Bug #900 fix - minor update to comments

actorid
cc9cii 11 years ago
parent d92740efc9
commit d54ae58ec9

@ -44,6 +44,9 @@ namespace MWMechanics
float mYCell;
// for checking if we're stuck (but don't check Z axis)
float mPrevX;
float mPrevY;
enum WalkState
{
State_Norm,
@ -52,8 +55,6 @@ namespace MWMechanics
};
WalkState mWalkState;
float mPrevX;
float mPrevY;
int mStuckCount;
int mEvadeCount;

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