Added code to test if git hash is availible

actorid
Gašper Sedej 11 years ago
parent 06e02ed77f
commit d72a2f1ffb

@ -23,12 +23,20 @@ namespace MWGui
, mSaveGameDialog(NULL)
{
getWidget(mVersionText, "VersionText");
std::string rev = OPENMW_VERSION_COMMITHASH;
rev = rev.substr(0,10);
std::stringstream sstream;
sstream << "OpenMW version: " << OPENMW_VERSION << "\nrevision: " << rev;
sstream << "OpenMW version: " << OPENMW_VERSION;
// adding info about git hash if availible
std::string rev = OPENMW_VERSION_COMMITHASH;
std::string tag = OPENMW_VERSION_TAGHASH;
if (!rev.empty() && !tag.empty())
{
rev = rev.substr(0,10);
sstream << "\nrevision: " << rev;
}
std::string output = sstream.str();
mVersionText->setCaptionWithReplacing(output);
mVersionText->setCaption(output);
updateMenu();
}

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