forked from teamnwah/openmw-tes3coop
Cleaned up niftest's output
A bad file inside of a bsa archive now looks like: <game dir>/Data Files/TR_Data.bsa/meshes/tr/x/tr_act_ind_mark_alm.nif
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1 changed files with 9 additions and 8 deletions
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@ -45,6 +45,7 @@ bool isBSA(std::string filename)
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/// Check all the nif files in a given VFS::Archive
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/// \note Takes ownership!
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/// \note Can not read a bsa file inside of a bsa file.
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void readVFS(VFS::Archive* anArchive,std::string archivePath = "")
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{
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VFS::Manager myManager(true);
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@ -60,15 +61,15 @@ void readVFS(VFS::Archive* anArchive,std::string archivePath = "")
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if(isNIF(name))
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{
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// std::cout << "Decoding: " << name << std::endl;
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Nif::NIFFile temp_nif(myManager.get(name),name);
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Nif::NIFFile temp_nif(myManager.get(name),archivePath+name);
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}
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else if(isBSA(name))
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{
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if(!archivePath.empty())
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if(!archivePath.empty() && !isBSA(archivePath))
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{
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std::cout << "Reading BSA File: " << name << std::endl;
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readVFS(new VFS::BsaArchive(archivePath+name));
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std::cout << "Done with BSA File: " << name << std::endl;
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// std::cout << "Reading BSA File: " << name << std::endl;
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readVFS(new VFS::BsaArchive(archivePath+name),archivePath+name+"/");
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// std::cout << "Done with BSA File: " << name << std::endl;
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}
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}
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}
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@ -129,7 +130,7 @@ int main(int argc, char **argv)
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{
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std::vector<std::string> files = parseOptions (argc, argv);
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std::cout << "Reading Files" << std::endl;
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// std::cout << "Reading Files" << std::endl;
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for(std::vector<std::string>::const_iterator it=files.begin(); it!=files.end(); ++it)
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{
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std::string name = *it;
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@ -142,12 +143,12 @@ int main(int argc, char **argv)
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}
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else if(isBSA(name))
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{
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std::cout << "Reading BSA File: " << name << std::endl;
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// std::cout << "Reading BSA File: " << name << std::endl;
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readVFS(new VFS::BsaArchive(name));
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}
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else if(bfs::is_directory(bfs::path(name)))
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{
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std::cout << "Reading All Files in: " << name << std::endl;
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// std::cout << "Reading All Files in: " << name << std::endl;
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readVFS(new VFS::FileSystemArchive(name),name);
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}
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else
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