VALUE)
|
||||
CloseHandle (mHandle);
|
||||
}
|
||||
|
||||
void LowLevelFile::open (char const * filename)
|
||||
{
|
||||
assert (mHandle == INVALID_HANDLE_VALUE);
|
||||
|
||||
HANDLE handle = CreateFileA (filename, GENERIC_READ, FILE_SHARE_READ, 0, OPEN_EXISTING, 0, 0);
|
||||
|
||||
if (handle == NULL)
|
||||
{
|
||||
std::ostringstream os;
|
||||
os << "Failed to open '" << filename << "' for reading.";
|
||||
throw std::runtime_error (os.str ());
|
||||
}
|
||||
|
||||
mHandle = handle;
|
||||
}
|
||||
|
||||
void LowLevelFile::close ()
|
||||
{
|
||||
assert (mHandle != INVALID_HANDLE_VALUE);
|
||||
|
||||
CloseHandle (mHandle);
|
||||
|
||||
mHandle = INVALID_HANDLE_VALUE;
|
||||
}
|
||||
|
||||
size_t LowLevelFile::size ()
|
||||
{
|
||||
assert (mHandle != INVALID_HANDLE_VALUE);
|
||||
|
||||
BY_HANDLE_FILE_INFORMATION info;
|
||||
|
||||
if (!GetFileInformationByHandle (mHandle, &info))
|
||||
throw std::runtime_error ("A query operation on a file failed.");
|
||||
|
||||
if (info.nFileSizeHigh != 0)
|
||||
throw std::runtime_error ("Files greater that 4GB are not supported.");
|
||||
|
||||
return info.nFileSizeLow;
|
||||
}
|
||||
|
||||
void LowLevelFile::seek (size_t Position)
|
||||
{
|
||||
assert (mHandle != INVALID_HANDLE_VALUE);
|
||||
|
||||
if (SetFilePointer (mHandle, Position, NULL, SEEK_SET) == INVALID_SET_FILE_POINTER)
|
||||
if (GetLastError () != NO_ERROR)
|
||||
throw std::runtime_error ("A seek operation on a file failed.");
|
||||
}
|
||||
|
||||
size_t LowLevelFile::tell ()
|
||||
{
|
||||
assert (mHandle != INVALID_HANDLE_VALUE);
|
||||
|
||||
DWORD value = SetFilePointer (mHandle, 0, NULL, SEEK_CUR);
|
||||
|
||||
if (value == INVALID_SET_FILE_POINTER && GetLastError () != NO_ERROR)
|
||||
throw std::runtime_error ("A query operation on a file failed.");
|
||||
|
||||
return value;
|
||||
}
|
||||
|
||||
size_t LowLevelFile::read (void * data, size_t size)
|
||||
{
|
||||
assert (mHandle != INVALID_HANDLE_VALUE);
|
||||
|
||||
DWORD read;
|
||||
|
||||
if (!ReadFile (mHandle, data, size, &read, NULL))
|
||||
throw std::runtime_error ("A read operation on a file failed.");
|
||||
|
||||
return read;
|
||||
}
|
||||
|
||||
#endif
|
56
components/files/lowlevelfile.hpp
Normal file
56
components/files/lowlevelfile.hpp
Normal file
|
@ -0,0 +1,56 @@
|
|||
#ifndef COMPONENTS_FILES_LOWLEVELFILE_HPP
|
||||
#define COMPONENTS_FILES_LOWLEVELFILE_HPP
|
||||
|
||||
#include <OgrePlatform.h>
|
||||
|
||||
#include <cstdlib>
|
||||
|
||||
#define FILE_API_STDIO 0
|
||||
#define FILE_API_POSIX 1
|
||||
#define FILE_API_WIN32 2
|
||||
|
||||
#if OGRE_PLATFORM == OGRE_PLATFORM_LINUX
|
||||
#define FILE_API FILE_API_POSIX
|
||||
#elif OGRE_PLATFORM == OGRE_PLATFORM_WIN32
|
||||
#define FILE_API FILE_API_WIN32
|
||||
#else
|
||||
#define FILE_API FILE_API_STDIO
|
||||
#endif
|
||||
|
||||
#if FILE_API == FILE_API_STDIO
|
||||
#include <cstdio>
|
||||
#elif FILE_API == FILE_API_POSIX
|
||||
#elif FILE_API == FILE_API_WIN32
|
||||
#include <windows.h>
|
||||
#else
|
||||
#error Unsupported File API
|
||||
#endif
|
||||
|
||||
class LowLevelFile
|
||||
{
|
||||
public:
|
||||
|
||||
LowLevelFile ();
|
||||
~LowLevelFile ();
|
||||
|
||||
void open (char const * filename);
|
||||
void close ();
|
||||
|
||||
size_t size ();
|
||||
|
||||
void seek (size_t Position);
|
||||
size_t tell ();
|
||||
|
||||
size_t read (void * data, size_t size);
|
||||
|
||||
private:
|
||||
#if FILE_API == FILE_API_STDIO
|
||||
FILE* mHandle;
|
||||
#elif FILE_API == FILE_API_POSIX
|
||||
int mHandle;
|
||||
#elif FILE_API == FILE_API_WIN32
|
||||
HANDLE mHandle;
|
||||
#endif
|
||||
};
|
||||
|
||||
#endif
|
|
@ -43,16 +43,26 @@
|
|||
|
||||
#include <extern/shiny/Main/Factory.hpp>
|
||||
|
||||
#include <components/nif/node.hpp>
|
||||
#include <components/settings/settings.hpp>
|
||||
#include <components/nifoverrides/nifoverrides.hpp>
|
||||
|
||||
typedef unsigned char ubyte;
|
||||
|
||||
using namespace std;
|
||||
using namespace Nif;
|
||||
using namespace NifOgre;
|
||||
namespace std
|
||||
{
|
||||
|
||||
// These operators allow extra data types to be stored in an Ogre::Any
|
||||
// object, which can then be stored in user object bindings on the nodes
|
||||
|
||||
// TODO: Do something useful
|
||||
ostream& operator<<(ostream &o, const NifOgre::TextKeyMap&)
|
||||
{ return o; }
|
||||
|
||||
}
|
||||
|
||||
namespace NifOgre
|
||||
{
|
||||
// Helper class that computes the bounding box and of a mesh
|
||||
class BoundsFinder
|
||||
{
|
||||
|
@ -62,7 +72,7 @@ class BoundsFinder
|
|||
|
||||
MaxMinFinder()
|
||||
{
|
||||
min = numeric_limits<float>::infinity();
|
||||
min = std::numeric_limits<float>::infinity();
|
||||
max = -min;
|
||||
}
|
||||
|
||||
|
@ -152,8 +162,9 @@ static void fail(const std::string &msg)
|
|||
}
|
||||
|
||||
|
||||
static void insertTextKeys(const Nif::NiTextKeyExtraData *tk, TextKeyMap *textkeys)
|
||||
static TextKeyMap extractTextKeys(const Nif::NiTextKeyExtraData *tk)
|
||||
{
|
||||
TextKeyMap textkeys;
|
||||
for(size_t i = 0;i < tk->list.size();i++)
|
||||
{
|
||||
const std::string &str = tk->list[i].text;
|
||||
|
@ -166,11 +177,12 @@ static void insertTextKeys(const Nif::NiTextKeyExtraData *tk, TextKeyMap *textke
|
|||
break;
|
||||
|
||||
std::string::size_type nextpos = std::min(str.find('\r', pos), str.find('\n', pos));
|
||||
textkeys->insert(std::make_pair(tk->list[i].time, str.substr(pos, nextpos-pos)));
|
||||
textkeys.insert(std::make_pair(tk->list[i].time, str.substr(pos, nextpos-pos)));
|
||||
|
||||
pos = nextpos;
|
||||
}
|
||||
}
|
||||
return textkeys;
|
||||
}
|
||||
|
||||
|
||||
|
@ -197,6 +209,17 @@ void buildBones(Ogre::Skeleton *skel, const Nif::Node *node, std::vector<Nif::Ni
|
|||
ctrl = ctrl->next;
|
||||
}
|
||||
|
||||
Nif::ExtraPtr e = node->extra;
|
||||
while(!e.empty())
|
||||
{
|
||||
if(e->recType == Nif::RC_NiTextKeyExtraData)
|
||||
{
|
||||
const Nif::NiTextKeyExtraData *tk = static_cast<const Nif::NiTextKeyExtraData*>(e.getPtr());
|
||||
bone->getUserObjectBindings().setUserAny("TextKeyExtraData", Ogre::Any(extractTextKeys(tk)));
|
||||
}
|
||||
e = e->extra;
|
||||
}
|
||||
|
||||
const Nif::NiNode *ninode = dynamic_cast<const Nif::NiNode*>(node);
|
||||
if(ninode)
|
||||
{
|
||||
|
@ -219,7 +242,7 @@ struct KeyTimeSort
|
|||
};
|
||||
|
||||
|
||||
typedef std::map<std::string,NIFSkeletonLoader,ciLessBoost> LoaderMap;
|
||||
typedef std::map<std::string,NIFSkeletonLoader> LoaderMap;
|
||||
static LoaderMap sLoaders;
|
||||
|
||||
public:
|
||||
|
@ -269,16 +292,16 @@ void loadResource(Ogre::Resource *resource)
|
|||
Nif::NiKeyframeData *kf = kfc->data.getPtr();
|
||||
|
||||
/* Get the keyframes and make sure they're sorted first to last */
|
||||
QuaternionKeyList quatkeys = kf->mRotations;
|
||||
Vector3KeyList trankeys = kf->mTranslations;
|
||||
FloatKeyList scalekeys = kf->mScales;
|
||||
Nif::QuaternionKeyList quatkeys = kf->mRotations;
|
||||
Nif::Vector3KeyList trankeys = kf->mTranslations;
|
||||
Nif::FloatKeyList scalekeys = kf->mScales;
|
||||
std::sort(quatkeys.mKeys.begin(), quatkeys.mKeys.end(), KeyTimeSort<Ogre::Quaternion>());
|
||||
std::sort(trankeys.mKeys.begin(), trankeys.mKeys.end(), KeyTimeSort<Ogre::Vector3>());
|
||||
std::sort(scalekeys.mKeys.begin(), scalekeys.mKeys.end(), KeyTimeSort<float>());
|
||||
|
||||
QuaternionKeyList::VecType::const_iterator quatiter = quatkeys.mKeys.begin();
|
||||
Vector3KeyList::VecType::const_iterator traniter = trankeys.mKeys.begin();
|
||||
FloatKeyList::VecType::const_iterator scaleiter = scalekeys.mKeys.begin();
|
||||
Nif::QuaternionKeyList::VecType::const_iterator quatiter = quatkeys.mKeys.begin();
|
||||
Nif::Vector3KeyList::VecType::const_iterator traniter = trankeys.mKeys.begin();
|
||||
Nif::FloatKeyList::VecType::const_iterator scaleiter = scalekeys.mKeys.begin();
|
||||
|
||||
Ogre::Bone *bone = skel->getBone(targets[i]);
|
||||
const Ogre::Quaternion startquat = bone->getInitialOrientation();
|
||||
|
@ -346,7 +369,7 @@ void loadResource(Ogre::Resource *resource)
|
|||
kframe->setRotation(curquat);
|
||||
else
|
||||
{
|
||||
QuaternionKeyList::VecType::const_iterator last = quatiter-1;
|
||||
Nif::QuaternionKeyList::VecType::const_iterator last = quatiter-1;
|
||||
float diff = (curtime-last->mTime) / (quatiter->mTime-last->mTime);
|
||||
kframe->setRotation(Ogre::Quaternion::nlerp(diff, lastquat, curquat));
|
||||
}
|
||||
|
@ -354,7 +377,7 @@ void loadResource(Ogre::Resource *resource)
|
|||
kframe->setTranslate(curtrans);
|
||||
else
|
||||
{
|
||||
Vector3KeyList::VecType::const_iterator last = traniter-1;
|
||||
Nif::Vector3KeyList::VecType::const_iterator last = traniter-1;
|
||||
float diff = (curtime-last->mTime) / (traniter->mTime-last->mTime);
|
||||
kframe->setTranslate(lasttrans + ((curtrans-lasttrans)*diff));
|
||||
}
|
||||
|
@ -362,7 +385,7 @@ void loadResource(Ogre::Resource *resource)
|
|||
kframe->setScale(curscale);
|
||||
else
|
||||
{
|
||||
FloatKeyList::VecType::const_iterator last = scaleiter-1;
|
||||
Nif::FloatKeyList::VecType::const_iterator last = scaleiter-1;
|
||||
float diff = (curtime-last->mTime) / (scaleiter->mTime-last->mTime);
|
||||
kframe->setScale(lastscale + ((curscale-lastscale)*diff));
|
||||
}
|
||||
|
@ -371,35 +394,18 @@ void loadResource(Ogre::Resource *resource)
|
|||
anim->optimise();
|
||||
}
|
||||
|
||||
bool createSkeleton(const std::string &name, const std::string &group, TextKeyMap *textkeys, const Nif::Node *node)
|
||||
bool createSkeleton(const std::string &name, const std::string &group, const Nif::Node *node)
|
||||
{
|
||||
if(textkeys)
|
||||
{
|
||||
Nif::ExtraPtr e = node->extra;
|
||||
while(!e.empty())
|
||||
{
|
||||
if(e->recType == Nif::RC_NiTextKeyExtraData)
|
||||
{
|
||||
const Nif::NiTextKeyExtraData *tk = static_cast<const Nif::NiTextKeyExtraData*>(e.getPtr());
|
||||
insertTextKeys(tk, textkeys);
|
||||
}
|
||||
e = e->extra;
|
||||
}
|
||||
}
|
||||
|
||||
if(node->boneTrafo != NULL)
|
||||
{
|
||||
Ogre::SkeletonManager &skelMgr = Ogre::SkeletonManager::getSingleton();
|
||||
|
||||
Ogre::SkeletonPtr skel = skelMgr.getByName(name);
|
||||
if(skel.isNull())
|
||||
{
|
||||
NIFSkeletonLoader *loader = &sLoaders[name];
|
||||
skel = skelMgr.create(name, group, true, loader);
|
||||
}
|
||||
|
||||
if(!textkeys || textkeys->size() > 0)
|
||||
return true;
|
||||
return true;
|
||||
}
|
||||
|
||||
const Nif::NiNode *ninode = dynamic_cast<const Nif::NiNode*>(node);
|
||||
|
@ -410,7 +416,7 @@ bool createSkeleton(const std::string &name, const std::string &group, TextKeyMa
|
|||
{
|
||||
if(!children[i].empty())
|
||||
{
|
||||
if(createSkeleton(name, group, textkeys, children[i].getPtr()))
|
||||
if(createSkeleton(name, group, children[i].getPtr()))
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
@ -484,7 +490,7 @@ static void fail(const std::string &msg)
|
|||
|
||||
|
||||
public:
|
||||
static Ogre::String getMaterial(const NiTriShape *shape, const Ogre::String &name, const Ogre::String &group)
|
||||
static Ogre::String getMaterial(const Nif::NiTriShape *shape, const Ogre::String &name, const Ogre::String &group)
|
||||
{
|
||||
Ogre::MaterialManager &matMgr = Ogre::MaterialManager::getSingleton();
|
||||
Ogre::MaterialPtr material = matMgr.getByName(name);
|
||||
|
@ -504,24 +510,24 @@ static Ogre::String getMaterial(const NiTriShape *shape, const Ogre::String &nam
|
|||
bool vertexColour = (shape->data->colors.size() != 0);
|
||||
|
||||
// These are set below if present
|
||||
const NiTexturingProperty *t = NULL;
|
||||
const NiMaterialProperty *m = NULL;
|
||||
const NiAlphaProperty *a = NULL;
|
||||
const Nif::NiTexturingProperty *t = NULL;
|
||||
const Nif::NiMaterialProperty *m = NULL;
|
||||
const Nif::NiAlphaProperty *a = NULL;
|
||||
|
||||
// Scan the property list for material information
|
||||
const PropertyList &list = shape->props;
|
||||
const Nif::PropertyList &list = shape->props;
|
||||
for (size_t i = 0;i < list.length();i++)
|
||||
{
|
||||
// Entries may be empty
|
||||
if (list[i].empty()) continue;
|
||||
|
||||
const Property *pr = list[i].getPtr();
|
||||
if (pr->recType == RC_NiTexturingProperty)
|
||||
t = static_cast<const NiTexturingProperty*>(pr);
|
||||
else if (pr->recType == RC_NiMaterialProperty)
|
||||
m = static_cast<const NiMaterialProperty*>(pr);
|
||||
else if (pr->recType == RC_NiAlphaProperty)
|
||||
a = static_cast<const NiAlphaProperty*>(pr);
|
||||
const Nif::Property *pr = list[i].getPtr();
|
||||
if (pr->recType == Nif::RC_NiTexturingProperty)
|
||||
t = static_cast<const Nif::NiTexturingProperty*>(pr);
|
||||
else if (pr->recType == Nif::RC_NiMaterialProperty)
|
||||
m = static_cast<const Nif::NiMaterialProperty*>(pr);
|
||||
else if (pr->recType == Nif::RC_NiAlphaProperty)
|
||||
a = static_cast<const Nif::NiAlphaProperty*>(pr);
|
||||
else
|
||||
warn("Skipped property type: "+pr->recName);
|
||||
}
|
||||
|
@ -529,18 +535,27 @@ static Ogre::String getMaterial(const NiTriShape *shape, const Ogre::String &nam
|
|||
// Texture
|
||||
if (t && t->textures[0].inUse)
|
||||
{
|
||||
NiSourceTexture *st = t->textures[0].texture.getPtr();
|
||||
Nif::NiSourceTexture *st = t->textures[0].texture.getPtr();
|
||||
if (st->external)
|
||||
{
|
||||
/* Bethesda at some at some point converted all their BSA
|
||||
* textures from tga to dds for increased load speed, but all
|
||||
* texture file name references were kept as .tga.
|
||||
*/
|
||||
texName = "textures\\" + st->filename;
|
||||
if(!Ogre::ResourceGroupManager::getSingleton().resourceExistsInAnyGroup(texName))
|
||||
static const char path[] = "textures\\";
|
||||
|
||||
texName = path + st->filename;
|
||||
Ogre::String::size_type pos = texName.rfind('.');
|
||||
if(pos != Ogre::String::npos && texName.compare(pos, texName.length() - pos, ".dds") != 0)
|
||||
{
|
||||
Ogre::String::size_type pos = texName.rfind('.');
|
||||
// since we know all (GOTY edition or less) textures end
|
||||
// in .dds, we change the extension
|
||||
texName.replace(pos, texName.length(), ".dds");
|
||||
|
||||
// if it turns out that the above wasn't true in all cases (not for vanilla, but maybe mods)
|
||||
// verify, and revert if false (this call succeeds quickly, but fails slowly)
|
||||
if(!Ogre::ResourceGroupManager::getSingleton().resourceExistsInAnyGroup(texName))
|
||||
texName = path + st->filename;
|
||||
}
|
||||
}
|
||||
else warn("Found internal texture, ignoring.");
|
||||
|
@ -918,7 +933,7 @@ class NIFMeshLoader : Ogre::ManualResourceLoader
|
|||
}
|
||||
|
||||
|
||||
typedef std::map<std::string,NIFMeshLoader,ciLessBoost> LoaderMap;
|
||||
typedef std::map<std::string,NIFMeshLoader> LoaderMap;
|
||||
static LoaderMap sLoaders;
|
||||
|
||||
public:
|
||||
|
@ -981,7 +996,7 @@ public:
|
|||
|
||||
if(node->recType == Nif::RC_NiTriShape)
|
||||
{
|
||||
const NiTriShape *shape = dynamic_cast<const NiTriShape*>(node);
|
||||
const Nif::NiTriShape *shape = dynamic_cast<const Nif::NiTriShape*>(node);
|
||||
|
||||
Ogre::MeshManager &meshMgr = Ogre::MeshManager::getSingleton();
|
||||
std::string fullname = mName+"@shape="+shape->name;
|
||||
|
@ -1004,7 +1019,7 @@ public:
|
|||
mesh->setAutoBuildEdgeLists(false);
|
||||
}
|
||||
|
||||
meshes.push_back(std::make_pair(mesh, shape->name));
|
||||
meshes.push_back(std::make_pair(mesh->getName(), shape->name));
|
||||
}
|
||||
else if(node->recType != Nif::RC_NiNode && node->recType != Nif::RC_RootCollisionNode &&
|
||||
node->recType != Nif::RC_NiRotatingParticles)
|
||||
|
@ -1025,13 +1040,19 @@ public:
|
|||
NIFMeshLoader::LoaderMap NIFMeshLoader::sLoaders;
|
||||
|
||||
|
||||
MeshPairList NIFLoader::load(std::string name, std::string skelName, TextKeyMap *textkeys, const std::string &group)
|
||||
{
|
||||
MeshPairList meshes;
|
||||
typedef std::map<std::string,MeshPairList> MeshPairMap;
|
||||
static MeshPairMap sMeshPairMap;
|
||||
|
||||
MeshPairList NIFLoader::load(std::string name, std::string skelName, const std::string &group)
|
||||
{
|
||||
std::transform(name.begin(), name.end(), name.begin(), ::tolower);
|
||||
std::transform(skelName.begin(), skelName.end(), skelName.begin(), ::tolower);
|
||||
|
||||
MeshPairMap::const_iterator meshiter = sMeshPairMap.find(name+"@skel="+skelName);
|
||||
if(meshiter != sMeshPairMap.end())
|
||||
return meshiter->second;
|
||||
|
||||
MeshPairList &meshes = sMeshPairMap[name+"@skel="+skelName];
|
||||
Nif::NIFFile nif(name);
|
||||
if (nif.numRecords() < 1)
|
||||
{
|
||||
|
@ -1052,7 +1073,7 @@ MeshPairList NIFLoader::load(std::string name, std::string skelName, TextKeyMap
|
|||
}
|
||||
|
||||
NIFSkeletonLoader skelldr;
|
||||
bool hasSkel = skelldr.createSkeleton(skelName, group, textkeys, node);
|
||||
bool hasSkel = skelldr.createSkeleton(name, group, node);
|
||||
|
||||
NIFMeshLoader meshldr(name, group, (hasSkel ? skelName : std::string()));
|
||||
meshldr.createMeshes(node, meshes);
|
||||
|
@ -1064,19 +1085,37 @@ EntityList NIFLoader::createEntities(Ogre::SceneNode *parent, TextKeyMap *textke
|
|||
{
|
||||
EntityList entitylist;
|
||||
|
||||
MeshPairList meshes = load(name, name, textkeys, group);
|
||||
MeshPairList meshes = load(name, name, group);
|
||||
if(meshes.size() == 0)
|
||||
return entitylist;
|
||||
|
||||
Ogre::SceneManager *sceneMgr = parent->getCreator();
|
||||
for(size_t i = 0;i < meshes.size();i++)
|
||||
{
|
||||
entitylist.mEntities.push_back(sceneMgr->createEntity(meshes[i].first->getName()));
|
||||
entitylist.mEntities.push_back(sceneMgr->createEntity(meshes[i].first));
|
||||
Ogre::Entity *entity = entitylist.mEntities.back();
|
||||
if(!entitylist.mSkelBase && entity->hasSkeleton())
|
||||
entitylist.mSkelBase = entity;
|
||||
}
|
||||
|
||||
if(entitylist.mSkelBase && textkeys)
|
||||
{
|
||||
// Would be nice if Ogre::SkeletonInstance allowed access to the 'master' Ogre::SkeletonPtr.
|
||||
Ogre::SkeletonManager &skelMgr = Ogre::SkeletonManager::getSingleton();
|
||||
Ogre::SkeletonPtr skel = skelMgr.getByName(entitylist.mSkelBase->getSkeleton()->getName());
|
||||
Ogre::Skeleton::BoneIterator iter = skel->getBoneIterator();
|
||||
while(iter.hasMoreElements())
|
||||
{
|
||||
Ogre::Bone *bone = iter.getNext();
|
||||
const Ogre::Any &data = bone->getUserObjectBindings().getUserAny("TextKeyExtraData");
|
||||
if(!data.isEmpty())
|
||||
{
|
||||
*textkeys = Ogre::any_cast<TextKeyMap>(data);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(entitylist.mSkelBase)
|
||||
{
|
||||
parent->attachObject(entitylist.mSkelBase);
|
||||
|
@ -1101,13 +1140,6 @@ EntityList NIFLoader::createEntities(Ogre::SceneNode *parent, TextKeyMap *textke
|
|||
return entitylist;
|
||||
}
|
||||
|
||||
struct checklow {
|
||||
bool operator()(const char &a, const char &b) const
|
||||
{
|
||||
return ::tolower(a) == ::tolower(b);
|
||||
}
|
||||
};
|
||||
|
||||
EntityList NIFLoader::createEntities(Ogre::Entity *parent, const std::string &bonename,
|
||||
Ogre::SceneNode *parentNode,
|
||||
const std::string &name,
|
||||
|
@ -1115,23 +1147,24 @@ EntityList NIFLoader::createEntities(Ogre::Entity *parent, const std::string &bo
|
|||
{
|
||||
EntityList entitylist;
|
||||
|
||||
MeshPairList meshes = load(name, parent->getMesh()->getSkeletonName(), NULL, group);
|
||||
MeshPairList meshes = load(name, parent->getMesh()->getSkeletonName(), group);
|
||||
if(meshes.size() == 0)
|
||||
return entitylist;
|
||||
|
||||
Ogre::SceneManager *sceneMgr = parentNode->getCreator();
|
||||
std::string filter = "Tri "+bonename;
|
||||
std::string filter = "tri "+bonename;
|
||||
std::transform(filter.begin()+4, filter.end(), filter.begin()+4, ::tolower);
|
||||
for(size_t i = 0;i < meshes.size();i++)
|
||||
{
|
||||
Ogre::Entity *ent = sceneMgr->createEntity(meshes[i].first->getName());
|
||||
Ogre::Entity *ent = sceneMgr->createEntity(meshes[i].first);
|
||||
if(ent->hasSkeleton())
|
||||
{
|
||||
std::transform(meshes[i].second.begin(), meshes[i].second.end(), meshes[i].second.begin(), ::tolower);
|
||||
|
||||
if(meshes[i].second.length() < filter.length() ||
|
||||
std::mismatch(filter.begin(), filter.end(), meshes[i].second.begin(), checklow()).first != filter.end())
|
||||
meshes[i].second.compare(0, filter.length(), filter) != 0)
|
||||
{
|
||||
sceneMgr->destroyEntity(ent);
|
||||
meshes.erase(meshes.begin()+i);
|
||||
i--;
|
||||
continue;
|
||||
}
|
||||
if(!entitylist.mSkelBase)
|
||||
|
@ -1216,3 +1249,5 @@ extern "C" void ogre_insertTexture(char* name, uint32_t width, uint32_t height,
|
|||
|
||||
|
||||
*/
|
||||
|
||||
} // nsmaepace NifOgre
|
||||
|
|
|
@ -30,23 +30,6 @@
|
|||
|
||||
#include <vector>
|
||||
#include <string>
|
||||
#include <cassert>
|
||||
#include <boost/algorithm/string.hpp>
|
||||
|
||||
#include "../nif/node.hpp"
|
||||
|
||||
#include <libs/platform/strings.h>
|
||||
|
||||
class BoundsFinder;
|
||||
|
||||
struct ciLessBoost : std::binary_function<std::string, std::string, bool>
|
||||
{
|
||||
bool operator() (const std::string & s1, const std::string & s2) const
|
||||
{
|
||||
//case insensitive version of is_less
|
||||
return boost::algorithm::lexicographical_compare(s1, s2, boost::algorithm::is_iless());
|
||||
}
|
||||
};
|
||||
|
||||
namespace Nif
|
||||
{
|
||||
|
@ -69,9 +52,8 @@ struct EntityList {
|
|||
};
|
||||
|
||||
|
||||
/** This holds a list of meshes along with the names of their parent nodes
|
||||
*/
|
||||
typedef std::vector< std::pair<Ogre::MeshPtr,std::string> > MeshPairList;
|
||||
/** This holds a list of mesh names along with the names of their parent nodes */
|
||||
typedef std::vector< std::pair<std::string,std::string> > MeshPairList;
|
||||
|
||||
/** Manual resource loader for NIF meshes. This is the main class
|
||||
responsible for translating the internal NIF mesh structure into
|
||||
|
@ -87,7 +69,7 @@ typedef std::vector< std::pair<Ogre::MeshPtr,std::string> > MeshPairList;
|
|||
*/
|
||||
class NIFLoader
|
||||
{
|
||||
static MeshPairList load(std::string name, std::string skelName, TextKeyMap *textkeys, const std::string &group);
|
||||
static MeshPairList load(std::string name, std::string skelName, const std::string &group);
|
||||
|
||||
public:
|
||||
static EntityList createEntities(Ogre::Entity *parent, const std::string &bonename,
|
||||
|
|
1
components/to_utf8/tests/.gitignore
vendored
Normal file
1
components/to_utf8/tests/.gitignore
vendored
Normal file
|
@ -0,0 +1 @@
|
|||
*_test
|
4
components/to_utf8/tests/output/to_utf8_test.out
Normal file
4
components/to_utf8/tests/output/to_utf8_test.out
Normal file
|
@ -0,0 +1,4 @@
|
|||
original: Без вопросов отдаете ему рулет, зная, что позже вы сможете привести с собой своих друзей и тогда он получит по заслугам?
|
||||
converted: Без вопросов отдаете ему рулет, зная, что позже вы сможете привести с собой своих друзей и тогда он получит по заслугам?
|
||||
original: Vous lui donnez le gâteau sans protester avant d’aller chercher tous vos amis et de revenir vous venger.
|
||||
converted: Vous lui donnez le gâteau sans protester avant d’aller chercher tous vos amis et de revenir vous venger.
|
18
components/to_utf8/tests/test.sh
Executable file
18
components/to_utf8/tests/test.sh
Executable file
|
@ -0,0 +1,18 @@
|
|||
#!/bin/bash
|
||||
|
||||
make || exit
|
||||
|
||||
mkdir -p output
|
||||
|
||||
PROGS=*_test
|
||||
|
||||
for a in $PROGS; do
|
||||
if [ -f "output/$a.out" ]; then
|
||||
echo "Running $a:"
|
||||
./$a | diff output/$a.out -
|
||||
else
|
||||
echo "Creating $a.out"
|
||||
./$a > "output/$a.out"
|
||||
git add "output/$a.out"
|
||||
fi
|
||||
done
|
1
components/to_utf8/tests/test_data/french-utf8.txt
Normal file
1
components/to_utf8/tests/test_data/french-utf8.txt
Normal file
|
@ -0,0 +1 @@
|
|||
Vous lui donnez le gâteau sans protester avant d’aller chercher tous vos amis et de revenir vous venger.
|
1
components/to_utf8/tests/test_data/french-win1252.txt
Normal file
1
components/to_utf8/tests/test_data/french-win1252.txt
Normal file
|
@ -0,0 +1 @@
|
|||
Vous lui donnez le gâteau sans protester avant d’aller chercher tous vos amis et de revenir vous venger.
|
1
components/to_utf8/tests/test_data/russian-utf8.txt
Normal file
1
components/to_utf8/tests/test_data/russian-utf8.txt
Normal file
|
@ -0,0 +1 @@
|
|||
Без вопросов отдаете ему рулет, зная, что позже вы сможете привести с собой своих друзей и тогда он получит по заслугам?
|
1
components/to_utf8/tests/test_data/russian-win1251.txt
Normal file
1
components/to_utf8/tests/test_data/russian-win1251.txt
Normal file
|
@ -0,0 +1 @@
|
|||
Без вопросов отдаете ему рулет, зная, что позже вы сможете привести с собой своих друзей и тогда он получит по заслугам?
|
59
components/to_utf8/tests/to_utf8_test.cpp
Normal file
59
components/to_utf8/tests/to_utf8_test.cpp
Normal file
|
@ -0,0 +1,59 @@
|
|||
#include <iostream>
|
||||
#include <fstream>
|
||||
#include <cassert>
|
||||
#include <stdexcept>
|
||||
|
||||
#include "../to_utf8.hpp"
|
||||
|
||||
std::string getFirstLine(const std::string &filename);
|
||||
void testEncoder(ToUTF8::FromType encoding, const std::string &legacyEncFile,
|
||||
const std::string &utf8File);
|
||||
|
||||
/// Test character encoding conversion to and from UTF-8
|
||||
void testEncoder(ToUTF8::FromType encoding, const std::string &legacyEncFile,
|
||||
const std::string &utf8File)
|
||||
{
|
||||
// get some test data
|
||||
std::string legacyEncLine = getFirstLine(legacyEncFile);
|
||||
std::string utf8Line = getFirstLine(utf8File);
|
||||
|
||||
// create an encoder for specified character encoding
|
||||
ToUTF8::Utf8Encoder encoder (encoding);
|
||||
|
||||
// convert text to UTF-8
|
||||
std::string convertedUtf8Line = encoder.getUtf8(legacyEncLine);
|
||||
|
||||
std::cout << "original: " << utf8Line << std::endl;
|
||||
std::cout << "converted: " << convertedUtf8Line << std::endl;
|
||||
|
||||
// check correctness
|
||||
assert(convertedUtf8Line == utf8Line);
|
||||
|
||||
// convert UTF-8 text to legacy encoding
|
||||
std::string convertedLegacyEncLine = encoder.getLegacyEnc(utf8Line);
|
||||
// check correctness
|
||||
assert(convertedLegacyEncLine == legacyEncLine);
|
||||
}
|
||||
|
||||
std::string getFirstLine(const std::string &filename)
|
||||
{
|
||||
std::string line;
|
||||
std::ifstream text (filename.c_str());
|
||||
|
||||
if (!text.is_open())
|
||||
{
|
||||
throw std::runtime_error("Unable to open file " + filename);
|
||||
}
|
||||
|
||||
std::getline(text, line);
|
||||
text.close();
|
||||
|
||||
return line;
|
||||
}
|
||||
|
||||
int main()
|
||||
{
|
||||
testEncoder(ToUTF8::WINDOWS_1251, "test_data/russian-win1251.txt", "test_data/russian-utf8.txt");
|
||||
testEncoder(ToUTF8::WINDOWS_1252, "test_data/french-win1252.txt", "test_data/french-utf8.txt");
|
||||
return 0;
|
||||
}
|
|
@ -2,6 +2,8 @@
|
|||
|
||||
#include <vector>
|
||||
#include <cassert>
|
||||
#include <iostream>
|
||||
#include <iomanip>
|
||||
|
||||
/* This file contains the code to translate from WINDOWS-1252 (native
|
||||
charset used in English version of Morrowind) to UTF-8. The library
|
||||
|
@ -39,341 +41,298 @@
|
|||
// Generated tables
|
||||
#include "tables_gen.hpp"
|
||||
|
||||
// Shared global buffers, we love you. These initial sizes are large
|
||||
// enough to hold the largest books in Morrowind.esm, but we will
|
||||
// resize automaticall if necessary.
|
||||
static std::vector<char> buf (50*1024);
|
||||
static std::vector<char> output (50*1024);
|
||||
static int size;
|
||||
using namespace ToUTF8;
|
||||
|
||||
// Make sure the given vector is large enough for 'size' bytes,
|
||||
// including a terminating zero after it.
|
||||
static void resize(std::vector<char> &buf, size_t size)
|
||||
Utf8Encoder::Utf8Encoder(const FromType sourceEncoding):
|
||||
mOutput(50*1024)
|
||||
{
|
||||
if(buf.size() <= size)
|
||||
// Add some extra padding to reduce the chance of having to resize
|
||||
// again later.
|
||||
buf.resize(3*size);
|
||||
|
||||
// And make sure the string is zero terminated
|
||||
buf[size] = 0;
|
||||
switch (sourceEncoding)
|
||||
{
|
||||
case ToUTF8::WINDOWS_1252:
|
||||
{
|
||||
translationArray = ToUTF8::windows_1252;
|
||||
break;
|
||||
}
|
||||
case ToUTF8::WINDOWS_1250:
|
||||
{
|
||||
translationArray = ToUTF8::windows_1250;
|
||||
break;
|
||||
}
|
||||
case ToUTF8::WINDOWS_1251:
|
||||
{
|
||||
translationArray = ToUTF8::windows_1251;
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
assert(0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// This is just used to spew out a reusable input buffer for the
|
||||
// conversion process.
|
||||
char *ToUTF8::getBuffer(int s)
|
||||
std::string Utf8Encoder::getUtf8(const char* input, int size)
|
||||
{
|
||||
// Remember the requested size
|
||||
size = s;
|
||||
resize(buf, size);
|
||||
return &buf[0];
|
||||
// Double check that the input string stops at some point (it might
|
||||
// contain zero terminators before this, inside its own data, which
|
||||
// is also ok.)
|
||||
assert(input[size] == 0);
|
||||
|
||||
// TODO: The rest of this function is designed for single-character
|
||||
// input encodings only. It also assumes that the input the input
|
||||
// encoding shares its first 128 values (0-127) with ASCII. These
|
||||
// conditions must be checked again if you add more input encodings
|
||||
// later.
|
||||
|
||||
// Compute output length, and check for pure ascii input at the same
|
||||
// time.
|
||||
bool ascii;
|
||||
size_t outlen = getLength(input, ascii);
|
||||
|
||||
// If we're pure ascii, then don't bother converting anything.
|
||||
if(ascii)
|
||||
return std::string(input, outlen);
|
||||
|
||||
// Make sure the output is large enough
|
||||
resize(outlen);
|
||||
char *out = &mOutput[0];
|
||||
|
||||
// Translate
|
||||
while (*input)
|
||||
copyFromArray(*(input++), out);
|
||||
|
||||
// Make sure that we wrote the correct number of bytes
|
||||
assert((out-&mOutput[0]) == (int)outlen);
|
||||
|
||||
// And make extra sure the output is null terminated
|
||||
assert(mOutput.size() > outlen);
|
||||
assert(mOutput[outlen] == 0);
|
||||
|
||||
// Return a string
|
||||
return std::string(&mOutput[0], outlen);
|
||||
}
|
||||
|
||||
std::string Utf8Encoder::getLegacyEnc(const char *input, int size)
|
||||
{
|
||||
// Double check that the input string stops at some point (it might
|
||||
// contain zero terminators before this, inside its own data, which
|
||||
// is also ok.)
|
||||
assert(input[size] == 0);
|
||||
|
||||
// TODO: The rest of this function is designed for single-character
|
||||
// input encodings only. It also assumes that the input the input
|
||||
// encoding shares its first 128 values (0-127) with ASCII. These
|
||||
// conditions must be checked again if you add more input encodings
|
||||
// later.
|
||||
|
||||
// Compute output length, and check for pure ascii input at the same
|
||||
// time.
|
||||
bool ascii;
|
||||
size_t outlen = getLength2(input, ascii);
|
||||
|
||||
// If we're pure ascii, then don't bother converting anything.
|
||||
if(ascii)
|
||||
return std::string(input, outlen);
|
||||
|
||||
// Make sure the output is large enough
|
||||
resize(outlen);
|
||||
char *out = &mOutput[0];
|
||||
|
||||
// Translate
|
||||
while(*input)
|
||||
copyFromArray2(input, out);
|
||||
|
||||
// Make sure that we wrote the correct number of bytes
|
||||
assert((out-&mOutput[0]) == (int)outlen);
|
||||
|
||||
// And make extra sure the output is null terminated
|
||||
assert(mOutput.size() > outlen);
|
||||
assert(mOutput[outlen] == 0);
|
||||
|
||||
// Return a string
|
||||
return std::string(&mOutput[0], outlen);
|
||||
}
|
||||
|
||||
// Make sure the output vector is large enough for 'size' bytes,
|
||||
// including a terminating zero after it.
|
||||
void Utf8Encoder::resize(size_t size)
|
||||
{
|
||||
if (mOutput.size() <= size)
|
||||
// Add some extra padding to reduce the chance of having to resize
|
||||
// again later.
|
||||
mOutput.resize(3*size);
|
||||
|
||||
// And make sure the string is zero terminated
|
||||
mOutput[size] = 0;
|
||||
}
|
||||
|
||||
/** Get the total length length needed to decode the given string with
|
||||
the given translation array. The arrays are encoded with 6 bytes
|
||||
per character, with the first giving the length and the next 5 the
|
||||
actual data.
|
||||
the given translation array. The arrays are encoded with 6 bytes
|
||||
per character, with the first giving the length and the next 5 the
|
||||
actual data.
|
||||
|
||||
The function serves a dual purpose for optimization reasons: it
|
||||
checks if the input is pure ascii (all values are <= 127). If this
|
||||
is the case, then the ascii parameter is set to true, and the
|
||||
caller can optimize for this case.
|
||||
The function serves a dual purpose for optimization reasons: it
|
||||
checks if the input is pure ascii (all values are <= 127). If this
|
||||
is the case, then the ascii parameter is set to true, and the
|
||||
caller can optimize for this case.
|
||||
*/
|
||||
static size_t getLength(const char *arr, const char* input, bool &ascii)
|
||||
size_t Utf8Encoder::getLength(const char* input, bool &ascii)
|
||||
{
|
||||
ascii = true;
|
||||
size_t len = 0;
|
||||
const char* ptr = input;
|
||||
unsigned char inp = *ptr;
|
||||
ascii = true;
|
||||
size_t len = 0;
|
||||
const char* ptr = input;
|
||||
unsigned char inp = *ptr;
|
||||
|
||||
// Do away with the ascii part of the string first (this is almost
|
||||
// always the entire string.)
|
||||
while(inp && inp < 128)
|
||||
inp = *(++ptr);
|
||||
len += (ptr-input);
|
||||
// Do away with the ascii part of the string first (this is almost
|
||||
// always the entire string.)
|
||||
while (inp && inp < 128)
|
||||
inp = *(++ptr);
|
||||
len += (ptr-input);
|
||||
|
||||
// If we're not at the null terminator at this point, then there
|
||||
// were some non-ascii characters to deal with. Go to slow-mode for
|
||||
// the rest of the string.
|
||||
if(inp)
|
||||
// If we're not at the null terminator at this point, then there
|
||||
// were some non-ascii characters to deal with. Go to slow-mode for
|
||||
// the rest of the string.
|
||||
if (inp)
|
||||
{
|
||||
ascii = false;
|
||||
while(inp)
|
||||
ascii = false;
|
||||
while (inp)
|
||||
{
|
||||
// Find the translated length of this character in the
|
||||
// lookup table.
|
||||
len += arr[inp*6];
|
||||
inp = *(++ptr);
|
||||
// Find the translated length of this character in the
|
||||
// lookup table.
|
||||
len += translationArray[inp*6];
|
||||
inp = *(++ptr);
|
||||
}
|
||||
}
|
||||
return len;
|
||||
return len;
|
||||
}
|
||||
|
||||
// Translate one character 'ch' using the translation array 'arr', and
|
||||
// advance the output pointer accordingly.
|
||||
static void copyFromArray(const char *arr, unsigned char ch, char* &out)
|
||||
void Utf8Encoder::copyFromArray(unsigned char ch, char* &out)
|
||||
{
|
||||
// Optimize for ASCII values
|
||||
if(ch < 128)
|
||||
// Optimize for ASCII values
|
||||
if (ch < 128)
|
||||
{
|
||||
*(out++) = ch;
|
||||
return;
|
||||
*(out++) = ch;
|
||||
return;
|
||||
}
|
||||
|
||||
const char *in = arr + ch*6;
|
||||
int len = *(in++);
|
||||
for(int i=0; i<len; i++)
|
||||
*(out++) = *(in++);
|
||||
const char *in = translationArray + ch*6;
|
||||
int len = *(in++);
|
||||
for (int i=0; i<len; i++)
|
||||
*(out++) = *(in++);
|
||||
}
|
||||
|
||||
std::string ToUTF8::getUtf8(ToUTF8::FromType from)
|
||||
size_t Utf8Encoder::getLength2(const char* input, bool &ascii)
|
||||
{
|
||||
// Pick translation array
|
||||
const char *arr;
|
||||
switch (from)
|
||||
{
|
||||
case ToUTF8::WINDOWS_1252:
|
||||
ascii = true;
|
||||
size_t len = 0;
|
||||
const char* ptr = input;
|
||||
unsigned char inp = *ptr;
|
||||
|
||||
// Do away with the ascii part of the string first (this is almost
|
||||
// always the entire string.)
|
||||
while (inp && inp < 128)
|
||||
inp = *(++ptr);
|
||||
len += (ptr-input);
|
||||
|
||||
// If we're not at the null terminator at this point, then there
|
||||
// were some non-ascii characters to deal with. Go to slow-mode for
|
||||
// the rest of the string.
|
||||
if (inp)
|
||||
{
|
||||
arr = ToUTF8::windows_1252;
|
||||
break;
|
||||
}
|
||||
case ToUTF8::WINDOWS_1250:
|
||||
{
|
||||
arr = ToUTF8::windows_1250;
|
||||
break;
|
||||
}
|
||||
case ToUTF8::WINDOWS_1251:
|
||||
{
|
||||
arr = ToUTF8::windows_1251;
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
assert(0);
|
||||
}
|
||||
}
|
||||
|
||||
// Double check that the input string stops at some point (it might
|
||||
// contain zero terminators before this, inside its own data, which
|
||||
// is also ok.)
|
||||
const char* input = &buf[0];
|
||||
assert(input[size] == 0);
|
||||
|
||||
// TODO: The rest of this function is designed for single-character
|
||||
// input encodings only. It also assumes that the input the input
|
||||
// encoding shares its first 128 values (0-127) with ASCII. These
|
||||
// conditions must be checked again if you add more input encodings
|
||||
// later.
|
||||
|
||||
// Compute output length, and check for pure ascii input at the same
|
||||
// time.
|
||||
bool ascii;
|
||||
size_t outlen = getLength(arr, input, ascii);
|
||||
|
||||
// If we're pure ascii, then don't bother converting anything.
|
||||
if(ascii)
|
||||
return std::string(input, outlen);
|
||||
|
||||
// Make sure the output is large enough
|
||||
resize(output, outlen);
|
||||
char *out = &output[0];
|
||||
|
||||
// Translate
|
||||
while(*input)
|
||||
copyFromArray(arr, *(input++), out);
|
||||
|
||||
// Make sure that we wrote the correct number of bytes
|
||||
assert((out-&output[0]) == (int)outlen);
|
||||
|
||||
// And make extra sure the output is null terminated
|
||||
assert(output.size() > outlen);
|
||||
assert(output[outlen] == 0);
|
||||
|
||||
// Return a string
|
||||
return std::string(&output[0], outlen);
|
||||
}
|
||||
|
||||
static size_t getLength2(const char *arr, const char* input, bool &ascii)
|
||||
{
|
||||
ascii = true;
|
||||
size_t len = 0;
|
||||
const char* ptr = input;
|
||||
unsigned char inp = *ptr;
|
||||
|
||||
// Do away with the ascii part of the string first (this is almost
|
||||
// always the entire string.)
|
||||
while(inp && inp < 128)
|
||||
inp = *(++ptr);
|
||||
len += (ptr-input);
|
||||
|
||||
// If we're not at the null terminator at this point, then there
|
||||
// were some non-ascii characters to deal with. Go to slow-mode for
|
||||
// the rest of the string.
|
||||
if(inp)
|
||||
{
|
||||
ascii = false;
|
||||
while(inp)
|
||||
ascii = false;
|
||||
while(inp)
|
||||
{
|
||||
len += 1;
|
||||
// Find the translated length of this character in the
|
||||
// lookup table.
|
||||
// Find the translated length of this character in the
|
||||
// lookup table.
|
||||
switch(inp)
|
||||
{
|
||||
case 0xe2: len -= 2; break;
|
||||
case 0xc2:
|
||||
case 0xcb:
|
||||
case 0xc4:
|
||||
case 0xc6:
|
||||
case 0xc3:
|
||||
case 0xd0:
|
||||
case 0xd1:
|
||||
case 0xd2:
|
||||
case 0xc5: len -= 1; break;
|
||||
case 0xe2: len -= 2; break;
|
||||
case 0xc2:
|
||||
case 0xcb:
|
||||
case 0xc4:
|
||||
case 0xc6:
|
||||
case 0xc3:
|
||||
case 0xd0:
|
||||
case 0xd1:
|
||||
case 0xd2:
|
||||
case 0xc5: len -= 1; break;
|
||||
}
|
||||
|
||||
inp = *(++ptr);
|
||||
inp = *(++ptr);
|
||||
}
|
||||
}
|
||||
return len;
|
||||
return len;
|
||||
}
|
||||
|
||||
#include <iostream>
|
||||
#include <iomanip>
|
||||
|
||||
static void copyFromArray2(const char *arr, char*& chp, char* &out)
|
||||
void Utf8Encoder::copyFromArray2(const char*& chp, char* &out)
|
||||
{
|
||||
unsigned char ch = *(chp++);
|
||||
// Optimize for ASCII values
|
||||
if(ch < 128)
|
||||
// Optimize for ASCII values
|
||||
if (ch < 128)
|
||||
{
|
||||
*(out++) = ch;
|
||||
return;
|
||||
*(out++) = ch;
|
||||
return;
|
||||
}
|
||||
|
||||
int len = 1;
|
||||
switch (ch)
|
||||
{
|
||||
case 0xe2: len = 3; break;
|
||||
case 0xc2:
|
||||
case 0xcb:
|
||||
case 0xc4:
|
||||
case 0xc6:
|
||||
case 0xc3:
|
||||
case 0xd0:
|
||||
case 0xd1:
|
||||
case 0xd2:
|
||||
case 0xc5: len = 2; break;
|
||||
}
|
||||
|
||||
if (len == 1) // There is no 1 length utf-8 glyph that is not 0x20 (empty space)
|
||||
{
|
||||
*(out++) = ch;
|
||||
return;
|
||||
}
|
||||
|
||||
unsigned char ch2 = *(chp++);
|
||||
unsigned char ch3 = '\0';
|
||||
if (len == 3)
|
||||
ch3 = *(chp++);
|
||||
|
||||
for (int i = 128; i < 256; i++)
|
||||
{
|
||||
unsigned char b1 = arr[i*6 + 1], b2 = arr[i*6 + 2], b3 = arr[i*6 + 3];
|
||||
if (b1 == ch && b2 == ch2 && (len != 3 || b3 == ch3))
|
||||
{
|
||||
*(out++) = (char)i;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
std::cout << "Could not find glyph " << std::hex << (int)ch << " " << (int)ch2 << " " << (int)ch3 << std::endl;
|
||||
|
||||
*(out++) = ch; // Could not find glyph, just put whatever
|
||||
}
|
||||
|
||||
std::string ToUTF8::getLegacyEnc(ToUTF8::FromType to)
|
||||
{
|
||||
// Pick translation array
|
||||
const char *arr;
|
||||
switch (to)
|
||||
{
|
||||
case ToUTF8::WINDOWS_1252:
|
||||
int len = 1;
|
||||
switch (ch)
|
||||
{
|
||||
arr = ToUTF8::windows_1252;
|
||||
break;
|
||||
case 0xe2: len = 3; break;
|
||||
case 0xc2:
|
||||
case 0xcb:
|
||||
case 0xc4:
|
||||
case 0xc6:
|
||||
case 0xc3:
|
||||
case 0xd0:
|
||||
case 0xd1:
|
||||
case 0xd2:
|
||||
case 0xc5: len = 2; break;
|
||||
}
|
||||
case ToUTF8::WINDOWS_1250:
|
||||
|
||||
if (len == 1) // There is no 1 length utf-8 glyph that is not 0x20 (empty space)
|
||||
{
|
||||
arr = ToUTF8::windows_1250;
|
||||
break;
|
||||
*(out++) = ch;
|
||||
return;
|
||||
}
|
||||
case ToUTF8::WINDOWS_1251:
|
||||
|
||||
unsigned char ch2 = *(chp++);
|
||||
unsigned char ch3 = '\0';
|
||||
if (len == 3)
|
||||
ch3 = *(chp++);
|
||||
|
||||
for (int i = 128; i < 256; i++)
|
||||
{
|
||||
arr = ToUTF8::windows_1251;
|
||||
break;
|
||||
unsigned char b1 = translationArray[i*6 + 1], b2 = translationArray[i*6 + 2], b3 = translationArray[i*6 + 3];
|
||||
if (b1 == ch && b2 == ch2 && (len != 3 || b3 == ch3))
|
||||
{
|
||||
*(out++) = (char)i;
|
||||
return;
|
||||
}
|
||||
}
|
||||
default:
|
||||
{
|
||||
assert(0);
|
||||
}
|
||||
}
|
||||
|
||||
// Double check that the input string stops at some point (it might
|
||||
// contain zero terminators before this, inside its own data, which
|
||||
// is also ok.)
|
||||
char* input = &buf[0];
|
||||
assert(input[size] == 0);
|
||||
std::cout << "Could not find glyph " << std::hex << (int)ch << " " << (int)ch2 << " " << (int)ch3 << std::endl;
|
||||
|
||||
// TODO: The rest of this function is designed for single-character
|
||||
// input encodings only. It also assumes that the input the input
|
||||
// encoding shares its first 128 values (0-127) with ASCII. These
|
||||
// conditions must be checked again if you add more input encodings
|
||||
// later.
|
||||
|
||||
// Compute output length, and check for pure ascii input at the same
|
||||
// time.
|
||||
bool ascii;
|
||||
size_t outlen = getLength2(arr, input, ascii);
|
||||
|
||||
// If we're pure ascii, then don't bother converting anything.
|
||||
if(ascii)
|
||||
return std::string(input, outlen);
|
||||
|
||||
// Make sure the output is large enough
|
||||
resize(output, outlen);
|
||||
char *out = &output[0];
|
||||
|
||||
// Translate
|
||||
while(*input)
|
||||
copyFromArray2(arr, input, out);
|
||||
|
||||
// Make sure that we wrote the correct number of bytes
|
||||
assert((out-&output[0]) == (int)outlen);
|
||||
|
||||
// And make extra sure the output is null terminated
|
||||
assert(output.size() > outlen);
|
||||
assert(output[outlen] == 0);
|
||||
|
||||
// Return a string
|
||||
return std::string(&output[0], outlen);
|
||||
*(out++) = ch; // Could not find glyph, just put whatever
|
||||
}
|
||||
|
||||
ToUTF8::FromType ToUTF8::calculateEncoding(const std::string& encodingName)
|
||||
{
|
||||
if (encodingName == "win1250")
|
||||
return ToUTF8::WINDOWS_1250;
|
||||
else if (encodingName == "win1251")
|
||||
return ToUTF8::WINDOWS_1251;
|
||||
else
|
||||
return ToUTF8::WINDOWS_1252;
|
||||
if (encodingName == "win1250")
|
||||
return ToUTF8::WINDOWS_1250;
|
||||
else if (encodingName == "win1251")
|
||||
return ToUTF8::WINDOWS_1251;
|
||||
else
|
||||
return ToUTF8::WINDOWS_1252;
|
||||
}
|
||||
|
||||
std::string ToUTF8::encodingUsingMessage(const std::string& encodingName)
|
||||
{
|
||||
if (encodingName == "win1250")
|
||||
return "Using Central and Eastern European font encoding.";
|
||||
else if (encodingName == "win1251")
|
||||
return "Using Cyrillic font encoding.";
|
||||
else
|
||||
return "Using default (English) font encoding.";
|
||||
if (encodingName == "win1250")
|
||||
return "Using Central and Eastern European font encoding.";
|
||||
else if (encodingName == "win1251")
|
||||
return "Using Cyrillic font encoding.";
|
||||
else
|
||||
return "Using default (English) font encoding.";
|
||||
}
|
||||
|
|
|
@ -2,29 +2,53 @@
|
|||
#define COMPONENTS_TOUTF8_H
|
||||
|
||||
#include <string>
|
||||
#include <cstring>
|
||||
#include <vector>
|
||||
|
||||
namespace ToUTF8
|
||||
{
|
||||
// These are all the currently supported code pages
|
||||
enum FromType
|
||||
// These are all the currently supported code pages
|
||||
enum FromType
|
||||
{
|
||||
WINDOWS_1250, // Central ane Eastern European languages
|
||||
WINDOWS_1251, // Cyrillic languages
|
||||
WINDOWS_1252 // Used by English version of Morrowind (and
|
||||
// probably others)
|
||||
WINDOWS_1250, // Central ane Eastern European languages
|
||||
WINDOWS_1251, // Cyrillic languages
|
||||
WINDOWS_1252 // Used by English version of Morrowind (and
|
||||
// probably others)
|
||||
};
|
||||
|
||||
// Return a writable buffer of at least 'size' bytes. The buffer
|
||||
// does not have to be freed.
|
||||
char* getBuffer(int size);
|
||||
FromType calculateEncoding(const std::string& encodingName);
|
||||
std::string encodingUsingMessage(const std::string& encodingName);
|
||||
|
||||
// Convert the previously written buffer to UTF8 from the given code
|
||||
// page.
|
||||
std::string getUtf8(FromType from);
|
||||
std::string getLegacyEnc(FromType to);
|
||||
// class
|
||||
|
||||
FromType calculateEncoding(const std::string& encodingName);
|
||||
std::string encodingUsingMessage(const std::string& encodingName);
|
||||
class Utf8Encoder
|
||||
{
|
||||
public:
|
||||
Utf8Encoder(FromType sourceEncoding);
|
||||
|
||||
// Convert to UTF8 from the previously given code page.
|
||||
std::string getUtf8(const char *input, int size);
|
||||
inline std::string getUtf8(const std::string &str)
|
||||
{
|
||||
return getUtf8(str.c_str(), str.size());
|
||||
}
|
||||
|
||||
std::string getLegacyEnc(const char *input, int size);
|
||||
inline std::string getLegacyEnc(const std::string &str)
|
||||
{
|
||||
return getLegacyEnc(str.c_str(), str.size());
|
||||
}
|
||||
|
||||
private:
|
||||
void resize(size_t size);
|
||||
size_t getLength(const char* input, bool &ascii);
|
||||
void copyFromArray(unsigned char chp, char* &out);
|
||||
size_t getLength2(const char* input, bool &ascii);
|
||||
void copyFromArray2(const char*& chp, char* &out);
|
||||
|
||||
std::vector<char> mOutput;
|
||||
char* translationArray;
|
||||
};
|
||||
}
|
||||
|
||||
#endif
|
||||
|
|
|
@ -30,7 +30,7 @@ namespace Translation
|
|||
{
|
||||
std::string path = dataFileCollections.getCollection (extension).getPath (fileName).string();
|
||||
|
||||
std::ifstream stream (path);
|
||||
std::ifstream stream (path.c_str());
|
||||
|
||||
if (!stream.is_open())
|
||||
throw std::runtime_error ("failed to open translation file: " + fileName);
|
||||
|
@ -50,10 +50,7 @@ namespace Translation
|
|||
|
||||
if (!line.empty())
|
||||
{
|
||||
char* buffer = ToUTF8::getBuffer(line.size() + 1);
|
||||
//buffer has at least line.size() + 1 bytes, so it must be safe
|
||||
strcpy(buffer, line.c_str());
|
||||
line = ToUTF8::getUtf8(mEncoding);
|
||||
line = mEncoder->getUtf8(line);
|
||||
|
||||
size_t tab_pos = line.find('\t');
|
||||
if (tab_pos != std::string::npos && tab_pos > 0 && tab_pos < line.size() - 1)
|
||||
|
@ -104,9 +101,9 @@ namespace Translation
|
|||
return phrase;
|
||||
}
|
||||
|
||||
void Storage::setEncoding (const ToUTF8::FromType& encoding)
|
||||
void Storage::setEncoder(ToUTF8::Utf8Encoder* encoder)
|
||||
{
|
||||
mEncoding = encoding;
|
||||
mEncoder = encoder;
|
||||
}
|
||||
|
||||
bool Storage::hasTranslation() const
|
||||
|
|
|
@ -19,7 +19,7 @@ namespace Translation
|
|||
// Standard form usually means nominative case
|
||||
std::string topicStandardForm(const std::string& phrase) const;
|
||||
|
||||
void setEncoding (const ToUTF8::FromType& encoding);
|
||||
void setEncoder(ToUTF8::Utf8Encoder* encoder);
|
||||
|
||||
bool hasTranslation() const;
|
||||
|
||||
|
@ -34,7 +34,7 @@ namespace Translation
|
|||
void loadDataFromStream(ContainerType& container, std::istream& stream);
|
||||
|
||||
|
||||
ToUTF8::FromType mEncoding;
|
||||
ToUTF8::Utf8Encoder* mEncoder;
|
||||
ContainerType mCellNamesTranslations, mTopicIDs, mPhraseForms;
|
||||
};
|
||||
}
|
||||
|
|
|
@ -72,7 +72,7 @@ compositor gbufferFinalizer
|
|||
pass render_scene
|
||||
{
|
||||
first_render_queue 51
|
||||
last_render_queue 100
|
||||
last_render_queue 105
|
||||
}
|
||||
}
|
||||
target_output
|
||||
|
|
|
@ -6,6 +6,19 @@
|
|||
|
||||
using namespace OEngine::GUI;
|
||||
|
||||
/*
|
||||
* As of MyGUI 3.2.0, MyGUI::OgreDataManager::isDataExist is unnecessarily complex
|
||||
* this override fixes the resulting performance issue.
|
||||
*/
|
||||
class FixedOgreDataManager : public MyGUI::OgreDataManager
|
||||
{
|
||||
public:
|
||||
bool isDataExist(const std::string& _name)
|
||||
{
|
||||
return Ogre::ResourceGroupManager::getSingleton().resourceExistsInAnyGroup (_name);
|
||||
}
|
||||
};
|
||||
|
||||
void MyGUIManager::setup(Ogre::RenderWindow *wnd, Ogre::SceneManager *mgr, bool logging, const std::string& logDir)
|
||||
{
|
||||
assert(wnd);
|
||||
|
@ -25,11 +38,18 @@ void MyGUIManager::setup(Ogre::RenderWindow *wnd, Ogre::SceneManager *mgr, bool
|
|||
if(!logDir.empty())
|
||||
theLogFile.insert(0, logDir);
|
||||
|
||||
// Set up OGRE platform. We might make this more generic later.
|
||||
mPlatform = new OgrePlatform();
|
||||
LogManager::getInstance().setSTDOutputEnabled(logging);
|
||||
mPlatform->initialise(wnd, mgr, "General", theLogFile);
|
||||
// Set up OGRE platform (bypassing OgrePlatform). We might make this more generic later.
|
||||
mLogManager = new LogManager();
|
||||
mRenderManager = new OgreRenderManager();
|
||||
mDataManager = new FixedOgreDataManager();
|
||||
|
||||
LogManager::getInstance().setSTDOutputEnabled(logging);
|
||||
|
||||
if (!theLogFile.empty())
|
||||
LogManager::getInstance().createDefaultSource(theLogFile);
|
||||
|
||||
mRenderManager->initialise(wnd, mgr);
|
||||
mDataManager->initialise("General");
|
||||
|
||||
// Create GUI
|
||||
mGui = new Gui();
|
||||
|
@ -40,11 +60,22 @@ void MyGUIManager::shutdown()
|
|||
{
|
||||
mGui->shutdown ();
|
||||
delete mGui;
|
||||
if(mPlatform)
|
||||
if(mRenderManager)
|
||||
{
|
||||
mPlatform->shutdown();
|
||||
delete mPlatform;
|
||||
mRenderManager->shutdown();
|
||||
delete mRenderManager;
|
||||
mRenderManager = NULL;
|
||||
}
|
||||
if(mDataManager)
|
||||
{
|
||||
mDataManager->shutdown();
|
||||
delete mDataManager;
|
||||
mDataManager = NULL;
|
||||
}
|
||||
if (mLogManager)
|
||||
{
|
||||
delete mLogManager;
|
||||
mLogManager = NULL;
|
||||
}
|
||||
mGui = NULL;
|
||||
mPlatform = NULL;
|
||||
}
|
||||
|
|
|
@ -3,8 +3,10 @@
|
|||
|
||||
namespace MyGUI
|
||||
{
|
||||
class OgrePlatform;
|
||||
class Gui;
|
||||
class LogManager;
|
||||
class OgreDataManager;
|
||||
class OgreRenderManager;
|
||||
}
|
||||
|
||||
namespace Ogre
|
||||
|
@ -18,12 +20,15 @@ namespace GUI
|
|||
{
|
||||
class MyGUIManager
|
||||
{
|
||||
MyGUI::OgrePlatform *mPlatform;
|
||||
MyGUI::Gui *mGui;
|
||||
MyGUI::LogManager* mLogManager;
|
||||
MyGUI::OgreDataManager* mDataManager;
|
||||
MyGUI::OgreRenderManager* mRenderManager;
|
||||
Ogre::SceneManager* mSceneMgr;
|
||||
|
||||
|
||||
public:
|
||||
MyGUIManager() : mPlatform(NULL), mGui(NULL) {}
|
||||
MyGUIManager() : mLogManager(NULL), mDataManager(NULL), mRenderManager(NULL), mGui(NULL) {}
|
||||
MyGUIManager(Ogre::RenderWindow *wnd, Ogre::SceneManager *mgr, bool logging=false, const std::string& logDir = std::string(""))
|
||||
{
|
||||
setup(wnd,mgr,logging, logDir);
|
||||
|
|
|
@ -16,6 +16,8 @@ void ImageRotate::rotate(const std::string& sourceImage, const std::string& dest
|
|||
{
|
||||
Root* root = Ogre::Root::getSingletonPtr();
|
||||
|
||||
std::string destImageRot = std::string(destImage) + std::string("_rot");
|
||||
|
||||
SceneManager* sceneMgr = root->createSceneManager(ST_GENERIC);
|
||||
Camera* camera = sceneMgr->createCamera("ImageRotateCamera");
|
||||
|
||||
|
@ -48,8 +50,8 @@ void ImageRotate::rotate(const std::string& sourceImage, const std::string& dest
|
|||
unsigned int width = sourceTexture->getWidth();
|
||||
unsigned int height = sourceTexture->getHeight();
|
||||
|
||||
TexturePtr destTexture = TextureManager::getSingleton().createManual(
|
||||
destImage,
|
||||
TexturePtr destTextureRot = TextureManager::getSingleton().createManual(
|
||||
destImageRot,
|
||||
ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME,
|
||||
TEX_TYPE_2D,
|
||||
width, height,
|
||||
|
@ -57,7 +59,7 @@ void ImageRotate::rotate(const std::string& sourceImage, const std::string& dest
|
|||
PF_FLOAT16_RGBA,
|
||||
TU_RENDERTARGET);
|
||||
|
||||
RenderTarget* rtt = destTexture->getBuffer()->getRenderTarget();
|
||||
RenderTarget* rtt = destTextureRot->getBuffer()->getRenderTarget();
|
||||
rtt->setAutoUpdated(false);
|
||||
Viewport* vp = rtt->addViewport(camera);
|
||||
vp->setOverlaysEnabled(false);
|
||||
|
@ -66,7 +68,20 @@ void ImageRotate::rotate(const std::string& sourceImage, const std::string& dest
|
|||
|
||||
rtt->update();
|
||||
|
||||
//copy the rotated image to a static texture
|
||||
TexturePtr destTexture = TextureManager::getSingleton().createManual(
|
||||
destImage,
|
||||
ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME,
|
||||
TEX_TYPE_2D,
|
||||
width, height,
|
||||
0,
|
||||
PF_FLOAT16_RGBA,
|
||||
Ogre::TU_STATIC);
|
||||
|
||||
destTexture->getBuffer()->blit(destTextureRot->getBuffer());
|
||||
|
||||
// remove all the junk we've created
|
||||
TextureManager::getSingleton().remove(destImageRot);
|
||||
MaterialManager::getSingleton().remove("ImageRotateMaterial");
|
||||
root->destroySceneManager(sceneMgr);
|
||||
delete rect;
|
||||
|
|
|
@ -226,7 +226,7 @@ void OgreRenderer::createWindow(const std::string &title, const WindowSettings&
|
|||
1, 1,
|
||||
0,
|
||||
Ogre::PF_A8R8G8B8,
|
||||
Ogre::TU_DYNAMIC_WRITE_ONLY);
|
||||
Ogre::TU_WRITE_ONLY);
|
||||
}
|
||||
|
||||
void OgreRenderer::createScene(const std::string& camName, float fov, float nearClip)
|
||||
|
|
Loading…
Reference in a new issue