Fixing an ambigous symbol

actorid
Alexander "Ace" Olofsson 13 years ago
parent da5207f8e3
commit cec9562282

@ -34,7 +34,7 @@ const float WeatherGlobals::mThunderFrequency = .4;
const float WeatherGlobals::mThunderThreshold = 0.6; const float WeatherGlobals::mThunderThreshold = 0.6;
const float WeatherGlobals::mThunderSoundDelay = 0.25; const float WeatherGlobals::mThunderSoundDelay = 0.25;
WeatherManager::WeatherManager(MWRender::RenderingManager* rendering, Environment* env) : WeatherManager::WeatherManager(MWRender::RenderingManager* rendering, MWWorld::Environment* env) :
mHour(14), mCurrentWeather("clear"), mFirstUpdate(true), mWeatherUpdateTime(0), mHour(14), mCurrentWeather("clear"), mFirstUpdate(true), mWeatherUpdateTime(0),
mThunderFlash(0), mThunderChance(0), mThunderChanceNeeded(50), mThunderSoundDelay(0) mThunderFlash(0), mThunderChance(0), mThunderChanceNeeded(50), mThunderSoundDelay(0)
{ {

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