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@ -94,13 +94,12 @@ MwIniImporter::MwIniImporter()
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"PixelWater:TileCount",
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"PixelWater:Resolution",
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/*
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// fonts
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"Fonts:Font 0",
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"Fonts:Font 1",
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"Fonts:Font 2",
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*/
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/*
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// UI colors
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"FontColor:color_normal",
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"FontColor:color_normal_over",
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"FontColor:color_normal_pressed",
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@ -146,18 +145,15 @@ MwIniImporter::MwIniImporter()
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"FontColor:color_positive",
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"FontColor:color_negative",
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"FontColor:color_count",
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*/
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/*
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// cursors
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"Cursors:Cursor 0",
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"Cursors:Cursor 1",
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"Cursors:Cursor 2",
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"Cursors:Cursor 3",
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"Cursors:Cursor 4",
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*/
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// level up messages
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// not used for now
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"Level Up:Level2",
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"Level Up:Level3",
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"Level Up:Level4",
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@ -180,7 +176,6 @@ MwIniImporter::MwIniImporter()
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"Level Up:Default",
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// character creation multiple choice test
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// hardcoded in mwgui/charactercreation.cpp
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"Question 1:Question",
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"Question 1:AnswerOne",
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"Question 1:AnswerTwo",
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@ -233,7 +228,6 @@ MwIniImporter::MwIniImporter()
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"Question 10:Sound",
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// blood textures and models
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// not used for now
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"Blood:Model 0",
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"Blood:Model 1",
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"Blood:Model 2",
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@ -245,7 +239,6 @@ MwIniImporter::MwIniImporter()
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"Blood:Texture Name 2",
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// movies
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// not used for now
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"Movies:Company Logo",
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"Movies:Morrowind Logo",
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"Movies:New Game",
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@ -253,10 +246,7 @@ MwIniImporter::MwIniImporter()
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"Movies:Options Menu",
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// weather related values
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// hardcoded in mwworld/wheather.cpp
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// Some are easy to replace, others are used as magic number
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// globals
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"Weather Thunderstorm:Thunder Sound ID 0",
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"Weather Thunderstorm:Thunder Sound ID 1",
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"Weather Thunderstorm:Thunder Sound ID 2",
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@ -268,7 +258,51 @@ MwIniImporter::MwIniImporter()
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"Weather:Hours Between Weather Changes", // AKA weather update time
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"Weather Thunderstorm:Thunder Frequency",
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"Weather Thunderstorm:Thunder Threshold",
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// thunder sound delay?
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"Weather:EnvReduceColor",
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"Weather:LerpCloseColor",
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"Weather:BumpFadeColor",
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"Weather:AlphaReduce",
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"Weather:Minimum Time Between Environmental Sounds",
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"Weather:Maximum Time Between Environmental Sounds",
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"Weather:Sun Glare Fader Max",
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"Weather:Sun Glare Fader Angle Max",
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"Weather:Sun Glare Fader Color",
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"Weather:Timescale Clouds",
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"Weather:Precip Gravity",
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"Weather:Rain Ripples",
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"Weather:Rain Ripple Radius",
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"Weather:Rain Ripples Per Drop",
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"Weather:Rain Ripple Scale",
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"Weather:Rain Ripple Speed",
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"Weather:Fog Depth Change Speed",
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"Weather:Sky Pre-Sunrise Time",
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"Weather:Sky Post-Sunrise Time",
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"Weather:Sky Pre-Sunset Time",
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"Weather:Sky Post-Sunset Time",
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"Weather:Ambient Pre-Sunrise Time",
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"Weather:Ambient Post-Sunrise Time",
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"Weather:Ambient Pre-Sunset Time",
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"Weather:Ambient Post-Sunset Time",
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"Weather:Fog Pre-Sunrise Time",
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"Weather:Fog Post-Sunrise Time",
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"Weather:Fog Pre-Sunset Time",
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"Weather:Fog Post-Sunset Time",
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"Weather:Sun Pre-Sunrise Time",
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"Weather:Sun Post-Sunrise Time",
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"Weather:Sun Pre-Sunset Time",
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"Weather:Sun Post-Sunset Time",
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"Weather:Stars Post-Sunset Start",
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"Weather:Stars Pre-Sunrise Finish",
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"Weather:Stars Fading Duration",
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"Weather:Snow Ripples",
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"Weather:Snow Ripple Radius",
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"Weather:Snow Ripples Per Flake",
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"Weather:Snow Ripple Scale",
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"Weather:Snow Ripple Speed",
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"Weather:Snow Gravity Scale",
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"Weather:Snow High Kill",
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"Weather:Snow Low Kill",
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"Weather Clear:Cloud Texture",
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"Weather Clear:Clouds Maximum Percent",
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@ -295,6 +329,7 @@ MwIniImporter::MwIniImporter()
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"Weather Clear:Wind Speed",
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"Weather Clear:Cloud Speed",
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"Weather Clear:Glare View",
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"Weather Clear:Ambient Loop Sound ID",
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"Weather Cloudy:Cloud Texture",
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"Weather Cloudy:Clouds Maximum Percent",
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@ -321,6 +356,7 @@ MwIniImporter::MwIniImporter()
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"Weather Cloudy:Wind Speed",
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"Weather Cloudy:Cloud Speed",
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"Weather Cloudy:Glare View",
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"Weather Cloudy:Ambient Loop Sound ID",
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"Weather Foggy:Cloud Texture",
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"Weather Foggy:Clouds Maximum Percent",
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@ -347,6 +383,7 @@ MwIniImporter::MwIniImporter()
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"Weather Foggy:Wind Speed",
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"Weather Foggy:Cloud Speed",
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"Weather Foggy:Glare View",
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"Weather Foggy:Ambient Loop Sound ID",
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"Weather Thunderstorm:Cloud Texture",
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"Weather Thunderstorm:Clouds Maximum Percent",
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@ -374,6 +411,15 @@ MwIniImporter::MwIniImporter()
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"Weather Thunderstorm:Cloud Speed",
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"Weather Thunderstorm:Glare View",
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"Weather Thunderstorm:Rain Loop Sound ID",
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"Weather Thunderstorm:Using Precip",
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"Weather Thunderstorm:Rain Diameter",
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"Weather Thunderstorm:Rain Height Min",
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"Weather Thunderstorm:Rain Height Max",
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"Weather Thunderstorm:Rain Threshold",
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"Weather Thunderstorm:Max Raindrops",
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"Weather Thunderstorm:Rain Entrance Speed",
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"Weather Thunderstorm:Ambient Loop Sound ID",
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"Weather Thunderstorm:Flash Decrement",
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"Weather Rain:Cloud Texture",
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"Weather Rain:Clouds Maximum Percent",
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@ -401,6 +447,14 @@ MwIniImporter::MwIniImporter()
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"Weather Rain:Cloud Speed",
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"Weather Rain:Glare View",
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"Weather Rain:Rain Loop Sound ID",
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"Weather Rain:Using Precip",
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"Weather Rain:Rain Diameter",
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"Weather Rain:Rain Height Min",
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"Weather Rain:Rain Height Max",
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"Weather Rain:Rain Threshold",
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"Weather Rain:Rain Entrance Speed",
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"Weather Rain:Ambient Loop Sound ID",
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"Weather Rain:Max Raindrops",
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"Weather Overcast:Cloud Texture",
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"Weather Overcast:Clouds Maximum Percent",
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@ -427,6 +481,7 @@ MwIniImporter::MwIniImporter()
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"Weather Overcast:Wind Speed",
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"Weather Overcast:Cloud Speed",
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"Weather Overcast:Glare View",
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"Weather Overcast:Ambient Loop Sound ID",
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"Weather Ashstorm:Cloud Texture",
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"Weather Ashstorm:Clouds Maximum Percent",
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@ -454,6 +509,7 @@ MwIniImporter::MwIniImporter()
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"Weather Ashstorm:Cloud Speed",
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"Weather Ashstorm:Glare View",
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"Weather Ashstorm:Ambient Loop Sound ID",
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"Weather Ashstorm:Storm Threshold",
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"Weather Blight:Cloud Texture",
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"Weather Blight:Clouds Maximum Percent",
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@ -481,8 +537,7 @@ MwIniImporter::MwIniImporter()
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"Weather Blight:Cloud Speed",
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"Weather Blight:Glare View",
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"Weather Blight:Ambient Loop Sound ID",
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// not used for now (todo)
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"Weather Blight:Storm Threshold",
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"Weather Blight:Disease Chance",
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// for Bloodmoon
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@ -511,6 +566,13 @@ MwIniImporter::MwIniImporter()
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"Weather Snow:Wind Speed",
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"Weather Snow:Cloud Speed",
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"Weather Snow:Glare View",
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"Weather Snow:Snow Diameter",
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"Weather Snow:Snow Height Min",
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"Weather Snow:Snow Height Max",
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"Weather Snow:Snow Entrance Speed",
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"Weather Snow:Max Snowflakes",
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"Weather Snow:Ambient Loop Sound ID",
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"Weather Snow:Snow Threshold",
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// for Bloodmoon
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"Weather Blizzard:Cloud Texture",
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@ -539,125 +601,32 @@ MwIniImporter::MwIniImporter()
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"Weather Blizzard:Cloud Speed",
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"Weather Blizzard:Glare View",
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"Weather Blizzard:Ambient Loop Sound ID",
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// not used
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"Weather Clear:Ambient Loop Sound ID",
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"Weather Cloudy:Ambient Loop Sound ID",
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"Weather Foggy:Ambient Loop Sound ID",
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"Weather Overcast:Ambient Loop Sound ID",
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"Weather Snow:Ambient Loop Sound ID",
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//
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"Weather Ashstorm:Storm Threshold",
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"Weather Blight:Storm Threshold",
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"Weather Snow:Snow Threshold",
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"Weather Blizzard:Storm Threshold",
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//
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"Weather Snow:Snow Diameter",
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"Weather Snow:Snow Height Min",
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"Weather Snow:Snow Height Max",
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"Weather Snow:Snow Entrance Speed",
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"Weather Snow:Max Snowflakes",
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//
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"Weather:EnvReduceColor",
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"Weather:LerpCloseColor",
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"Weather:BumpFadeColor",
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"Weather:AlphaReduce",
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"Weather:Minimum Time Between Environmental Sounds",
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"Weather:Maximum Time Between Environmental Sounds",
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"Weather:Sun Glare Fader Max",
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"Weather:Sun Glare Fader Angle Max",
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"Weather:Sun Glare Fader Color",
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"Weather:Timescale Clouds",
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"Weather:Precip Gravity",
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"Weather:Rain Ripples",
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"Weather:Rain Ripple Radius",
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"Weather:Rain Ripples Per Drop",
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"Weather:Rain Ripple Scale",
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"Weather:Rain Ripple Speed",
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"Weather:Fog Depth Change Speed",
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"Weather:Sky Pre-Sunrise Time",
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"Weather:Sky Post-Sunrise Time",
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"Weather:Sky Pre-Sunset Time",
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"Weather:Sky Post-Sunset Time",
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"Weather:Ambient Pre-Sunrise Time",
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"Weather:Ambient Post-Sunrise Time",
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"Weather:Ambient Pre-Sunset Time",
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"Weather:Ambient Post-Sunset Time",
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"Weather:Fog Pre-Sunrise Time",
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"Weather:Fog Post-Sunrise Time",
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"Weather:Fog Pre-Sunset Time",
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"Weather:Fog Post-Sunset Time",
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"Weather:Sun Pre-Sunrise Time",
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"Weather:Sun Post-Sunrise Time",
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"Weather:Sun Pre-Sunset Time",
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"Weather:Sun Post-Sunset Time",
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"Weather:Stars Post-Sunset Start",
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"Weather:Stars Pre-Sunrise Finish",
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"Weather:Stars Fading Duration",
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"Weather:Snow Ripples",
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"Weather:Snow Ripple Radius",
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"Weather:Snow Ripples Per Flake",
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"Weather:Snow Ripple Scale",
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"Weather:Snow Ripple Speed",
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"Weather:Snow Gravity Scale",
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"Weather:Snow High Kill",
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"Weather:Snow Low Kill",
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//
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"Weather Rain:Using Precip",
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"Weather Rain:Rain Diameter",
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"Weather Rain:Rain Height Min",
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"Weather Rain:Rain Height Max",
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"Weather Rain:Rain Threshold",
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"Weather Rain:Rain Entrance Speed",
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"Weather Rain:Ambient Loop Sound ID",
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"Weather Rain:Max Raindrops",
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//
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"Weather Thunderstorm:Using Precip",
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"Weather Thunderstorm:Rain Diameter",
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"Weather Thunderstorm:Rain Height Min",
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"Weather Thunderstorm:Rain Height Max",
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"Weather Thunderstorm:Rain Threshold",
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"Weather Thunderstorm:Max Raindrops",
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"Weather Thunderstorm:Rain Entrance Speed",
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"Weather Thunderstorm:Ambient Loop Sound ID",
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"Weather Thunderstorm:Flash Decrement",
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// moons
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// these are hardcoded in mwworld/weather.cpp
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// l.642..665 (masser_angle_fade)
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"Moons:Secunda Fade Start Angle", // = 50
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"Moons:Secunda Fade End Angle", // = 40
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"Moons:Masser Fade Start Angle", // = 50
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"Moons:Masser Fade End Angle", // = 30
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// hardcoded in weather.cpp l.635 to 641 (hour_fade)
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"Moons:Secunda Fade In Start", // = 14
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"Moons:Secunda Fade In Finish", // = 15
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"Moons:Secunda Fade Out Start", // = 7
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"Moons:Secunda Fade Out Finish", // = 10
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// same values as Secunda
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"Moons:Masser Fade In Start",
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"Moons:Masser Fade In Finish",
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"Moons:Masser Fade Out Start",
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"Moons:Masser Fade Out Finish",
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// color code hardcoded in mwrender/sky.cpp (l.417, mMoonRed)
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// as float values (divided by 255)
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"Moons:Script Color",
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// not used
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"Moons:Secunda Size",
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"Moons:Secunda Axis Offset",
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"Moons:Secunda Speed",
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"Moons:Secunda Daily Increment",
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"Moons:Secunda Moon Shadow Early Fade Angle",
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"Moons:Secunda Fade Start Angle",
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"Moons:Secunda Fade End Angle",
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"Moons:Secunda Fade In Start",
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"Moons:Secunda Fade In Finish",
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"Moons:Secunda Fade Out Start",
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"Moons:Secunda Fade Out Finish",
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"Moons:Masser Size",
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"Moons:Masser Axis Offset",
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"Moons:Masser Speed",
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"Moons:Masser Daily Increment",
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"Moons:Masser Moon Shadow Early Fade Angle",
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"Moons:Masser Fade Start Angle",
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"Moons:Masser Fade End Angle",
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"Moons:Masser Fade In Start",
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"Moons:Masser Fade In Finish",
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"Moons:Masser Fade Out Start",
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"Moons:Masser Fade Out Finish",
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"Moons:Script Color",
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0
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};
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