Fix a crash on exit when projectiles were active

This commit is contained in:
scrawl 2014-06-03 00:44:32 +02:00
parent bbc5b125ab
commit d777739425

View file

@ -368,6 +368,9 @@ namespace MWWorld
World::~World()
{
// Must be cleared before mRendering is destroyed
mProjectileManager->clear();
delete mWeatherManager;
delete mWorldScene;
delete mRendering;