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@ -15,6 +15,7 @@ namespace ESM
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, mX(0)
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, mY(0)
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, mPlugin(0)
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, mNoFile(false)
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, mDataTypes(0)
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, mLandData(NULL)
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{
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@ -175,6 +176,47 @@ namespace ESM
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}
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void Land::blank()
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{
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if (mLandData)
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{
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delete mLandData;
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}
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mPlugin = 0;
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for (int i = 0; i < LAND_GLOBAL_MAP_LOD_SIZE; ++i)
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mWnam[0] = 0;
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mLandData = new LandData;
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mLandData->mHeightOffset = 0;
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for (int i = 0; i < LAND_NUM_VERTS; ++i)
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mLandData->mHeights[i] = 0;
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mLandData->mMinHeight = 0;
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mLandData->mMaxHeight = 0;
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for (int i = 0; i < LAND_NUM_VERTS; ++i)
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{
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mLandData->mNormals[i*3+0] = 0;
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mLandData->mNormals[i*3+1] = -1;
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mLandData->mNormals[i*3+2] = 0;
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}
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for (int i = 0; i < LAND_NUM_TEXTURES; ++i)
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mLandData->mTextures[i] = 0;
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for (int i = 0; i < LAND_NUM_VERTS; ++i)
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{
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mLandData->mColours[i*3+0] = -1;
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mLandData->mColours[i*3+1] = -1;
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mLandData->mColours[i*3+2] = -1;
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}
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mLandData->mUnk1 = 0;
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mLandData->mUnk2 = 0;
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mLandData->mDataLoaded = Land::DATA_VNML | Land::DATA_VHGT | Land::DATA_WNAM |
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Land::DATA_VCLR | Land::DATA_VTEX;
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mDataTypes = mLandData->mDataLoaded;
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mNoFile = true;
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}
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void Land::loadData(int flags, LandData* target) const
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{
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// Create storage if nothing is loaded
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@ -193,6 +235,13 @@ namespace ESM
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return;
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}
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// Copy data to target if no file
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if (mNoFile)
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{
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*target = *mLandData;
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return;
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}
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ESM::ESMReader reader;
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reader.restoreContext(mContext);
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@ -271,7 +320,7 @@ namespace ESM
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Land::Land (const Land& land)
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: mFlags (land.mFlags), mX (land.mX), mY (land.mY), mPlugin (land.mPlugin),
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mContext (land.mContext), mDataTypes (land.mDataTypes),
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mContext (land.mContext), mNoFile(land.mNoFile), mDataTypes (land.mDataTypes),
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mLandData (land.mLandData ? new LandData (*land.mLandData) : 0)
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{}
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@ -288,6 +337,7 @@ namespace ESM
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std::swap (mY, land.mY);
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std::swap (mPlugin, land.mPlugin);
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std::swap (mContext, land.mContext);
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std::swap (mNoFile, land.mNoFile);
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std::swap (mDataTypes, land.mDataTypes);
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std::swap (mLandData, land.mLandData);
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}
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