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@ -2,7 +2,7 @@
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#define GAME_MWDIALOGUE_KEYWORDSEARCH_H
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#include <map>
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#include <locale>
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#include <cctype>
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#include <stdexcept>
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#include <vector>
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#include <algorithm> // std::reverse
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@ -44,7 +44,7 @@ public:
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typename Entry::childen_t::iterator current;
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typename Entry::childen_t::iterator next;
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current = mRoot.mChildren.find (std::tolower (*keyword.begin(), mLocale));
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current = mRoot.mChildren.find (tolower (*keyword.begin()));
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if (current == mRoot.mChildren.end())
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return false;
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else if (current->second.mKeyword.size() && Misc::StringUtils::ciEqual(current->second.mKeyword, keyword))
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@ -55,7 +55,7 @@ public:
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for (Point i = ++keyword.begin(); i != keyword.end(); ++i)
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{
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next = current->second.mChildren.find(std::tolower (*i, mLocale));
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next = current->second.mChildren.find(tolower (*i));
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if (next == current->second.mChildren.end())
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return false;
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if (Misc::StringUtils::ciEqual(next->second.mKeyword, keyword))
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@ -89,7 +89,7 @@ public:
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// check first character
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typename Entry::childen_t::iterator candidate = mRoot.mChildren.find (std::tolower (*i, mLocale));
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typename Entry::childen_t::iterator candidate = mRoot.mChildren.find (tolower (*i));
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// no match, on to next character
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if (candidate == mRoot.mChildren.end ())
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@ -104,7 +104,7 @@ public:
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while ((j + 1) != end)
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{
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typename Entry::childen_t::iterator next = candidate->second.mChildren.find (std::tolower (*++j, mLocale));
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typename Entry::childen_t::iterator next = candidate->second.mChildren.find (tolower (*++j));
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if (next == candidate->second.mChildren.end ())
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{
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@ -136,7 +136,7 @@ public:
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while (k != end && t != candidate->second.mKeyword.end ())
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{
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if (std::tolower (*k, mLocale) != std::tolower (*t, mLocale))
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if (tolower (*k) != tolower (*t))
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break;
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++k, ++t;
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@ -212,7 +212,7 @@ private:
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void seed_impl (string_t keyword, value_t value, size_t depth, Entry & entry)
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{
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int ch = tolower (keyword.at (depth), mLocale);
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int ch = tolower (keyword.at (depth));
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typename Entry::childen_t::iterator j = entry.mChildren.find (ch);
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@ -249,7 +249,6 @@ private:
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}
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Entry mRoot;
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std::locale mLocale;
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};
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}
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