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@ -544,7 +544,7 @@ namespace MWWorld
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insertInteriorScripts (*cell);
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// adjust player
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mPlayerPos->setPos (position.pos[0], position.pos[1], position.pos[2]);
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mPlayerPos->setPos (position.pos[0], position.pos[1], position.pos[2], true);
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mPlayerPos->setCell (cell);
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// TODO orientation
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