forked from teamnwah/openmw-tes3coop
Merge branch 'Travel_Dialogue' into training_travel
Conflicts: apps/openmw/CMakeLists.txt apps/openmw/mwgui/dialogue.cpp apps/openmw/mwrender/globalmap.cpp files/mygui/CMakeLists.txt
This commit is contained in:
commit
c64eb96952
15 changed files with 316 additions and 9 deletions
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@ -30,7 +30,7 @@ add_openmw_dir (mwgui
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formatting inventorywindow container hud countdialog tradewindow settingswindow
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confirmationdialog alchemywindow referenceinterface spellwindow mainmenu quickkeysmenu
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itemselection spellbuyingwindow loadingscreen levelupdialog waitdialog spellcreationdialog
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enchantingdialog trainingwindow
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enchantingdialog trainingwindow travelwindow
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)
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add_openmw_dir (mwdialogue
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@ -42,6 +42,7 @@ namespace MWGui
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class Console;
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class SpellWindow;
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class TradeWindow;
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class TravelWindow;
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class SpellBuyingWindow;
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class ConfirmationDialog;
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class CountDialog;
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@ -108,6 +109,7 @@ namespace MWBase
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virtual MWGui::ConfirmationDialog* getConfirmationDialog() = 0;
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virtual MWGui::TradeWindow* getTradeWindow() = 0;
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virtual MWGui::SpellBuyingWindow* getSpellBuyingWindow() = 0;
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virtual MWGui::TravelWindow* getTravelWindow() = 0;
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virtual MWGui::SpellWindow* getSpellWindow() = 0;
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virtual MWGui::Console* getConsole() = 0;
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@ -795,6 +795,9 @@ namespace MWDialogue
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|| services & ESM::NPC::Misc)
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windowServices |= MWGui::DialogueWindow::Service_Trade;
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if( !mActor.get<ESM::NPC>()->base->mTransport.empty())
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windowServices |= MWGui::DialogueWindow::Service_Travel;
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if (services & ESM::NPC::Spells)
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windowServices |= MWGui::DialogueWindow::Service_BuySpells;
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@ -19,6 +19,7 @@
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#include "tradewindow.hpp"
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#include "spellbuyingwindow.hpp"
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#include "inventorywindow.hpp"
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#include "travelwindow.hpp"
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using namespace MWGui;
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using namespace Widgets;
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@ -137,6 +138,13 @@ void DialogueWindow::onSelectTopic(std::string topic)
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mWindowManager.pushGuiMode(GM_SpellBuying);
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mWindowManager.getSpellBuyingWindow()->startSpellBuying(mPtr);
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}
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else if (topic == MWBase::Environment::get().getWorld()->getStore().gameSettings.find("sTravel")->getString())
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{
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std::cout << "travel!";
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mWindowManager.pushGuiMode(GM_Travel);
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mWindowManager.getTravelWindow()->startTravel(mPtr);
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//mWindowManager.getSpellBuyingWindow()->startSpellBuying(mPtr);
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}
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else if (topic == MWBase::Environment::get().getWorld()->getStore().gameSettings.find("sSpellMakingMenuTitle")->getString())
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{
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mWindowManager.pushGuiMode(GM_SpellCreation);
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@ -180,6 +188,9 @@ void DialogueWindow::setKeywords(std::list<std::string> keyWords)
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if (mServices & Service_BuySpells)
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mTopicsList->addItem(MWBase::Environment::get().getWorld()->getStore().gameSettings.find("sSpells")->getString());
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if (mServices & Service_Travel)
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mTopicsList->addItem(MWBase::Environment::get().getWorld()->getStore().gameSettings.find("sTravel")->getString());
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if (mServices & Service_CreateSpells)
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mTopicsList->addItem(MWBase::Environment::get().getWorld()->getStore().gameSettings.find("sSpellmakingMenuTitle")->getString());
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@ -48,7 +48,6 @@ namespace MWGui
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void askQuestion(std::string question);
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void goodbye();
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// various service button visibilities, depending if the npc/creature talked to has these services
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// make sure to call these before setKeywords()
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void setServices(int services) { mServices = services; }
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@ -58,7 +57,8 @@ namespace MWGui
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Service_BuySpells = 0x02,
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Service_CreateSpells = 0x04,
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Service_Enchant = 0x08,
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Service_Training = 0x10
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Service_Training = 0x10,
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Service_Travel = 0x20
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};
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protected:
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@ -77,10 +77,6 @@ namespace MWGui
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*/
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std::string parseText(std::string text);
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// various service button visibilities, depending if the npc/creature talked to has these services
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bool mShowTrade;
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bool mShowSpells;
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int mServices;
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bool mEnabled;
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@ -6,10 +6,12 @@
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#include <OgreCompositorChain.h>
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#include <OgreMaterial.h>
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#include <openengine/ogre/fader.hpp>
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#include "../mwbase/environment.hpp"
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#include "../mwbase/inputmanager.hpp"
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#include "../mwbase/world.hpp"
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#include "../mwbase/windowmanager.hpp"
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@ -106,6 +108,7 @@ namespace MWGui
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if (mTimer.getMilliseconds () > mLastRenderTime + (1.f/loadingScreenFps) * 1000.f)
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{
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float dt = mTimer.getMilliseconds () - mLastRenderTime;
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mLastRenderTime = mTimer.getMilliseconds ();
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if (mFirstLoad && mTimer.getMilliseconds () > mLastWallpaperChangeTime + 3000*1)
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@ -151,6 +154,8 @@ namespace MWGui
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}
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}
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MWBase::Environment::get().getWorld ()->getFader ()->update (dt);
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mWindow->update();
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if (!hasCompositor)
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@ -22,6 +22,7 @@ namespace MWGui
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GM_Rest,
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GM_RestBed,
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GM_SpellBuying,
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GM_Travel,
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GM_SpellCreation,
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GM_Enchanting,
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GM_Training,
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@ -54,7 +54,7 @@ namespace MWGui
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MyGUI::Button* toAdd =
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mSpellsView->createWidget<MyGUI::Button>(
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(price>mWindowManager.getInventoryWindow()->getPlayerGold()) ? "SandTextGreyedOut" : "SpellText",
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(price>mWindowManager.getInventoryWindow()->getPlayerGold()) ? "SandTextGreyedOut" : "SandTextButton",
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0,
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mCurrentY,
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200,
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187
apps/openmw/mwgui/travelwindow.cpp
Normal file
187
apps/openmw/mwgui/travelwindow.cpp
Normal file
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@ -0,0 +1,187 @@
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#include "travelwindow.hpp"
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#include <algorithm>
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#include <boost/lexical_cast.hpp>
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#include <libs/openengine/ogre/fader.hpp>
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#include "../mwbase/environment.hpp"
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#include "../mwbase/world.hpp"
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#include "../mwbase/soundmanager.hpp"
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#include "../mwbase/windowmanager.hpp"
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#include "../mwbase/mechanicsmanager.hpp"
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#include "../mwworld/player.hpp"
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#include "../mwworld/manualref.hpp"
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#include "../mwmechanics/spells.hpp"
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#include "../mwmechanics/creaturestats.hpp"
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#include "inventorywindow.hpp"
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#include "tradewindow.hpp"
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namespace MWGui
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{
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const int TravelWindow::sLineHeight = 18;
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TravelWindow::TravelWindow(MWBase::WindowManager& parWindowManager) :
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WindowBase("openmw_travel_window.layout", parWindowManager)
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, mCurrentY(0)
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, mLastPos(0)
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{
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setCoord(0, 0, 450, 300);
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getWidget(mCancelButton, "CancelButton");
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getWidget(mPlayerGold, "PlayerGold");
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getWidget(mSelect, "Select");
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getWidget(mDestinations, "Travel");
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getWidget(mDestinationsView, "DestinationsView");
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mCancelButton->eventMouseButtonClick += MyGUI::newDelegate(this, &TravelWindow::onCancelButtonClicked);
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mDestinations->setCoord(450/2-mDestinations->getTextSize().width/2,
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mDestinations->getTop(),
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mDestinations->getTextSize().width,
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mDestinations->getHeight());
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mSelect->setCoord(8,
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mSelect->getTop(),
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mSelect->getTextSize().width,
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mSelect->getHeight());
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}
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void TravelWindow::addDestination(const std::string& travelId,ESM::Position pos,bool interior)
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{
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int price = 0;
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if(interior)
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{
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price = MWBase::Environment::get().getWorld()->getStore().gameSettings.find("fMagesGuildTravel")->getFloat();
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}
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else
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{
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MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayer().getPlayer();
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ESM::Position PlayerPos = player.getRefData().getPosition();
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float d = sqrt( pow(pos.pos[0] - PlayerPos.pos[0],2) + pow(pos.pos[1] - PlayerPos.pos[1],2) + pow(pos.pos[2] - PlayerPos.pos[2],2) );
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price = d/MWBase::Environment::get().getWorld()->getStore().gameSettings.find("fTravelMult")->getFloat();
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}
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MyGUI::Button* toAdd = mDestinationsView->createWidget<MyGUI::Button>((price>mWindowManager.getInventoryWindow()->getPlayerGold()) ? "SandTextGreyedOut" : "SandTextButton", 0, mCurrentY, 200, sLineHeight, MyGUI::Align::Default);
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mCurrentY += sLineHeight;
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/// \todo price adjustment depending on merchantile skill
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if(interior)
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toAdd->setUserString("interior","y");
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else
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toAdd->setUserString("interior","n");
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std::ostringstream oss;
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oss << price;
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toAdd->setUserString("price",oss.str());
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toAdd->setCaptionWithReplacing(travelId+" - "+boost::lexical_cast<std::string>(price)+"#{sgp}");
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toAdd->setSize(toAdd->getTextSize().width,sLineHeight);
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toAdd->eventMouseWheel += MyGUI::newDelegate(this, &TravelWindow::onMouseWheel);
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toAdd->setUserString("Destination", travelId);
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toAdd->setUserData(pos);
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toAdd->eventMouseButtonClick += MyGUI::newDelegate(this, &TravelWindow::onTravelButtonClick);
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mDestinationsWidgetMap.insert(std::make_pair (toAdd, travelId));
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}
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void TravelWindow::clearDestinations()
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{
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mDestinationsView->setViewOffset(MyGUI::IntPoint(0,0));
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mCurrentY = 0;
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while (mDestinationsView->getChildCount())
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MyGUI::Gui::getInstance().destroyWidget(mDestinationsView->getChildAt(0));
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mDestinationsWidgetMap.clear();
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}
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void TravelWindow::startTravel(const MWWorld::Ptr& actor)
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{
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center();
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mPtr = actor;
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clearDestinations();
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MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayer().getPlayer();
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for(unsigned int i = 0;i<mPtr.get<ESM::NPC>()->base->mTransport.size();i++)
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{
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std::string cellname = mPtr.get<ESM::NPC>()->base->mTransport[i].mCellName;
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bool interior = true;
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int x,y;
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MWBase::Environment::get().getWorld()->positionToIndex(mPtr.get<ESM::NPC>()->base->mTransport[i].mPos.pos[0],
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mPtr.get<ESM::NPC>()->base->mTransport[i].mPos.pos[1],x,y);
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if(cellname == "") {cellname = MWBase::Environment::get().getWorld()->getExterior(x,y)->cell->mName; interior= false;}
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addDestination(cellname,mPtr.get<ESM::NPC>()->base->mTransport[i].mPos,interior);
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}
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updateLabels();
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mDestinationsView->setCanvasSize (MyGUI::IntSize(mDestinationsView->getWidth(), std::max(mDestinationsView->getHeight(), mCurrentY)));
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}
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void TravelWindow::onTravelButtonClick(MyGUI::Widget* _sender)
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{
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std::istringstream iss(_sender->getUserString("price"));
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int price;
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iss >> price;
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if (mWindowManager.getInventoryWindow()->getPlayerGold()<price)
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return;
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MWBase::Environment::get().getWorld ()->getFader ()->fadeOut(1);
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MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayer().getPlayer();
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ESM::Position pos = *_sender->getUserData<ESM::Position>();
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std::string cellname = _sender->getUserString("Destination");
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int x,y;
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bool interior = _sender->getUserString("interior") == "y";
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MWBase::Environment::get().getWorld()->positionToIndex(pos.pos[0],pos.pos[1],x,y);
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MWWorld::CellStore* cell;
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if(interior) cell = MWBase::Environment::get().getWorld()->getInterior(cellname);
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else
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{
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cell = MWBase::Environment::get().getWorld()->getExterior(x,y);
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ESM::Position PlayerPos = player.getRefData().getPosition();
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float d = sqrt( pow(pos.pos[0] - PlayerPos.pos[0],2) + pow(pos.pos[1] - PlayerPos.pos[1],2) + pow(pos.pos[2] - PlayerPos.pos[2],2) );
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int time = int(d /MWBase::Environment::get().getWorld()->getStore().gameSettings.find("fTravelTimeMult")->getFloat());
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for(int i = 0;i < time;i++)
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{
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MWBase::Environment::get().getMechanicsManager ()->restoreDynamicStats ();
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}
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MWBase::Environment::get().getWorld()->advanceTime(time);
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}
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MWBase::Environment::get().getWorld()->moveObject(player,*cell,pos.pos[0],pos.pos[1],pos.pos[2]);
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mWindowManager.removeGuiMode(GM_Travel);
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mWindowManager.removeGuiMode(GM_Dialogue);
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MWBase::Environment::get().getWorld ()->getFader ()->fadeOut(0);
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MWBase::Environment::get().getWorld ()->getFader ()->fadeIn(1);
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}
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void TravelWindow::onCancelButtonClicked(MyGUI::Widget* _sender)
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{
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mWindowManager.removeGuiMode(GM_Travel);
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}
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void TravelWindow::updateLabels()
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{
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mPlayerGold->setCaptionWithReplacing("#{sGold}: " + boost::lexical_cast<std::string>(mWindowManager.getInventoryWindow()->getPlayerGold()));
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mPlayerGold->setCoord(8,
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mPlayerGold->getTop(),
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mPlayerGold->getTextSize().width,
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mPlayerGold->getHeight());
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}
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void TravelWindow::onReferenceUnavailable()
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{
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mWindowManager.removeGuiMode(GM_Travel);
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mWindowManager.removeGuiMode(GM_Dialogue);
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}
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void TravelWindow::onMouseWheel(MyGUI::Widget* _sender, int _rel)
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{
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if (mDestinationsView->getViewOffset().top + _rel*0.3 > 0)
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mDestinationsView->setViewOffset(MyGUI::IntPoint(0, 0));
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else
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mDestinationsView->setViewOffset(MyGUI::IntPoint(0, mDestinationsView->getViewOffset().top + _rel*0.3));
|
||||
}
|
||||
}
|
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|
55
apps/openmw/mwgui/travelwindow.hpp
Normal file
55
apps/openmw/mwgui/travelwindow.hpp
Normal file
|
@ -0,0 +1,55 @@
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#ifndef MWGUI_TravelWINDOW_H
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#define MWGUI_TravelWINDOW_H
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#include "container.hpp"
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||||
#include "window_base.hpp"
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|
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#include "../mwworld/ptr.hpp"
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|
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namespace MyGUI
|
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{
|
||||
class Gui;
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||||
class Widget;
|
||||
}
|
||||
|
||||
namespace MWGui
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||||
{
|
||||
class WindowManager;
|
||||
}
|
||||
|
||||
|
||||
namespace MWGui
|
||||
{
|
||||
class TravelWindow : public ReferenceInterface, public WindowBase
|
||||
{
|
||||
public:
|
||||
TravelWindow(MWBase::WindowManager& parWindowManager);
|
||||
|
||||
void startTravel(const MWWorld::Ptr& actor);
|
||||
|
||||
protected:
|
||||
MyGUI::Button* mCancelButton;
|
||||
MyGUI::TextBox* mPlayerGold;
|
||||
MyGUI::TextBox* mDestinations;
|
||||
MyGUI::TextBox* mSelect;
|
||||
|
||||
MyGUI::ScrollView* mDestinationsView;
|
||||
|
||||
std::map<MyGUI::Widget*, std::string> mDestinationsWidgetMap;
|
||||
|
||||
void onCancelButtonClicked(MyGUI::Widget* _sender);
|
||||
void onTravelButtonClick(MyGUI::Widget* _sender);
|
||||
void onMouseWheel(MyGUI::Widget* _sender, int _rel);
|
||||
void addDestination(const std::string& destinationID,ESM::Position pos,bool interior);
|
||||
void clearDestinations();
|
||||
int mLastPos,mCurrentY;
|
||||
|
||||
static const int sLineHeight;
|
||||
|
||||
void updateLabels();
|
||||
|
||||
virtual void onReferenceUnavailable();
|
||||
};
|
||||
}
|
||||
|
||||
#endif
|
|
@ -38,6 +38,7 @@
|
|||
#include "countdialog.hpp"
|
||||
#include "tradewindow.hpp"
|
||||
#include "spellbuyingwindow.hpp"
|
||||
#include "travelwindow.hpp"
|
||||
#include "settingswindow.hpp"
|
||||
#include "confirmationdialog.hpp"
|
||||
#include "alchemywindow.hpp"
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||||
|
@ -70,6 +71,7 @@ WindowManager::WindowManager(
|
|||
, mCountDialog(NULL)
|
||||
, mTradeWindow(NULL)
|
||||
, mSpellBuyingWindow(NULL)
|
||||
, mTravelWindow(NULL)
|
||||
, mSettingsWindow(NULL)
|
||||
, mConfirmationDialog(NULL)
|
||||
, mAlchemyWindow(NULL)
|
||||
|
@ -147,6 +149,7 @@ WindowManager::WindowManager(
|
|||
mInventoryWindow = new InventoryWindow(*this,mDragAndDrop);
|
||||
mTradeWindow = new TradeWindow(*this);
|
||||
mSpellBuyingWindow = new SpellBuyingWindow(*this);
|
||||
mTravelWindow = new TravelWindow(*this);
|
||||
mDialogueWindow = new DialogueWindow(*this);
|
||||
mContainerWindow = new ContainerWindow(*this,mDragAndDrop);
|
||||
mHud = new HUD(w,h, mShowFPSLevel, mDragAndDrop);
|
||||
|
@ -212,6 +215,7 @@ WindowManager::~WindowManager()
|
|||
delete mScrollWindow;
|
||||
delete mTradeWindow;
|
||||
delete mSpellBuyingWindow;
|
||||
delete mTravelWindow;
|
||||
delete mSettingsWindow;
|
||||
delete mConfirmationDialog;
|
||||
delete mAlchemyWindow;
|
||||
|
@ -265,6 +269,7 @@ void WindowManager::updateVisible()
|
|||
mBookWindow->setVisible(false);
|
||||
mTradeWindow->setVisible(false);
|
||||
mSpellBuyingWindow->setVisible(false);
|
||||
mTravelWindow->setVisible(false);
|
||||
mSettingsWindow->setVisible(false);
|
||||
mAlchemyWindow->setVisible(false);
|
||||
mSpellWindow->setVisible(false);
|
||||
|
@ -374,6 +379,9 @@ void WindowManager::updateVisible()
|
|||
case GM_SpellBuying:
|
||||
mSpellBuyingWindow->setVisible(true);
|
||||
break;
|
||||
case GM_Travel:
|
||||
mTravelWindow->setVisible(true);
|
||||
break;
|
||||
case GM_SpellCreation:
|
||||
mSpellCreationDialog->setVisible(true);
|
||||
break;
|
||||
|
@ -873,6 +881,7 @@ MWGui::CountDialog* WindowManager::getCountDialog() { return mCountDialog; }
|
|||
MWGui::ConfirmationDialog* WindowManager::getConfirmationDialog() { return mConfirmationDialog; }
|
||||
MWGui::TradeWindow* WindowManager::getTradeWindow() { return mTradeWindow; }
|
||||
MWGui::SpellBuyingWindow* WindowManager::getSpellBuyingWindow() { return mSpellBuyingWindow; }
|
||||
MWGui::TravelWindow* WindowManager::getTravelWindow() { return mTravelWindow; }
|
||||
MWGui::SpellWindow* WindowManager::getSpellWindow() { return mSpellWindow; }
|
||||
MWGui::Console* WindowManager::getConsole() { return mConsole; }
|
||||
|
||||
|
|
|
@ -114,6 +114,7 @@ namespace MWGui
|
|||
virtual MWGui::ConfirmationDialog* getConfirmationDialog();
|
||||
virtual MWGui::TradeWindow* getTradeWindow();
|
||||
virtual MWGui::SpellBuyingWindow* getSpellBuyingWindow();
|
||||
virtual MWGui::TravelWindow* getTravelWindow();
|
||||
virtual MWGui::SpellWindow* getSpellWindow();
|
||||
virtual MWGui::Console* getConsole();
|
||||
|
||||
|
@ -237,6 +238,7 @@ namespace MWGui
|
|||
CountDialog* mCountDialog;
|
||||
TradeWindow* mTradeWindow;
|
||||
SpellBuyingWindow* mSpellBuyingWindow;
|
||||
TravelWindow* mTravelWindow;
|
||||
SettingsWindow* mSettingsWindow;
|
||||
ConfirmationDialog* mConfirmationDialog;
|
||||
AlchemyWindow* mAlchemyWindow;
|
||||
|
|
|
@ -79,6 +79,7 @@ set(MYGUI_FILES
|
|||
openmw_edit_effect.layout
|
||||
openmw_enchanting_dialog.layout
|
||||
openmw_trainingwindow.layout
|
||||
openmw_travel_window.layout
|
||||
smallbars.png
|
||||
VeraMono.ttf
|
||||
markers.png
|
||||
|
|
35
files/mygui/openmw_travel_window.layout
Normal file
35
files/mygui/openmw_travel_window.layout
Normal file
|
@ -0,0 +1,35 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
|
||||
<MyGUI type="Layout">
|
||||
<Widget type="Window" skin="MW_Dialog" layer="Windows" position="0 0 450 300" name="_Main">
|
||||
<Property key="Visible" value="false"/>
|
||||
|
||||
|
||||
<Widget type="TextBox" skin="SandText" position="8 10 24 24" name="Select" align="Right Top">
|
||||
<Property key="TextAlign" value="Right"/>
|
||||
<Property key="Caption" value="#{sTravelServiceTitle}"/>
|
||||
</Widget>
|
||||
<Widget type="TextBox" skin="SandText" position="0 0 24 24" name="Travel" align="Right Top">
|
||||
<Property key="TextAlign" value="Right"/>
|
||||
<Property key="Caption" value="#D8C09A#{sTravel}"/>
|
||||
</Widget>
|
||||
|
||||
|
||||
<Widget type="Widget" skin="MW_Box" position="6 31 430 225" align="ALIGN_LEFT ALIGN_STRETCH">
|
||||
<Widget type="ScrollView" skin="MW_ScrollView" position="4 4 422 217" align="ALIGN_LEFT ALIGN_TOP ALIGN_STRETCH" name="DestinationsView">
|
||||
<Property key="CanvasAlign" value="Left"/>
|
||||
</Widget>
|
||||
</Widget>
|
||||
|
||||
|
||||
<Widget type="TextBox" skin="SandText" position="8 255 24 24" name="PlayerGold" align="Right Top">
|
||||
<Property key="TextAlign" value="Right"/>
|
||||
</Widget>
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" position="375 260 60 24" name="CancelButton" align="Right Top">
|
||||
<Property key="ExpandDirection" value="Left"/>
|
||||
<Property key="Caption" value="#{sOK}"/>
|
||||
</Widget>
|
||||
|
||||
</Widget>
|
||||
|
||||
</MyGUI>
|
|
@ -40,7 +40,7 @@ Fader::Fader(Ogre::SceneManager* sceneMgr)
|
|||
Ogre::SceneNode* node = mSceneMgr->getRootSceneNode()->createChildSceneNode();
|
||||
node->attachObject(mRectangle);
|
||||
mRectangle->setVisible(false);
|
||||
mRectangle->setVisibilityFlags (0x01);
|
||||
mRectangle->setVisibilityFlags (2048);
|
||||
}
|
||||
|
||||
Fader::~Fader()
|
||||
|
|
Loading…
Reference in a new issue