diff --git a/files/materials/water.shader b/files/materials/water.shader index 701154ffa..418b13715 100644 --- a/files/materials/water.shader +++ b/files/materials/water.shader @@ -40,7 +40,7 @@ SH_START_PROGRAM { - shOutputColour(0).xyz = shSample(animatedTexture, UV * 15).xyz * float3(1.0, 1.0, 1.0); + shOutputColour(0).xyz = shSample(animatedTexture, UV * float2(15.0, 15.0)).xyz * float3(1.0, 1.0, 1.0); shOutputColour(0).w = 0.7; #if FOG