forked from teamnwah/openmw-tes3coop
		
	fixed a bug in esm loader, that made all doors and chests locked by default
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		|  | @ -215,6 +215,7 @@ struct Cell | |||
|     else ref.teleport = false; | ||||
| 
 | ||||
|     // Integer, despite the name suggesting otherwise
 | ||||
|     ref.lockLevel = 0; | ||||
|     esm.getHNOT(ref.lockLevel, "FLTV"); | ||||
|     ref.key = esm.getHNOString("KNAM"); | ||||
|     ref.trap = esm.getHNOString("TNAM"); | ||||
|  |  | |||
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