fix tabulation

This commit is contained in:
mrcheko 2014-12-29 23:10:22 +03:00
parent cee72d021d
commit c47b337fb0
2 changed files with 10 additions and 10 deletions

View file

@ -347,7 +347,7 @@ void OMW::Engine::prepareEngine (Settings::Manager & settings)
addResourcesDirectory(mResDir / "mygui");
addResourcesDirectory(mResDir / "water");
addResourcesDirectory(mResDir / "shadows");
addResourcesDirectory(mResDir / "materials");
addResourcesDirectory(mResDir / "materials");
OEngine::Render::WindowSettings windowSettings;
windowSettings.fullscreen = settings.getBool("fullscreen", "Video");

View file

@ -137,8 +137,8 @@ RenderingManager::RenderingManager(OEngine::Render::OgreRenderer& _rend, const b
Ogre::ResourceGroupManager::getSingleton().initialiseAllResourceGroups();
Ogre::CompositorManager::getSingleton().addCompositor(mRendering.getViewport(), "brightness_contrast_gamma");
Ogre::CompositorManager::getSingleton().setCompositorEnabled(mRendering.getViewport(), "brightness_contrast_gamma", true);
Ogre::CompositorManager::getSingleton().addCompositor(mRendering.getViewport(), "brightness_contrast_gamma");
Ogre::CompositorManager::getSingleton().setCompositorEnabled(mRendering.getViewport(), "brightness_contrast_gamma", true);
// disable unsupported effects
if (!Settings::Manager::getBool("shaders", "Objects"))
@ -159,8 +159,8 @@ RenderingManager::RenderingManager(OEngine::Render::OgreRenderer& _rend, const b
sh::Factory::getInstance ().setGlobalSetting ("refraction", Settings::Manager::getBool("refraction", "Water") ? "true" : "false");
sh::Factory::getInstance ().setGlobalSetting ("viewproj_fix", "false");
sh::Factory::getInstance ().setSharedParameter ("vpRow2Fix", sh::makeProperty<sh::Vector4> (new sh::Vector4(0,0,0,0)));
sh::Factory::getInstance ().setSharedParameter ("contrast_invGamma", sh::makeProperty<sh::Vector2>(new sh::Vector2(
Settings::Manager::getFloat("contrast", "General"), 1.0f/Settings::Manager::getFloat("gamma", "General"))));
sh::Factory::getInstance ().setSharedParameter ("contrast_invGamma", sh::makeProperty<sh::Vector2>(new sh::Vector2(
Settings::Manager::getFloat("contrast", "General"), 1.0f/Settings::Manager::getFloat("gamma", "General"))));
mRootNode = mRendering.getScene()->getRootSceneNode();
mRootNode->createChildSceneNode("player");
@ -763,11 +763,11 @@ void RenderingManager::processChangedSettings(const Settings::CategorySettingVec
changeRes = true;
else if (it->second == "field of view" && it->first == "General")
mRendering.setFov(Settings::Manager::getFloat("field of view", "General"));
else if ((it->second == "gamma" || it->second == "contrast") && it->first == "General")
{
sh::Factory::getInstance ().setSharedParameter ("contrast_invGamma", sh::makeProperty<sh::Vector2>(new sh::Vector2(
Settings::Manager::getFloat("contrast", "General"), 1.0f/Settings::Manager::getFloat("gamma", "General"))));
}
else if ((it->second == "gamma" || it->second == "contrast") && it->first == "General")
{
sh::Factory::getInstance ().setSharedParameter ("contrast_invGamma", sh::makeProperty<sh::Vector2>(new sh::Vector2(
Settings::Manager::getFloat("contrast", "General"), 1.0f/Settings::Manager::getFloat("gamma", "General"))));
}
else if ((it->second == "texture filtering" && it->first == "General")
|| (it->second == "anisotropy" && it->first == "General"))
{