Update plugins.cfg based on where cmake found ogre libraries

actorid
Jan-Peter Nilsson 14 years ago
parent 0b1f18cc12
commit d1b482d64a

@ -257,7 +257,7 @@ configure_file(${OpenMW_SOURCE_DIR}/files/plugins.cfg.win32
"${OpenMW_BINARY_DIR}/plugins.cfg" COPYONLY)
else (WIN32)
configure_file(${OpenMW_SOURCE_DIR}/files/plugins.cfg.linux
"${OpenMW_BINARY_DIR}/plugins.cfg" COPYONLY)
"${OpenMW_BINARY_DIR}/plugins.cfg")
endif (WIN32)
configure_file(${OpenMW_SOURCE_DIR}/files/openmw.cfg

@ -1,7 +1,7 @@
# Defines plugins to load
# Define plugin folder
PluginFolder=/usr/local/lib/OGRE/
PluginFolder=${OGRE_LIB_DIR}
# Define plugins
Plugin=RenderSystem_GL

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