forked from teamnwah/openmw-tes3coop
Merge branch 'master' into graphics
This commit is contained in:
commit
d861b8e45e
21 changed files with 399 additions and 74 deletions
|
@ -97,6 +97,7 @@ set(OENGINE_OGRE
|
||||||
${LIBDIR}/openengine/ogre/renderer.cpp
|
${LIBDIR}/openengine/ogre/renderer.cpp
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||||||
${LIBDIR}/openengine/ogre/mouselook.cpp
|
${LIBDIR}/openengine/ogre/mouselook.cpp
|
||||||
${LIBDIR}/openengine/ogre/fader.cpp
|
${LIBDIR}/openengine/ogre/fader.cpp
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||||||
|
${LIBDIR}/openengine/ogre/imagerotate.cpp
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||||||
)
|
)
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||||||
set(OENGINE_GUI
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set(OENGINE_GUI
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||||||
${LIBDIR}/openengine/gui/events.cpp
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${LIBDIR}/openengine/gui/events.cpp
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||||||
|
|
|
@ -25,7 +25,7 @@ add_openmw_dir (mwinput
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||||||
add_openmw_dir (mwgui
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add_openmw_dir (mwgui
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||||||
layouts text_input widgets race class birth review window_manager console dialogue
|
layouts text_input widgets race class birth review window_manager console dialogue
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||||||
dialogue_history window_base stats_window messagebox journalwindow charactercreation
|
dialogue_history window_base stats_window messagebox journalwindow charactercreation
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||||||
map_window window_pinnable_base
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map_window window_pinnable_base cursorreplace
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||||||
)
|
)
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||||||
|
|
||||||
add_openmw_dir (mwdialogue
|
add_openmw_dir (mwdialogue
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||||||
|
@ -55,7 +55,7 @@ add_openmw_dir (mwclass
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||||||
)
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)
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||||||
|
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||||||
add_openmw_dir (mwmechanics
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add_openmw_dir (mwmechanics
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||||||
mechanicsmanager stat creaturestats magiceffects movement actors drawstate
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mechanicsmanager stat creaturestats magiceffects movement actors drawstate spells
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||||||
)
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)
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||||||
|
|
||||||
# Main executable
|
# Main executable
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||||||
|
|
|
@ -29,6 +29,7 @@
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||||||
#include "mwinput/inputmanager.hpp"
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#include "mwinput/inputmanager.hpp"
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||||||
|
|
||||||
#include "mwgui/window_manager.hpp"
|
#include "mwgui/window_manager.hpp"
|
||||||
|
#include "mwgui/cursorreplace.hpp"
|
||||||
|
|
||||||
#include "mwscript/scriptmanager.hpp"
|
#include "mwscript/scriptmanager.hpp"
|
||||||
#include "mwscript/compilercontext.hpp"
|
#include "mwscript/compilercontext.hpp"
|
||||||
|
@ -377,6 +378,9 @@ void OMW::Engine::go()
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||||||
|
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||||||
loadBSA();
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loadBSA();
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||||||
|
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||||||
|
// cursor replacer (converts the cursor from the bsa so they can be used by mygui)
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||||||
|
MWGui::CursorReplace replacer;
|
||||||
|
|
||||||
// Create the world
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// Create the world
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||||||
mEnvironment.mWorld = new MWWorld::World (*mOgre, mFileCollections, mMaster,
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mEnvironment.mWorld = new MWWorld::World (*mOgre, mFileCollections, mMaster,
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||||||
mResDir, mNewGame, mEnvironment, mEncoding, mFallbackMap);
|
mResDir, mNewGame, mEnvironment, mEncoding, mFallbackMap);
|
||||||
|
|
|
@ -61,6 +61,10 @@ namespace MWClass
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||||||
for (int i=0; i<27; ++i)
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for (int i=0; i<27; ++i)
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||||||
data->mNpcStats.mSkill[i].setBase (ref->base->npdt52.skills[i]);
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data->mNpcStats.mSkill[i].setBase (ref->base->npdt52.skills[i]);
|
||||||
|
|
||||||
|
for (std::vector<std::string>::const_iterator iter (ref->base->spells.list.begin());
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||||||
|
iter!=ref->base->spells.list.end(); ++iter)
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||||||
|
data->mCreatureStats.mSpells.add (*iter);
|
||||||
|
|
||||||
// creature stats
|
// creature stats
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||||||
data->mCreatureStats.mAttributes[0].set (ref->base->npdt52.strength);
|
data->mCreatureStats.mAttributes[0].set (ref->base->npdt52.strength);
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||||||
data->mCreatureStats.mAttributes[1].set (ref->base->npdt52.intelligence);
|
data->mCreatureStats.mAttributes[1].set (ref->base->npdt52.intelligence);
|
||||||
|
|
16
apps/openmw/mwgui/cursorreplace.cpp
Normal file
16
apps/openmw/mwgui/cursorreplace.cpp
Normal file
|
@ -0,0 +1,16 @@
|
||||||
|
#include "cursorreplace.hpp"
|
||||||
|
|
||||||
|
#include <boost/filesystem.hpp>
|
||||||
|
#include <openengine/ogre/imagerotate.hpp>
|
||||||
|
|
||||||
|
#include <OgreResourceGroupManager.h>
|
||||||
|
#include <OgreRoot.h>
|
||||||
|
|
||||||
|
using namespace MWGui;
|
||||||
|
|
||||||
|
CursorReplace::CursorReplace()
|
||||||
|
{
|
||||||
|
OEngine::Render::ImageRotate::rotate("textures\\tx_cursormove.dds", "mwpointer_vresize.png", 90);
|
||||||
|
OEngine::Render::ImageRotate::rotate("textures\\tx_cursormove.dds", "mwpointer_dresize1.png", -45);
|
||||||
|
OEngine::Render::ImageRotate::rotate("textures\\tx_cursormove.dds", "mwpointer_dresize2.png", 45);
|
||||||
|
}
|
16
apps/openmw/mwgui/cursorreplace.hpp
Normal file
16
apps/openmw/mwgui/cursorreplace.hpp
Normal file
|
@ -0,0 +1,16 @@
|
||||||
|
#ifndef GAME_CURSORREPLACE_H
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||||||
|
#define GAME_CURSORREPLACE_H
|
||||||
|
|
||||||
|
#include <string>
|
||||||
|
|
||||||
|
namespace MWGui
|
||||||
|
{
|
||||||
|
/// \brief MyGUI does not support rotating cursors, so we have to do it manually
|
||||||
|
class CursorReplace
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||||||
|
{
|
||||||
|
public:
|
||||||
|
CursorReplace();
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif
|
|
@ -6,6 +6,7 @@
|
||||||
|
|
||||||
#include "stat.hpp"
|
#include "stat.hpp"
|
||||||
#include "magiceffects.hpp"
|
#include "magiceffects.hpp"
|
||||||
|
#include "spells.hpp"
|
||||||
|
|
||||||
namespace MWMechanics
|
namespace MWMechanics
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{
|
{
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|
@ -14,7 +15,7 @@ namespace MWMechanics
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Stat<int> mAttributes[8];
|
Stat<int> mAttributes[8];
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DynamicStat<int> mDynamic[3]; // health, magicka, fatigue
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DynamicStat<int> mDynamic[3]; // health, magicka, fatigue
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||||||
int mLevel;
|
int mLevel;
|
||||||
std::set<std::string> mAbilities;
|
Spells mSpells;
|
||||||
MagicEffects mMagicEffects;
|
MagicEffects mMagicEffects;
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
|
@ -23,7 +23,7 @@ namespace MWMechanics
|
||||||
|
|
||||||
// reset
|
// reset
|
||||||
creatureStats.mLevel = player->npdt52.level;
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creatureStats.mLevel = player->npdt52.level;
|
||||||
creatureStats.mAbilities.clear();
|
creatureStats.mSpells.clear();
|
||||||
creatureStats.mMagicEffects = MagicEffects();
|
creatureStats.mMagicEffects = MagicEffects();
|
||||||
|
|
||||||
for (int i=0; i<27; ++i)
|
for (int i=0; i<27; ++i)
|
||||||
|
@ -71,7 +71,7 @@ namespace MWMechanics
|
||||||
for (std::vector<std::string>::const_iterator iter (race->powers.list.begin());
|
for (std::vector<std::string>::const_iterator iter (race->powers.list.begin());
|
||||||
iter!=race->powers.list.end(); ++iter)
|
iter!=race->powers.list.end(); ++iter)
|
||||||
{
|
{
|
||||||
insertSpell (*iter, ptr);
|
creatureStats.mSpells.add (*iter);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -85,7 +85,7 @@ namespace MWMechanics
|
||||||
for (std::vector<std::string>::const_iterator iter (sign->powers.list.begin());
|
for (std::vector<std::string>::const_iterator iter (sign->powers.list.begin());
|
||||||
iter!=sign->powers.list.end(); ++iter)
|
iter!=sign->powers.list.end(); ++iter)
|
||||||
{
|
{
|
||||||
insertSpell (*iter, ptr);
|
creatureStats.mSpells.add (*iter);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -159,59 +159,14 @@ namespace MWMechanics
|
||||||
creatureStats.mDynamic[i].setCurrent (creatureStats.mDynamic[i].getModified());
|
creatureStats.mDynamic[i].setCurrent (creatureStats.mDynamic[i].getModified());
|
||||||
}
|
}
|
||||||
|
|
||||||
void MechanicsManager::insertSpell (const std::string& id, MWWorld::Ptr& creature)
|
|
||||||
{
|
|
||||||
MWMechanics::CreatureStats& creatureStats =
|
|
||||||
MWWorld::Class::get (creature).getCreatureStats (creature);
|
|
||||||
|
|
||||||
const ESM::Spell *spell = mEnvironment.mWorld->getStore().spells.find (id);
|
|
||||||
|
|
||||||
switch (spell->data.type)
|
|
||||||
{
|
|
||||||
case ESM::Spell::ST_Ability:
|
|
||||||
|
|
||||||
if (creatureStats.mAbilities.find (id)==creatureStats.mAbilities.end())
|
|
||||||
{
|
|
||||||
creatureStats.mAbilities.insert (id);
|
|
||||||
}
|
|
||||||
|
|
||||||
break;
|
|
||||||
|
|
||||||
// TODO ST_SPELL, ST_Blight, ST_Disease, ST_Curse, ST_Power
|
|
||||||
|
|
||||||
default:
|
|
||||||
|
|
||||||
std::cout
|
|
||||||
<< "adding unsupported spell type (" << spell->data.type
|
|
||||||
<< ") to creature: " << id << std::endl;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void MechanicsManager::adjustMagicEffects (MWWorld::Ptr& creature)
|
void MechanicsManager::adjustMagicEffects (MWWorld::Ptr& creature)
|
||||||
{
|
{
|
||||||
MWMechanics::CreatureStats& creatureStats =
|
MWMechanics::CreatureStats& creatureStats =
|
||||||
MWWorld::Class::get (creature).getCreatureStats (creature);
|
MWWorld::Class::get (creature).getCreatureStats (creature);
|
||||||
|
|
||||||
MagicEffects now;
|
MagicEffects now = creatureStats.mSpells.getMagicEffects (mEnvironment);
|
||||||
|
|
||||||
for (std::set<std::string>::const_iterator iter (creatureStats.mAbilities.begin());
|
/// \todo add effects from active spells and equipment
|
||||||
iter!=creatureStats.mAbilities.end(); ++iter)
|
|
||||||
{
|
|
||||||
const ESM::Spell *spell = mEnvironment.mWorld->getStore().spells.find (*iter);
|
|
||||||
|
|
||||||
for (std::vector<ESM::ENAMstruct>::const_iterator iter = spell->effects.list.begin();
|
|
||||||
iter!=spell->effects.list.end(); ++iter)
|
|
||||||
{
|
|
||||||
if (iter->range==0) // self
|
|
||||||
{
|
|
||||||
EffectParam param;
|
|
||||||
param.mMagnitude = iter->magnMax; // TODO calculate magnitude
|
|
||||||
now.add (EffectKey (*iter), param);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// TODO add effects from other spell types, active spells and equipment
|
|
||||||
|
|
||||||
MagicEffects diff = MagicEffects::diff (creatureStats.mMagicEffects, now);
|
MagicEffects diff = MagicEffects::diff (creatureStats.mMagicEffects, now);
|
||||||
|
|
||||||
|
|
|
@ -37,8 +37,6 @@ namespace MWMechanics
|
||||||
///< build player according to stored class/race/birthsign information. Will
|
///< build player according to stored class/race/birthsign information. Will
|
||||||
/// default to the values of the ESM::NPC object, if no explicit information is given.
|
/// default to the values of the ESM::NPC object, if no explicit information is given.
|
||||||
|
|
||||||
void insertSpell (const std::string& id, MWWorld::Ptr& creature);
|
|
||||||
|
|
||||||
void adjustMagicEffects (MWWorld::Ptr& creature);
|
void adjustMagicEffects (MWWorld::Ptr& creature);
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
|
|
@ -2,6 +2,7 @@
|
||||||
#define GAME_MWMECHANICS_NPCSTATS_H
|
#define GAME_MWMECHANICS_NPCSTATS_H
|
||||||
|
|
||||||
#include <map>
|
#include <map>
|
||||||
|
#include <set>
|
||||||
|
|
||||||
#include "stat.hpp"
|
#include "stat.hpp"
|
||||||
#include "drawstate.hpp"
|
#include "drawstate.hpp"
|
||||||
|
@ -11,6 +12,10 @@ namespace MWMechanics
|
||||||
/// \brief Additional stats for NPCs
|
/// \brief Additional stats for NPCs
|
||||||
///
|
///
|
||||||
/// For non-NPC-specific stats, see the CreatureStats struct.
|
/// For non-NPC-specific stats, see the CreatureStats struct.
|
||||||
|
///
|
||||||
|
/// \note For technical reasons the spell list and the currently selected spell is also handled by
|
||||||
|
/// CreatureStats, even though they are actually NPC stats.
|
||||||
|
|
||||||
struct NpcStats
|
struct NpcStats
|
||||||
{
|
{
|
||||||
// NPCs other than the player can only have one faction. But for the sake of consistency
|
// NPCs other than the player can only have one faction. But for the sake of consistency
|
||||||
|
|
81
apps/openmw/mwmechanics/spells.cpp
Normal file
81
apps/openmw/mwmechanics/spells.cpp
Normal file
|
@ -0,0 +1,81 @@
|
||||||
|
|
||||||
|
#include "spells.hpp"
|
||||||
|
|
||||||
|
#include <components/esm/loadspel.hpp>
|
||||||
|
|
||||||
|
#include "../mwworld/environment.hpp"
|
||||||
|
#include "../mwworld/world.hpp"
|
||||||
|
|
||||||
|
#include "magiceffects.hpp"
|
||||||
|
|
||||||
|
namespace MWMechanics
|
||||||
|
{
|
||||||
|
void Spells::addSpell (const ESM::Spell *spell, MagicEffects& effects) const
|
||||||
|
{
|
||||||
|
for (std::vector<ESM::ENAMstruct>::const_iterator iter = spell->effects.list.begin();
|
||||||
|
iter!=spell->effects.list.end(); ++iter)
|
||||||
|
{
|
||||||
|
EffectParam param;
|
||||||
|
param.mMagnitude = iter->magnMax; /// \todo calculate magnitude
|
||||||
|
effects.add (EffectKey (*iter), param);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
Spells::TIterator Spells::begin() const
|
||||||
|
{
|
||||||
|
return mSpells.begin();
|
||||||
|
}
|
||||||
|
|
||||||
|
Spells::TIterator Spells::end() const
|
||||||
|
{
|
||||||
|
return mSpells.end();
|
||||||
|
}
|
||||||
|
|
||||||
|
void Spells::add (const std::string& spellId)
|
||||||
|
{
|
||||||
|
if (std::find (mSpells.begin(), mSpells.end(), spellId)!=mSpells.end())
|
||||||
|
mSpells.push_back (spellId);
|
||||||
|
}
|
||||||
|
|
||||||
|
void Spells::remove (const std::string& spellId)
|
||||||
|
{
|
||||||
|
TContainer::iterator iter = std::find (mSpells.begin(), mSpells.end(), spellId);
|
||||||
|
|
||||||
|
if (iter!=mSpells.end())
|
||||||
|
mSpells.erase (iter);
|
||||||
|
|
||||||
|
if (spellId==mSelectedSpell)
|
||||||
|
mSelectedSpell.clear();
|
||||||
|
}
|
||||||
|
|
||||||
|
MagicEffects Spells::getMagicEffects (const MWWorld::Environment& environment) const
|
||||||
|
{
|
||||||
|
MagicEffects effects;
|
||||||
|
|
||||||
|
for (TIterator iter = mSpells.begin(); iter!=mSpells.end(); ++iter)
|
||||||
|
{
|
||||||
|
const ESM::Spell *spell = environment.mWorld->getStore().spells.find (*iter);
|
||||||
|
|
||||||
|
if (spell->data.type==ESM::Spell::ST_Ability || spell->data.type==ESM::Spell::ST_Blight ||
|
||||||
|
spell->data.type==ESM::Spell::ST_Disease || spell->data.type==ESM::Spell::ST_Curse)
|
||||||
|
addSpell (spell, effects);
|
||||||
|
}
|
||||||
|
|
||||||
|
return effects;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Spells::clear()
|
||||||
|
{
|
||||||
|
mSpells.clear();
|
||||||
|
}
|
||||||
|
|
||||||
|
void Spells::setSelectedSpell (const std::string& spellId)
|
||||||
|
{
|
||||||
|
mSelectedSpell = spellId;
|
||||||
|
}
|
||||||
|
|
||||||
|
const std::string Spells::getSelectedSpell() const
|
||||||
|
{
|
||||||
|
return mSelectedSpell;
|
||||||
|
}
|
||||||
|
}
|
66
apps/openmw/mwmechanics/spells.hpp
Normal file
66
apps/openmw/mwmechanics/spells.hpp
Normal file
|
@ -0,0 +1,66 @@
|
||||||
|
#ifndef GAME_MWMECHANICS_SPELLS_H
|
||||||
|
#define GAME_MWMECHANICS_SPELLS_H
|
||||||
|
|
||||||
|
#include <vector>
|
||||||
|
#include <string>
|
||||||
|
|
||||||
|
namespace ESM
|
||||||
|
{
|
||||||
|
struct Spell;
|
||||||
|
}
|
||||||
|
|
||||||
|
namespace MWWorld
|
||||||
|
{
|
||||||
|
struct Environment;
|
||||||
|
}
|
||||||
|
|
||||||
|
namespace MWMechanics
|
||||||
|
{
|
||||||
|
class MagicEffects;
|
||||||
|
|
||||||
|
/// \brief Spell list
|
||||||
|
///
|
||||||
|
/// This class manages known spells as well as abilities, powers and permanent negative effects like
|
||||||
|
/// diseaes.
|
||||||
|
class Spells
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
|
||||||
|
typedef std::vector<std::string> TContainer;
|
||||||
|
typedef TContainer::const_iterator TIterator;
|
||||||
|
|
||||||
|
private:
|
||||||
|
|
||||||
|
std::vector<std::string> mSpells;
|
||||||
|
std::string mSelectedSpell;
|
||||||
|
|
||||||
|
void addSpell (const ESM::Spell *, MagicEffects& effects) const;
|
||||||
|
|
||||||
|
public:
|
||||||
|
|
||||||
|
TIterator begin() const;
|
||||||
|
|
||||||
|
TIterator end() const;
|
||||||
|
|
||||||
|
void add (const std::string& spell);
|
||||||
|
///< Adding a spell that is already listed in *this is a no-op.
|
||||||
|
|
||||||
|
void remove (const std::string& spell);
|
||||||
|
///< If the spell to be removed is the selected spell, the selected spell will be changed to
|
||||||
|
/// no spell (empty string).
|
||||||
|
|
||||||
|
MagicEffects getMagicEffects (const MWWorld::Environment& environment) const;
|
||||||
|
///< Return sum of magic effects resulting from abilities, blights, deseases and curses.
|
||||||
|
|
||||||
|
void clear();
|
||||||
|
///< Remove all spells of al types.
|
||||||
|
|
||||||
|
void setSelectedSpell (const std::string& spellId);
|
||||||
|
///< This function does not verify, if the spell is available.
|
||||||
|
|
||||||
|
const std::string getSelectedSpell() const;
|
||||||
|
///< May return an empty string.
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif
|
|
@ -129,4 +129,10 @@ op 0x2000143: ModWaterLevel
|
||||||
op 0x2000144: ToggleWater, twa
|
op 0x2000144: ToggleWater, twa
|
||||||
op 0x2000145: ToggleFogOfWar (tfow)
|
op 0x2000145: ToggleFogOfWar (tfow)
|
||||||
op 0x2000146: TogglePathgrid
|
op 0x2000146: TogglePathgrid
|
||||||
opcodes 0x2000147-0x3ffffff unused
|
op 0x2000147: AddSpell
|
||||||
|
op 0x2000148: AddSpell, explicit reference
|
||||||
|
op 0x2000149: RemoveSpell
|
||||||
|
op 0x200014a: RemoveSpell, explicit reference
|
||||||
|
op 0x200014b: GetSpell
|
||||||
|
op 0x200014c: GetSpell, explicit reference
|
||||||
|
opcodes 0x200014d-0x3ffffff unused
|
||||||
|
|
|
@ -280,6 +280,65 @@ namespace MWScript
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
template<class R>
|
||||||
|
class OpAddSpell : public Interpreter::Opcode0
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
|
||||||
|
virtual void execute (Interpreter::Runtime& runtime)
|
||||||
|
{
|
||||||
|
MWWorld::Ptr ptr = R()(runtime);
|
||||||
|
|
||||||
|
std::string id = runtime.getStringLiteral (runtime[0].mInteger);
|
||||||
|
runtime.pop();
|
||||||
|
|
||||||
|
MWWorld::Class::get (ptr).getCreatureStats (ptr).mSpells.add (id);
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
template<class R>
|
||||||
|
class OpRemoveSpell : public Interpreter::Opcode0
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
|
||||||
|
virtual void execute (Interpreter::Runtime& runtime)
|
||||||
|
{
|
||||||
|
MWWorld::Ptr ptr = R()(runtime);
|
||||||
|
|
||||||
|
std::string id = runtime.getStringLiteral (runtime[0].mInteger);
|
||||||
|
runtime.pop();
|
||||||
|
|
||||||
|
MWWorld::Class::get (ptr).getCreatureStats (ptr).mSpells.remove (id);
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
template<class R>
|
||||||
|
class OpGetSpell : public Interpreter::Opcode0
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
|
||||||
|
virtual void execute (Interpreter::Runtime& runtime)
|
||||||
|
{
|
||||||
|
MWWorld::Ptr ptr = R()(runtime);
|
||||||
|
|
||||||
|
std::string id = runtime.getStringLiteral (runtime[0].mInteger);
|
||||||
|
runtime.pop();
|
||||||
|
|
||||||
|
Interpreter::Type_Integer value = 0;
|
||||||
|
|
||||||
|
for (MWMechanics::Spells::TIterator iter (
|
||||||
|
MWWorld::Class::get (ptr).getCreatureStats (ptr).mSpells.begin());
|
||||||
|
iter!=MWWorld::Class::get (ptr).getCreatureStats (ptr).mSpells.end(); ++iter)
|
||||||
|
if (*iter==id)
|
||||||
|
{
|
||||||
|
value = 1;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
runtime.push (value);
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
const int numberOfAttributes = 8;
|
const int numberOfAttributes = 8;
|
||||||
|
|
||||||
const int opcodeGetAttribute = 0x2000027;
|
const int opcodeGetAttribute = 0x2000027;
|
||||||
|
@ -311,6 +370,13 @@ namespace MWScript
|
||||||
const int opcodeModSkill = 0x20000fa;
|
const int opcodeModSkill = 0x20000fa;
|
||||||
const int opcodeModSkillExplicit = 0x2000115;
|
const int opcodeModSkillExplicit = 0x2000115;
|
||||||
|
|
||||||
|
const int opcodeAddSpell = 0x2000147;
|
||||||
|
const int opcodeAddSpellExplicit = 0x2000148;
|
||||||
|
const int opcodeRemoveSpell = 0x2000149;
|
||||||
|
const int opcodeRemoveSpellExplicit = 0x200014a;
|
||||||
|
const int opcodeGetSpell = 0x200014b;
|
||||||
|
const int opcodeGetSpellExplicit = 0x200014c;
|
||||||
|
|
||||||
void registerExtensions (Compiler::Extensions& extensions)
|
void registerExtensions (Compiler::Extensions& extensions)
|
||||||
{
|
{
|
||||||
static const char *attributes[numberOfAttributes] =
|
static const char *attributes[numberOfAttributes] =
|
||||||
|
@ -381,6 +447,11 @@ namespace MWScript
|
||||||
extensions.registerInstruction (mod + skills[i], "l",
|
extensions.registerInstruction (mod + skills[i], "l",
|
||||||
opcodeModSkill+i, opcodeModSkillExplicit+i);
|
opcodeModSkill+i, opcodeModSkillExplicit+i);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
extensions.registerInstruction ("addspell", "c", opcodeAddSpell, opcodeAddSpellExplicit);
|
||||||
|
extensions.registerInstruction ("removespell", "c", opcodeRemoveSpell,
|
||||||
|
opcodeRemoveSpellExplicit);
|
||||||
|
extensions.registerFunction ("getspell", 'l', "c", opcodeGetSpell, opcodeGetSpellExplicit);
|
||||||
}
|
}
|
||||||
|
|
||||||
void installOpcodes (Interpreter::Interpreter& interpreter)
|
void installOpcodes (Interpreter::Interpreter& interpreter)
|
||||||
|
@ -436,6 +507,14 @@ namespace MWScript
|
||||||
interpreter.installSegment5 (opcodeModSkill+i, new OpModSkill<ImplicitRef> (i));
|
interpreter.installSegment5 (opcodeModSkill+i, new OpModSkill<ImplicitRef> (i));
|
||||||
interpreter.installSegment5 (opcodeModSkillExplicit+i, new OpModSkill<ExplicitRef> (i));
|
interpreter.installSegment5 (opcodeModSkillExplicit+i, new OpModSkill<ExplicitRef> (i));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
interpreter.installSegment5 (opcodeAddSpell, new OpAddSpell<ImplicitRef>);
|
||||||
|
interpreter.installSegment5 (opcodeAddSpellExplicit, new OpAddSpell<ExplicitRef>);
|
||||||
|
interpreter.installSegment5 (opcodeRemoveSpell, new OpRemoveSpell<ImplicitRef>);
|
||||||
|
interpreter.installSegment5 (opcodeRemoveSpellExplicit,
|
||||||
|
new OpRemoveSpell<ExplicitRef>);
|
||||||
|
interpreter.installSegment5 (opcodeGetSpell, new OpGetSpell<ImplicitRef>);
|
||||||
|
interpreter.installSegment5 (opcodeGetSpellExplicit, new OpGetSpell<ExplicitRef>);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -8,7 +8,6 @@ configure_file("${SDIR}/bigbars.png" "${DDIR}/bigbars.png" COPYONLY)
|
||||||
configure_file("${SDIR}/black.png" "${DDIR}/black.png" COPYONLY)
|
configure_file("${SDIR}/black.png" "${DDIR}/black.png" COPYONLY)
|
||||||
configure_file("${SDIR}/core.skin" "${DDIR}/core.skin" COPYONLY)
|
configure_file("${SDIR}/core.skin" "${DDIR}/core.skin" COPYONLY)
|
||||||
configure_file("${SDIR}/core.xml" "${DDIR}/core.xml" COPYONLY)
|
configure_file("${SDIR}/core.xml" "${DDIR}/core.xml" COPYONLY)
|
||||||
configure_file("${SDIR}/mwpointer.png" "${DDIR}/mwpointer.png" COPYONLY)
|
|
||||||
configure_file("${SDIR}/mwgui.png" "${DDIR}/mwgui.png" COPYONLY)
|
configure_file("${SDIR}/mwgui.png" "${DDIR}/mwgui.png" COPYONLY)
|
||||||
configure_file("${SDIR}/openmw_images.xml" "${DDIR}/openmw_images.xml" COPYONLY)
|
configure_file("${SDIR}/openmw_images.xml" "${DDIR}/openmw_images.xml" COPYONLY)
|
||||||
configure_file("${SDIR}/openmw_settings.xml" "${DDIR}/openmw_settings.xml" COPYONLY)
|
configure_file("${SDIR}/openmw_settings.xml" "${DDIR}/openmw_settings.xml" COPYONLY)
|
||||||
|
|
Binary file not shown.
Before Width: | Height: | Size: 4.7 KiB |
|
@ -2,37 +2,37 @@
|
||||||
|
|
||||||
<MyGUI type="Resource">
|
<MyGUI type="Resource">
|
||||||
<Resource type="ResourceImageSet" name="ArrowPointerImage">
|
<Resource type="ResourceImageSet" name="ArrowPointerImage">
|
||||||
<Group name="Pointer" texture="mwpointer.png" size="32 32">
|
<Group name="Pointer" texture="textures\tx_cursor.dds" size="32 32">
|
||||||
<Index name="Pointer" >
|
<Index name="Pointer" >
|
||||||
<Frame point="0 0"/>
|
<Frame point="0 0"/>
|
||||||
</Index>
|
</Index>
|
||||||
</Group>
|
</Group>
|
||||||
</Resource>
|
</Resource>
|
||||||
<Resource type="ResourceImageSet" name="HResizePointerImage">
|
<Resource type="ResourceImageSet" name="HResizePointerImage">
|
||||||
<Group name="Pointer" texture="mwpointer.png" size="32 32">
|
<Group name="Pointer" texture="textures\tx_cursormove.dds" size="32 32">
|
||||||
<Index name="Pointer" >
|
<Index name="Pointer" >
|
||||||
<Frame point="32 0"/>
|
<Frame point="0 0"/>
|
||||||
</Index>
|
</Index>
|
||||||
</Group>
|
</Group>
|
||||||
</Resource>
|
</Resource>
|
||||||
<Resource type="ResourceImageSet" name="VResizePointerImage">
|
<Resource type="ResourceImageSet" name="VResizePointerImage">
|
||||||
<Group name="Pointer" texture="mwpointer.png" size="32 32">
|
<Group name="Pointer" texture="mwpointer_vresize.png" size="32 32">
|
||||||
<Index name="Pointer" >
|
<Index name="Pointer" >
|
||||||
<Frame point="0 32"/>
|
<Frame point="0 0"/>
|
||||||
</Index>
|
</Index>
|
||||||
</Group>
|
</Group>
|
||||||
</Resource>
|
</Resource>
|
||||||
<Resource type="ResourceImageSet" name="DResizePointerImage">
|
<Resource type="ResourceImageSet" name="DResizePointerImage">
|
||||||
<Group name="Pointer" texture="mwpointer.png" size="32 32">
|
<Group name="Pointer" texture="mwpointer_dresize1.png" size="32 32">
|
||||||
<Index name="Pointer" >
|
<Index name="Pointer" >
|
||||||
<Frame point="32 32"/>
|
<Frame point="o o"/>
|
||||||
</Index>
|
</Index>
|
||||||
</Group>
|
</Group>
|
||||||
</Resource>
|
</Resource>
|
||||||
<Resource type="ResourceImageSet" name="DResize2PointerImage">
|
<Resource type="ResourceImageSet" name="DResize2PointerImage">
|
||||||
<Group name="Pointer" texture="mwpointer.png" size="32 32">
|
<Group name="Pointer" texture="mwpointer_dresize2.png" size="32 32">
|
||||||
<Index name="Pointer" >
|
<Index name="Pointer" >
|
||||||
<Frame point="64 32"/>
|
<Frame point="0 0"/>
|
||||||
</Index>
|
</Index>
|
||||||
</Group>
|
</Group>
|
||||||
</Resource>
|
</Resource>
|
||||||
|
|
|
@ -1,8 +0,0 @@
|
||||||
<?xml version="1.0" encoding="UTF-8"?>
|
|
||||||
<MyGUI type="Resource" version="1.1">
|
|
||||||
<Resource type="ResourceSkin" name="Skin name 0" size="32 32" texture="">
|
|
||||||
<BasisSkin type="SubSkin" offset="0 0 32 32" align="Stretch">
|
|
||||||
<State name="normal" offset="0 0 32 32"/>
|
|
||||||
</BasisSkin>
|
|
||||||
</Resource>
|
|
||||||
</MyGUI>
|
|
74
libs/openengine/ogre/imagerotate.cpp
Normal file
74
libs/openengine/ogre/imagerotate.cpp
Normal file
|
@ -0,0 +1,74 @@
|
||||||
|
#include "imagerotate.hpp"
|
||||||
|
|
||||||
|
#include <OgreRoot.h>
|
||||||
|
#include <OgreSceneManager.h>
|
||||||
|
#include <OgreImage.h>
|
||||||
|
#include <OgreTexture.h>
|
||||||
|
#include <OgreRenderTarget.h>
|
||||||
|
#include <OgreCamera.h>
|
||||||
|
#include <OgreTextureUnitState.h>
|
||||||
|
#include <OgreHardwarePixelBuffer.h>
|
||||||
|
|
||||||
|
using namespace Ogre;
|
||||||
|
using namespace OEngine::Render;
|
||||||
|
|
||||||
|
void ImageRotate::rotate(const std::string& sourceImage, const std::string& destImage, const float angle)
|
||||||
|
{
|
||||||
|
Root* root = Ogre::Root::getSingletonPtr();
|
||||||
|
|
||||||
|
SceneManager* sceneMgr = root->createSceneManager(ST_GENERIC);
|
||||||
|
Camera* camera = sceneMgr->createCamera("ImageRotateCamera");
|
||||||
|
|
||||||
|
MaterialPtr material = MaterialManager::getSingleton().create("ImageRotateMaterial", ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME);
|
||||||
|
material->getTechnique(0)->getPass(0)->setLightingEnabled(false);
|
||||||
|
material->getTechnique(0)->getPass(0)->setDepthCheckEnabled(false);
|
||||||
|
TextureUnitState* tus = material->getTechnique(0)->getPass(0)->createTextureUnitState(sourceImage);
|
||||||
|
Degree deg(angle);
|
||||||
|
tus->setTextureRotate(Radian(deg.valueRadians()));
|
||||||
|
tus->setTextureAddressingMode(TextureUnitState::TAM_BORDER);
|
||||||
|
tus->setTextureBorderColour(ColourValue(0, 0, 0, 0));
|
||||||
|
|
||||||
|
Rectangle2D* rect = new Rectangle2D(true);
|
||||||
|
rect->setCorners(-1.0, 1.0, 1.0, -1.0);
|
||||||
|
rect->setMaterial("ImageRotateMaterial");
|
||||||
|
// Render the background before everything else
|
||||||
|
rect->setRenderQueueGroup(RENDER_QUEUE_BACKGROUND);
|
||||||
|
|
||||||
|
// Use infinite AAB to always stay visible
|
||||||
|
AxisAlignedBox aabInf;
|
||||||
|
aabInf.setInfinite();
|
||||||
|
rect->setBoundingBox(aabInf);
|
||||||
|
|
||||||
|
// Attach background to the scene
|
||||||
|
SceneNode* node = sceneMgr->getRootSceneNode()->createChildSceneNode();
|
||||||
|
node->attachObject(rect);
|
||||||
|
|
||||||
|
// retrieve image width and height
|
||||||
|
TexturePtr sourceTexture = TextureManager::getSingleton().getByName(sourceImage);
|
||||||
|
unsigned int width = sourceTexture->getWidth();
|
||||||
|
unsigned int height = sourceTexture->getHeight();
|
||||||
|
|
||||||
|
TexturePtr destTexture = TextureManager::getSingleton().createManual(
|
||||||
|
destImage,
|
||||||
|
ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME,
|
||||||
|
TEX_TYPE_2D,
|
||||||
|
width, height,
|
||||||
|
0,
|
||||||
|
PF_A8R8G8B8,
|
||||||
|
TU_RENDERTARGET);
|
||||||
|
|
||||||
|
RenderTarget* rtt = destTexture->getBuffer()->getRenderTarget();
|
||||||
|
rtt->setAutoUpdated(false);
|
||||||
|
Viewport* vp = rtt->addViewport(camera);
|
||||||
|
vp->setOverlaysEnabled(false);
|
||||||
|
vp->setShadowsEnabled(false);
|
||||||
|
vp->setBackgroundColour(ColourValue(0,0,0,0));
|
||||||
|
vp->setClearEveryFrame(true, FBT_DEPTH);
|
||||||
|
|
||||||
|
rtt->update();
|
||||||
|
|
||||||
|
// remove all the junk we've created
|
||||||
|
MaterialManager::getSingleton().remove("ImageRotateMaterial");
|
||||||
|
root->destroySceneManager(sceneMgr);
|
||||||
|
delete rect;
|
||||||
|
}
|
27
libs/openengine/ogre/imagerotate.hpp
Normal file
27
libs/openengine/ogre/imagerotate.hpp
Normal file
|
@ -0,0 +1,27 @@
|
||||||
|
#ifndef OENGINE_OGRE_IMAGEROTATE_HPP
|
||||||
|
#define OENGINE_OGRE_IMAGEROTATE_HPP
|
||||||
|
|
||||||
|
#include <string>
|
||||||
|
|
||||||
|
namespace OEngine
|
||||||
|
{
|
||||||
|
namespace Render
|
||||||
|
{
|
||||||
|
|
||||||
|
/// Rotate an image by certain degrees and save as file, uses the GPU
|
||||||
|
/// Make sure Ogre Root is initialised before calling
|
||||||
|
class ImageRotate
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
/**
|
||||||
|
* @param source image (file name - has to exist in an resource group)
|
||||||
|
* @param name of the destination texture to save to (in memory)
|
||||||
|
* @param angle in degrees to turn
|
||||||
|
*/
|
||||||
|
static void rotate(const std::string& sourceImage, const std::string& destImage, const float angle);
|
||||||
|
};
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif
|
|
@ -95,6 +95,7 @@ Allowed options:
|
||||||
CREDITS
|
CREDITS
|
||||||
|
|
||||||
Current Developers:
|
Current Developers:
|
||||||
|
Aleksandar Jovanov
|
||||||
Alexander “Ace” Olofsson
|
Alexander “Ace” Olofsson
|
||||||
athile
|
athile
|
||||||
BrotherBrick
|
BrotherBrick
|
||||||
|
|
Loading…
Reference in a new issue