diff --git a/apps/openmw/mwmechanics/actors.cpp b/apps/openmw/mwmechanics/actors.cpp index f10fd10eb..2f32a6570 100644 --- a/apps/openmw/mwmechanics/actors.cpp +++ b/apps/openmw/mwmechanics/actors.cpp @@ -391,7 +391,7 @@ namespace MWMechanics { // Player followers and escorters with high fight should not initiate combat with the player or with // other player followers or escorters - if (std::find(playerAllies.begin(), playerAllies.end(), actor1) == playerAllies.end()) + if (!isPlayerFollowerOrEscorter) aggressive = MWBase::Environment::get().getMechanicsManager()->isAggressive(actor1, actor2); } }