forked from teamnwah/openmw-tes3coop
Get hand-to-hand attack victim's stats if there actually is a victim
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c4f49e05e3
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ce5553cda6
1 changed files with 9 additions and 9 deletions
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@ -334,17 +334,17 @@ void Networking::ReceiveMessage(RakNet::Packet *packet)
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if (!weapon.isEmpty() && weapon.getTypeName() != typeid(ESM::Weapon).name())
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weapon = MWWorld::Ptr();
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bool healthdmg;
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if (!weapon.isEmpty())
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healthdmg = true;
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else
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{
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MWMechanics::CreatureStats &otherstats = victim.getClass().getCreatureStats(victim);
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healthdmg = otherstats.isParalyzed() || otherstats.getKnockedDown();
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}
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if (victim.mRef != 0)
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{
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bool healthdmg;
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if (!weapon.isEmpty())
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healthdmg = true;
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else
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{
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MWMechanics::CreatureStats &otherstats = victim.getClass().getCreatureStats(victim);
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healthdmg = otherstats.isParalyzed() || otherstats.getKnockedDown();
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}
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if (!weapon.isEmpty())
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MWMechanics::blockMeleeAttack(attacker, victim, weapon, pl->GetAttack()->damage, 1);
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pl->getPtr().getClass().onHit(victim, pl->GetAttack()->damage, healthdmg, weapon, attacker,
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