[Server] Don't try to send late-arriving container packets about now unloaded cells

This commit is contained in:
David Cernat 2017-04-04 07:21:02 +03:00
parent e5cf632e1d
commit d242f3790f

View file

@ -25,7 +25,12 @@ namespace mwmp
// than one container (i.e. replies to server requests for container contents)
// only to players who have the container's cell loaded
if (event.action == BaseEvent::SET && event.objectChanges.count > 1)
CellController::get()->getCell(&event.cell)->sendToLoaded(&packet, &event);
{
Cell *serverCell = CellController::get()->getCell(&event.cell);
if (serverCell != nullptr)
serverCell->sendToLoaded(&packet, &event);
}
else
packet.Send(true);