forked from teamnwah/openmw-tes3coop
Update changelog
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2 changed files with 6 additions and 2 deletions
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@ -22,6 +22,7 @@
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Bug #3997: Almalexia doesn't pace
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Bug #4036: Weird behaviour of AI packages if package target has non-unique ID
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Bug #4047: OpenMW not reporting its version number in MacOS; OpenMW-CS not doing it fully
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Bug #4110: Fixed undo / redo menu text losing the assigned shortcuts
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Bug #4125: OpenMW logo cropped on bugtracker
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Bug #4215: OpenMW shows book text after last EOL tag
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Bug #4221: Characters get stuck in V-shaped terrain
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@ -55,8 +56,9 @@
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Bug #4474: No fallback when getVampireHead fails
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Bug #4475: Scripted animations should not cause movement
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Bug #4479: "Game" category on Advanced page is getting too long
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Bug #4480: Segfalt in QuickKeysMenu when item no longer in inventory
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Bug #4110: Fixed undo / redo menu text losing the assigned shortcuts
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Bug #4480: Segfault in QuickKeysMenu when item no longer in inventory
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Bug #4489: Goodbye doesn't block dialogue hyperlinks
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Bug #4490: PositionCell on player gives "Error: tried to add local script twice"
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Feature #2606: Editor: Implemented (optional) case sensitive global search
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Feature #3276: Editor: Search- Show number of (remaining) search results and indicate a search without any results
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Feature #3641: Editor: Limit FPS in 3d preview window
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@ -1191,7 +1191,9 @@ namespace MWWorld
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std::string script = newPtr.getClass().getScript(newPtr);
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if (!script.empty())
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{
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mLocalScripts.add(script, newPtr);
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}
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addContainerScripts(newPtr, newCell);
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}
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else if (!newCellActive && currCellActive)
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